Re: [Audyssey] Fw: Sryth: the Murk Temple
You have to use it while the descriptions of the three trees is still on the screen. Time is an illusion, lunchtime doubly so. - Original Message - From: <[EMAIL PROTECTED]> To: Sent: Sunday, November 25, 2007 8:37 PM Subject: [Audyssey] Fw: Sryth: the Murk Temple > Hi list and Bryan, > I am not sure if I am doing something wrong, but I am trying to use the > bronze disc, but I get the message that the disc doesn't have any special > use here. > I have examined the trees. Are these the right ones? > Is this a bug in the game? > Thanks, > AC > > You put your item (Bronze Disc) to use. > This item has no > special use > here. > > You're standing in a large grassy clearing in the midst of the swamp. The > ground is much firmer here. Three towering hardwoods (an oak, an ash, and > a maple) > dominate the centre of the clearing and stretch far above the surrounding > swamp. > > The trees, which seem particularly healthy despite their surroundings, > seem quite out of place for this type of environment. > list of 1 items > . Examine the three trees... > list end > list of 1 items > . There is an exit to the north... > list end > list of 1 items > . There is an exit to the south... > list end > list of 1 items > . There is an exit to the west... > list end > fmain frame end > fbordertextbottom frame > fbordertextbottom frame end > fborderpcleft frame > fborderpcleft frame end > fborderpctop frame > fborderpctop frame end > fright frame > Mighty1 > MR:62 SP:81 NV:16 > > table with 3 columns and 2 rows > Melee Rating > 62/62 > Stamina > 81/83 > Nevernal Rsv. > 16/16 > Experience > 458 > Gold > 338 > Adv. Rank > #728 > table end > table with 3 columns and 7 rows > Agility > 20 > superhuman > Might > 13 > above avg > Body > 15 > exceptional > Aura > 20 > superhuman > Mind > 20 > superhuman > Spirit > 20 > superhuman > Luck > 20 > superhuman > table end > > > + use a skill + > use > > > + use a power + > use > > > Bronze Disc > use > > > table with 4 columns and 4 rows > Marks of Death: > 0 > Runes of Life: > 9 > Adv Tokens: > 35 > Adventure Log > Alignment: Good > Sryth Bonus Points: > 1,869 > table end > > > - Forwarded message -- > From: "Bryan" <[EMAIL PROTECTED]> > > Obviously you head back south first, but from there you head east at > every > opportunity. > Time is an illusion, lunchtime doubly so. > - Original Message - > From: <[EMAIL PROTECTED]> > To: > Sent: Thursday, November 22, 2007 10:52 PM > Subject: Re: [Audyssey] Sryth: the Murk Temple > > >> Hi Bryan, >> I don't see an option for going East from Ethulle's hut. There are only >> the options of going back south or entering the hut. >> Thanks and Happy Thanksgiving! >> AC >> >> - Forwarded message -- >> From: "Bryan" <[EMAIL PROTECTED]> >> >> Go all the way East from Ethulle's hut. It's a long way. It'll be a >> clearing >> with three trees. Each tree has an impression in its base. You need to >> fit >> the disk into each of the impressions, although the order seems to be >> random. >> Time is an illusion, lunchtime doubly so. >> - Original Message - >> From: <[EMAIL PROTECTED]> >> >>> Hi list, >>> I have gotten all 7 shards and Ethulle has joined them, but I am > having >> a >>> difficult time finding my way towards the area where the special > weapon >>> is so that I can fight Tephtog. >>> Does anyone have any directions or suggestions on how to find my way? >>> Thanks to everyone and Happy Thanksgiving! >>> AC >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to >>> [EMAIL PROTECTED] >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[EMAIL PROTECTED] >>> If you have any questions or concerns regarding the management of the >>> list, >>> please send E-mail to [EMAIL PROTECTED] >>> >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [EMAIL PROTECTED] >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [EMAIL PROTECTED]
[Audyssey] {Spam?} Re: Monte bosses.
I think the latter option would be cool, -- I agree that bosses would be cool, although its cool enough as it is, and if it needs a lot of re-writing, then I'm stuck between views here. - Tyler visit my website! http://www.valiant.789mb.com note: Make sure you have your speakers turned on to get a cool-sounding intro! - Original Message - From: "Raul A. Gallegos" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, November 25, 2007 8:33 PM Subject: Re: [Audyssey] Monte bosses. > Forget the bosses and release the game sooner than later is my vote. > Most everyone has been waiting long enough. > > > Thomas Ward wrote: >> Hi all, >> Over the last couple of days or so a few of you have suggested some sort >> of bosses for the game. Especially, for the final level. I will be >> honest about this and state I honestly had not considered this for the >> game so there is no code in place to make this possible without >> reworking the attack and combat systems for the game. Something that >> requires a major rewrite of a few things in the game. Since Dec 15, 2007 >> is my scheduled go date I can't possably make that dead line and add >> bosses. Now, what should I do? >> I have two options as I see it. Either forego bosses, and sell the game >> as is which may result in a los of sales because I failed to add >> something people want. On the other hand I could begin taking pre-orders >> this Christmas and ship product keys, but release the release when it >> gets done. >> Any thoughts? >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [EMAIL PROTECTED] > > > -- > Raul A. Gallegos .. http://www.asmodean.net > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > > > -- > No virus found in this incoming message. > Checked by AVG Free Edition. > Version: 7.5.503 / Virus Database: 269.16.7/1151 - Release Date: > 25/11/2007 4:24 PM > > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Fw: Sryth: the Murk Temple
Hi list and Bryan, I am not sure if I am doing something wrong, but I am trying to use the bronze disc, but I get the message that the disc doesn't have any special use here. I have examined the trees. Are these the right ones? Is this a bug in the game? Thanks, AC You put your item (Bronze Disc) to use. This item has no special use here. You're standing in a large grassy clearing in the midst of the swamp. The ground is much firmer here. Three towering hardwoods (an oak, an ash, and a maple) dominate the centre of the clearing and stretch far above the surrounding swamp. The trees, which seem particularly healthy despite their surroundings, seem quite out of place for this type of environment. list of 1 items Examine the three trees... list end list of 1 items There is an exit to the north... list end list of 1 items There is an exit to the south... list end list of 1 items There is an exit to the west... list end fmain frame end fbordertextbottom frame fbordertextbottom frame end fborderpcleft frame fborderpcleft frame end fborderpctop frame fborderpctop frame end fright frame Mighty1 MR:62 SP:81 NV:16 table with 3 columns and 2 rows Melee Rating 62/62 Stamina 81/83 Nevernal Rsv. 16/16 Experience 458 Gold 338 Adv. Rank #728 table end table with 3 columns and 7 rows Agility 20 superhuman Might 13 above avg Body 15 exceptional Aura 20 superhuman Mind 20 superhuman Spirit 20 superhuman Luck 20 superhuman table end + use a skill + use + use a power + use Bronze Disc use table with 4 columns and 4 rows Marks of Death: 0 Runes of Life: 9 Adv Tokens: 35 Adventure Log Alignment: Good Sryth Bonus Points: 1,869 table end - Forwarded message -- From: "Bryan" <[EMAIL PROTECTED]> Obviously you head back south first, but from there you head east at every opportunity. Time is an illusion, lunchtime doubly so. - Original Message - From: <[EMAIL PROTECTED]> To: Sent: Thursday, November 22, 2007 10:52 PM Subject: Re: [Audyssey] Sryth: the Murk Temple > Hi Bryan, > I don't see an option for going East from Ethulle's hut. There are only > the options of going back south or entering the hut. > Thanks and Happy Thanksgiving! > AC > > - Forwarded message -- > From: "Bryan" <[EMAIL PROTECTED]> > > Go all the way East from Ethulle's hut. It's a long way. It'll be a > clearing > with three trees. Each tree has an impression in its base. You need to > fit > the disk into each of the impressions, although the order seems to be > random. > Time is an illusion, lunchtime doubly so. > - Original Message - > From: <[EMAIL PROTECTED]> > >> Hi list, >> I have gotten all 7 shards and Ethulle has joined them, but I am having > a >> difficult time finding my way towards the area where the special weapon >> is so that I can fight Tephtog. >> Does anyone have any directions or suggestions on how to find my way? >> Thanks to everyone and Happy Thanksgiving! >> AC >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [EMAIL PROTECTED] >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list,
