Re: [Audyssey] Important MOTA News

2010-06-25 Thread Phil Vlasak
hdpres...@hotmail.com To: 'Gamers Discussion list' gamers@audyssey.org Sent: Friday, June 25, 2010 12:42 PM Subject: Re: [Audyssey] Important MOTA News Hi Phil, After listening to the audio tutorial (of sorts) you did for Sarah that's on the draconis site, I recall hearing the snitch inside

Re: [Audyssey] Important MOTA News

2010-06-25 Thread Phil Vlasak
thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 25, 2010 1:09 PM Subject: Re: [Audyssey] Important MOTA News Hi Phil, Yeah, I know. Its a tough decision. Especially, since we are in the market of creating accessible games and sometimes that means just

Re: [Audyssey] Important MOTA News

2010-06-25 Thread Charles Rivard
Yes, but that's another matter. (grin) --- In God we trust. - Original Message - From: Phil Vlasak p...@pcsgames.net To: Gamers Discussion list gamers@audyssey.org Sent: Friday, June 25, 2010 1:48 PM Subject: Re: [Audyssey] Important MOTA News Hi Thomas, The altitude number is quite

Re: [Audyssey] Important MOTA News

2010-06-25 Thread Hayden Presley
Hi Phil, Just what I need. Lol. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Phil Vlasak Sent: Friday, June 25, 2010 1:35 PM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Hayden

Re: [Audyssey] Important MOTA News

2010-06-25 Thread Hayden Presley
...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Charles Rivard Sent: Friday, June 25, 2010 1:12 PM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News In my mind, I always have a problem remembering which coordinate is which. Is 5 meaning 5 units along

Re: [Audyssey] Important MOTA News

2010-06-25 Thread Hayden Presley
Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Thomas, I am ashamed to say I am one of those. I hardly learned much at primary school, which meant I was very much behind at secondary school. My primary school always used the excuse that because I am blind what's the use in teaching

Re: [Audyssey] Important MOTA News

2010-06-25 Thread Hayden Presley
-Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Friday, June 25, 2010 12:10 PM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Phil, Yeah, I know. Its a tough decision. Especially, since we

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Oriol Gómez
Sounds promising indeed, looking forward to it. On 6/24/10, Thomas Ward thomasward1...@gmail.com wrote: Hello everyone, In light of a few things I said on the Audyssey mailing list over the past couple days or so I’ve done a lot of thinking about the future of Mysteries of the Ancients. It is

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Bryan Peterson
Well since I technically already purchased the side scroller I'd just have to purchase the 3-D version, which I very well might. The idea is definitely intriguing. Pity you didn't think of this sooner and that you couldn't have implemented it then. It might have saved you a lot of headaches.

Re: [Audyssey] Important MOTA News

2010-06-24 Thread william lomas
yeah but at least now he can show us a 3d version On Jun 24, 2010, at 4:48 PM, Bryan Peterson wrote: Well since I technically already purchased the side scroller I'd just have to purchase the 3-D version, which I very well might. The idea is definitely intriguing. Pity you didn't think of

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Bryan Peterson
- From: william lomas lomaswill...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 24, 2010 9:57 AM Subject: Re: [Audyssey] Important MOTA News yeah but at least now he can show us a 3d version On Jun 24, 2010, at 4:48 PM, Bryan Peterson wrote: Well since I

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Muhammed Deniz
I think this plan is cool. My audio games for the blind group. Discussions off topic are welcome in the holidays. Talking about games is welcome, talking about computer problems is welcome when their are know holidays but that's only in easter holidays or know holidays. If you want to joyn,

Re: [Audyssey] Important MOTA News

2010-06-24 Thread dark
Hi Tom. As a fan of both styles of game this deffinately pleases me, however I do have one question. Will the 3D version feature the same enemies, traps and obstacles as the side scroller version? will we stil have harpies, centaurs etc? and will we stil be in griece? I was just

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Muhammed Deniz
- From: Oriol Gómez ogomez@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 24, 2010 4:47 PM Subject: Re: [Audyssey] Important MOTA News Sounds promising indeed, looking forward to it. On 6/24/10, Thomas Ward thomasward1...@gmail.com wrote: Hello everyone

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Lori Duncan
Hi Tom, sounds great, one question though is will there be a beata version of the 3-d one to try out? - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 24, 2010 4:42 PM Subject: [Audyssey] Important MOTA

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Bryan Peterson
: [Audyssey] Important MOTA News Hi Tom. As a fan of both styles of game this deffinately pleases me, however I do have one question. Will the 3D version feature the same enemies, traps and obstacles as the side scroller version? will we stil have harpies, centaurs etc? and will we stil

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Thomas Ward
Hi Bryan, Well, I really couldn't have done this any sooner as the engine itself had been going through various writes and rewrites so that anything i created would have constantly been in flux and needed to be updated. However, as it happens since I've made all the major choices for the 1.0

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Bryan Peterson
He did say from Beta 13 onward so I would assume yes. We are the Knights who say...Ni! - Original Message - From: Lori Duncan lori_dunca...@hotmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 24, 2010 10:21 AM Subject: Re: [Audyssey] Important MOTA News Hi

