Hi,
I know this is a dumb question, but I don't really understand the point
of handles or why I would need them. I mean, sound@ monster and sound
monster, for instance. What's the difference between them?
Why would I need handles? What's the point of them?
Thanks for your help.
---
Gamers
Hello,
You need to load the sounds first.
sound.load(/sounds/sound1.wav);
Or whatever your sound path is. Then call play on the sound, or
play_looped or any of the other play functions.
Casey Mathews wrote:
Hello all. I've really been working on this for a while. I'm trying
some stuff
Hi Thom,
Slightly off topic here, but what's a union and a construct?
Thomas Ward wrote:
Hi Phil,
Yay! I'm glad to see the progress you are making with BGT. It is a
great tool. Although, I do have a question.
When I was looking through the language tutorial I didn't see any way
to get into
Hi,
First of all, can you please make your subjects more meaningful? I
almost didn't read this message and therefore wouldn't have been able to
answer your question.
No. There's only dialog at the beginning, if you play the game you will
know that. There are little bits when you blow up
Hi,
I have a solution that I use all the time in all kinds of apps. It's
called TinySpel and it spell checks words you type, on the fly, as long
as you set it to watch that particular app. Any incorrectly spelled
word, it beeps and you can bring up suggestions. Of course my email
client
As I understand it, the strings need to be in quotation marks and
numeric variables do not have quotation marks. So for instance...
string name = My name is...;
int age = 11;
Etc etc.
Muhammed Deniz wrote:
Ok. Here is what i'm trying to say. String=what's your name.
Int=age11
Contact
Hi phil,
I know this is totally not conforming to C++ syntax, but is it possible
(or do you have plans) to make semicolons optional in the final release?
Languages like Python, for instance, don't use such things, and it's
kind of confusing, with with if statements not needing them and
If i'm not mistaken it should be a right brace at the end of that,
not a left.
Muhammed Deniz wrote:
Bryan, could you do this?
As far as I looked, it showed it like this.
{
gun.wav,
robot 1.wav,
robot 2.wav,
robot 3.wav
{
This is what it said if i'm not rong.
Contact info.
email:
Functions like that should be all one word. Show_game_window.
In addition there are no parenthesis around your function call. There
should be.
So for instance:
Show_game_window(City Attack);
String variable values need quotes around them.
Muhammed, it sounds as if you don't have punctuation
Hi Thom,
So you're saying, then, that main has to be at the bottom of the program?
Thomas Ward wrote:
Hi Dark,
Smile. Welcome to the wonderful world of resource management. Don't
feel too bad as this is an issue that comes up all the time with new
programmers, because they often think as you
Hi,
I can't really help you if I can't see any code. You are getting errors
because you're not conforming to the proper syntax, although without the
code I've no idea what's going wrong. Granted, I'm not a programmer
myself, however I've read quite a bit of code, from various sources in
Hi,
This... Is a mess.
Firstly, to load your sounds you have to make them sound objects, I
believe. So:
sound gunsound;
gunsound.load(gun4.wav);
gunsound.play();
Etc etc.
In line 6 (excluding all blank lines):
double y_position=10.10
There should be a semicolon at the end of that line...
In the
Hi, what is STFC?
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Thu, 06 Mar 2008 13:10:27 -0500
Subject: Re: [Audyssey] LW sound packs?
Hi Shaun,
I hate to burst your bubble but you are way off track. STFC is
Lone Wolf.
- Original Message -
From: James Scholes [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Thu, 6 Mar 2008 16:37:10 -
Subject: Re: [Audyssey] LW sound packs?
Hi, sorry for my ignorance, but what does LW stand for?
James Scholes
can
find on the usa games site.
Hth.
Beware the Grue!
Dark.
- Original Message -
From: Andy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, March 06, 2008 10:43 PM
Subject: Re: [Audyssey] LW sound packs?
Hi, what is STFC?
- Original Message
That's an awesome game, I have the demo, and I haven't even been
able to beat that yet
- Original Message -
From: aiden gardiner [EMAIL PROTECTED]
To: Charles Rivard [EMAIL PROTECTED],Gamers Discussion
list gamers@audyssey.org
Date sent: Mon, 10 Mar 2008 19:13:44 -
Subject: Re:
It is probably possible, but 2000 dollars to make free games for
people doesn't seem adequate nor possible...