Re: [Audyssey] Draconis Entertainment News [23/November/2007]
Well actually I am trying to get some experience, doing testing projects as in addition to having the blind games as a hobby test i want to make a job of it somewhere. I'm not just looking around, I'm actually supprised why no one has not asked me that question. I am serious about thinking about testing as an actual job, or business. Ofcause blindgames and any blindness related software tests are always free for those that want them unless its jaws or something. or someone that actually can pay. I plan to do some online support and things to. Thats actually a valid question though. My dream is to have maybe say 4 projects going at once. So far I have not got to the stage of getting 4 long projects going. At 03:07 p.m. 26/11/2007, you wrote: >Dude, are you like addicted to beta testing? . It seems that any >time there is even a hint of a new game, regardless of what it may be, >there you are, wanting to test it. Reminds me of someone I know who has >to stop at every gas station to purchase a lottery ticket. Just mostly >kidding with you, but I am serious about thinking you are an addict. > >shaun everiss wrote: >> will there be announcements for testers for this new project on this list or >> the website. >> I am free of any testing. >> Ok well I am with xsight but really its lite going currently. >> I really have nothing on the current time sheets to speak of. >> At 07:57 a.m. 24/11/2007, you wrote: >>> Greetings gamers, >>> >>> We've been quiet over here at Draconis. There's been a lot going on, >>> and we have one major new project that will have you all very excited >>> soon. We hope to release details on the new title in the not-too- >>> distant future. In the meantime, please check out our holiday sales >>> that are beginning today and help support Draconis. We thank you all >>> for your continued loyalty. The wait for our new title will be well >>> worth it. >>> >>> >>> Draconis Entertainment >>> "Feel the power...wield the magic..." >>> http://www.DraconisEntertainment.com >>> >>> >>> --- >>> Gamers mailing list __ Gamers@audyssey.org >>> If you want to leave the list, send E-mail to [EMAIL PROTECTED] >>> You can make changes or update your subscription via the web, at >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >>> All messages are archived and can be searched and read at >>> http://www.mail-archive.com/[EMAIL PROTECTED] >>> If you have any questions or concerns regarding the management of the list, >>> please send E-mail to [EMAIL PROTECTED] >> >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to [EMAIL PROTECTED] > > >-- >Raul A. Gallegos .. http://www.asmodean.net > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to [EMAIL PROTECTED] >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the list, >please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Monte bosses.
Forget the bosses and release the game sooner than later is my vote. Most everyone has been waiting long enough. Thomas Ward wrote: > Hi all, > Over the last couple of days or so a few of you have suggested some sort > of bosses for the game. Especially, for the final level. I will be > honest about this and state I honestly had not considered this for the > game so there is no code in place to make this possible without > reworking the attack and combat systems for the game. Something that > requires a major rewrite of a few things in the game. Since Dec 15, 2007 > is my scheduled go date I can't possably make that dead line and add > bosses. Now, what should I do? > I have two options as I see it. Either forego bosses, and sell the game > as is which may result in a los of sales because I failed to add > something people want. On the other hand I could begin taking pre-orders > this Christmas and ship product keys, but release the release when it > gets done. > Any thoughts? > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the list, > please send E-mail to [EMAIL PROTECTED] -- Raul A. Gallegos .. http://www.asmodean.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Montezuma's Revenge News
One more change will introduce more time. That is what Tom wants to avoid. Shadow Dragon wrote: > But that's the point. We've already made so many changes, what's one more > change going to hurt? I mean the game is far, far from being the classic > game it was, its got modernized sounds, its got manual use of swords, > different sorts of traps, etc. Its almost, as Thomas said, a sequal. I > really think boss fights would enhance this game. *shrug* Its just a > suggestion though. I can tell you you'd get my money for the game if it had > boss fights in it, but if noone else wants them or its too hard to put in or > you just don't want to put it in for some reason, one sale probably won't > matter, *grin*. Ah well. -- Raul A. Gallegos .. http://www.asmodean.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] still here
Hello everyone. Just wanted to drop a line that I'm still here. I have not been very active, but I've been monitoring the list, even if I have not responded. I have a mountain of electronic e-mail both at work and at home to go through. The last few weeks at work have been hectic. I'm deeply involved with getting GW Micro's GPS product out the door and that has kept me busy both in and out of the office. What does this have to do with games? Well, not much other than to say that as your fellow co-moderator, I just wanted to let you know I have not dropped off the end of the Earth mainly because the Earth does not have an end, being round and all, but seriously. I'm here and what ever messages need a response, they will come some time this week. As for games? Heck, don't get me started. If only I had 36 hours per day, I may have time to play a game or two. I was able to play Monty beta 5 for a few hours, and before I knew it, beta 6 was out the door. Think the only thing I commented was a manual typo, but that was about it. I plan on playing it some time soon after I catch up on all e-mail. Well, that is about it. If you want to know what sort has been going on at work, check our blog at www.gwmicro.com/blog and you will get an idea, if not, you can at least see that I'm not the only one who has been busy this past month. CYA! -- Raul A. Gallegos .. http://www.asmodean.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Draconis Entertainment News [23/November/2007]
Dude, are you like addicted to beta testing? . It seems that any time there is even a hint of a new game, regardless of what it may be, there you are, wanting to test it. Reminds me of someone I know who has to stop at every gas station to purchase a lottery ticket. Just mostly kidding with you, but I am serious about thinking you are an addict. shaun everiss wrote: > will there be announcements for testers for this new project on this list or > the website. > I am free of any testing. > Ok well I am with xsight but really its lite going currently. > I really have nothing on the current time sheets to speak of. > At 07:57 a.m. 24/11/2007, you wrote: >> Greetings gamers, >> >> We've been quiet over here at Draconis. There's been a lot going on, >> and we have one major new project that will have you all very excited >> soon. We hope to release details on the new title in the not-too- >> distant future. In the meantime, please check out our holiday sales >> that are beginning today and help support Draconis. We thank you all >> for your continued loyalty. The wait for our new title will be well >> worth it. >> >> >> Draconis Entertainment >> "Feel the power...wield the magic..." >> http://www.DraconisEntertainment.com >> >> >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the list, >> please send E-mail to [EMAIL PROTECTED] > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the list, > please send E-mail to [EMAIL PROTECTED] -- Raul A. Gallegos .. http://www.asmodean.net --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Monte bosses.
