[Audyssey] BGT question regarding handles.

2010-03-28 Thread Andy
Hi, I know this is a dumb question, but I don't really understand the point of handles or why I would need them. I mean, sound@ monster and sound monster, for instance. What's the difference between them? Why would I need handles? What's the point of them? Thanks for your help. --- Gamers

Re: [Audyssey] playing sounds in BGT?

2010-03-28 Thread Andy
Hello, You need to load the sounds first. sound.load(/sounds/sound1.wav); Or whatever your sound path is. Then call play on the sound, or play_looped or any of the other play functions. Casey Mathews wrote: Hello all. I've really been working on this for a while. I'm trying some stuff

Re: [Audyssey] BGT progress

2010-04-01 Thread Andy
Hi Thom, Slightly off topic here, but what's a union and a construct? Thomas Ward wrote: Hi Phil, Yay! I'm glad to see the progress you are making with BGT. It is a great tool. Although, I do have a question. When I was looking through the language tutorial I didn't see any way to get into

Re: [Audyssey] question

2010-04-22 Thread Andy
Hi, First of all, can you please make your subjects more meaningful? I almost didn't read this message and therefore wouldn't have been able to answer your question. No. There's only dialog at the beginning, if you play the game you will know that. There are little bits when you blow up

Re: [Audyssey] Important Moderator Message (please read)

2010-07-17 Thread Andy
Hi, I have a solution that I use all the time in all kinds of apps. It's called TinySpel and it spell checks words you type, on the fly, as long as you set it to watch that particular app. Any incorrectly spelled word, it beeps and you can bring up suggestions. Of course my email client

Re: [Audyssey] Beta version 0.1 of the blastbay GameToolkitreleased!

2010-03-24 Thread Andy
As I understand it, the strings need to be in quotation marks and numeric variables do not have quotation marks. So for instance... string name = My name is...; int age = 11; Etc etc. Muhammed Deniz wrote: Ok. Here is what i'm trying to say. String=what's your name. Int=age11 Contact

Re: [Audyssey] Beta version 0.1 of the blastbay GameToolkitreleased!

2010-03-24 Thread Andy
Hi phil, I know this is totally not conforming to C++ syntax, but is it possible (or do you have plans) to make semicolons optional in the final release? Languages like Python, for instance, don't use such things, and it's kind of confusing, with with if statements not needing them and

Re: [Audyssey] My first BGT attempt...

2010-03-24 Thread Andy
If i'm not mistaken it should be a right brace at the end of that, not a left. Muhammed Deniz wrote: Bryan, could you do this? As far as I looked, it showed it like this. { gun.wav, robot 1.wav, robot 2.wav, robot 3.wav { This is what it said if i'm not rong. Contact info. email:

Re: [Audyssey] the codeing.

2010-03-24 Thread Andy
Functions like that should be all one word. Show_game_window. In addition there are no parenthesis around your function call. There should be. So for instance: Show_game_window(City Attack); String variable values need quotes around them. Muhammed, it sounds as if you don't have punctuation

Re: [Audyssey] Bgt stuff that confuses me

2010-03-25 Thread Andy
Hi Thom, So you're saying, then, that main has to be at the bottom of the program? Thomas Ward wrote: Hi Dark, Smile. Welcome to the wonderful world of resource management. Don't feel too bad as this is an issue that comes up all the time with new programmers, because they often think as you

Re: [Audyssey] another error with the game.

2010-03-26 Thread Andy
Hi, I can't really help you if I can't see any code. You are getting errors because you're not conforming to the proper syntax, although without the code I've no idea what's going wrong. Granted, I'm not a programmer myself, however I've read quite a bit of code, from various sources in

Re: [Audyssey] another error with the game.

2010-03-26 Thread Andy
Hi, This... Is a mess. Firstly, to load your sounds you have to make them sound objects, I believe. So: sound gunsound; gunsound.load(gun4.wav); gunsound.play(); Etc etc. In line 6 (excluding all blank lines): double y_position=10.10 There should be a semicolon at the end of that line... In the

Re: [Audyssey] LW sound packs?

