Re: [Audyssey] USA Games News 11/10/2008

2008-11-12 Thread Charles Rivard
In that case, go with the new stuff. I'll be pleased with either way. --- Pretty is as pretty does. - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 11, 2008 5:30 PM Subject: Re: [Audyssey] USA Games News

Re: [Audyssey] USA Games News 11/10/2008

2008-11-11 Thread Trenton Matthews
to check that out if ya wish. -- From: dark [EMAIL PROTECTED] Sent: Tuesday, November 11, 2008 4:38 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] USA Games News 11/10/2008 hi Tom. wow! it's taken me a while to get

Re: [Audyssey] USA Games News 11/10/2008

2008-11-11 Thread Trenton Matthews
@audyssey.org Subject: Re: [Audyssey] USA Games News 11/10/2008 hi Tom. wow! it's taken me a while to get to this E-mail. The new game sounds great, I've been wanting something decent in 2D for ages, and this is certainly sounding good. Presumably, sinse the genesis engine will now do 2d, when

Re: [Audyssey] USA Games News 11/10/2008

2008-11-11 Thread Trenton Matthews
, November 10, 2008 9:45 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] USA Games News 11/10/2008 Rather reminds me of Marrio though. If it was a level pack it'd be sort of cool to have an explanation, something like Angela Carter's failed expedition to the temple

Re: [Audyssey] USA Games News 11/10/2008

2008-11-11 Thread Orin
Hmm. Thought it was 3D? On Nov 11, 2008, at 6:38 AM, dark wrote: hi Tom. wow! it's taken me a while to get to this E-mail. The new game sounds great, I've been wanting something decent in 2D for ages, and this is certainly sounding good. Presumably, sinse the genesis engine will now do

Re: [Audyssey] USA Games News 11/10/2008

2008-11-11 Thread dark
the Grue! Dark. - Original Message - From: Trenton Matthews [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 11, 2008 4:40 PM Subject: Re: [Audyssey] USA Games News 11/10/2008 Who knows. The original Tomb Raider series that the Tomb Hunter series

Re: [Audyssey] USA Games News 11/10/2008

2008-11-11 Thread Thomas Ward
Hi Dark, No, I think you misunderstood what I said, and perhaps I didn't explain clearly what I meant. In my news letter I mentioned that MOTA is based on a modified Genesis 3D engine. I took the Genesis 3D engine and modified it specifically for MOTA making it an engine in its own right.

Re: [Audyssey] USA Games News 11/10/2008

2008-11-11 Thread Thomas Ward
Hi orin, Yes, the Genesis 3D engine, full engine, is indeed 3D. The Genesis engine MOTA is based on is a modified version of the Genesis 3D engine specifically for that game. Orin wrote: Hmm. Thought it was 3D? --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list,

Re: [Audyssey] USA Games News 11/10/2008

2008-11-11 Thread Will Lomas
mota isn't no On 11 Nov 2008, at 12:03, Orin wrote: Hmm. Thought it was 3D? On Nov 11, 2008, at 6:38 AM, dark wrote: hi Tom. wow! it's taken me a while to get to this E-mail. The new game sounds great, I've been wanting something decent in 2D for ages, and this is certainly sounding

Re: [Audyssey] USA Games News 11/10/2008

2008-11-11 Thread dark
! dark. - Original Message - From: Trenton Matthews [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 11, 2008 4:42 PM Subject: Re: [Audyssey] USA Games News 11/10/2008 I agree as well, to release the original Monty levels as part of a level pack. Why

Re: [Audyssey] USA Games News 11/10/2008

2008-11-11 Thread dark
hi Tom. wow! it's taken me a while to get to this E-mail. The new game sounds great, I've been wanting something decent in 2D for ages, and this is certainly sounding good. Presumably, sinse the genesis engine will now do 2d, when you eventually release the engine as a game creation tool,

