Re: [Audyssey] playability of Playstation 2 games?

2006-10-22 Thread Ryan Strunk
I think it all comes down to what you're looking for in a game, how much
sighted help you have, how much you're willing to experiment, and a whole
host of other factors. In the end, it all amounts to how much accessibility
you want, and what degree of inaccessibility you're willing to put up with.
Would you know just from the sounds that one of Scorpion's combos in MK III
has him pulling out a battleaxe and slicing his opponent up with it? Can you
tell what a fatality does just by the sounds it makes, or do you need a
sighted person or internet site to describe them to you?
Personally, I'm into the games purely from a point of nostalgia, and enjoy
watching someone play if they describe. Occasionally, I'll even pick up a
controller, study the move lists, and do a little button mashing myself, but
I also won't convince myself that I'm really playing the game. I could
probably steal a car in GTA III, and could probably shoot a few people, but
I could never jump the buildings on my motorcycle or take pictures of the
philandering senator--and if I can't do those things, I can't complete the
game, and if I can't complete the game, is it really even accessible?

Ryan


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Re: [Audyssey] playability of Playstation 2 games?

2006-10-22 Thread Brandon armstrong
hi roben can i have the game self destruct?
Brandon
- Original Message - 
From: Ryan Strunk [EMAIL PROTECTED]
To: 'Ken the Crazy' [EMAIL PROTECTED]; 'Gamers Discussion list' 
gamers@audyssey.org
Sent: Sunday, October 22, 2006 11:18 AM
Subject: Re: [Audyssey] playability of Playstation 2 games?


I think it all comes down to what you're looking for in a game, how much
 sighted help you have, how much you're willing to experiment, and a whole
 host of other factors. In the end, it all amounts to how much 
 accessibility
 you want, and what degree of inaccessibility you're willing to put up 
 with.
 Would you know just from the sounds that one of Scorpion's combos in MK 
 III
 has him pulling out a battleaxe and slicing his opponent up with it? Can 
 you
 tell what a fatality does just by the sounds it makes, or do you need a
 sighted person or internet site to describe them to you?
 Personally, I'm into the games purely from a point of nostalgia, and enjoy
 watching someone play if they describe. Occasionally, I'll even pick up a
 controller, study the move lists, and do a little button mashing myself, 
 but
 I also won't convince myself that I'm really playing the game. I could
 probably steal a car in GTA III, and could probably shoot a few people, 
 but
 I could never jump the buildings on my motorcycle or take pictures of the
 philandering senator--and if I can't do those things, I can't complete the
 game, and if I can't complete the game, is it really even accessible?

 Ryan


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Re: [Audyssey] playability of Playstation 2 games?

2006-10-22 Thread mich verrier
hi robbin can i to havethe game self distruct as well please and thank you? 
Many thanks. from Mich Verrier from New Liskeard Ontario Canada.
- Original Message - 
From: Brandon armstrong [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, October 22, 2006 1:23 PM
Subject: Re: [Audyssey] playability of Playstation 2 games?


 hi roben can i have the game self destruct?
 Brandon
 - Original Message - 
 From: Ryan Strunk [EMAIL PROTECTED]
 To: 'Ken the Crazy' [EMAIL PROTECTED]; 'Gamers Discussion list'
 gamers@audyssey.org
 Sent: Sunday, October 22, 2006 11:18 AM
 Subject: Re: [Audyssey] playability of Playstation 2 games?


I think it all comes down to what you're looking for in a game, how much
 sighted help you have, how much you're willing to experiment, and a whole
 host of other factors. In the end, it all amounts to how much
 accessibility
 you want, and what degree of inaccessibility you're willing to put up
 with.
 Would you know just from the sounds that one of Scorpion's combos in MK
 III
 has him pulling out a battleaxe and slicing his opponent up with it? Can
 you
 tell what a fatality does just by the sounds it makes, or do you need a
 sighted person or internet site to describe them to you?
 Personally, I'm into the games purely from a point of nostalgia, and 
 enjoy
 watching someone play if they describe. Occasionally, I'll even pick up a
 controller, study the move lists, and do a little button mashing myself,
 but
 I also won't convince myself that I'm really playing the game. I could
 probably steal a car in GTA III, and could probably shoot a few people,
 but
 I could never jump the buildings on my motorcycle or take pictures of the
 philandering senator--and if I can't do those things, I can't complete 
 the
 game, and if I can't complete the game, is it really even accessible?

