Personally I wouldn't go that far.
Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
- Original Message -
From: "shaun everiss"
To: "Gamers Discussion list"
Sent: Monday, January 02, 2012 11:48 PM
Subject: Re: [Audyssey] Mysteries of the Ancients N
hmmm keep going from side to side.
Try to shoot the cars when you get a chance, but pick slower vehicles
some mediums you may hit otherwise the faster ones no chance.
There are score bonuses, a few bonuses will give you extra points.
With shields on try to go accross as many times as you can bef
well tom I just viewed your post on the audiogames forum about the
story change.
I am personally all for it.
I was side scroler but go for what you want, the old game is quite
crappy now in comparison.
Every time you upgrade the story you instantly make the old one seem
crappy, dumb and boring
Hi Sarah.
that's the member gorthalon the dragon from audigoaems.net, I will write
about his games in the audiogames.net news as soon as I've determined what
sort of state they are in.
Beware the grue!
dark.
- Original Message -
From: "Sarah Haake"
To: "Gamers Discussion list"
Se
Hi tom.
well I'll see what you end up developing. It is true that because of sight
differences I've never actually been able to play 3D or fps games, in fact
the release of the ps1 was really the end of me plaing mainstream games
seriously for this reason.
this isn't however why i have a dow
Hi Bryan,
Yes, if you own Lite and want to upgrade to Pro Single, right now you would
only pay 54.95 USD. However, this is not supported in the automatic ordering
system so anyone who wants to take advantage of this has to email me
directly and I will send a PayPal money request.
Kind regard
So what if you already own BGT Light and wanted to purchase, say the Pro
Single License? Would the two discounts stack?
Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
- Original Message -
From: "Philip Bennefall"
To: "Gamers Discussion list"
Se
Hi Chris,
Oh no, no offense taken in the slightest. You raised some perfectly
legitimate questions and I hope I answered them at least semi
satisfactorily. Smile.
Kind regards,
Philip Bennefall
- Original Message -
From: "Christopher Bartlett"
To: ; "'Gamers Discussion list'"
Sen
Yes, I applaud your pricing model as it allows people to go as far as they
like for a reasonable investment. Please don't take any of my commentary on
the contest thread to contradict my positive response to your software and
marketing plan.
Chris Bartlett
-Original Message-
Fro
Hi Chris,
No, Pro Single and Pro Unlimited are identical in their set of features. The
purpose of having two pro versions is to give people an easier start by not
forcing them to fork out 400 dollars before they know whether they can
create games that sell. That's why we have the demo for expe
Other than the ability to license multiple commercial titles, are there any
features in the full license that aren't available in the single license?
Christopher Bartlett
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audy
Okay, took me days to get back into top shape after last death, and today, I
was feeling pretty good about my self- I had about 600 shotgun rounds for my
auto shotgun, over 200 rounds for my sniper rifle, 400 rounds for my hunting
rifle, etc.
Maybe it was the stress of spotting a huge group of z
Hi all,
>From January 3, 2012 to January 10, 2012, BGT Pro Single and BGT Pro Unlimited
>are enjoying a discount of 25 %! This means that they are now selling for
>74.95 USD, and 299.95 USD respectively. This is a rare chance you should not
>miss! If you are interested in this offer, why not ha
Hi David,
When your troops get one block from the enemy they stop and wait for your
command.
Usually you want to attack but sometimes you want to wait for more forces
before attacking.
- Original Message -
From: "john"
To: "Gamers Discussion list"
Sent: Monday, January 02, 2012 7:0
Hi Dark,
That is inaccurate. You can attack from above, and you can jump directly up
onto branches from your position, so that covers most of what you are
missing. And as from jumping "from ledge to ledge", we have only seen 2
levels, so it's really too earlyto say Perilous Hearts does not have th
If you could give me a couple more details on the exact quest
your talking about (I haven't played that area in a while), I
could try to give you a couple pointers.
- Original Message -
From: Orin Was just generally curious if the next quest guides were being
worked on for Vamarcon and
Only thing you need now is a way to deal with the billionare.
Other than that I like this a lot, and it does really add another
level of depth.
- Original Message -
From: Thomas Ward As you know I mentioned a few days ago I am working on some
possible
new background stories for MOTA. T
You need to give your infantry a command, such as roam (r, looks
for uncharted squares) or s (sentry, do nothing). If you don't
tell your unit what to do the game will not progress. If you
haven't done so, a thorough read of the manual (use word or
something with the text file is what I did) wi
Hi all,
I’ve been working on an idea for an audio game for a while now, and I figured
to start things off I needed to get some cash. Therefore I found what they like
to call a funding platform for creative projects (kickstarter by name) and
signed up there. One of the big things I need the cash
If you can, catapult all the way. They'll give you warning, and
enemies don't come into they're squares often. I end up playing
jl1 and getting a couple catapults and bputting them at b2 untill
I rob all the mines, then just march up to b3 and slaughter.