2008-03-06 Thread Andy
Hi, what is STFC? - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Thu, 06 Mar 2008 13:10:27 -0500 Subject: Re: [Audyssey] LW sound packs? Hi Shaun, I hate to burst your bubble but you are way off track. STFC is

Re: [Audyssey] LW sound packs?

2008-03-06 Thread Andy
Lone Wolf. - Original Message - From: James Scholes [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Thu, 6 Mar 2008 16:37:10 - Subject: Re: [Audyssey] LW sound packs? Hi, sorry for my ignorance, but what does LW stand for? James Scholes

Re: [Audyssey] LW sound packs?

2008-03-06 Thread Andy
can find on the usa games site. Hth. Beware the Grue! Dark. - Original Message - From: Andy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, March 06, 2008 10:43 PM Subject: Re: [Audyssey] LW sound packs? Hi, what is STFC? - Original Message

Re: [Audyssey] my intro

2008-03-10 Thread Andy
That's an awesome game, I have the demo, and I haven't even been able to beat that yet - Original Message - From: aiden gardiner [EMAIL PROTECTED] To: Charles Rivard [EMAIL PROTECTED],Gamers Discussion list gamers@audyssey.org Date sent: Mon, 10 Mar 2008 19:13:44 - Subject: Re:

Re: [Audyssey] GMA Game Engine?

2008-03-10 Thread Andy
It is probably possible, but 2000 dollars to make free games for people doesn't seem adequate nor possible... - Original Message - From: jeh [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 10 Mar 2008 11:22:13 -0400 Subject: Re: [Audyssey] GMA Game

Re: [Audyssey] my intro

2008-03-10 Thread Andy
Heck I wanna know that as well, and it was not rude for lack of introductions - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 10 Mar 2008 13:46:37 -0700 Subject: Re: [Audyssey] my intro Your lack of an

Re: [Audyssey] my intro

2008-03-10 Thread Andy
intro yeah, me neither. I like all first person shooters really, well, unless you count technoshock, which quite frankly frustrates the hell out of me. i think with an update though, it could be pretty good. Aiden - Original Message - From: Andy [EMAIL PROTECTED] To: Gamers Discussion

Re: [Audyssey] open source accessible games

2008-03-12 Thread Andy
So is x sight's beep. - Original Message - From: Valiant8086 \(on laptop\) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Tue, 11 Mar 2008 19:52:18 -0400 Subject: Re: [Audyssey] open source accessible games Hi. Sound rts is open source, as is technoshock

Re: [Audyssey] Raceway and Mysteries Of The Aztecs announcements.

2008-03-12 Thread Andy
No idea what that sound dot whatever the heck it was functions are, but hey, awesome that you're sticking with the lang you started with. Besides I can see it being frustrating with all that research, time and energy to creating a new engine in a new language with new features etc, which

Re: [Audyssey] realistis baseball game - Re: l-works baseball

2008-03-12 Thread Andy
What's beep baseball? - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Charles Rivard [EMAIL PROTECTED],Gamers Discussion list gamers@audyssey.org Date sent: Wed, 12 Mar 2008 19:36:05 -0500 Subject: Re: [Audyssey] realistis baseball game - Re: l-works baseball well.

Re: [Audyssey] realistis baseball game - Re: l-works baseball

2008-03-13 Thread Andy
So, it is computerized? Or not yet. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Thu, 13 Mar 2008 00:48:51 -0500 Subject: Re: [Audyssey] realistis baseball game - Re: l-works baseball www.nbba.org has info on what

Re: [Audyssey] realistis baseball game - Re: l-works baseball

2008-03-13 Thread Andy
Lol I don't think it's been computerized yet dude. Hope it will though, sounds moy interesting. Lol - Original Message - From: Claudio [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Thu, 13 Mar 2008 06:13:56 +0100 Subject: Re: [Audyssey] realistis

Re: [Audyssey] USA Games Engine was gma game engine

2008-03-13 Thread Andy
I think the one for mac is cepstral alex, that's what I heard on a podcast, and it actually breathes after every sentence or to. Nice, eh? Is that available for windows too? - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] USA Games engine was GMA Game Engine?