 Ryan


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Re: [Audyssey] playability of Playstation 2 games?

2006-10-19 Thread jack scrimshaw
Many ps2 games are accessible more the sports and fighting games than 
anything but there getting more and more realistic every day.
jack scrimshaw u k cowboy
- Original Message - 
From: Brandon armstrong [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, October 19, 2006 1:14 AM
Subject: Re: [Audyssey] playability of Playstation 2 games?


hi tom, yes ps 2 games are acessible, i have a machine and play them 
 all
 the time.
 Brandon
 - Original Message - 
 From: Tom Randall [EMAIL PROTECTED]
 To: Blindgamers Gamers@audyssey.org
 Sent: Wednesday, October 18, 2006 6:54 PM
 Subject: [Audyssey] playability of Playstation 2 games?


 hi all.

 I am curious if anyone has found any of the playstation 2 games even
 remotely playable.  I may have access to a machine and want to know if
 it is even worth my bother to try using it.  if it's a waste of time and
 effort I'd rather just pass it up.

 Thanks for any info.

 Tom

 --

 Gunfire makes close relations.
 Roland Dischaine of Gilead


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Re: [Audyssey] playability of Playstation 2 games?

2006-10-19 Thread kay scrimshaw
Hi,

even me, the most ungaming person around, managed to complete the soul 
calibur games on the ps2 hahahaha.

Kay

- Original Message - 
From: jack scrimshaw [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, October 19, 2006 8:43 AM
Subject: Re: [Audyssey] playability of Playstation 2 games?


 Many ps2 games are accessible more the sports and fighting games than
 anything but there getting more and more realistic every day.
 jack scrimshaw u k cowboy
 - Original Message - 
 From: Brandon armstrong [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Thursday, October 19, 2006 1:14 AM
 Subject: Re: [Audyssey] playability of Playstation 2 games?


hi tom, yes ps 2 games are acessible, i have a machine and play them
 all
 the time.
 Brandon
 - Original Message - 
 From: Tom Randall [EMAIL PROTECTED]
 To: Blindgamers Gamers@audyssey.org
 Sent: Wednesday, October 18, 2006 6:54 PM
 Subject: [Audyssey] playability of Playstation 2 games?


 hi all.

 I am curious if anyone has found any of the playstation 2 games even
 remotely playable.  I may have access to a machine and want to know if
 it is even worth my bother to try using it.  if it's a waste of time and
 effort I'd rather just pass it up.

 Thanks for any info.

 Tom

 --

 Gunfire makes close relations.
 Roland Dischaine of Gilead


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Re: [Audyssey] playability of Playstation 2 games?

2006-10-19 Thread Neo
First, no PS2 game is 100% accessible. Then there is the factor of 
memorisation. NOthing is accessible to you if you don't know what it means 
(a certain sound etc.) or don't memorize the pattern in which items are 
displayed on the screen (game menus). Sighted assistance or very slow and 
uncomfortable experiments are needed at first, till you get to know the game 
enough to be able to play it on your own. I think the most accessible or 
potentially accessible games of the few PS2 ones I've ever seen are the 
fighting ones, especially the Mortal Kombat series. I've managed to beat my 
sighted opponents in Deadly Aliance with three characters when there used to 
be a friend of mine owning PS2.
HTH,
Lukas
- Original Message - 
From: jack scrimshaw [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, October 19, 2006 9:43 AM
Subject: Re: [Audyssey] playability of Playstation 2 games?


 Many ps2 games are accessible more the sports and fighting games than
 anything but there getting more and more realistic every day.
 jack scrimshaw u k cowboy 


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Re: [Audyssey] playability of Playstation 2 games?