Re: [Audyssey] USA Games News 11/10/2008

2008-11-11 Thread Bryan Peterson
Apparently it's also going to be 2-D now. - Original Message - From: Orin [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, November 11, 2008 5:03 AM Subject: Re: [Audyssey] USA Games News 11/10/2008 Hmm. Thought it was 3D? On Nov 11, 2008, at 6:38 AM

Re: [Audyssey] USA Games News 11/10/2008

2008-11-11 Thread dark
Fair enough thom, i clearly got the wrong end of the stick when you mentioned in the news using Genesis 3D to create a 2D game, and I can see why doing cunning but complex things with the editer to create 2D instead of 3d effects wouldn't exactly be user friendly. i'm afraid though i don't

Re: [Audyssey] USA Games News 11/10/2008

2008-11-11 Thread Thomas Ward
Hi Trenton, Actually, the level editor for the first Tomb Raider games was written by a third-party developer. It was never officially supported by Edos Interactive and Core Design. However, the new Legend engine used to develope Tomb Raider Legend, Anniversary, and Underworld does have a

Re: [Audyssey] USA Games News 11/10/2008

2008-11-11 Thread Thomas Ward
Hi Trenton, Well, Part of the problem is the old levels are completely uncompatible with the new engine. In order to add the original levels I would have to completely write them from scratch. I'm actually a bit surprised that people are this interested in the classic levels. I mean I can add

Re: [Audyssey] USA Games News 11/10/2008

2008-11-11 Thread Trenton Matthews
Nice! -- From: Thomas Ward [EMAIL PROTECTED] Sent: Tuesday, November 11, 2008 5:09 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] USA Games News 11/10/2008 Hi Trenton, Actually, the level editor for the first Tomb

Re: [Audyssey] USA Games News 11/10/2008

2008-11-11 Thread Thomas Ward
Hi Trenton, Sure I can always ad another subdomain to my web site like tombhunter.usagames.us to give the game its own web site, but what would be the purpose of doing so? I imagine if I was going to open it up to a complete Tomb Hunter forum like there is for Tomb Raider complete with fan

Re: [Audyssey] USA Games News 11/10/2008

2008-11-11 Thread Trenton Matthews
Discussion list gamers@audyssey.org Subject: Re: [Audyssey] USA Games News 11/10/2008 Hi Trenton, Sure I can always ad another subdomain to my web site like tombhunter.usagames.us to give the game its own web site, but what would be the purpose of doing so? I imagine if I was going to open it up

Re: [Audyssey] USA Games News 11/10/2008

2008-11-11 Thread Trenton Matthews
I get the picture. I don't see why the new ones can't stay then. -- From: Thomas Ward [EMAIL PROTECTED] Sent: Tuesday, November 11, 2008 6:30 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] USA Games News 11/10/2008 Hi

Re: [Audyssey] USA Games News 11/10/2008

2008-11-11 Thread dark
Discussion list gamers@audyssey.org Sent: Wednesday, November 12, 2008 1:30 AM Subject: Re: [Audyssey] USA Games News 11/10/2008 Hi Trenton, Well, Part of the problem is the old levels are completely uncompatible with the new engine. In order to add the original levels I would have

Re: [Audyssey] USA Games News 11/10/2008

2008-11-11 Thread Trenton Matthews
And with that, I surely agree! -- From: dark [EMAIL PROTECTED] Sent: Monday, November 10, 2008 7:53 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] USA Games News 11/10/2008 Ah tom, appologies (I read your previous

Re: [Audyssey] USA Games News 11/10/2008

2008-11-11 Thread Thomas Ward
happily! -- From: Thomas Ward [EMAIL PROTECTED] Sent: Tuesday, November 11, 2008 6:37 PM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] USA Games News 11/10/2008 Hi Trenton, Sure I can always ad another subdomain to my web

Re: [Audyssey] USA Games News 11/10/2008

2008-11-11 Thread shaun everiss
hmmm I don't want you to have to reright the origional levels that is a waste of time. At 02:30 p.m. 12/11/2008, you wrote: Hi Trenton, Well, Part of the problem is the old levels are completely uncompatible with the new engine. In order to add the original levels I would have to completely