2008-03-13 Thread Andy
Stupid comparison coming up, but still would be interesting to know. When you say drop doors and walls, that kind of reminds me of maze craze from dan z games. Is it going to be something to imilar to that? - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers

Re: [Audyssey] USA Games Engine was gma game engine

2008-03-13 Thread Andy
Could you have all 3 osses on one box? Or would that be too much. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Thu, 13 Mar 2008 10:04:26 -0500 Subject: Re: [Audyssey] USA Games Engine was gma game engine Hi Josh,

Re: [Audyssey] USA Games engine was GMA Game Engine?

2008-03-13 Thread Andy
Once my sapi gave me the silent treatment, and, for example when I picked up a key sapi didn't say a darn. So, I wcct to the gw micro thing and searched it and found it and ran it and was playing games again in about 5 minutes. Worked wonders. Thom maybe you should include that in the games

Re: [Audyssey] USA Games Engine was gma game engine

2008-03-13 Thread Andy
Not meaning to get off topic, but what about Linux? Since I suppose Thom you use Linux pretty heavily, what's the screen reader output on that if you know? Thanks. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date

Re: [Audyssey] My troopanum2.0 stats.

2008-03-16 Thread Andy
Yes. And you produce fine material. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Sun, 16 Mar 2008 15:15:26 -0500 Subject: Re: [Audyssey] My troopanum2.0 stats. Hi Andy, Way to go, man! I have owned Troopenum 2

Re: [Audyssey] What is a Crossword?

2008-03-18 Thread Andy
Methinks it's from aph dot org slash tech, talking word puzzles is the application. - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Tue, 18 Mar 2008 17:07:57 - Subject: Re: [Audyssey] What is a Crossword? Hello ari. A

Re: [Audyssey] What is a Crossword?

2008-03-18 Thread Andy
Yep, that's the application all right. It's rather good, and I think you can emboss them too in braille, and print. - Original Message - From: Bryan Mckinnish [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Tue, 18 Mar 2008 13:29:20 -0400 Subject: Re:

Re: [Audyssey] hosting for DanZ games

2008-03-19 Thread Andy
Hi man. It's in the news section. - Original Message - From: Willem [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Wed, 19 Mar 2008 13:40:45 +0200 Subject: Re: [Audyssey] hosting for DanZ games I can't find the self extracting file to register the

Re: [Audyssey] hosting for DanZ games

2008-03-19 Thread Andy
Or, posting scores? - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Wed, 19 Mar 2008 10:40:47 - Subject: Re: [Audyssey] hosting for DanZ games thanks for the offer James. Having now played chain link myself, I do also

Re: [Audyssey] hosting for DanZ games

2008-03-19 Thread Andy
lHi, I don't understand. When i go into the reg prrog it says 8 days remaining, but I can post scores (i didnt make it though) so I don't get it. - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Wed, 19 Mar 2008 13:44:12

Re: [Audyssey] sounds of the synth

2008-03-23 Thread Andy
Heheheheheh, how about this one lolololololol or hirr'rr'rr hirr'rr'rr'rr'rr'rr hirr'rr'rr'rr Well it's offtopic so I'll leave with this: happy easterhrrhrrhrrhrrhrrhrrhrrhrrhrrhrrhr! - Original Message - From: Bryan Peterson [EMAIL PROTECTED] To: Charles Rivard [EMAIL

Re: [Audyssey] Happy Easter

2008-03-23 Thread Andy
Lol, I ate so many candy chocolate eggs, bunnies (even jelly beans)! I'm ready expplode. Oh wait that already happened... - Original Message - From: Jim Kitchen [EMAIL PROTECTED] To: Audyssey Gamers@audyssey.org Date sent: Sun, 23 Mar 2008 05:46:41 -0500 Subject: [Audyssey] Happy

[Audyssey] Torrent is coming along greatly, according to the site!

2008-03-24 Thread Andy
Hi I was pretty bored, and wanted to see what games were available and then remembered Torrent! The site has 2 soundbytes available. The Mac version is almost done, the Linux I think is nearing completion and the Windows apparently has not been started yet since it says, development will

Re: [Audyssey] new version of judgemtn day

2008-03-24 Thread Andy
Ah yeah that makes sense. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 24 Mar 2008 09:33:18 -0500 Subject: Re: [Audyssey] new version of judgemtn day well. sapi will make it more fluent when reading numbers,

Re: [Audyssey] Torrent is coming along greatly, according to the site!