- Original Message -
From: Thom
You just did.
---
Shepherds are the best beasts, but Labs are a close second.
- Original Message -
From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Monday, January 02, 2012 3:19 PM
Subject: Re: [Audyssey] Possible New MOTA Story
Charles... did I ever mention that I love your
Hi all,
Was just generally curious if the next quest guides were being worked on for
Vamarcon and the other Islands? I've completed the City of Vamarcon,
Stillwater, trying to do Hildibrad now and will complete the other Spanish
village after that. Hildibrad isn't very annoying to get a
Charles... did I ever mention that I love your puns? grin
- Original Message -
From: "Charles Rivard"
To: "Gamers Discussion list"
Sent: Monday, January 02, 2012 1:07 PM
Subject: Re: [Audyssey] Possible New MOTA Story
Spitting cobras can be nasty, indeed! Now the idea of having them
Spitting cobras can be nasty, indeed! Now the idea of having them in the
game really, really sphinx! Sorry, but I had to send it. (grin)
---
Shepherds are the best beasts, but Labs are a close second.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Mond
Hello,
I feel like an idiot for this question, so I'll get it over with. I'm
trying to get in to time of conflict as it seems right up there with
the game I'd like to play. I start with a sea battle, and start using
my capital city to produce infantry. My initial goal is to use one
maybe two infan
Hi Phil,
No, I definitely haven't forgotten the sphynx. What I wrote up was
simply a basic description, outline if you will, of what the game
would be about. I didn't list every item and enemy in the game as I
want to leave some room for mystery and exploration there.
Anyway, of course there has
Hi Thomas,
I hope you didn't forget the Great Sphinx of Giza.
With the body of a lion and the head of a human, it could make a formidable
opponent.
Of course there's got to be lost of pits full of snakes like in Rader's of
the Lost Arc.
- Original Message -
From: "Thomas Ward"
To:
Very cool.
Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Monday, January 02, 2012 12:09 PM
Subject: [Audyssey] Possible New MOTA Story
Hi Everyone,
As you know I me
Thanks. Smile.
Ash nazg durbatulûk, ash nazg gimbatul,
Ash nazg thrakatulûk agh burzum-ishi krimpatul.
- Original Message -
From: "Clement Chou"
To: "Gamers Discussion list"
Sent: Monday, January 02, 2012 11:48 AM
Subject: Re: [Audyssey] Mysteries of the Ancients News
I second this..
Makes perfect sense. I was just curious... I love the direction this is
going. Can't wait to try it whenever the chance comes up!
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Monday, January 02, 2012 12:01 PM
Subject: Re: [Audyssey] Possible New MOTA Stor
By playing well using acquired skill, I suppose? As recently as the game
was released, I would not give spoilers. Have fun and work it out.
---
Shepherds are the best beasts, but Labs are a close second.
- Original Message -
From: "joseph weakland"
To: "audyssey games list"
Sent: M
Hi,
Well, I changed the story for two reasons.
The first is simply due to the fact the original story didn't really
work. As I mentioned back a couple of days ago Athena is primarily one
of the good gods, someone who helps and aids heroes and I really felt
that it was out of character. After all,
Yeah, I can see lack of interest for that. You're right though, you'd
probably make a lot of money doing something like that, though whether it'd
be worth your while to have to probably pay money to keep the server up is
another question. I think Swamp is great as it is, but could do with some
hm, dragonapps.org is Kevin's site. I think he posted it in the
audiogames forum, but not here. And he's certainly released many more
games.
On 1/2/12, Sarah Haake wrote:
> Hi list,
>
> I just found out about the following website:
>
> http://dragonapps.org/
>
> I never heard about this developer
Hi Charles,
Well, I'm still filling in the details, but before I flush out the
story more I wanted to get your take on it. However, the ultimate test
will remain a mystery until people buy the game and play it. After
all, I don't want to give everything away do I? :D
Cheers!
On 1/2/12, Charles
Hi this sounds wonderful. I like this idea. from Mich.
- Original Message -
From: "Charles Rivard"
To: "Gamers Discussion list"
Sent: Monday, January 02, 2012 2:16 PM
Subject: Re: [Audyssey] Possible New MOTA Story
And the ultimate test is? Or would that be a surprise for those who
That storyline sounds cool.
Allen
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Monday, January 02, 2012 11:09 AM
Subject: [Audyssey] Possible New MOTA Story
Hi Everyone,
As you know I mentioned a few days ago I am working on some possible
new backgr
Hi all,
I have released a new version of roadsplat. You can download it at
http://oriolg.es
Here is the change log:
*v2.5 january 2nd 2011
Made the game a little more difficult by increasing the speed when all
cars are discovered.
Made it a little harder to cross.