I personally perfer no bosses. I think you should sell the game as currently planned, then make an upgrade optional, for a price, or maybe put the feature as a toggle into the next version, again, for a price. By that time, other features can also be included. - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, November 25, 2007 12:11 PM Subject: [Audyssey] Monte bosses. > Hi all, > Over the last couple of days or so a few of you have suggested some sort > of bosses for the game. Especially, for the final level. I will be > honest about this and state I honestly had not considered this for the > game so there is no code in place to make this possible without > reworking the attack and combat systems for the game. Something that > requires a major rewrite of a few things in the game. Since Dec 15, 2007 > is my scheduled go date I can't possably make that dead line and add > bosses. Now, what should I do? > I have two options as I see it. Either forego bosses, and sell the game > as is which may result in a los of sales because I failed to add > something people want. On the other hand I could begin taking pre-orders > this Christmas and ship product keys, but release the release when it > gets done. > Any thoughts? > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Monte bosses.
i honestly never thought about bosses, I say leave it as is. At 07:11 a.m. 26/11/2007, you wrote: >Hi all, >Over the last couple of days or so a few of you have suggested some sort >of bosses for the game. Especially, for the final level. I will be >honest about this and state I honestly had not considered this for the >game so there is no code in place to make this possible without >reworking the attack and combat systems for the game. Something that >requires a major rewrite of a few things in the game. Since Dec 15, 2007 >is my scheduled go date I can't possably make that dead line and add >bosses. Now, what should I do? >I have two options as I see it. Either forego bosses, and sell the game >as is which may result in a los of sales because I failed to add >something people want. On the other hand I could begin taking pre-orders >this Christmas and ship product keys, but release the release when it >gets done. >Any thoughts? > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to [EMAIL PROTECTED] >You can make changes or update your subscription via the web, at >http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >All messages are archived and can be searched and read at >http://www.mail-archive.com/[EMAIL PROTECTED] >If you have any questions or concerns regarding the management of the list, >please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Monte bosses.
Hello tom. Given the way the game works, you might considder bosses of a slightly different style which would nevertheless be easier to code into the game. I'm thinking, of the way bosses worked in the playstation platform games Pandemonium and Pandemonium 2. these were basically large game levels, where you were either being chased or occasionally shot at by a large boss, and had to find certain objects scattered around the level to defeat it. for example, one boss chased you over a large amount of swompy terain (with you jumping swamps en route), and to defeat him you had to run over several flaming catapults scattered through the level. Another boss would chase you down with a large hammer through a saw mill (taking swipes at you when close enough), and you had to find balloons which would shoot you high into the air so that you could come down on the boss's head. Also, sinse he was hell to avoid, you had to remember to grab extra hearts scattered around the level. Given the fact that monti is much more an exploration gameI wonder if this sort of thing would be both easier to code, and more appropriate than having anjella smith slash something up with her sword. You would after all not need to code boss health, or too many attacks, simply standard level with either a time switch (for an instant kill style boss), or intermitant damage to your character if not performing a specific action (as in the laser bot battle in superliam, though obviously for a monti boss you'd be finding items or switches to defeat the enemy, not attacking them directly). As to game keys etc, well like everyone here I would of course like to play the game Asap, but equally would want to see a finished game. One question though is how much work were you planning to do with monti post this christmas? if you were thinking of releasing the finished game and moving onto other stuff, then personally I'd go for putting the bosses in, if you were thinking of in fact releasing some kind of expantions for the game, then they can probably wait, and I for one would be happpy to pay the money and simply be able to play all the levels. If you don't mind me asking another related question please Thom, at one stage you mentioned a Monti map editer, with perhaps even the ability to add background and or monster sounds so as to create different levels and environments to explore. As an exploration freak, I'd personally love to see something like this, though given everything you've put into Monti thus far, I'd understand if you want to give it a rest for a while. all the best, Dark. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] The Poly Juice in Sarah
Hi Søren, I am going by memory as to what the potion will do. I have changed it completely so I may have fixed more than just the bugs I found. Like I said it will not be long now as I am doing the final check on the things I changed. Phil - Original Message - From: "Søren Jensen" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, November 25, 2007 3:34 PM Subject: Re: [Audyssey] The Poly Juice in Sarah Hi Phil. That's weird. It seems as I'm not in Dumbledore mode. The caretaker catch me, and the phoenex does nothing. Can I check if I'm in Dumbledore mode in other ways? Best regards: Søren Jensen Mail & MSN: [EMAIL PROTECTED] Website: http://www.coolfortheblind.dk - Original Message - From: "Phil Vlasak" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, November 25, 2007 7:37 PM Subject: Re: [Audyssey] The Poly Juice in Sarah Hi Søren, When you are in dumbledore mode, spoiler space you avoid being caught by the caretaker, get to pet the phoenix for extra energy, and in the new patch get to pick up the Headmaster's wand, the death stick! - Original Message - From: "Søren Jensen" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, November 25, 2007 1:28 PM Subject: Re: [Audyssey] The Poly Juice in Sarah Hi Phil. Thanks for your answer. when I'm in Dumbledor mode, do I unlock any pussles? Best regards: Søren Jensen Mail & MSN: [EMAIL PROTECTED] Website: http://www.coolfortheblind.dk - Original Message - From: "Phil Vlasak" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, November 25, 2007 6:53 PM Subject: Re: [Audyssey] The Poly Juice in Sarah Hi Søren, I have been able to complete the polyjuice potion I made a mistake and have the word doxie repeat rather than a bee sound that I had planned. I originally had a bee sound buzzing as the sound of the doxie than I changed the doxie to the word doxie and forgot I was also using it to denote when you are in Dumbledore mode. I have fixed the error and plan on uploading the new sarah patch tomorrow. sorry, Phil - Original Message - From: "Søren Jensen" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, November 25, 2007 11:38 AM Subject: [Audyssey] The Poly Juice in Sarah Hi. Have somebody successfully made the Poly Juice in the Sarah game? I have tried to find out how to do it in the last 6 weeks now, but every time I press enter on the cauldron, it just says "doxy." Does that means I must do something with the doxys, or does it means I haven't find all potions yet? I'm really stuck now. Best regards: Søren Jensen Mail & MSN: [EMAIL PROTECTED] Website: http://www.coolfortheblind.dk --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mail