2008-03-24 Thread Andy
] Torrent is coming along greatly,according to the site! Hi Andy, The dates on the Surreal Horizons page are from 2007 not 2008. The last time the page was updated was, Mar 04, 2007 http://surrealhorizons.com/ - Original Message - From: Andy [EMAIL PROTECTED] To: gamers@audyssey.org Sent

Re: [Audyssey] blind people and punctuation was Re: thanks a lot.

2008-03-24 Thread Andy
Exactly, in MSN I contract things. braille as brl, etc. But for the most part on email and such I mostly do that kind of stuff, as outlined in my messages if anybody reads them. - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Happy Easter

2008-03-24 Thread Andy
Subject: Re: [Audyssey] Happy Easter I'd like to let everyone know I'm enjoying 3 pounds of chocolate. impressive eh? haha. and Andy, if you like jelly beans I have some nice burty bots I'm willing to offer you. I have quite the assortment of flavors here. lol - Original Message

Re: [Audyssey] making a game together

2008-03-24 Thread Andy
Hmm interesting idea though how that'd work still remains a mystery as devs work in different languages. vb 6, c# and other such languages. Even java etc... c++ etc. - Original Message - From: Claudio [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent:

Re: [Audyssey] making a game together

2008-03-24 Thread Andy
Yeah, collaborating with a developer(s), would be a lot of pain for most, as many work in different languages, coding methods, licensing systems, the list, can go on, and on. - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] blind people and punctuation was Re: thanks a lot.

2008-03-24 Thread Andy
Lol, never heard of hlp, this guy I talk to uses plz all the time and it's really annoying. Can you plz show me how to do this or that plz plz and then it keeps repeating. It's annoying as anything, but I put up with it. Have an awesome day - Original Message - From: Bryan

Re: [Audyssey] new version of judgemtn day

2008-03-24 Thread Andy
Yep, Mr. Sapergia same here. That'd be cool, although the game is dawned cool, though the demo was crap, but when I got the game. Oh man how cool it was... - Original Message - From: Kelly Sapergia [EMAIL PROTECTED] To: Gamers@audyssey.org Date sent: Mon, 24 Mar 2008 09:01:00

Re: [Audyssey] new version of judgemtn day

2008-03-24 Thread Andy
Hi liam. How about, when a game is finished, to copy the stats from that game to the clipboard to show off here or on your own list. Just an idea. - Original Message - From: Liam Erven [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 24 Mar 2008

Re: [Audyssey] Happy Easter

2008-03-24 Thread Andy
of doing that to you. I helped my son eat his and now I have had a few after explosions which even flushing it down the drain and spraying air freshener can't quite clear the smell. Laugh Andy wrote: Lol, I ate so many candy chocolate eggs, bunnies (even jelly beans)! I'm ready expplode

Re: [Audyssey] blind people and punctuation was Re: thanks a lot.

2008-03-24 Thread Andy
I read everything I'm interested in, even when there's stuff like: plz hlp me with thess feture off thiss gam thx Now if you can't read that. That's sorta what some people write on here. I try not to write plz, thx, etc since it sounds like crap on my bn. Suppose one could put hlp, thx, etc

Re: [Audyssey] new version of judgemtn day

2008-03-24 Thread Andy
Yeah the voiceovers are pretty good in jd, I can't really see any sapi being part of it because I don't know where you'd put it. - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 24 Mar 2008 10:22:52 -0400 Subject:

Re: [Audyssey] new version of judgemtn day

2008-03-24 Thread Andy
E! Sam should go rot in a pan! - Original Message - From: Yohandy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 24 Mar 2008 10:46:59 -0400 Subject: Re: [Audyssey] new version of judgemtn day For numbers I don't mind. sapi does read them

Re: [Audyssey] blind people and punctuation was Re: thanks a lot.

2008-03-24 Thread Andy
My spelling is terrible! - Original Message - From: Darren H [EMAIL PROTECTED] To: Charles Rivard [EMAIL PROTECTED],Gamers Discussion list gamers@audyssey.org Date sent: Mon, 24 Mar 2008 18:15:33 - Subject: Re: [Audyssey] blind people and punctuation was Re: thanks a lot.

