[Audyssey] game design
Hi. Well, going to learn how to use the quintest html 5 and java script engine next week. Now, any people from Australia on here. Need some one sighted maybe to create some cool images and also maybe record recorded speech for the space invaders game. As my mike is not really that great, built in into my Toshiba, and also my headset not the best quality mike. So this is a long shot. My lectuer, said I could get some one sighted to design images and to record speech. Thanks. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Design
Primarily, but am busy with plans to add sound effects, etc., but, yes, would really depend on how far you wanted to go in terms of sounds, real time interaction, etc. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 25, 2012 8:57 AM Subject: Re: [Audyssey] Game Design The games are suppose to be audio-based, isn't interactive fiction text-based? Nicole Andrew Pen name Mellissa Green Budding novelist - Original Message - From: Jacob Kruger jac...@mailzone.co.za To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 25, 2012 1:37 AM Subject: Re: [Audyssey] Game Design You could, possibly, use my mapData game engine to just render/generate your own game renditions - to a certain extent - for now anyway: http://www.blindza.co.za/work/#python The backend lets you generate interactive fiction maps, that can then be made use of/played around with in the front-end, and, yes, it's a bit simple for now, but anyway...smile Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 25, 2012 8:28 AM Subject: [Audyssey] Game Design How are audio games designed, and who can I contact about designing audion games for me? I'm a budding novelist, and want to sell or have sold audio games for my universe. How would work, like would I send them the books, and they turn one into a game? Nicole Andrew Pen name Mellissa Green Budding novelist --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Design
Hi. For voice over work you can advertize the job on list etc. You can then choose who you want to say the dialogue and they could record the dialogue. Sound design is completely different from programming. You use a sound editor to change the sounds the way you want. For raw sounds you can either record them yourself or download sounds from the internet. On 1/25/12, Jacob Kruger jac...@mailzone.co.za wrote: Primarily, but am busy with plans to add sound effects, etc., but, yes, would really depend on how far you wanted to go in terms of sounds, real time interaction, etc. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 25, 2012 8:57 AM Subject: Re: [Audyssey] Game Design The games are suppose to be audio-based, isn't interactive fiction text-based? Nicole Andrew Pen name Mellissa Green Budding novelist - Original Message - From: Jacob Kruger jac...@mailzone.co.za To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 25, 2012 1:37 AM Subject: Re: [Audyssey] Game Design You could, possibly, use my mapData game engine to just render/generate your own game renditions - to a certain extent - for now anyway: http://www.blindza.co.za/work/#python The backend lets you generate interactive fiction maps, that can then be made use of/played around with in the front-end, and, yes, it's a bit simple for now, but anyway...smile Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 25, 2012 8:28 AM Subject: [Audyssey] Game Design How are audio games designed, and who can I contact about designing audion games for me? I'm a budding novelist, and want to sell or have sold audio games for my universe. How would work, like would I send them the books, and they turn one into a game? Nicole Andrew Pen name Mellissa Green Budding novelist --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Design
hChange them to what? Nicole Andrew Pen name Mellissa Green Budding novelist - Original Message - From: Willem Venter dwill...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 25, 2012 5:49 AM Subject: Re: [Audyssey] Game Design Hi. For voice over work you can advertize the job on list etc. You can then choose who you want to say the dialogue and they could record the dialogue. Sound design is completely different from programming. You use a sound editor to change the sounds the way you want. For raw sounds you can either record them yourself or download sounds from the internet. On 1/25/12, Jacob Kruger jac...@mailzone.co.za wrote: Primarily, but am busy with plans to add sound effects, etc., but, yes, would really depend on how far you wanted to go in terms of sounds, real time interaction, etc. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 25, 2012 8:57 AM Subject: Re: [Audyssey] Game Design The games are suppose to be audio-based, isn't interactive fiction text-based? Nicole Andrew Pen name Mellissa Green Budding novelist - Original Message - From: Jacob Kruger jac...@mailzone.co.za To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 25, 2012 1:37 AM Subject: Re: [Audyssey] Game Design You could, possibly, use my mapData game engine to just render/generate your own game renditions - to a certain extent - for now anyway: http://www.blindza.co.za/work/#python The backend lets you generate interactive fiction maps, that can then be made use of/played around with in the front-end, and, yes, it's a bit simple for now, but anyway...smile Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 25, 2012 8:28 AM Subject: [Audyssey] Game Design How are audio games designed, and who can I contact about designing audion games for me? I'm a budding novelist, and want to sell or have sold audio games for my universe. How would work, like would I send them the books, and they turn one into a game? Nicole Andrew Pen name Mellissa Green Budding novelist --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers
Re: [Audyssey] Game Design
You can combine or alter a sound to make a new sound. On 1/25/12, Nicole Valicia Thompson-Andrews goldyemo...@gmail.com wrote: hChange them to what? Nicole Andrew Pen name Mellissa Green Budding novelist - Original Message - From: Willem Venter dwill...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 25, 2012 5:49 AM Subject: Re: [Audyssey] Game Design Hi. For voice over work you can advertize the job on list etc. You can then choose who you want to say the dialogue and they could record the dialogue. Sound design is completely different from programming. You use a sound editor to change the sounds the way you want. For raw sounds you can either record them yourself or download sounds from the internet. On 1/25/12, Jacob Kruger jac...@mailzone.co.za wrote: Primarily, but am busy with plans to add sound effects, etc., but, yes, would really depend on how far you wanted to go in terms of sounds, real time interaction, etc. Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 25, 2012 8:57 AM Subject: Re: [Audyssey] Game Design The games are suppose to be audio-based, isn't interactive fiction text-based? Nicole Andrew Pen name Mellissa Green Budding novelist - Original Message - From: Jacob Kruger jac...@mailzone.co.za To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 25, 2012 1:37 AM Subject: Re: [Audyssey] Game Design You could, possibly, use my mapData game engine to just render/generate your own game renditions - to a certain extent - for now anyway: http://www.blindza.co.za/work/#python The backend lets you generate interactive fiction maps, that can then be made use of/played around with in the front-end, and, yes, it's a bit simple for now, but anyway...smile Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 25, 2012 8:28 AM Subject: [Audyssey] Game Design How are audio games designed, and who can I contact about designing audion games for me? I'm a budding novelist, and want to sell or have sold audio games for my universe. How would work, like would I send them the books, and they turn one into a game? Nicole Andrew Pen name Mellissa Green Budding novelist --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read
Re: [Audyssey] Game Design
Hi Nicole, Well, there are a couple of ways to get human actors for your games. You can either ask people on list to volunteer to do the work for you, or you can hire professional voice actors from a place like http://www.voices.com. As far as sound effects goes there are a number of websites that sell sound effects for games, radio productions, and things like that. There is shockwave-sound.com, sounddogs.com, audiosparks.com, to name a few. However, you will still need a good sound editor like Goldwave or Soundforge to edit and modify the sounds as needed. A lot of times you can't just take the sound you buy as is and throw it in a game. You might need to modify it and tailor it to your needs. As far as compilers and other development tools goes that all depends on the programming language in question. There are several different programming languages that have been developed over the years and where you go to get the tools depends largely on who created the language. For example, Microsoft created C# .NET and Visual Basic .NET so obviously the tools for those languages can be found on Microsoft's website. Sun created a language called Java and a lot of Java related tools and things can be found on java.sun.com. Python is an open source language and documentation, tools, and things like that can usually be found on python.org. So there currently isn't any single place to go to get programming related stuff. Although, that's changing as I'm building such a website right now in my spare time. As far as time goes that depends on your personal schedule and how much free time you do and don't have to put towards programming. Its possible to do both, but I will say that programming does take up a lot of time. Especially, when you are first starting out and learning the ropes so to speak. If you primarily want to spend your time writing then you might want to outsource the programming to an audio game developer who already has the programming skills you need. that said, there are different degrees of complexity involved in programming. A tool like Philip's BGT toolkit already has all the complex programming done for you such as input support, audio support, speech support, etc which means you can get down to the business of creating your game right away. If you started out in an all purpose programming language you could spend quite some time getting all the basic code for input, audio, and speech working without even having started on the game itself. So that's something to think about as well. Cheers! On 1/25/12, Nicole Valicia Thompson-Andrews goldyemo...@gmail.com wrote: Roll playing audio is the game type. I've just signed up tp the list, and added Philip to my contancts along with Thomas. Your next. I'm thinking the game is based on the universe Yemora, and they pick from characters from different books and stories. Where would I get the voices, I want to use real people like like Phil Vlaysak. What about sound effects, and compilers? Or should I just concentrate on the stories and have someone else design the game? Would I be able to do both? Nicole Andrew Pen name Mellissa Green Budding novelist --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Design