Re: [Audyssey] Important MOTA News

2010-06-24 Thread dark
Subject: Re: [Audyssey] Important MOTA News Hi Tom. As a fan of both styles of game this deffinately pleases me, however I do have one question. Will the 3D version feature the same enemies, traps and obstacles as the side scroller version? will we stil have harpies, centaurs etc

Re: [Audyssey] Important MOTA News

2010-06-24 Thread dark
- Original Message - From: Oriol Gómez ogomez@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 24, 2010 4:47 PM Subject: Re: [Audyssey] Important MOTA News Sounds promising indeed, looking forward to it. On 6/24/10, Thomas Ward thomasward1...@gmail.com

Re: [Audyssey] Important MOTA News

2010-06-24 Thread RONALD HOPKINS
Thank you thomas. I like side scrollers, but I also like 3d action also. -- From: Thomas Ward thomasward1...@gmail.com Sent: Thursday, June 24, 2010 3:42 PM To: Gamers Discussion list gamers@audyssey.org Subject: [Audyssey] Important MOTA News

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Thomas Ward
Hi Dark, Oh, its going to essentially be the same game. It will have the same story, same enemies, traps, puzzles, whatever. I could even make the 3d levels similar to there 2d counterparts simply by taking the same levels and simply redrawing each room as a true 3d object complete with four

Re: [Audyssey] Important MOTA News

2010-06-24 Thread RONALD HOPKINS
: Thursday, June 24, 2010 4:49 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Important MOTA News Thank you thomas. I like side scrollers, but I also like 3d action also. -- From: Thomas Ward thomasward1...@gmail.com Sent

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Thomas Ward
Hi Muhammed, Well, from a geometric point of view there is a considerable difference between 2d and 3d. The best way to think of this is what's the difference between a 2d shape like a square and a 3d shape like a cube? Well, a square only has four sides. It has a left, right, top, and bottom

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Thomas Ward
Hi, Remember to holster or sheath any weapons you might be holding. Those will keep you from reaching the other ledge. HTH On 6/24/10, RONALD HOPKINS rrhopki...@verizon.net wrote: Hello. Was playing the demo of moda. When I approach the casm, I take one step but after that step, I try to

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Thomas Ward
Hi Lori, Absolutely. I just need to redraw the levels for the fps version, and test to make sure all the 3d specific code works as intended. I've only tested the functions used in the side-scroller and the fps version will use more 3d specific functions that weren't required by the side-scroller

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Hayden Presley
Of Thomas Ward Sent: Thursday, June 24, 2010 1:05 PM To: Lori Duncan; Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hi Lori, Absolutely. I just need to redraw the levels for the fps version, and test to make sure all the 3d specific code works as intended. I've only tested

Re: [Audyssey] Important MOTA News

2010-06-24 Thread shaun everiss
tom that sounds cool. especially if you can have those installed along side the other, I'd like both. however if the reg code could work for both or something that would rock. I like both types. At 03:42 a.m. 25/06/2010, you wrote: Hello everyone, In light of a few things I said on the Audyssey

Re: [Audyssey] Important MOTA News

2010-06-24 Thread shaun everiss
just thought of something. you could have both games in one installer. then as a side program have a selecter or have this in the menus or something play 3d mode play side scroler mode maybe side scroler mode could be arcade and the other could be standard or something. I'd buy a game that had

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Bryan Peterson
thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 24, 2010 11:04 AM Subject: Re: [Audyssey] Important MOTA News Hi Dark, Oh, its going to essentially be the same game. It will have the same story, same enemies, traps, puzzles, whatever. I could even make the 3d

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Allen
Hi, Thomas, Will the user of the 3d version need to have a surround sound speaker system in oerder to play? Thanks Allen - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 24, 2010 8:42 AM Subject:

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Bryan Peterson
...@verizon.net Sent: Thursday, June 24, 2010 4:49 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Important MOTA News Thank you thomas. I like side scrollers, but I also like 3d action also. -- From: Thomas Ward thomasward1

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Mich
Hi Tom. I honestley like fps games like sod etc so I am really thrilld that moda will be a fps game. from Mich. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Charles Rivard
? - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 24, 2010 12:04 PM Subject: Re: [Audyssey] Important MOTA News Hi Dark, Oh, its going to essentially be the same game. It will have the same story, same enemies, traps

Re: [Audyssey] Important MOTA News

2010-06-24 Thread RONALD HOPKINS
. -- From: Mich m...@ntl.sympatico.ca Sent: Thursday, June 24, 2010 9:52 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Important MOTA News Hi Tom. I honestley like fps games like sod etc so I am really thrilld that moda will be a fps game

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Hayden Presley
Hi, Torches are irrelevant. Best Regards, Hayden -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of RONALD HOPKINS Sent: Thursday, June 24, 2010 6:29 PM To: Gamers Discussion list Subject: Re: [Audyssey] Important MOTA News Hello again

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Mike Maslo
Thomas: All I can say is yes!! I am so happy! It just became from a title I would not buy to one I will definitely buy. -Original Message- From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On Behalf Of Thomas Ward Sent: Thursday, June 24, 2010 10:42 AM To: Gamers

Re: [Audyssey] Important MOTA News

2010-06-24 Thread Johnny Tai
: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Thursday, June 24, 2010 10:46 AM Subject: Re: [Audyssey] Important MOTA News Hi Muhammed, Well, from a geometric point of view there is a considerable difference between 2d and 3d. The best way to think

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