Re: [Audyssey] new version of judgemtn day

2008-03-24 Thread Andy
If you can't, and if Sam is the default I'll throw up immediately. - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 24 Mar 2008 14:23:59 -0700 Subject: Re: [Audyssey] new version of judgemtn day You can

Re: [Audyssey] blind people and punctuation was Re: thanks a lot.

2008-03-24 Thread Andy
When I'm chatting, I never really use puncuation nor do I capitalize things, I haven't been doing that on audiogames.net either, although for more i'mportant things (essays? papers? reports?) I have to go back and put periods, commas, exclamation points, question marks and quote marks etc.

[Audyssey] strangest thing in treasure hunt...

2008-03-24 Thread Andy
Hi people. So in Treasure Hunt, I do the follow: * Go and get the master key, blowing up helpless guards along the way. * Once obtained go to the weaponry, and grab all the weapons. * Once done, I blow up walls, guards and whatever else is in my way, with the wonderful mistle launcher! * Now

Re: [Audyssey] Torrent is coming along greatly, according to the site!

2008-03-24 Thread Andy
- From: Andy [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Sunday, March 23, 2008 8:23 PM Subject: [Audyssey] Torrent is coming along greatly, according to the site! Hi I was pretty bored, and wanted to see what games were available and then remembered Torrent! The site has 2

Re: [Audyssey] blind people and punctuation was Re: thanks a lot.

2008-03-24 Thread Andy
Uhhh dark that was like barely understandable. How about this: My name ish Andy and I ish an old man shubshribed to shuh shawdissy mailin lisht. Lol was that understandable? Lol - Original Message - From: Dark [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date

Re: [Audyssey] blind people and punctuation was Re: thanks a lot.

2008-03-24 Thread Andy
even do it on MSN. Time is an illusion, lunchtime doubly so. - Original Message - From: Andy [EMAIL PROTECTED] To: Charles Rivard [EMAIL PROTECTED]; Gamers Discussion list gamers@audyssey.org Sent: Monday, March 24, 2008 3:52 PM Subject: Re: [Audyssey] blind people and punctuation was Re

Re: [Audyssey] making a game together

2008-03-24 Thread Andy
have to comment or explain what some variables do, because I sometimes name my variables crazy names. There are different programming styles...the only place I really work with other people is at X-Sight, but theres no licensing issues, because we're all the team. -Ryan On 3/24/08, Andy [EMAIL

Re: [Audyssey] blind people and punctuation was Re: thanks a lot.

2008-03-24 Thread Andy
Yeah, I know Ryan, and Thom wow that's interesting. Actually, I know a few people who use proper grammar and stuff, not that it matters to me, I'm perfectly fine with deciphering 3 letter jumbled funk, although when I have 30 messages that's where I draw the line. Or should I saw msgsen

Re: [Audyssey] blind people and punctuation was Re: thanks a lot.

2008-03-24 Thread Andy
Message - From: Andy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Monday, March 24, 2008 6:22 PM Subject: Re: [Audyssey] blind people and punctuation was Re: thanks a lot. Yeah, I know Ryan, and Thom wow that's interesting. Actually, I know a few people who use

Re: [Audyssey] Intro!

2008-03-25 Thread Andy
Hi. Love it! - Original Message - From: Jeffrey Parker [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Tue, 25 Mar 2008 20:59:34 -0400 Subject: Re: [Audyssey] Intro! How do you guys like judgement day?

Re: [Audyssey] Blog Entry

2008-03-25 Thread Andy
Although the logd is fun, I agree with the rest of that entry. Good luck, though! - Original Message - From: Ryan Smith [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Tue, 25 Mar 2008 21:06:57 -0400 Subject: Re: [Audyssey] Blog Entry Yes, good luck

Re: [Audyssey] Intro!