Changed the crossing sound
You can
Hi,
Yeah, I know that a lot of modern FPS games like Call of Deuty are big
multiplayer affairs, and apparently are hugely popular with the
mainstream community. That's why Swamp is having so much discussion of
late because its the first game of its kind and with some additional
development would b
I like it. It has all the makings of a great game story in it! Fantastic
work. I don't mind the name change either
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Thomas Ward
Sent: 02 January 2012 19:10
To: Gamers Discussion lis
hello all road splat players whats the best way to score high points?
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listi
I like it. I'm curious as to why you decided to change the setting from
Greek mythology to ancient Egyptian? Other than that, it looks cool... and
in a dark way, fascinating. I like the idea of having to actually battle
mercinaries too.
- Original Message -
From: "Thomas Ward"
To: "Ga
And the ultimate test is? Or would that be a surprise for those who make it
that far. I think it should be, and this story line is certainly worth
looking into through an outline creation that can be modified once you start
working on it.
---
Shepherds are the best beasts, but Labs are a clo
Hi Everyone,
As you know I mentioned a few days ago I am working on some possible
new background stories for MOTA. This one would involve a name change,
but this is in my personal opinion the best one I've come up with thus
far. Here is the description of the new storyline. Let me know what
you th
I second this... and love the signature, Brian. :P
- Original Message -
From: "Bryan Peterson"
To: "Gamers Discussion list"
Sent: Monday, January 02, 2012 10:37 AM
Subject: Re: [Audyssey] Mysteries of the Ancients News
I too would love to see the next Megaman or Castlevania in audio,
I too would love to see the next Megaman or Castlevania in audio, or at
least hhte closest possible thing thereto. But my biggest concern right now
is seeing MOTA finally completed, regardless of whether it's a 3-d or side
scroller. If many of the functions are already in place for a 3-d convers
For anyone who hasn't had enough of these yet.. here are five more vids from
some time last October. I'll put the characters featured, and then the link:
hilde vs. Viola
http://www.youtube.com/watch?v=ulgIAijPjC4
Ezio vs. Viola
http://www.youtube.com/watch?v=PD55aCZlw9g
Leixia vs. Zwei
http://www
I've never really thought about it that way... but now that you mention it,
it makes sense. But it isn't only vi gamers who would classify it that
way... mainstream gamers do that as well. As I see it, in gaming conventions
a 2d game is a game that only has movement on a horrizontal axis. Megama
Hi Allen,
That's correct. Super Liam and Q9 really only use the x axis of
movement as in moving left to right. The only movement you see along
the y axis is when jumping over something, but in the main its still
only a 1d game. In order for Super Liam and Q9 to be true 2d games
you'd have to be ab
Hi list,
I just found out about the following website:
http://dragonapps.org/
I never heard about this developer or this site. Seems to be fairly new,
but there are two free games available already. One is a skating game
and one some type of shooter, both are audiogames with no grafics at
al
Hi Tom. I see what you're saying, and I personally can't say I have a solid
opinion one way or another. I grew up blind and so only played fighting
games, and have fallen in love with them as a result since they were my
earliest gaming memories. I have played both side scrollers and 3d games,
a
Hi, gamers,
I have to admit that I too thought that games like Super Liam and Q9 were 2d
and that Shades of Doom and Monkey Business were 3d. But from what I have been
reading on this list, Super Liam and Q9 could actually be said to be 1d games,
while Shades of Doom and Monkey Business were t
Hi Dark,
I see your points, all of them valid, but as I said the turn around
time really isn't that great. Your concern of how big a delay this
will be is largely due in part to a misunderstanding of how my engine
is developed and how easy it is for me to swop out 2d functionality
for 3d functiona
Hi Tom.
As I've said before, this is your project and you should do what you wish
with it.
My concern however is that you are one of the few people on this list who
have a clear idea of what a 2D game should be like.
As comments like Michael's suggest, most people believe soemthing like Q9
I will post an update on twitter as soon as the games are released,
feel free to follow @oGamingZone
On 1/2/12, Oriol Gómez wrote:
> Hello,
> I have fixed al the bugs you reported. They were due to an old sound
> meu library and it has now been upgraded.
>
> On 1/2/12, QuentinC wrote:
>> Quickta
Hello,
I have fixed al the bugs you reported. They were due to an old sound
meu library and it has now been upgraded.
On 1/2/12, QuentinC wrote:
> Quicktap has several bugs...
> 1. Start a new game and quit it when a buzzer is active: it wont stop
> 2. In learn game sounds, try the timer: it wont
I was origionally a side scroler person.
But thats changed, with my life as bussy as it is I tend to play more
fps titles than side scrolers.
At 08:26 p.m. 31/12/2011 -0700, you wrote:
I'd say do what you'd prefer then. I just don't like the blanket
statement that all side scrollers are too ea
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