Hi Nicole, Yes, generally speaking interactive fiction is text based, but not always so. A person could write a game in a programming language and add sounds, music, and output the text to Microsoft SAPI rather than directly to the console as text based games usually do. It would still be interactive fiction, but be designed with audio in mind rather than straight text. Come to think of it there is nothing preventing a developer from having a text based game with audio either. Cheers! On 1/25/12, Nicole Valicia Thompson-Andrews goldyemo...@gmail.com wrote: The games are suppose to be audio-based, isn't interactive fiction text-based? Nicole Andrew Pen name Mellissa Green Budding novelist --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
[Audyssey] Game Design
How are audio games designed, and who can I contact about designing audion games for me? I'm a budding novelist, and want to sell or have sold audio games for my universe. How would work, like would I send them the books, and they turn one into a game? Nicole Andrew Pen name Mellissa Green Budding novelist --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Design
You could, possibly, use my mapData game engine to just render/generate your own game renditions - to a certain extent - for now anyway: http://www.blindza.co.za/work/#python The backend lets you generate interactive fiction maps, that can then be made use of/played around with in the front-end, and, yes, it's a bit simple for now, but anyway...smile Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 25, 2012 8:28 AM Subject: [Audyssey] Game Design How are audio games designed, and who can I contact about designing audion games for me? I'm a budding novelist, and want to sell or have sold audio games for my universe. How would work, like would I send them the books, and they turn one into a game? Nicole Andrew Pen name Mellissa Green Budding novelist --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Design
Hi Nicole, I am always available for contract work. I have done a few projects for clients and they've been happy with my work, thus far. Smile. I am the author of BGT that Thomas mentioned, and so if you wanted to learn to use that I'd be more than happy to help. Kind regards, Philip Bennefall - Original Message - From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 25, 2012 7:28 AM Subject: [Audyssey] Game Design How are audio games designed, and who can I contact about designing audion games for me? I'm a budding novelist, and want to sell or have sold audio games for my universe. How would work, like would I send them the books, and they turn one into a game? Nicole Andrew Pen name Mellissa Green Budding novelist --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Design
The games are suppose to be audio-based, isn't interactive fiction text-based? Nicole Andrew Pen name Mellissa Green Budding novelist - Original Message - From: Jacob Kruger jac...@mailzone.co.za To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 25, 2012 1:37 AM Subject: Re: [Audyssey] Game Design You could, possibly, use my mapData game engine to just render/generate your own game renditions - to a certain extent - for now anyway: http://www.blindza.co.za/work/#python The backend lets you generate interactive fiction maps, that can then be made use of/played around with in the front-end, and, yes, it's a bit simple for now, but anyway...smile Stay well Jacob Kruger Blind Biker Skype: BlindZA '...fate had broken his body, but not his spirit...' - Original Message - From: Nicole Valicia Thompson-Andrews goldyemo...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 25, 2012 8:28 AM Subject: [Audyssey] Game Design How are audio games designed, and who can I contact about designing audion games for me? I'm a budding novelist, and want to sell or have sold audio games for my universe. How would work, like would I send them the books, and they turn one into a game? Nicole Andrew Pen name Mellissa Green Budding novelist --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Design