- Original Message -
From: jeh [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Mon, 10 Mar 2008 11:22:13 -0400
Subject: Re: [Audyssey] GMA Game
Heck I wanna know that as well, and it was not rude for lack of
introductions
- Original Message -
From: Charles Rivard [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Mon, 10 Mar 2008 13:46:37 -0700
Subject: Re: [Audyssey] my intro
Your lack of an
intro
yeah, me neither. I like all first person shooters really, well,
unless you
count technoshock, which quite frankly frustrates the hell out of
me. i
think with an update though, it could be pretty good.
Aiden
- Original Message -
From: Andy [EMAIL PROTECTED]
To: Gamers Discussion
So is x sight's beep.
- Original Message -
From: Valiant8086 \(on laptop\) [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Tue, 11 Mar 2008 19:52:18 -0400
Subject: Re: [Audyssey] open source accessible games
Hi.
Sound rts is open source, as is technoshock
No idea what that sound dot whatever the heck it was functions
are, but hey, awesome that you're sticking with the lang you
started with. Besides I can see it being frustrating with all
that research, time and energy to creating a new engine in a new
language with new features etc, which
What's beep baseball?
- Original Message -
From: Liam Erven [EMAIL PROTECTED]
To: Charles Rivard [EMAIL PROTECTED],Gamers Discussion
list gamers@audyssey.org
Date sent: Wed, 12 Mar 2008 19:36:05 -0500
Subject: Re: [Audyssey] realistis baseball game - Re: l-works
baseball
well.
So, it is computerized? Or not yet.
- Original Message -
From: Liam Erven [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Thu, 13 Mar 2008 00:48:51 -0500
Subject: Re: [Audyssey] realistis baseball game - Re: l-works
baseball
www.nbba.org
has info on what
Lol I don't think it's been computerized yet dude. Hope it will
though, sounds moy interesting. Lol
- Original Message -
From: Claudio [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Thu, 13 Mar 2008 06:13:56 +0100
Subject: Re: [Audyssey] realistis
I think the one for mac is cepstral alex, that's what I heard on
a podcast, and it actually breathes after every sentence or to.
Nice, eh? Is that available for windows too?
- Original Message -
From: Bryan Peterson [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Stupid comparison coming up, but still would be interesting to
know.
When you say drop doors and walls, that kind of reminds me of
maze craze from dan z games. Is it going to be something to
imilar to that?
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers
Could you have all 3 osses on one box? Or would that be too much.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Thu, 13 Mar 2008 10:04:26 -0500
Subject: Re: [Audyssey] USA Games Engine was gma game engine
Hi Josh,
Once my sapi gave me the silent treatment, and, for example when
I picked up a key sapi didn't say a darn. So, I wcct to the gw
micro thing and searched it and found it and ran it and was
playing games again in about 5 minutes. Worked wonders. Thom
maybe you should include that in the games
Not meaning to get off topic, but what about Linux? Since I
suppose Thom you use Linux pretty heavily, what's the screen
reader output on that if you know?
Thanks.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date
Yes. And you produce fine material.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Sun, 16 Mar 2008 15:15:26 -0500
Subject: Re: [Audyssey] My troopanum2.0 stats.
Hi Andy,
Way to go, man! I have owned Troopenum 2
Methinks it's from aph dot org slash tech, talking word puzzles
is the application.
- Original Message -
From: Dark [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Tue, 18 Mar 2008 17:07:57 -
Subject: Re: [Audyssey] What is a Crossword?
Hello ari.
A
Yep, that's the application all right. It's rather good, and I
think you can emboss them too in braille, and print.
- Original Message -
From: Bryan Mckinnish [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Tue, 18 Mar 2008 13:29:20 -0400
Subject: Re:
Hi man. It's in the news section.
- Original Message -
From: Willem [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Wed, 19 Mar 2008 13:40:45 +0200
Subject: Re: [Audyssey] hosting for DanZ games
I can't find the self extracting file to register the
Or, posting scores?
- Original Message -
From: Dark [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Wed, 19 Mar 2008 10:40:47 -
Subject: Re: [Audyssey] hosting for DanZ games
thanks for the offer James.
Having now played chain link myself, I do also
lHi, I don't understand. When i go into the reg prrog it says 8
days remaining, but I can post scores (i didnt make it though) so
I don't get it.
- Original Message -
From: Dark [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Wed, 19 Mar 2008 13:44:12
Heheheheheh, how about this one lolololololol or hirr'rr'rr
hirr'rr'rr'rr'rr'rr hirr'rr'rr'rr
Well it's offtopic so I'll leave with this:
happy easterhrrhrrhrrhrrhrrhrrhrrhrrhrrhrrhr!