Re: [Audyssey] Montezuma's Revenge News
to be fair as well we have other games which we are waiting for such as raceway as well, that's a longer wait than monty ahs been so thomas no doubt wants to continue work on this without monty on his plate On 25 Nov 2007, at 21:49, Bryan wrote: > Because people have been waiting for the game for two years. I > personally > feel Thomas should release the game as is for now, then if he feels > like it > he can add onto it later in updates. > Time is an illusion, lunchtime doubly so. > - Original Message - > From: "Ryan Conroy" <[EMAIL PROTECTED]> > To: > Sent: Sunday, November 25, 2007 1:42 PM > Subject: Re: [Audyssey] Montezuma's Revenge News > > >> "This would be a detraction from the original, losing some of the >> flavor >> and >> appeal of the purist from the game." >> The game's been altared enough from it's original version.. lol It's >> nothing like it's original intent. I don't see why it would hurt to >> change >> it some more. >> _ >> Experience Lake Tahoe. Click here for vacation packages and tickets. >> http://thirdpartyoffers.juno.com/TGL2111/fc/Ioyw6iifj9Uqb7FsqRqo3xGjEDtMumBVTvANWiKDUU8jm01kddNwY8/ >> --- >> Gamers mailing list __ Gamers@audyssey.org >> If you want to leave the list, send E-mail to >> [EMAIL PROTECTED] >> You can make changes or update your subscription via the web, at >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. >> All messages are archived and can be searched and read at >> http://www.mail-archive.com/[EMAIL PROTECTED] >> If you have any questions or concerns regarding the management of the >> list, >> please send E-mail to [EMAIL PROTECTED] >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to [EMAIL PROTECTED] > . > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of > the list, > please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Montezuma's Revenge News
Because people have been waiting for the game for two years. I personally feel Thomas should release the game as is for now, then if he feels like it he can add onto it later in updates. Time is an illusion, lunchtime doubly so. - Original Message - From: "Ryan Conroy" <[EMAIL PROTECTED]> To: Sent: Sunday, November 25, 2007 1:42 PM Subject: Re: [Audyssey] Montezuma's Revenge News > "This would be a detraction from the original, losing some of the flavor > and > appeal of the purist from the game." > The game's been altared enough from it's original version.. lol It's > nothing like it's original intent. I don't see why it would hurt to change > it some more. > _ > Experience Lake Tahoe. Click here for vacation packages and tickets. > http://thirdpartyoffers.juno.com/TGL2111/fc/Ioyw6iifj9Uqb7FsqRqo3xGjEDtMumBVTvANWiKDUU8jm01kddNwY8/ > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Montezuma's Revenge News
"This would be a detraction from the original, losing some of the flavor and appeal of the purist from the game." The game's been altared enough from it's original version.. lol It's nothing like it's original intent. I don't see why it would hurt to change it some more. _ Experience Lake Tahoe. Click here for vacation packages and tickets. http://thirdpartyoffers.juno.com/TGL2111/fc/Ioyw6iifj9Uqb7FsqRqo3xGjEDtMumBVTvANWiKDUU8jm01kddNwY8/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] The Poly Juice in Sarah
Hi Phil. That's weird. It seems as I'm not in Dumbledore mode. The caretaker catch me, and the phoenex does nothing. Can I check if I'm in Dumbledore mode in other ways? Best regards: Søren Jensen Mail & MSN: [EMAIL PROTECTED] Website: http://www.coolfortheblind.dk - Original Message - From: "Phil Vlasak" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, November 25, 2007 7:37 PM Subject: Re: [Audyssey] The Poly Juice in Sarah Hi Søren, When you are in dumbledore mode, spoiler space you avoid being caught by the caretaker, get to pet the phoenix for extra energy, and in the new patch get to pick up the Headmaster's wand, the death stick! - Original Message - From: "Søren Jensen" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, November 25, 2007 1:28 PM Subject: Re: [Audyssey] The Poly Juice in Sarah Hi Phil. Thanks for your answer. when I'm in Dumbledor mode, do I unlock any pussles? Best regards: Søren Jensen Mail & MSN: [EMAIL PROTECTED] Website: http://www.coolfortheblind.dk - Original Message - From: "Phil Vlasak" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, November 25, 2007 6:53 PM Subject: Re: [Audyssey] The Poly Juice in Sarah Hi Søren, I have been able to complete the polyjuice potion I made a mistake and have the word doxie repeat rather than a bee sound that I had planned. I originally had a bee sound buzzing as the sound of the doxie than I changed the doxie to the word doxie and forgot I was also using it to denote when you are in Dumbledore mode. I have fixed the error and plan on uploading the new sarah patch tomorrow. sorry, Phil - Original Message - From: "Søren Jensen" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, November 25, 2007 11:38 AM Subject: [Audyssey] The Poly Juice in Sarah Hi. Have somebody successfully made the Poly Juice in the Sarah game? I have tried to find out how to do it in the last 6 weeks now, but every time I press enter on the cauldron, it just says "doxy." Does that means I must do something with the doxys, or does it means I haven't find all potions yet? I'm really stuck now. Best regards: Søren Jensen Mail & MSN: [EMAIL PROTECTED] Website: http://www.coolfortheblind.dk --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] world of darkness
you need to go in to the libbary and learn to read the braille book in their and it teaches you how to use the cane - Original Message - From: "Bryan" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, November 25, 2007 7:16 PM Subject: [Audyssey] world of darkness > Hi all, > I've just started out in World of Darkness and I could use a nudge in the > right direction. I went into the bedroom for a sleep and found myself in > the operating rooms, but there seems to be nothing there. So I woke up, > grabbed the cane, then the cane tip and key from the drawer in the coffee > table. I put the tip onto the ccane and unlocked the door, but each time i > go outside he says "I can't explore without a cane!" So I'm sort of at a > loss for what to do next. Any hints would be appreciated. > Time is an illusion, lunchtime doubly so. > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] world of darkness
Well never mind. I managed to find a message in the archives that explained it. Time is an illusion, lunchtime doubly so. - Original Message - From: "Bryan" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, November 25, 2007 12:16 PM Subject: [Audyssey] world of darkness > Hi all, > I've just started out in World of Darkness and I could use a nudge in the > right direction. I went into the bedroom for a sleep and found myself in > the operating rooms, but there seems to be nothing there. So I woke up, > grabbed the cane, then the cane tip and key from the drawer in the coffee > table. I put the tip onto the ccane and unlocked the door, but each time i > go outside he says "I can't explore without a cane!" So I'm sort of at a > loss for what to do next. Any hints would be appreciated. > Time is an illusion, lunchtime doubly so. > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] world of darkness
Hi all, I've just started out in World of Darkness and I could use a nudge in the right direction. I went into the bedroom for a sleep and found myself in the operating rooms, but there seems to be nothing there. So I woke up, grabbed the cane, then the cane tip and key from the drawer in the coffee table. I put the tip onto the ccane and unlocked the door, but each time i go outside he says "I can't explore without a cane!" So I'm sort of at a loss for what to do next. Any hints would be appreciated. Time is an illusion, lunchtime doubly so. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Monte bosses.
