In that case, go with the new stuff. I'll be pleased with either way.
---
Pretty is as pretty does.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 11, 2008 5:30 PM
Subject: Re: [Audyssey] USA Games News
to check that out
if ya wish.
--
From: dark [EMAIL PROTECTED]
Sent: Tuesday, November 11, 2008 4:38 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] USA Games News 11/10/2008
hi Tom.
wow! it's taken me a while to get
@audyssey.org
Subject: Re: [Audyssey] USA Games News 11/10/2008
hi Tom.
wow! it's taken me a while to get to this E-mail. The new game sounds
great, I've been wanting something decent in 2D for ages, and this is
certainly sounding good.
Presumably, sinse the genesis engine will now do 2d, when
, November 10, 2008 9:45 AM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] USA Games News 11/10/2008
Rather reminds me of Marrio though.
If it was a level pack it'd be sort of cool to have an explanation,
something like Angela Carter's failed expedition to the temple
Hmm. Thought it was 3D?
On Nov 11, 2008, at 6:38 AM, dark wrote:
hi Tom.
wow! it's taken me a while to get to this E-mail. The new game
sounds great, I've been wanting something decent in 2D for ages, and
this is certainly sounding good.
Presumably, sinse the genesis engine will now do
the Grue!
Dark.
- Original Message -
From: Trenton Matthews [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 11, 2008 4:40 PM
Subject: Re: [Audyssey] USA Games News 11/10/2008
Who knows.
The original Tomb Raider series that the Tomb Hunter series
Hi Dark,
No, I think you misunderstood what I said, and perhaps I didn't explain
clearly what I meant. In my news letter I mentioned that MOTA is based
on a modified Genesis 3D engine. I took the Genesis 3D engine and
modified it specifically for MOTA making it an engine in its own right.
Hi orin,
Yes, the Genesis 3D engine, full engine, is indeed 3D. The Genesis
engine MOTA is based on is a modified version of the Genesis 3D engine
specifically for that game.
Orin wrote:
Hmm. Thought it was 3D?
---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list,
mota isn't no
On 11 Nov 2008, at 12:03, Orin wrote:
Hmm. Thought it was 3D?
On Nov 11, 2008, at 6:38 AM, dark wrote:
hi Tom.
wow! it's taken me a while to get to this E-mail. The new game
sounds great, I've been wanting something decent in 2D for ages,
and this is certainly sounding
!
dark.
- Original Message -
From: Trenton Matthews [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 11, 2008 4:42 PM
Subject: Re: [Audyssey] USA Games News 11/10/2008
I agree as well, to release the original Monty levels as part of a level
pack. Why
hi Tom.
wow! it's taken me a while to get to this E-mail. The new game sounds great,
I've been wanting something decent in 2D for ages, and this is certainly
sounding good.
Presumably, sinse the genesis engine will now do 2d, when you eventually
release the engine as a game creation tool,
Apparently it's also going to be 2-D now.
- Original Message -
From: Orin [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Tuesday, November 11, 2008 5:03 AM
Subject: Re: [Audyssey] USA Games News 11/10/2008
Hmm. Thought it was 3D?
On Nov 11, 2008, at 6:38 AM
Fair enough thom, i clearly got the wrong end of the stick when you
mentioned in the news using Genesis 3D to create a 2D game, and I can see
why doing cunning but complex things with the editer to create 2D instead of
3d effects wouldn't exactly be user friendly.
i'm afraid though i don't
Hi Trenton,
Actually, the level editor for the first Tomb Raider games was written
by a third-party developer. It was never officially supported by Edos
Interactive and Core Design.
However, the new Legend engine used to develope Tomb Raider Legend,
Anniversary, and Underworld does have a
Hi Trenton,
Well, Part of the problem is the old levels are completely uncompatible
with the new engine. In order to add the original levels I would have to
completely write them from scratch. I'm actually a bit surprised that
people are this interested in the classic levels.
I mean I can add
Nice!
--
From: Thomas Ward [EMAIL PROTECTED]
Sent: Tuesday, November 11, 2008 5:09 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] USA Games News 11/10/2008
Hi Trenton,
Actually, the level editor for the first Tomb
Hi Trenton,
Sure I can always ad another subdomain to my web site like
tombhunter.usagames.us
to give the game its own web site, but what would be the purpose of
doing so?
I imagine if I was going to open it up to a complete Tomb Hunter forum
like there is for Tomb Raider complete with fan
Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] USA Games News 11/10/2008
Hi Trenton,
Sure I can always ad another subdomain to my web site like
tombhunter.usagames.us
to give the game its own web site, but what would be the purpose of doing
so?
I imagine if I was going to open it up
I get the picture.
I don't see why the new ones can't stay then.
--
From: Thomas Ward [EMAIL PROTECTED]
Sent: Tuesday, November 11, 2008 6:30 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] USA Games News 11/10/2008
Hi
Discussion list gamers@audyssey.org
Sent: Wednesday, November 12, 2008 1:30 AM
Subject: Re: [Audyssey] USA Games News 11/10/2008
Hi Trenton,
Well, Part of the problem is the old levels are completely uncompatible
with the new engine. In order to add the original levels I would have
And with that, I surely agree!
--
From: dark [EMAIL PROTECTED]
Sent: Monday, November 10, 2008 7:53 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] USA Games News 11/10/2008
Ah tom, appologies (I read your previous
happily!
--
From: Thomas Ward [EMAIL PROTECTED]
Sent: Tuesday, November 11, 2008 6:37 PM
To: Gamers Discussion list gamers@audyssey.org
Subject: Re: [Audyssey] USA Games News 11/10/2008
Hi Trenton,
Sure I can always ad another subdomain to my web
hmmm I don't want you to have to reright the origional levels that is a waste
of time.
At 02:30 p.m. 12/11/2008, you wrote:
Hi Trenton,
Well, Part of the problem is the old levels are completely uncompatible with
the new engine. In order to add the original levels I would have to completely
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