- Original Message -
From: Bryan Peterson [EMAIL PROTECTED]
To: Charles Rivard [EMAIL
Lol, I ate so many candy chocolate eggs, bunnies (even jelly
beans)! I'm ready expplode. Oh wait that already happened...
- Original Message -
From: Jim Kitchen [EMAIL PROTECTED]
To: Audyssey Gamers@audyssey.org
Date sent: Sun, 23 Mar 2008 05:46:41 -0500
Subject: [Audyssey] Happy
Hi I was pretty bored, and wanted to see what games were
available and then remembered Torrent!
The site has 2 soundbytes available. The Mac version is almost
done, the Linux I think is nearing completion and the Windows
apparently has not been started yet since it says, development
will
Ah yeah that makes sense.
- Original Message -
From: Liam Erven [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Mon, 24 Mar 2008 09:33:18 -0500
Subject: Re: [Audyssey] new version of judgemtn day
well. sapi will make it more fluent when reading numbers,
] Torrent is coming along greatly,according
to the site!
Hi Andy,
The dates on the Surreal Horizons page are from 2007 not 2008.
The last time the page was updated was,
Mar 04, 2007
http://surrealhorizons.com/
- Original Message -
From: Andy [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent
Exactly, in MSN I contract things. braille as brl, etc. But for
the most part on email and such I mostly do that kind of stuff,
as outlined in my messages if anybody reads them.
- Original Message -
From: Charles Rivard [EMAIL PROTECTED]
To: Gamers Discussion list
Subject: Re: [Audyssey] Happy Easter
I'd like to let everyone know I'm enjoying 3 pounds of chocolate.
impressive
eh? haha. and Andy, if you like jelly beans I have some nice
burty bots
I'm willing to offer you. I have quite the assortment of
flavors here. lol
- Original Message
Hmm interesting idea though how that'd work still remains a
mystery as devs work in different languages. vb 6, c# and other
such languages. Even java etc... c++ etc.
- Original Message -
From: Claudio [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent:
Yeah, collaborating with a developer(s), would be a lot of pain
for most, as many work in different languages, coding methods,
licensing systems, the list, can go on, and on.
- Original Message -
From: Charles Rivard [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Lol, never heard of hlp, this guy I talk to uses plz all the time
and it's really annoying. Can you plz show me how to do this or
that plz plz and then it keeps repeating. It's annoying as
anything, but I put up with it.
Have an awesome day
- Original Message -
From: Bryan
Yep, Mr. Sapergia same here. That'd be cool, although the game
is dawned cool, though the demo was crap, but when I got the
game. Oh man how cool it was...
- Original Message -
From: Kelly Sapergia [EMAIL PROTECTED]
To: Gamers@audyssey.org
Date sent: Mon, 24 Mar 2008 09:01:00
Hi liam. How about, when a game is finished, to copy the stats
from that game to the clipboard to show off here or on your own
list. Just an idea.
- Original Message -
From: Liam Erven [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Mon, 24 Mar 2008
of doing that to
you. I
helped my son eat his and now I have had a few after explosions
which
even flushing it down the drain and spraying air freshener can't
quite
clear the smell. Laugh
Andy wrote:
Lol, I ate so many candy chocolate eggs, bunnies (even jelly
beans)! I'm ready expplode
I read everything I'm interested in, even when there's stuff
like:
plz hlp me with thess feture off thiss gam thx
Now if you can't read that. That's sorta what some people write
on here. I try not to write plz, thx, etc since it sounds like
crap on my bn. Suppose one could put hlp, thx, etc
Yeah the voiceovers are pretty good in jd, I can't really see any
sapi being part of it because I don't know where you'd put it.
- Original Message -
From: Yohandy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Mon, 24 Mar 2008 10:22:52 -0400
Subject:
E! Sam should go rot in a pan!
- Original Message -
From: Yohandy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Mon, 24 Mar 2008 10:46:59 -0400
Subject: Re: [Audyssey] new version of judgemtn day
For numbers I don't mind. sapi does read them
My spelling is terrible!
- Original Message -
From: Darren H [EMAIL PROTECTED]
To: Charles Rivard [EMAIL PROTECTED],Gamers Discussion
list gamers@audyssey.org
Date sent: Mon, 24 Mar 2008 18:15:33 -
Subject: Re: [Audyssey] blind people and punctuation was Re:
thanks a lot.
If you can't, and if Sam is the default I'll throw up
immediately.