2008-03-25 Thread Andy
Treasure hunt is also good so is Troop v 2! - Original Message - From: Ryan Smith [EMAIL PROTECTED] To: Charles Rivard [EMAIL PROTECTED], Gamers Discussion list gamers@audyssey.org Date sent: Tue, 25 Mar 2008 21:03:38 -0400 Subject: Re: [Audyssey] Intro! I like Judgment Day, and

Re: [Audyssey] the mag

2008-03-26 Thread Andy
Yeah not here either, I even checked my spam folder. Nothin - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Wed, 26 Mar 2008 15:10:41 -0700 Subject: Re: [Audyssey] the mag Not in my inbox, deleted folder, or

Re: [Audyssey] Intro!

2008-03-26 Thread Andy
Yeah Raul those beeps are annoying. Ah well. Least it's fun! - Original Message - From: Raul A. Gallegos [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Wed, 26 Mar 2008 15:46:08 -0400 Subject: Re: [Audyssey] Intro! I agree here. In fact, it's the

Re: [Audyssey] Mysteries Of The Aztecs question.

2008-03-26 Thread Andy
Ye, happened here, too. - Original Message - From: James Scholes [EMAIL PROTECTED] To: Gamers mailing list gamers@audyssey.org Date sent: Wed, 26 Mar 2008 17:11:29 - Subject: [Audyssey] Mysteries Of The Aztecs question. Hi, I am really confused here, I get to the end of level 6

Re: [Audyssey] the mag

2008-03-26 Thread Andy
Ummm, 2? Lol how could one have two wives? - Original Message - From: Raul A. Gallegos [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Wed, 26 Mar 2008 15:50:35 -0400 Subject: Re: [Audyssey] the mag I have a couple of volunteers doing this with all the

Re: [Audyssey] back issues of the magazine

2008-03-26 Thread Andy
If you get hold of all 53 issues mind passing those along? - Original Message - From: aiden gardiner [EMAIL PROTECTED] To: Charles Rivard [EMAIL PROTECTED],Gamers Discussion list gamers@audyssey.org Date sent: Wed, 26 Mar 2008 22:18:16 - Subject: Re: [Audyssey] back issues of

Re: [Audyssey] Dan Z games

2008-03-27 Thread Andy
The dan z website reveals all the info. - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: audyssey gamers group Gamers@audyssey.org Date sent: Wed, 26 Mar 2008 21:49:17 -0700 Subject: [Audyssey] Dan Z games According to the news in the latest Audyssey magazine, 3 of

Re: [Audyssey] Dan Z games

2008-03-27 Thread Andy
Yeah, those were always freeware, Dark. - Original Message - From: dark [EMAIL PROTECTED] To: Charles Rivard [EMAIL PROTECTED],Gamers Discussion list gamers@audyssey.org Date sent: Thu, 27 Mar 2008 09:58:19 - Subject: Re: [Audyssey] Dan Z games charles, the three files are

Re: [Audyssey] i think I figured out the answer to my query

2008-03-27 Thread Andy
Yep, that's it... - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: audyssey gamers group Gamers@audyssey.org Date sent: Wed, 26 Mar 2008 23:28:28 -0700 Subject: [Audyssey] i think I figured out the answer to my query I hope I didn't blow it, but here's what I did with

Re: [Audyssey] New Company, BaldPug Games.

2008-04-01 Thread Andy
Yeah right, like we all knew that. It was still funny though, and %f that game became real... Lol! That'd be funy! - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Tue, 1 Apr 2008 08:34:26 -0500 Subject:

Re: [Audyssey] superdeakout

2008-04-04 Thread Andy
All Dan did was modify the superdeekout application and removed all the references. Hey, I should know: I asked him. - Original Message - From: constantine (on laptop) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Fri, 04 Apr 2008 22:27:32 -0600

Re: [Audyssey] superdeakout

2008-04-04 Thread Andy
Sd is free, yes. Closing in June, oh no... - Original Message - From: constantine (on laptop) [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Fri, 04 Apr 2008 22:21:21 -0600 Subject: Re: [Audyssey] superdeakout I thought super deekout was now free? Maybe

Re: [Audyssey] superdeakout

2008-04-06 Thread Andy
Tom da bomb? Huh? What the heck does that mean lol - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Sun, 6 Apr 2008 02:02:00 -0700 Subject: Re: [Audyssey] superdeakout Thom da bomb? Hmm. --- Laughter is the best