I can honestly say you'd get my money for the game even if there were the promise of bosses. AKA you released it before christmas, but then released some sort of major version upgrade later that added bosses to the game and the like. I really do think bosses would add a whole new level of challenge to this game, and it'd also give us more of something we haven't seen much in the audiogames community to date, boss battles in general. Sure there's the final boss at the end of judgement day, the super liam bosses, the troopanum boss, but that's really about it. Almost every sighted game to date has bosses in some form or other, and according to my brother, there's a huge sense of accomplishment when you finally manage to beat that super hard boss you've been trying to kill for the last day or so. I want to feel that sense of accomplishment, though it'd probably be hard to make a boss that hard in audio form. Honestly I'd really like to see swords be unlimited too and you could just kill all monsters that came at you, but either you'd have to make that a sepperate mode entirely, like some kind of story mode rather than arcade mode, or it'd take away the classic feel of the game entirely. It'd be really interesting to see what kinds of bosses you could come up with to put in here, how to defeat them and the like, but I'm sort of at a neutral opinion. I wouldn't buy the game at this point because just walking through a temple, jumping over monsters and collecting things just doesn't get my adrenaline up, I'm more of a fast paced gamer, but something about boss fights has always interested me in a game. Still, its your game, its sort of up to you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Montezuma's Revenge News
In that case I'd say don't do it. There's always updates later on if you decide to go that route. Time is an illusion, lunchtime doubly so. - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, November 25, 2007 11:03 AM Subject: Re: [Audyssey] Montezuma's Revenge News > Hi, > In this instance both are going to be problematic because I had no > bosses scheduled so the monsters don't have triditional HP values. All > the if statements check for is weather you have a sword and if monster x > is in range. If that is true kill it. In order to add any bosses, even > one, I have to completely rewrite the attack code which will put the > release passed Christmas. > > Bryan wrote: >> I seem to remember several Wizards and Warriors games where you saw >> skulls >> as bosses. They were of course huge and required quite a few hits to >> bring >> down. You' either have to have four swords and then a constant supply of >> them in the area, or a single sword with unlimited uses, which might be >> problematic from a programmer's perspective. >> Time is an illusion, lunchtime doubly so. >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] The Poly Juice in Sarah
Hi Søren, When you are in dumbledore mode, spoiler space you avoid being caught by the caretaker, get to pet the phoenix for extra energy, and in the new patch get to pick up the Headmaster's wand, the death stick! - Original Message - From: "Søren Jensen" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, November 25, 2007 1:28 PM Subject: Re: [Audyssey] The Poly Juice in Sarah Hi Phil. Thanks for your answer. when I'm in Dumbledor mode, do I unlock any pussles? Best regards: Søren Jensen Mail & MSN: [EMAIL PROTECTED] Website: http://www.coolfortheblind.dk - Original Message - From: "Phil Vlasak" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, November 25, 2007 6:53 PM Subject: Re: [Audyssey] The Poly Juice in Sarah Hi Søren, I have been able to complete the polyjuice potion I made a mistake and have the word doxie repeat rather than a bee sound that I had planned. I originally had a bee sound buzzing as the sound of the doxie than I changed the doxie to the word doxie and forgot I was also using it to denote when you are in Dumbledore mode. I have fixed the error and plan on uploading the new sarah patch tomorrow. sorry, Phil - Original Message - From: "Søren Jensen" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, November 25, 2007 11:38 AM Subject: [Audyssey] The Poly Juice in Sarah Hi. Have somebody successfully made the Poly Juice in the Sarah game? I have tried to find out how to do it in the last 6 weeks now, but every time I press enter on the cauldron, it just says "doxy." Does that means I must do something with the doxys, or does it means I haven't find all potions yet? I'm really stuck now. Best regards: Søren Jensen Mail & MSN: [EMAIL PROTECTED] Website: http://www.coolfortheblind.dk --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Montezuma's Revenge News
Yeah, that's what I was thinking of. That's what gave me the idea for having boss fights in the game in the first place. I'm really curious to see how he would have made that work since swords were one time use and most other weapons in the game were the same. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] good good news about Monty beta6. IT WORKS!!!!!!
for Thomas Ward: I decided to give up with Monty, as I had no time to test longer. So I uninstalled the beta3 I had on my machine. Today I was getting bored, so I tried again and installed the beta6. Surprise. It works! And the nice thing is that it automatically detects my italian speech synthesis! Of course it pronounces the words in a bit funny way but no matter! Important is that it works! Well, in a second moment I think it'd be useful to translate the messages but it's not depending on me. Thomas has already made a hard work. It would be useful to have the possibility to create our own language packs for the menu messages, so that Italian use Italian message, Brazilian use portuguese, etc --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Monte bosses.