2006-10-19 Thread Brandon Cole
I don't mean this as an argument, but I consider the games in which the 
menus can be memorized to be just as accessible as the ones with spoken 
menus. Sure it takes a bit longer for that accessibility to happen, but that 
doesn't change the fact that we can pretty much play these games completely. 
Just my thoughts.
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, October 19, 2006 1:54 AM
Subject: Re: [Audyssey] playability of Playstation 2 games?


 Hello Brandon,
 Technically, there is a difference between playable and accessible. Yes,
 I am not disagreeing a few PS2 games are playable, but most are
 inaccessible and have serious accessibility issues. For example, the
 menus are not accessible, and only are if you have them memorised. It's
 not like our accessible games where the menu item or prompt is spoken.
 Most PS2 games have several different sound effects which give us vital
 hints and clues as to what has happened or is going on, but that is only
 good if you are aware of what that sound means in the scheme of things.
 Just some thoughts.


 Brandon armstrong wrote:
 hi tom, yes ps 2 games are acessible, i have a machine and play them 
 all
 the time.
 Brandon



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Re: [Audyssey] playability of Playstation 2 games?

2006-10-19 Thread Liam Erven
I guess it depends how you define playable Vs. accessible.
 

-Original Message-
From: Brandon Cole [mailto:[EMAIL PROTECTED] 
Sent: Thursday, October 19, 2006 12:25 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] playability of Playstation 2 games?

I don't mean this as an argument, but I consider the games in which the
menus can be memorized to be just as accessible as the ones with spoken
menus. Sure it takes a bit longer for that accessibility to happen, but that
doesn't change the fact that we can pretty much play these games completely.

Just my thoughts.
- Original Message -
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, October 19, 2006 1:54 AM
Subject: Re: [Audyssey] playability of Playstation 2 games?


 Hello Brandon,
 Technically, there is a difference between playable and accessible. 
 Yes, I am not disagreeing a few PS2 games are playable, but most are 
 inaccessible and have serious accessibility issues. For example, the 
 menus are not accessible, and only are if you have them memorised. 
 It's not like our accessible games where the menu item or prompt is
spoken.
 Most PS2 games have several different sound effects which give us 
 vital hints and clues as to what has happened or is going on, but that 
 is only good if you are aware of what that sound means in the scheme of
things.
 Just some thoughts.


 Brandon armstrong wrote:
 hi tom, yes ps 2 games are acessible, i have a machine and play 
 them all the time.
 Brandon



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 to [EMAIL PROTECTED] You can visit 
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__ NOD32 1.1659 (20060713) Information __

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Re: [Audyssey] playability of Playstation 2 games?

2006-10-19 Thread Thomas Ward
Hi Brandon,
I think to constructively discuss this matter we need to come up with a 
common definition for accessible and playable. One does not necessarily 
mean the other is true.
To me personally accessible means that I can grab that PS2 game pop it 
in the machine, I can play it without having someone tell me what sound 
x means, use the menus without having to memorise them, or have to have 
someone teach me the menus. In other words the day I buy the game I can 
blay it without 0 sighted help.
To me playable means it might be accessible but even if it is not 100% 
accessible I can memorise the menus, sounds, and so forth and one day be 
able to play it on my own after I memorise the game.
Let's play the game of assume for a second. Let's assume we whiped out 
your memory of how the menus are laid out and what all the sounds mean 
for a given game. Ok, how are you going to access those menus. Will you 
fumble around relearning those menus on your own, ask a sighted person 
to tell you the layout, because at that very second they are usable, but 
not accessible since you don't have those menus memorised.
In fact, one wonders how you learned them in the first place. You can't 
tell me you baught your PS2 and the first day automaticly without 
training knew every single menu by memory. You had to have some trial 
and error, and perhaps some outside help to learn them.

Brandon Cole wrote:
 I don't mean this as an argument, but I consider the games in which the 
 menus can be memorized to be just as accessible as the ones with spoken 
 menus. Sure it takes a bit longer for that accessibility to happen, but that 
 doesn't change the fact that we can pretty much play these games completely. 
 Just my thoughts.
   


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Re: [Audyssey] playability of Playstation 2 games?