- Original Message -
From: Charles Rivard [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Mon, 24 Mar 2008 14:23:59 -0700
Subject: Re: [Audyssey] new version of judgemtn day
You can
When I'm chatting, I never really use puncuation nor do I
capitalize things, I haven't been doing that on audiogames.net
either, although for more i'mportant things (essays? papers?
reports?) I have to go back and put periods, commas, exclamation
points, question marks and quote marks etc.
Hi people.
So in Treasure Hunt, I do the follow:
* Go and get the master key, blowing up helpless guards along the
way.
* Once obtained go to the weaponry, and grab all the weapons.
* Once done, I blow up walls, guards and whatever else is in my
way, with the wonderful mistle launcher!
* Now
-
From: Andy [EMAIL PROTECTED]
To: gamers@audyssey.org
Sent: Sunday, March 23, 2008 8:23 PM
Subject: [Audyssey] Torrent is coming along greatly, according
to the
site!
Hi I was pretty bored, and wanted to see what games were
available and then remembered Torrent!
The site has 2
Uhhh dark that was like barely understandable. How about this:
My name ish Andy and I ish an old man shubshribed to shuh
shawdissy mailin lisht. Lol was that understandable? Lol
- Original Message -
From: Dark [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date
even do it on MSN.
Time is an illusion, lunchtime doubly so.
- Original Message -
From: Andy [EMAIL PROTECTED]
To: Charles Rivard [EMAIL PROTECTED]; Gamers
Discussion list
gamers@audyssey.org
Sent: Monday, March 24, 2008 3:52 PM
Subject: Re: [Audyssey] blind people and punctuation was Re
have to comment or
explain
what some variables do, because I sometimes name my variables
crazy
names. There are different programming styles...the only place I
really work with other people is at X-Sight, but theres no
licensing
issues, because we're all the team.
-Ryan
On 3/24/08, Andy [EMAIL
Yeah, I know Ryan, and Thom wow that's interesting. Actually, I
know a few people who use proper grammar and stuff, not that it
matters to me, I'm perfectly fine with deciphering 3 letter
jumbled funk, although when I have 30 messages that's where I
draw the line. Or should I saw msgsen
Message -
From: Andy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Monday, March 24, 2008 6:22 PM
Subject: Re: [Audyssey] blind people and punctuation was Re:
thanks a lot.
Yeah, I know Ryan, and Thom wow that's interesting. Actually, I
know a few people who use
Hi. Love it!
- Original Message -
From: Jeffrey Parker [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Tue, 25 Mar 2008 20:59:34 -0400
Subject: Re: [Audyssey] Intro!
How do you guys like judgement day?
Although the logd is fun, I agree with the rest of that entry.
Good luck, though!
- Original Message -
From: Ryan Smith [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Tue, 25 Mar 2008 21:06:57 -0400
Subject: Re: [Audyssey] Blog Entry
Yes, good luck
Treasure hunt is also good so is Troop v 2!
- Original Message -
From: Ryan Smith [EMAIL PROTECTED]
To: Charles Rivard [EMAIL PROTECTED], Gamers
Discussion list gamers@audyssey.org
Date sent: Tue, 25 Mar 2008 21:03:38 -0400
Subject: Re: [Audyssey] Intro!
I like Judgment Day, and
Yeah not here either, I even checked my spam folder. Nothin
- Original Message -
From: Charles Rivard [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Wed, 26 Mar 2008 15:10:41 -0700
Subject: Re: [Audyssey] the mag
Not in my inbox, deleted folder, or
Yeah Raul those beeps are annoying. Ah well. Least it's fun!
- Original Message -
From: Raul A. Gallegos [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Wed, 26 Mar 2008 15:46:08 -0400
Subject: Re: [Audyssey] Intro!
I agree here. In fact, it's the
Ye, happened here, too.
- Original Message -
From: James Scholes [EMAIL PROTECTED]
To: Gamers mailing list gamers@audyssey.org
Date sent: Wed, 26 Mar 2008 17:11:29 -
Subject: [Audyssey] Mysteries Of The Aztecs question.
Hi, I am really confused here, I get to the end of level 6
Ummm, 2? Lol how could one have two wives?
- Original Message -
From: Raul A. Gallegos [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Wed, 26 Mar 2008 15:50:35 -0400
Subject: Re: [Audyssey] the mag
I have a couple of volunteers doing this with all the
If you get hold of all 53 issues mind passing those along?