Or option #3, you could release the game as is on the date you've set, then perhaps release an upgrade later on down the road or even a sequel, which would feature the bosses. I'll be honest. I like a good boss fight but I've been waiting for Monty for two years. And i wasn't even one of the ones who preordered the game from Alchemy. I'd say release it as is and then do an upgrade later. I personally feel people have waited too long for this game and I know how much you want to get it out the door. Time is an illusion, lunchtime doubly so. - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, November 25, 2007 11:11 AM Subject: [Audyssey] Monte bosses. > Hi all, > Over the last couple of days or so a few of you have suggested some sort > of bosses for the game. Especially, for the final level. I will be > honest about this and state I honestly had not considered this for the > game so there is no code in place to make this possible without > reworking the attack and combat systems for the game. Something that > requires a major rewrite of a few things in the game. Since Dec 15, 2007 > is my scheduled go date I can't possably make that dead line and add > bosses. Now, what should I do? > I have two options as I see it. Either forego bosses, and sell the game > as is which may result in a los of sales because I failed to add > something people want. On the other hand I could begin taking pre-orders > this Christmas and ship product keys, but release the release when it > gets done. > Any thoughts? > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] The Poly Juice in Sarah
Hi Phil. Thanks for your answer. when I'm in Dumbledor mode, do I unlock any pussles? Best regards: Søren Jensen Mail & MSN: [EMAIL PROTECTED] Website: http://www.coolfortheblind.dk - Original Message - From: "Phil Vlasak" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, November 25, 2007 6:53 PM Subject: Re: [Audyssey] The Poly Juice in Sarah Hi Søren, I have been able to complete the polyjuice potion I made a mistake and have the word doxie repeat rather than a bee sound that I had planned. I originally had a bee sound buzzing as the sound of the doxie than I changed the doxie to the word doxie and forgot I was also using it to denote when you are in Dumbledore mode. I have fixed the error and plan on uploading the new sarah patch tomorrow. sorry, Phil - Original Message - From: "Søren Jensen" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, November 25, 2007 11:38 AM Subject: [Audyssey] The Poly Juice in Sarah Hi. Have somebody successfully made the Poly Juice in the Sarah game? I have tried to find out how to do it in the last 6 weeks now, but every time I press enter on the cauldron, it just says "doxy." Does that means I must do something with the doxys, or does it means I haven't find all potions yet? I'm really stuck now. Best regards: Søren Jensen Mail & MSN: [EMAIL PROTECTED] Website: http://www.coolfortheblind.dk --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Attention USA Games Customers.
Hello Gamers, We at USA Games have started compiling our Alchemy records into a database so we can begin shipping Monte product keys in early December. However, since our Monte and Raceway sales records are years out of date we wish to make sure all of the contact information is up to date. Here is what to do. Send an email to [EMAIL PROTECTED] with the subject contact information. We need the following information. 1. The product or products on pre-order. 2. The name of the person who placed the order. For example if your father, mother, or legal guardian made the payment give their name as a point of contact.If you made your own payment our name as it shows up on your credit card. 3. Your current email address so product keys can be emailed to you. 4. A current phone number. This is required in case we are unable to reach you by email. 5. A postal address. This is required if you ordered a product disk. Thank you. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Montezuma's Revenge News
I checked out another site for Revenge, The game has nine different levels, each consisting of 100 screens, organized as a pyramid with a base 19 screens wide and with 10 screens height (although the topmost screen is the title screen of the game, and you cannot control Panama Joe when he is in this screen). If I understand this correctly, the bottom row of rooms is 19 wide, the second row up is 17 wide, the third is 15 wide the forth is 13 wide, the fifth is 11 wide, the sixth is 9 wide, the seventh is 7 wide, the eighth is 5 wide, the ninth is 3 wide, and the top of the 10 row pyramid is 1 wide. I have not checked out the USA version of Montezuma's Return, but does it have the same pyramid shape? Here is the site that described the maps: http://symlink.dk/nostalgia/c64/montezuma/ --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Hollywood poker
Hi all, Is anyone here playing at Hollywood poker? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] Monte bosses.
Hi all, Over the last couple of days or so a few of you have suggested some sort of bosses for the game. Especially, for the final level. I will be honest about this and state I honestly had not considered this for the game so there is no code in place to make this possible without reworking the attack and combat systems for the game. Something that requires a major rewrite of a few things in the game. Since Dec 15, 2007 is my scheduled go date I can't possably make that dead line and add bosses. Now, what should I do? I have two options as I see it. Either forego bosses, and sell the game as is which may result in a los of sales because I failed to add something people want. On the other hand I could begin taking pre-orders this Christmas and ship product keys, but release the release when it gets done. Any thoughts? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Montezuma's Revenge News
Hi, In this instance both are going to be problematic because I had no bosses scheduled so the monsters don't have triditional HP values. All the if statements check for is weather you have a sword and if monster x is in range. If that is true kill it. In order to add any bosses, even one, I have to completely rewrite the attack code which will put the release passed Christmas. Bryan wrote: > I seem to remember several Wizards and Warriors games where you saw skulls > as bosses. They were of course huge and required quite a few hits to bring > down. You' either have to have four swords and then a constant supply of > them in the area, or a single sword with unlimited uses, which might be > problematic from a programmer's perspective. > Time is an illusion, lunchtime doubly so. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Montezuma's Revenge News
I seem to remember several Wizards and Warriors games where you saw skulls as bosses. They were of course huge and required quite a few hits to bring down. You' either have to have four swords and then a constant supply of them in the area, or a single sword with unlimited uses, which might be problematic from a programmer's perspective. Time is an illusion, lunchtime doubly so. - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, November 25, 2007 9:23 AM Subject: Re: [Audyssey] Montezuma's Revenge News > Hi Phil, > Hmmm That wouldn't be too hard to introduce. One skull as sort of a > boss skull. That is interesting. > > Phil Vlasak wrote: >> Hi Tom, >> I quite understand your having to stop game development to get the game >> finished and ready to sell. >> One suggestion for an upgrade so as not to introduce a new creature would >> be >> to name the last scull, >> Montezuma's scull. >> As it might be the last obstacle before winning the game it could be >> considered the boss scull. >> Hope you get many Christmas sales of the MR game. >> Phil >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Montezuma's Revenge News