2006-10-19 Thread Søren Jensen
Hi.

One of my friends have a game for ps2, witch the menus are spoken. The game 
is for sighted people, but with selfvoiced menus. I can't remember what the 
game is called.

Best regards Søren.


Mail  MSN:
[EMAIL PROTECTED]

Webside:
http://www.frip.dk/slj/
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, October 19, 2006 9:21 PM
Subject: Re: [Audyssey] playability of Playstation 2 games?


 Hi Brandon,
 I think to constructively discuss this matter we need to come up with a
 common definition for accessible and playable. One does not necessarily
 mean the other is true.
 To me personally accessible means that I can grab that PS2 game pop it
 in the machine, I can play it without having someone tell me what sound
 x means, use the menus without having to memorise them, or have to have
 someone teach me the menus. In other words the day I buy the game I can
 blay it without 0 sighted help.
 To me playable means it might be accessible but even if it is not 100%
 accessible I can memorise the menus, sounds, and so forth and one day be
 able to play it on my own after I memorise the game.
 Let's play the game of assume for a second. Let's assume we whiped out
 your memory of how the menus are laid out and what all the sounds mean
 for a given game. Ok, how are you going to access those menus. Will you
 fumble around relearning those menus on your own, ask a sighted person
 to tell you the layout, because at that very second they are usable, but
 not accessible since you don't have those menus memorised.
 In fact, one wonders how you learned them in the first place. You can't
 tell me you baught your PS2 and the first day automaticly without
 training knew every single menu by memory. You had to have some trial
 and error, and perhaps some outside help to learn them.

 Brandon Cole wrote:
 I don't mean this as an argument, but I consider the games in which the
 menus can be memorized to be just as accessible as the ones with spoken
 menus. Sure it takes a bit longer for that accessibility to happen, but 
 that
 doesn't change the fact that we can pretty much play these games 
 completely.
 Just my thoughts.



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 -- 
 No virus found in this incoming message.
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Re: [Audyssey] playability of Playstation 2 games?

2006-10-19 Thread Brandon Cole
Exactly. The ones I would consider playable but not accessible are games 
like Lifeline. One can play them completely without needing to know 
directions to walk around the complex, as you control the game with your 
voice. However, one would have to know what items were in every room and 
where they were, as well as the special ways to fight certain monsters, in 
order for the game to be fully accessible. Or Kingdom Hearts. We blind folk 
can fight, but we haven't a prayer of finding our way through the game's 
many worlds.
- Original Message - 
From: Liam Erven [EMAIL PROTECTED]
To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, October 19, 2006 2:06 PM
Subject: Re: [Audyssey] playability of Playstation 2 games?


I guess it depends how you define playable Vs. accessible.


 -Original Message-
 From: Brandon Cole [mailto:[EMAIL PROTECTED]
 Sent: Thursday, October 19, 2006 12:25 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] playability of Playstation 2 games?

 I don't mean this as an argument, but I consider the games in which the
 menus can be memorized to be just as accessible as the ones with spoken
 menus. Sure it takes a bit longer for that accessibility to happen, but 
 that
 doesn't change the fact that we can pretty much play these games 
 completely.

 Just my thoughts.
 - Original Message -
 From: Thomas Ward [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Thursday, October 19, 2006 1:54 AM
 Subject: Re: [Audyssey] playability of Playstation 2 games?


 Hello Brandon,
 Technically, there is a difference between playable and accessible.
 Yes, I am not disagreeing a few PS2 games are playable, but most are
 inaccessible and have serious accessibility issues. For example, the
 menus are not accessible, and only are if you have them memorised.
 It's not like our accessible games where the menu item or prompt is
 spoken.
 Most PS2 games have several different sound effects which give us
 vital hints and clues as to what has happened or is going on, but that
 is only good if you are aware of what that sound means in the scheme of
 things.
 Just some thoughts.


 Brandon armstrong wrote:
 hi tom, yes ps 2 games are acessible, i have a machine and play
 them all the time.
 Brandon



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 to [EMAIL PROTECTED] You can visit
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 subscription changes via the web.