Re: [Audyssey] dan's games

2008-04-06 Thread Andy
Yes. It isddl - Original Message - From: Chrissy [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Mon, 7 Apr 2008 03:15:42 +0200 Subject: Re: [Audyssey] dan's games hi josh how do you install this one? in the site it says to extract into games

[Audyssey] In regard to claudio

2008-04-07 Thread Andy
Hi. As there are several posts I agree with on this matter, I'll just roll it into a separate thread rather than bombarding the list with replies. I myself do not own a mobile phone. Though I have a linux PDA we probably know what it is... Braille+! Anyways. I aggreee with Thomas. Try a

Re: [Audyssey] In regard to claudio

2008-04-07 Thread Andy
There's lots of books (one of which I have: visual basics 6 for dummies), the book has some major humor. I have it in electronic format but thing is I'm pretty sure it's not legal--it might be though, I'll have to check. - Original Message - From: Claudio [EMAIL PROTECTED] To:

Re: [Audyssey] Visual Basic 6 reasons why I love it

2008-04-11 Thread Andy
c sharp is d flat, yes. I have a trick for remembering that still-ff. Kinda weird actually, but also, c sharp (c#were is a programming language. You didn't know that? :d - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] super deekout

2008-04-15 Thread Andy
No - Original Message - From: [EMAIL PROTECTED] To: Gamers gamers@audyssey.org Date sent: Tue, 15 Apr 2008 09:34:26 +0200 Subject: [Audyssey] super deekout Is it possible to beat the game? In other words is it possible to cause the stats file to display: congrachulations! You beat

Re: [Audyssey] trupenam2 question

2008-04-15 Thread Andy
Yeah that's what I do but I wait till the ship goes all the way to the other side. If it drifts I let it drift till it can't drift anymore and then tap the opposite key from where it drifted, if that makes sense, all the while tapping up arrow as fast as humanly possible. - Original

Re: [Audyssey] trupenam2 question

2008-04-15 Thread Andy
I won't garentee nothing, but here's how I do it and I get some points most of the time. Sorry if there's any difficult to read stuff, not at my best now. But, your right in tapping the up arrow continuously. But, also, as soon as you hear your ship veer don't push the arrow. So for

Re: [Audyssey] super deekout

2008-04-15 Thread Andy
It's unlimited levels. It gets harder and harder. - Original Message - From: [EMAIL PROTECTED] To: Gamers gamers@audyssey.org Date sent: Tue, 15 Apr 2008 20:43:36 +0200 Subject: [Audyssey] super deekout HI all Let me rephrase the question I asked earlier on. I just wanted to know

Re: [Audyssey] Sarah and the Building of Un-Scientific Things

2008-04-15 Thread Andy
What lawsuit? - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Tue, 15 Apr 2008 17:43:26 -0400 Subject: [Audyssey] Sarah and the Building of Un-Scientific Things Games We'd like to play Phil worried about the

Re: [Audyssey] quidditch game news

2008-04-16 Thread Andy
Option 2 also. - Original Message - From: ian mcnamara [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Date sent: Wed, 16 Apr 2008 10:40:22 +0100 Subject: Re: [Audyssey] quidditch game news i would rather have option 2 - Original Message - From: Orin [EMAIL

Re: [Audyssey] light cars

2008-04-16 Thread Andy
Hi, if possible can one upload to sendspace and just send to the list globally and then you won't have to send it individually? Just a thought. - Original Message - From: constantine (on laptop) [EMAIL PROTECTED] To: [EMAIL PROTECTED], Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] VIP mud is here!

2008-04-29 Thread Andy
Bro, are you kidding? Most people on audiogames dot net who know me, know that I lothe (or have lothed) muds. As of, let me see. Half hour ago.. That's changed. Wish I could've played more of this but I gotta go in for jerby testing tomorrow so can't. Oh well, still fun as heck! As someone

Re: [Audyssey] conecting problem in acefire!