Hi Tom, I just went to the Montezuma's Revenge wiki and found, A new 3D game for the latest generation game engines has been developed by Utopia Technologies, called Montezuma's Return, which is also the title of a 2D version for the Game Boy Color. I loved your new game name but it looks like other companies love it too! it is at, http://en.wikipedia.org/wiki/Montezuma's_Revenge_(video_game) --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] The Poly Juice in Sarah
Hi Søren, I have been able to complete the polyjuice potion I made a mistake and have the word doxie repeat rather than a bee sound that I had planned. I originally had a bee sound buzzing as the sound of the doxie than I changed the doxie to the word doxie and forgot I was also using it to denote when you are in Dumbledore mode. I have fixed the error and plan on uploading the new sarah patch tomorrow. sorry, Phil - Original Message - From: "Søren Jensen" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, November 25, 2007 11:38 AM Subject: [Audyssey] The Poly Juice in Sarah Hi. Have somebody successfully made the Poly Juice in the Sarah game? I have tried to find out how to do it in the last 6 weeks now, but every time I press enter on the cauldron, it just says "doxy." Does that means I must do something with the doxys, or does it means I haven't find all potions yet? I'm really stuck now. Best regards: Søren Jensen Mail & MSN: [EMAIL PROTECTED] Website: http://www.coolfortheblind.dk --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED] --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Kingdom of Loathing help
I eventualy found it quite by acident while attempting to clear out the Typical Tavern's rat problem. Then I managed to find the artist's pallet, paintbrush and pale. Those rat whiskers came in handy too for the meat they brought in. Time is an illusion, lunchtime doubly so. - Original Message - From: "Orin" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, November 25, 2007 9:34 AM Subject: Re: [Audyssey] Kingdom of Loathing help > It's on the plains labeled is Knoll. Adventure there until you have the > right parts, and combine them. Since I don't know the exact order to > combine these parts, go to: http://www.zerokelvin.org/kol.html > > This I find more reliable than the wiki sometimes. > > Enjoy. > > > Do you like mudding? Want to join a group of like-minded people for > discussion via EMail? Go to: > http://tbmic.jiglu.com > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Montezuma's Revenge News
Actually Thomas, James did have plans for a boss monster at the end of the game. If you downloaded and read the manual it said you would gain the final piece of the scroll and gain untold wealth as a result...assuming of course that you could defeat the guardian. As to what sort of creature the guardian might be I don't know, but given he mythology and legends of that time I'd imagine either some sort of undead perhaps, or a molevolant spirit of some kind or, similar to Zelda, some animated stone statue not unlike the Armos. Time is an illusion, lunchtime doubly so. - Original Message - From: "Thomas Ward" <[EMAIL PROTECTED]> To: "Gamers Discussion list" Sent: Sunday, November 25, 2007 9:34 AM Subject: Re: [Audyssey] Montezuma's Revenge News > Hi, > To my personal knolege James didn't have any plans for any bosses in the > game. Though, if he had them he never shared them with me. > As for writing a Zelda style game I have been thinking of the idea on > and off for the passed year. The problem is that even a relatively > simple Zelda type game is wildly time consuming. You have both overworld > and underworlds to create, all kinds of monsters, and all kinds of magic > items and pickups. Generally, it spells out lots of work. > However, in this point in time once Monte and Raceway are out of my hair > I really want to work on my Genesis 3D engine which will power FPS style > games as well as probably Raceway. > I am more of a FPS style game player rather than RPG and fantacy. > > > Shadow Dragon wrote: >> Yeah. I'm a little curious about how James was planning to work the tomb >> guardian battle at the end of the game he was making. Did you ever get >> any >> details on that? A megaman game or something along those lines would be >> cool, but I think it'd be cooler to see something like Monty with bosses. >> As >> in not the actual monty game itself with bosses since you seem to be >> against >> that, but something where you're in either a medieval setting or some >> kind >> of ancient temple, and you use melee weaponry instead of guns and the >> like. >> Always have been a fan of swords and other weaponry. Ever thought of >> trying >> a zelda knockoff? That was always one of my favorite series of mainstream >> games, very puzzle oriented, original, huge sellection of weapons and >> just >> fun to play overall. >> > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Montezuma's Revenge News
Hi Bryan, Exactly. Murder isn't the word for it. One reason RPG games etc haven't been too popular by the audio game developers is they just want to get a game written and out to the customers in a timely fassion. Imagine if it took me three or four years to write my Zelda clone. How many side-scrollers, board games, or even FPS games could I produce in the same length of time? Well, if the answer is three or so I would feel that my time wasn't well spent. The pay out for the Zelda game wouldn't likely be the cash value of those three other games I could have made. Bryan wrote: > Something like Zelda would probably be murder to program, even a game as > relatively simple as the original. You'd have to program the overworld, the > underworld, the shops and the different enemies. And that's probably not > even scratching the surface. Tom did say he'd once considered writing > something like that but the amount of coding involved was enough to make him > cringe. > Time is an illusion, lunchtime doubly so. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
[Audyssey] The Poly Juice in Sarah
Hi. Have somebody successfully made the Poly Juice in the Sarah game? I have tried to find out how to do it in the last 6 weeks now, but every time I press enter on the cauldron, it just says "doxy." Does that means I must do something with the doxys, or does it means I haven't find all potions yet? I'm really stuck now. Best regards: Søren Jensen Mail & MSN: [EMAIL PROTECTED] Website: http://www.coolfortheblind.dk --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Montezuma's Revenge News
Hi, To my personal knolege James didn't have any plans for any bosses in the game. Though, if he had them he never shared them with me. As for writing a Zelda style game I have been thinking of the idea on and off for the passed year. The problem is that even a relatively simple Zelda type game is wildly time consuming. You have both overworld and underworlds to create, all kinds of monsters, and all kinds of magic items and pickups. Generally, it spells out lots of work. However, in this point in time once Monte and Raceway are out of my hair I really want to work on my Genesis 3D engine which will power FPS style games as well as probably Raceway. I am more of a FPS style game player rather than RPG and fantacy. Shadow Dragon wrote: > Yeah. I'm a little curious about how James was planning to work the tomb > guardian battle at the end of the game he was making. Did you ever get any > details on that? A megaman game or something along those lines would be > cool, but I think it'd be cooler to see something like Monty with bosses. As > in not the actual monty game itself with bosses since you seem to be against > that, but something where you're in either a medieval setting or some kind > of ancient temple, and you use melee weaponry instead of guns and the like. > Always have been a fan of swords and other weaponry. Ever thought of trying > a zelda knockoff? That was always one of my favorite series of mainstream > games, very puzzle oriented, original, huge sellection of weapons and just > fun to play overall. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Kingdom of Loathing help