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 __ NOD32 1.1659 (20060713) Information __

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Re: [Audyssey] playability of Playstation 2 games?

2006-10-19 Thread Brandon Cole
Yes, I see your points, Tom, and I've already given my own personal 
definitions of accessible and playable as well as examples. My definitions 
are different than yours, but I think several would have different opinions 
on this subject. I would like to bring up fighting games, as they are 
probably the games with the easiest menus except of course for games meant 
for the younger generation, some of which have no menus at all. Anyway, most 
fighting games follow a patern with their menus. The first option is almost 
guaranteed to bring you into the game's arcade mode, the second into the 
versus mode, and so on. While I can accept your memory wipe situation, I 
would say that as long as the portion of my memory existed that told me what 
type of game I was dealing with, I could jump into something like a fighting 
game fairly quickly. I mean to play MK Armageddon, for instance, all one 
needs to do is press X twice. The music changes, and you're in the character 
selection screen. TO me, that'd be enough. To me, that makes Mortal Kombat 
an accessible game, rather than just a playable one. But as I have already 
stated, this is simply my own opinion and set of standards. I see where 
you're coming from as well.
- Original Message - 
From: Thomas Ward [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, October 19, 2006 3:21 PM
Subject: Re: [Audyssey] playability of Playstation 2 games?


 Hi Brandon,
 I think to constructively discuss this matter we need to come up with a
 common definition for accessible and playable. One does not necessarily
 mean the other is true.
 To me personally accessible means that I can grab that PS2 game pop it
 in the machine, I can play it without having someone tell me what sound
 x means, use the menus without having to memorise them, or have to have
 someone teach me the menus. In other words the day I buy the game I can
 blay it without 0 sighted help.
 To me playable means it might be accessible but even if it is not 100%
 accessible I can memorise the menus, sounds, and so forth and one day be
 able to play it on my own after I memorise the game.
 Let's play the game of assume for a second. Let's assume we whiped out
 your memory of how the menus are laid out and what all the sounds mean
 for a given game. Ok, how are you going to access those menus. Will you
 fumble around relearning those menus on your own, ask a sighted person
 to tell you the layout, because at that very second they are usable, but
 not accessible since you don't have those menus memorised.
 In fact, one wonders how you learned them in the first place. You can't
 tell me you baught your PS2 and the first day automaticly without
 training knew every single menu by memory. You had to have some trial
 and error, and perhaps some outside help to learn them.

 Brandon Cole wrote:
 I don't mean this as an argument, but I consider the games in which the
 menus can be memorized to be just as accessible as the ones with spoken
 menus. Sure it takes a bit longer for that accessibility to happen, but 
 that
 doesn't change the fact that we can pretty much play these games 
 completely.
 Just my thoughts.



 ___
 Gamers mailing list .. Gamers@audyssey.org
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 visit
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[Audyssey] playability of Playstation 2 games?

2006-10-18 Thread Tom Randall
hi all.

I am curious if anyone has found any of the playstation 2 games even
remotely playable.  I may have access to a machine and want to know if
it is even worth my bother to try using it.  if it's a waste of time and
effort I'd rather just pass it up.

Thanks for any info.

Tom

--

Gunfire makes close relations.
Roland Dischaine of Gilead 


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Re: [Audyssey] playability of Playstation 2 games?

2006-10-18 Thread Brandon armstrong
hi tom, yes ps 2 games are acessible, i have a machine and play them all 
the time.
Brandon
- Original Message - 
From: Tom Randall [EMAIL PROTECTED]
To: Blindgamers Gamers@audyssey.org
Sent: Wednesday, October 18, 2006 6:54 PM
Subject: [Audyssey] playability of Playstation 2 games?


 hi all.

 I am curious if anyone has found any of the playstation 2 games even
 remotely playable.  I may have access to a machine and want to know if
 it is even worth my bother to try using it.  if it's a waste of time and
 effort I'd rather just pass it up.

 Thanks for any info.

 Tom

 --

 Gunfire makes close relations.
 Roland Dischaine of Gilead


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Re: [Audyssey] playability of Playstation 2 games?