- Original Message -
From: aiden gardiner [EMAIL PROTECTED]
To: Charles Rivard [EMAIL PROTECTED],Gamers Discussion
list gamers@audyssey.org
Date sent: Wed, 26 Mar 2008 22:18:16 -
Subject: Re: [Audyssey] back issues of
The dan z website reveals all the info.
- Original Message -
From: Charles Rivard [EMAIL PROTECTED]
To: audyssey gamers group Gamers@audyssey.org
Date sent: Wed, 26 Mar 2008 21:49:17 -0700
Subject: [Audyssey] Dan Z games
According to the news in the latest Audyssey magazine, 3 of
Yeah, those were always freeware, Dark.
- Original Message -
From: dark [EMAIL PROTECTED]
To: Charles Rivard [EMAIL PROTECTED],Gamers Discussion
list gamers@audyssey.org
Date sent: Thu, 27 Mar 2008 09:58:19 -
Subject: Re: [Audyssey] Dan Z games
charles, the three files are
Yep, that's it...
- Original Message -
From: Charles Rivard [EMAIL PROTECTED]
To: audyssey gamers group Gamers@audyssey.org
Date sent: Wed, 26 Mar 2008 23:28:28 -0700
Subject: [Audyssey] i think I figured out the answer to my query
I hope I didn't blow it, but here's what I did with
Yeah right, like we all knew that. It was still funny though,
and %f that game became real... Lol! That'd be funy!
- Original Message -
From: Phil Vlasak [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Tue, 1 Apr 2008 08:34:26 -0500
Subject:
All Dan did was modify the superdeekout application and removed
all the references. Hey, I should know: I asked him.
- Original Message -
From: constantine (on laptop) [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Fri, 04 Apr 2008 22:27:32 -0600
Sd is free, yes. Closing in June, oh no...
- Original Message -
From: constantine (on laptop) [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Fri, 04 Apr 2008 22:21:21 -0600
Subject: Re: [Audyssey] superdeakout
I thought super deekout was now free? Maybe
Tom da bomb? Huh? What the heck does that mean lol
- Original Message -
From: Charles Rivard [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Sun, 6 Apr 2008 02:02:00 -0700
Subject: Re: [Audyssey] superdeakout
Thom da bomb? Hmm.
---
Laughter is the best
Yes. It isddl
- Original Message -
From: Chrissy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Mon, 7 Apr 2008 03:15:42 +0200
Subject: Re: [Audyssey] dan's games
hi josh
how do you install this one?
in the site it says to extract into games
Hi. As there are several posts I agree with on this matter, I'll
just roll it into a separate thread rather than bombarding the
list with replies.
I myself do not own a mobile phone. Though I have a linux PDA we
probably know what it is... Braille+!
Anyways. I aggreee with Thomas. Try a
There's lots of books (one of which I have: visual basics 6 for
dummies), the book has some major humor. I have it in electronic
format but thing is I'm pretty sure it's not legal--it might be
though, I'll have to check.
- Original Message -
From: Claudio [EMAIL PROTECTED]
To:
c sharp is d flat, yes. I have a trick for remembering that
still-ff. Kinda weird actually, but also, c sharp (c#were is a
programming language. You didn't know that?
:d
- Original Message -
From: Charles Rivard [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
No
- Original Message -
From: [EMAIL PROTECTED]
To: Gamers gamers@audyssey.org
Date sent: Tue, 15 Apr 2008 09:34:26 +0200
Subject: [Audyssey] super deekout
Is it possible to beat the game? In other words is it possible to
cause the stats file to display: congrachulations! You beat
Yeah that's what I do but I wait till the ship goes all the way
to the other side. If it drifts I let it drift till it can't
drift anymore and then tap the opposite key from where it
drifted, if that makes sense, all the while tapping up arrow as
fast as humanly possible.
- Original
I won't garentee nothing, but here's how I do it and I get some
points most of the time. Sorry if there's any difficult to read
stuff, not at my best now. But, your right in tapping the up
arrow continuously. But, also, as soon as you hear your ship
veer don't push the arrow. So for
It's unlimited levels. It gets harder and harder.
- Original Message -
From: [EMAIL PROTECTED]
To: Gamers gamers@audyssey.org
Date sent: Tue, 15 Apr 2008 20:43:36 +0200
Subject: [Audyssey] super deekout
HI all
Let me rephrase the question I asked earlier on. I just wanted
to know
What lawsuit?
- Original Message -
From: Phil Vlasak [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Tue, 15 Apr 2008 17:43:26 -0400
Subject: [Audyssey] Sarah and the Building of Un-Scientific
Things
Games We'd like to play
Phil worried about the
Option 2 also.
