this mod has been out years thought people new about it?
it is based on a film and subsiquently a game
On 29 Mar 2012, at 18:04, Alfredo_The_Music_maker wrote:
Max Pain? Is this an inventive character? Who created the modifier?
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If you want to
it is the superliam side scroller but suing different cut scenes and sounds
from the max pane game
On 29 Mar 2012, at 12:11, Jess Varnell wrote:
What is this file supposed to do exactly?
- Original Message - From: Ryan Conroy staindadd...@juno.com
To: birdlover2...@hotmail.com;
USA Games News
Mar. 29, 2012
Introduction
Hello, gamers. Welcome to another edition of the USA Games News. As it
has been quite a while since we've written one of these news letters and
there have been several questions as to the
I think I missed part of this conversation. How do I get to this newest
version of the trucker sim?
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Ron Kolesar
Sent: Thursday, March 29, 2012 5:47 PM
To: Gamers Discussion list
Subject:
All this sounds excellent, though I'm far more interested in the open engine
than either of the specific games. I hope that you will provide
documentation of the quality and ease of use that Philip has provided for
BGT, which is one reason I've recommended his dev kit to folk starting out.
Hi Christopher,
I certainly have plans to do that. Its part of the reason I am writing
the engine. At first I initially was going to write up general Python
tutorials for the USA Games developer site and then realized I could
ease the new game developer into Python by building some common
Hi Thomas,
So reading what you've written here, not that am a programmer I'm not am
just thinking from a gamer point of view of perhaps what we could be looking
forward too.
Does this mean that in theory we can have more types of games? Like for
example more simulator type games? Perhaps an
Darren, there isn't any limit on what games can already be made. Thomas'
engine would offer advantages such as cross platform games and perhaps speeding
up development time for people using it, but in the end the types of games
people can make doesn't change.
Hi Thomas,
So reading what
Hi jeramy.
Nice to see you still posting.
I only asked because it's only been recently that the types of games that
are available have grown in type.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: 30 March
Lol yep I'm still around, I've just been busy so these days I find myself
reading more posts than I'm writing.
The types of games have always been possible, but I think the ideas just
weren't floating around as much as they are now. For example, if in 5 years
some brand new game idea is
will the engine have screen reader api support and if not will fc2.0 have it
for people who just want to use there readers and not sapi or recorded speech?
On Mar 30, 2012, at 3:30 PM, Thomas Ward wrote:
Hi Christopher,
I certainly have plans to do that. Its part of the reason I am
yes it is the game can be found on the same site.
On 3/26/2012 6:26 PM, Ron hopkins wrote:
Is the download for the game at the same sight?
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This is Jason known as BlindFury
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I agree, Jeremy. What I did, since though I knew QBasic I didnt know VB at
all, was to simply start modifying an open-source game, Chopper Patrol.
Little by little, I modified it, and voila--Enemy Attack was born. Soon
after that, I had to start from scratch. I wanted a whole new style of
Hi. Thanks for telling us about this baseball game. I didn't manage to get much
out of it though because it didn't have very good punctuation. can you try to
get more into future messages so people like me can understand the speech?
Sent from my iPod
On Mar 26, 2012, at 5:56 PM, jason
I usually don't like doing this, but I will. First, where can I get
your helicopter sim? I miss flying my little helicopters.
Also, though I know this has been asked before, and I don't really
like revisiting, but I'm fairly confused, because there's so many out
there.
What is the best
Hello, I was looking for Roadsplat.
But when I went to the site I kept getting page can not be display notice.
Can someone please help me to get the game?
Thanks for the help!
--
Email services provided by the System Access Mobile Network. Visit
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You can get Heli from
www.thePionEar.net
HTH
- Original Message -
From: Dakotah Rickard dakotah.rick...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, March 30, 2012 9:33 PM
Subject: Re: [Audyssey] tips on programming
I usually don't like doing this, but I
I don't see it there. I'm sorry.
On 3/30/12, Ken kenwdow...@neo.rr.com wrote:
You can get Heli from
www.thePionEar.net
HTH
- Original Message -
From: Dakotah Rickard dakotah.rick...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, March 30, 2012 9:33 PM
Hi Brandon,
Eventually, I'll probably create a screen reader module for the engine
given the fact that is something many game developers and gamers want to
have. It shouldn't be too difficult to create as most screen readers
expose their APIs via a COM interface. However, its probably not
Hi Darren,
Well, in theory yes. All those types of games are possible using Python
given the fact it is a full blown programming language. However, they
are just as possible with BGT, C++, Visual Basic, or whatever a
developer wants to use. Its not a case of them not being possible with
the
Hi Jeremy,
Right. Basically, I consider this engine nothing more and nothing less
than a set of building blocks to help automate or assemble something
quickly. By defining certain class modules it would offer some
advantages over starting from scratch like having a ready made module
for
Hi Darren,
Well, I think the reason there are more types of games available has to
do with a lot of new developers working on projects. Many of the people
we saw ten years ago like Liam, Justin, Daniel, James North, etc all
have left our community to explore new horizons. Meanwhile we've had
Greetings folks.
Aprone's just released Swamp version 1.9B. Sadly, there are some complications
with the version he posted that are of my own making. I recently posted a fix
for these issues, and also enhanced some sounds to compensate. Below is my
original post to the Audiogames forum,
This official release or is it still testing?
Also, can I just grab the file you posted or do I need to download the
original package first?
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You can make changes or
This is an official release, and you can just grab the file I posted, as it
contains the entire Swamp package.
Kai
- Original Message -
From: Johnny Tai johnnyti...@shaw.ca
To: Gamers Discussion list gamers@audyssey.org
Sent: Friday, March 30, 2012 9:21 PM
Subject: Re: [Audyssey]
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