2008-04-30 Thread Andy
I'd think yes you need a port open because if I'm not mistaken, a port is what gets data in and out of a comp. If I am wrong I am sorry, but that's what I was told. If you die not have a port open the web would not work nor would email. On Wed, 30 Apr 2008 09:13:33 -0700, djc wrote: You

Re: [Audyssey] trupenam 2 versus dark destroyer

2008-04-30 Thread Andy
Hi. Dark Destroyer is free and, according to what someone told me, programmed in Autoit. So, obviously it's not as good as troop 2. Also, judgment day is the same way: the ships get louder. On Wed, 30 Apr 2008 06:31:09 +0200, wrote: Just from playing the demo of trupenam i have gathered

Re: [Audyssey] the landing bonus round in trupenam

2008-04-30 Thread Andy
Yeah, I do not push it immediately. I just wait till it's wa on the other end and then tap the other arrow once, and then pause and do it again. Works almost every time. On Wed, 30 Apr 2008 12:57:10 -0700, Charles Rivard wrote: S P O I L E R Continually tap the up arrow as fast as

Re: [Audyssey] the landing bonus round in trupenam

2008-04-30 Thread Andy
Hi Nicol, Glad you got it working mate! Took me awhile to get the dong thing to land right, but like you I got it in the end. On Wed, 30 Apr 2008 18:16:41 +0200, wrote: Hi all. Nicol here. I'm so very excited! Once i got my salary i'm gonna buy trupenam! Its a fantastic game! I

Re: [Audyssey] Blind Chat App?

2008-04-30 Thread Andy
Yeah Miranda I found to be a nightmare. On Wed, 30 Apr 2008 17:37:29 +0200, Chrissy wrote: no, both of you have to have the same messenger installed and add each other into the contact list. there is mirinda though, which is a client that serves more than one messenger, so instead of

Re: [Audyssey] acefire is now freeware!to !

2008-04-30 Thread Andy
Oh, wow that's pretty cool. On Wed, 30 Apr 2008 16:04:17 +0200, Claudio wrote: Hello all! I have happy news for you!!! Acefire is now freeware!! Yes, you read completely right! Acefire is now avaylable for free! Get it from: http://www.x-sight-interactive.net Happy gaming! Best regards,

Re: [Audyssey] trupenam 2 versus dark destroyer

2008-04-30 Thread Andy
Thom, that is certainly true. And, also you can tap the arrows if you want to in troopanum. I tried it. On Wed, 30 Apr 2008 12:42:49 -0700, Charles Rivard wrote: Also, I believe that Dark Destroyer is a free game, although I may be wrong about that, while Troopanum2 costs. --- Laughter is

Re: [Audyssey] chane link question

2008-05-08 Thread Andy
Yes, isn't that funny? Never knew that either. When I'm bored to death I'll research it. On Thu, 08 May 2008 17:45:41 -0400, Thomas Ward wrote: Hi Nicol, Here in the United States one of the nicknames for the toilet is a John. Not sure where the nickname came from, but it is one of the

Re: [Audyssey] chane link question

2008-05-08 Thread Andy
Pretty sure toilets are sometimes called johns. On Thu, 8 May 2008 22:28:50 +0200, nicol wrote: HI all I enjoy chane link a lot. there is a word association I can't snap. The 7 words in the chane are creation, genesis, bible, gospel, john, toilet and cleaner. The association toilet and

Re: [Audyssey] SDM 3Do Public Beta 1 Pre-Release

2008-05-10 Thread Andy
Hi I was one of the testers (obviously), and I think it's truely going to be fun. What do you guys think of the game? On Sat, 10 May 2008 20:57:24 -0400, Ryan Smith wrote: Hi Audyssey, We have released our 3D Beta 1 Pre-Release, meaning a release that is for the public to download and

Re: [Audyssey] judgment day survey

2008-05-13 Thread Andy
Hi Liam. Features liked: - Unlockables - All sounds in the game - the videos are funny as heck! I get a kick out of 'em! - The score posting - The fact that once you beat it, for example you beat it once, there's still more to come, wherez in other games, beat it and you're done. - Very

Re: [Audyssey] make a trophy

2008-05-14 Thread Andy
Or, maybe, if in the parashoot jump bonus game, and you do not make the landing pad you get something. Can't think of a name for it now. Maybe, if you hit atheer once, and then his nukes get you, you get something. A suggesttion to make. The satellite should have more hits to kill it. Hold

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