- Original Message -
From: ian mcnamara [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Date sent: Wed, 16 Apr 2008 10:40:22 +0100
Subject: Re: [Audyssey] quidditch game news
i would rather have option 2
- Original Message -
From: Orin [EMAIL
Hi, if possible can one upload to sendspace and just send to the
list globally and then you won't have to send it individually?
Just a thought.
- Original Message -
From: constantine (on laptop) [EMAIL PROTECTED]
To: [EMAIL PROTECTED], Gamers Discussion list
gamers@audyssey.org
Bro, are you kidding? Most people on audiogames dot net who know me, know that
I lothe (or
have lothed) muds. As of, let me see. Half hour ago.. That's changed. Wish I
could've played more of this but I gotta go in for jerby testing tomorrow so
can't. Oh well, still fun
as heck! As someone
I'd think yes you need a port open because if I'm not mistaken, a port is what
gets
data in and out of a comp. If I am wrong I am sorry, but that's what I was
told. If
you die not have a port open the web would not work nor would email.
On Wed, 30 Apr 2008 09:13:33 -0700, djc wrote:
You
Hi. Dark Destroyer is free and, according to what someone told me, programmed
in
Autoit. So, obviously it's not as good as troop 2. Also, judgment day is the
same
way: the ships get louder.
On Wed, 30 Apr 2008 06:31:09 +0200, wrote:
Just from playing the demo of trupenam i have gathered
Yeah, I do not push it immediately. I just wait till it's wa on the other
end and then
tap the other arrow once, and then pause and do it again. Works almost every
time.
On Wed, 30 Apr 2008 12:57:10 -0700, Charles Rivard wrote:
S
P
O
I
L
E
R
Continually tap the up arrow as fast as
Hi Nicol,
Glad you got it working mate! Took me awhile to get the dong thing to land
right, but like you I
got it in the end.
On Wed, 30 Apr 2008 18:16:41 +0200, wrote:
Hi all.
Nicol here.
I'm so very excited! Once i got my salary i'm gonna buy trupenam! Its a
fantastic game! I
Yeah Miranda I found to be a nightmare.
On Wed, 30 Apr 2008 17:37:29 +0200, Chrissy wrote:
no, both of you have to have the same messenger installed and add each
other
into the contact list.
there is mirinda though, which is a client that serves more than one
messenger, so instead of
Oh, wow that's pretty cool.
On Wed, 30 Apr 2008 16:04:17 +0200, Claudio wrote:
Hello all!
I have happy news for you!!!
Acefire is now freeware!!
Yes, you read completely right!
Acefire is now avaylable for free!
Get it from:
http://www.x-sight-interactive.net
Happy gaming!
Best regards,
Thom, that is certainly true. And, also you can tap the arrows if you want to
in
troopanum. I tried it.
On Wed, 30 Apr 2008 12:42:49 -0700, Charles Rivard wrote:
Also, I believe that Dark Destroyer is a free game, although I may be
wrong
about that, while Troopanum2 costs.
---
Laughter is
Yes, isn't that funny? Never knew that either. When I'm bored to death I'll
research it.
On Thu, 08 May 2008 17:45:41 -0400, Thomas Ward wrote:
Hi Nicol,
Here in the United States one of the nicknames for the toilet is a
John.
Not sure where the nickname came from, but it is one of the
Pretty sure toilets are sometimes called johns.
On Thu, 8 May 2008 22:28:50 +0200, nicol wrote:
HI all
I enjoy chane link a lot. there is a word association I can't snap.
The 7 words in the chane are creation, genesis, bible, gospel, john,
toilet
and cleaner.
The association toilet and
Hi I was one of the testers (obviously), and I think it's truely going to be
fun. What
do you guys think of the game?
On Sat, 10 May 2008 20:57:24 -0400, Ryan Smith wrote:
Hi Audyssey,
We have released our 3D Beta 1 Pre-Release, meaning a release that is
for the public to download and
Hi Liam.
Features liked:
- Unlockables
- All sounds in the game
- the videos are funny as heck! I get a kick out of 'em!
- The score posting
- The fact that once you beat it, for example you beat it once, there's still
more to come, wherez in
other games, beat it and you're done.
- Very
Or, maybe, if in the parashoot jump bonus game, and you do not make the landing
pad you
get something. Can't think of a name for it now.
Maybe, if you hit atheer once, and then his nukes get you, you get something.
A suggesttion to make. The satellite should have more hits to kill it. Hold
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