It's on the plains labeled is Knoll. Adventure there until you have the right parts, and combine them. Since I don't know the exact order to combine these parts, go to: http://www.zerokelvin.org/kol.html This I find more reliable than the wiki sometimes. Enjoy. Do you like mudding? Want to join a group of like-minded people for discussion via EMail? Go to: http://tbmic.jiglu.com --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Montezuma's Revenge News
Hi Phil, Hmmm That wouldn't be too hard to introduce. One skull as sort of a boss skull. That is interesting. Phil Vlasak wrote: > Hi Tom, > I quite understand your having to stop game development to get the game > finished and ready to sell. > One suggestion for an upgrade so as not to introduce a new creature would be > to name the last scull, > Montezuma's scull. > As it might be the last obstacle before winning the game it could be > considered the boss scull. > Hope you get many Christmas sales of the MR game. > Phil > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Montezuma's Revenge News
Hi, Well, that is where things begin to go wrong for a developer. You get into this mind set of what will one more change do, then one more, one more, and eventually the game is so different the original is absolutely lost under a mountain of what will one more change matter thinking. I wrote an email just a day or two ago about using Angela as a character. I'm beginning to think perhaps maybe that wouldn't be in the games interests after all. Not from end user complaints, but just from a practical sense the game is really becoming different from the classic. Which is one reason I made the change. To avoid any copyright fall out. Shadow Dragon wrote: > But that's the point. We've already made so many changes, what's one more > change going to hurt? I mean the game is far, far from being the classic > game it was, its got modernized sounds, its got manual use of swords, > different sorts of traps, etc. Its almost, as Thomas said, a sequal. I > really think boss fights would enhance this game. *shrug* Its just a > suggestion though. I can tell you you'd get my money for the game if it had > boss fights in it, but if noone else wants them or its too hard to put in or > you just don't want to put it in for some reason, one sale probably won't > matter, *grin*. Ah well. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] Montezuma's Revenge News
Hi Charles, Yes, one of the difficulties I have had to face. On one hand we have the arcade purest who wants the game to match very closely to the original. On the other hand we have the not so purest view who wants everything new and different. Obviously, in a case like this both views can't be offered or it would be a programming nightmare. Charles Rivard wrote: > This would be a detraction from the original, losing some of the flavor and > appeal of the purist from the game. > --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to [EMAIL PROTECTED] You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/[EMAIL PROTECTED] If you have any questions or concerns regarding the management of the list, please send E-mail to [EMAIL PROTECTED]
Re: [Audyssey] another sudoku dilemma
if your using jaws. you have to make sure its turned on to use flash, and that flash is turned on in the browser also. you can find the browser controls in tools menu, managed add ons... At 01:36 PM 11/24/2007, you wrote: >Ah, ok then obviously there is a problem. >What it appears to be doing is simply integrating it into the web page >somehow, because there are no other windows open besides internet explorer. > >- Original Message - >From: "Phil Vlasak" <[EMAIL PROTECTED]> >To: "Gamers Discussion list" >Sent: Saturday, November 24, 2007 12:06 PM >Subject: Re: [Audyssey] another sudoku dilemma > > > > Hi Lisa, > > I haven't tried it in a while, but I think the game opens its own window. > > > > - Original Message - > > From: "Lisa Leonardi" <[EMAIL PROTECTED]> > > To: "Gamers Discussion list" > > Sent: Saturday, November 24, 2007 12:46 PM > > Subject: Re: [Audyssey] another sudoku dilemma > > > > > >> Well, I tried that, but no game. > >> I even uninstalled the shockwave player and reinstalled it, but still no > >> luck. > >> Is there supposed to be a separate window where the game plays, or does > >> it > >> play in the same window as the web page? I ask this because there are no > >> other windows opening, it goes to the link, I see the web page and hear > >> the > >> sound of the game. /Any other help? > >> > >> Lisa > >> - Original Message - > >> From: "Phil Vlasak" <[EMAIL PROTECTED]> > >> To: "Gamers Discussion list" > >> Sent: Friday, November 23, 2007 10:55 PM > >> Subject: Re: [Audyssey] another sudoku dilemma > >> > >> > >>> Hi Lisa, > >>> I had the same problem that when you start the game your computer > >>> sometimes > >>> loses focus on it. > >>> The way to solve this is I thing start the game then hit f5 to start it > >>> again. > >>> I am going by memory that is a few years old, so it may not be > >>> completely > >>> correct. > >>> Phil > >>> > >>> - Original Message - > >>> From: "Lisa Leonardi" <[EMAIL PROTECTED]> > >>> To: > >>> Sent: Friday, November 23, 2007 8:00 PM > >>> Subject: [Audyssey] another sudoku dilemma > >>> > >>> > Hi, all. > I'm wondering if there is a higher power that simply does not want me > to > get addicted to Sudoku. *smiles* > I'm trying to play Sudo-san, on audiogames.net play center. > Here is my problem. I have installed the shockwave player, like it said > to > do. When I go to play the game, I get the sound of the game, but do not > see the game anywhere, only the webpage. > And, I checked, and active x controls are enabled in my security > settings. > Any help would be appreciated. > > Lisa > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > [EMAIL PROTECTED] > You can make changes or update your subscription via the web, at > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > All messages are archived and can be searched and read at > http://www.mail-archive.com/[EMAIL PROTECTED] > If you have any questions or concerns regarding the management of the > list, > please send E-mail to [EMAIL PROTECTED] > >>> > >>> > >>> --- > >>> Gamers mailing list __ Gamers@audyssey.org > >>> If you want to leave the list, send E-mail to > >>> [EMAIL PROTECTED] > >>> You can make changes or update your subscription via the web, at > >>> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > >>> All messages are archived and can be searched and read at > >>> http://www.mail-archive.com/[EMAIL PROTECTED] > >>> If you have any questions or concerns regarding the management of the > >>> list, > >>> please send E-mail to [EMAIL PROTECTED] > >>> > >> > >> > >> --- > >> Gamers mailing list __ Gamers@audyssey.org > >> If you want to leave the list, send E-mail to > >> [EMAIL PROTECTED] > >> You can make changes or update your subscription via the web, at > >> http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > >> All messages are archived and can be searched and read at > >> http://www.mail-archive.com/[EMAIL PROTECTED] > >> If you have any questions or concerns regarding the management of the > >> list, > >> please send E-mail to [EMAIL PROTECTED] > > > > > > --- > > Gamers mailing list __ Gamers@audyssey.org > > If you want to leave the list, send E-mail to > > [EMAIL PROTECTED] > > You can make changes or update your subscription via the web, at > > http://audyssey.org/mailman/listinfo/gamers_audyssey.org. > > All messages are archived and can be searched and read at > > http://www.mail-archive.com/[EMAIL PROTECTED] > > If you have any questions or concerns regarding the management of the > > list, > > please send E-mail to [EMAIL PROTECTED] > > > > >--- >Gamers mailing list __ Gamers@audyssey.org >If you want to leave the list, send E-mail to [EMAIL PROTECTED] >You can make changes or update your subscription via the web, at >http://audyssey.org/m