Hi Nicole. Firstly let me say that there is a big difference between a book and a game derived from that same book. You will have to decide what type of game you want to make. Interactive fiction and role playing games is closer to the book form than a strategy game or fps. When you write a story you can plan all the characters actions in advance, but with a game you need to give a player some choices and think about the results of those choices. I know I might be stating the obvious to you, but I feel I need to explain my advice. First choose the type of interaction the player should have, then decide on the plot and flow of the game. If there are actions in the game that depend on player stats or chance, give a little mind to how it might work. If you want to try programming, look at the resources Thomas mentioned. This is your best bet on getting a game from your story. If that does not work out, you might try to tempt someone on a list by sending a short outline of the story and hoping for the best, but writing a game with someone looking over your shoulder can be a challenge for a programmer. I know all this is full of generalities, but I hope it helps. Everyone works out their own methods in the end. On 1/25/12, Thomas Ward thomasward1...@gmail.com wrote: Hi Nicole, Well, you can try and hire one of the accessible developers to design and develop the games for you, but that would probably cost you more money than you have to spend. The best thing you could do is to write them yourself. There are a couple of options here. One,you could learn a general all purpose programming language and how to program games from scratch. I run a list specifically designed for this purpose on http://www.usagamesinteractive.com/lists.php and that is one option. the other is to buy Philip's BGT game programming toolkit which will save you time, and perhaps be a little easier. You can get that from http://www.blastbay.com as well as join the BGT forum. HTH On 1/25/12, Nicole Valicia Thompson-Andrews goldyemo...@gmail.com wrote: How are audio games designed, and who can I contact about designing audion games for me? I'm a budding novelist, and want to sell or have sold audio games for my universe. How would work, like would I send them the books, and they turn one into a game? Nicole Andrew Pen name Mellissa Green Budding novelist --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org.
Re: [Audyssey] Game Design
Roll playing audio is the game type. I've just signed up tp the list, and added Philip to my contancts along with Thomas. Your next. I'm thinking the game is based on the universe Yemora, and they pick from characters from different books and stories. Where would I get the voices, I want to use real people like like Phil Vlaysak. What about sound effects, and compilers? Or should I just concentrate on the stories and have someone else design the game? Would I be able to do both? Nicole Andrew Pen name Mellissa Green Budding novelist - Original Message - From: Willem Venter dwill...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 25, 2012 2:15 AM Subject: Re: [Audyssey] Game Design Hi Nicole. Firstly let me say that there is a big difference between a book and a game derived from that same book. You will have to decide what type of game you want to make. Interactive fiction and role playing games is closer to the book form than a strategy game or fps. When you write a story you can plan all the characters actions in advance, but with a game you need to give a player some choices and think about the results of those choices. I know I might be stating the obvious to you, but I feel I need to explain my advice. First choose the type of interaction the player should have, then decide on the plot and flow of the game. If there are actions in the game that depend on player stats or chance, give a little mind to how it might work. If you want to try programming, look at the resources Thomas mentioned. This is your best bet on getting a game from your story. If that does not work out, you might try to tempt someone on a list by sending a short outline of the story and hoping for the best, but writing a game with someone looking over your shoulder can be a challenge for a programmer. I know all this is full of generalities, but I hope it helps. Everyone works out their own methods in the end. On 1/25/12, Thomas Ward thomasward1...@gmail.com wrote: Hi Nicole, Well, you can try and hire one of the accessible developers to design and develop the games for you, but that would probably cost you more money than you have to spend. The best thing you could do is to write them yourself. There are a couple of options here. One,you could learn a general all purpose programming language and how to program games from scratch. I run a list specifically designed for this purpose on http://www.usagamesinteractive.com/lists.php and that is one option. the other is to buy Philip's BGT game programming toolkit which will save you time, and perhaps be a little easier. You can get that from http://www.blastbay.com as well as join the BGT forum. HTH On 1/25/12, Nicole Valicia Thompson-Andrews goldyemo...@gmail.com wrote: How are audio games designed, and who can I contact about designing audion games for me? I'm a budding novelist, and want to sell or have sold audio games for my universe. How would work, like would I send them the books, and they turn one into a game? Nicole Andrew Pen name Mellissa Green Budding novelist --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns regarding the management of the list, please send E-mail to gamers-ow...@audyssey.org. --- Gamers mailing list __ Gamers@audyssey.org If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org. You can make changes or update your subscription via the web, at http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org. All messages are archived and can be searched and read at http://www.mail-archive.com/gamers@audyssey.org. If you have any questions or concerns