2006-10-18 Thread Brandon Cole
Yes, there are several PS2 games that are indeed playable. You may want to 
check out the gameplay demonstrations I have of Mortal Kombat Deception and 
Armageddon, as both of those games are very playable. Most fighting games 
and sports games can be played by the blind, and there are even a few 
outside those two genres that are accessible. I definitely recommend a PS2, 
or perhaps, just perhaps, a PS3. Heheh.
- Original Message - 
From: Tom Randall [EMAIL PROTECTED]
To: Blindgamers Gamers@audyssey.org
Sent: Wednesday, October 18, 2006 7:54 PM
Subject: [Audyssey] playability of Playstation 2 games?


 hi all.

 I am curious if anyone has found any of the playstation 2 games even
 remotely playable.  I may have access to a machine and want to know if
 it is even worth my bother to try using it.  if it's a waste of time and
 effort I'd rather just pass it up.

 Thanks for any info.

 Tom

 --

 Gunfire makes close relations.
 Roland Dischaine of Gilead


 ___
 Gamers mailing list .. Gamers@audyssey.org
 To unsubscribe send E-mail to [EMAIL PROTECTED] You can 
 visit
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
 any subscription changes via the web.
 


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Re: [Audyssey] playability of Playstation 2 games?

2006-10-18 Thread Ken the Crazy
Yes, but games like GTA vice city and so on are only slightly accessible. 
How 'bout games you can really succeed at playing?
Ken Downey
President
DreamTechInteractive!

And,
Coming soon,
Blind Comfort!
The pleasant way to get a massage--no staring, just caring.

- Original Message - 
From: Brandon armstrong [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, October 18, 2006 8:14 PM
Subject: Re: [Audyssey] playability of Playstation 2 games?


hi tom, yes ps 2 games are acessible, i have a machine and play them 
 all
 the time.
 Brandon
 - Original Message - 
 From: Tom Randall [EMAIL PROTECTED]
 To: Blindgamers Gamers@audyssey.org
 Sent: Wednesday, October 18, 2006 6:54 PM
 Subject: [Audyssey] playability of Playstation 2 games?


 hi all.

 I am curious if anyone has found any of the playstation 2 games even
 remotely playable.  I may have access to a machine and want to know if
 it is even worth my bother to try using it.  if it's a waste of time and
 effort I'd rather just pass it up.

 Thanks for any info.

 Tom

 --

 Gunfire makes close relations.
 Roland Dischaine of Gilead


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 No virus found in this incoming message.
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Re: [Audyssey] playability of Playstation 2 games?

2006-10-18 Thread Brandon armstrong
one of the most accessible games I've come accross is the WWE smackdown 
series.
I play them all the time because I'm a huge wrestling fan.
Brandon
- Original Message - 
From: Ken the Crazy [EMAIL PROTECTED]
To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, October 18, 2006 9:04 PM
Subject: Re: [Audyssey] playability of Playstation 2 games?


 Yes, but games like GTA vice city and so on are only slightly accessible.
 How 'bout games you can really succeed at playing?
 Ken Downey
 President
 DreamTechInteractive!

 And,
 Coming soon,
 Blind Comfort!
 The pleasant way to get a massage--no staring, just caring.

 - Original Message - 
 From: Brandon armstrong [EMAIL PROTECTED]
 To: Gamers Discussion list gamers@audyssey.org
 Sent: Wednesday, October 18, 2006 8:14 PM
 Subject: Re: [Audyssey] playability of Playstation 2 games?


hi tom, yes ps 2 games are acessible, i have a machine and play them
 all
 the time.
 Brandon
 - Original Message - 
 From: Tom Randall [EMAIL PROTECTED]
 To: Blindgamers Gamers@audyssey.org
 Sent: Wednesday, October 18, 2006 6:54 PM
 Subject: [Audyssey] playability of Playstation 2 games?


 hi all.

 I am curious if anyone has found any of the playstation 2 games even
 remotely playable.  I may have access to a machine and want to know if
 it is even worth my bother to try using it.  if it's a waste of time and
 effort I'd rather just pass it up.

 Thanks for any info.

 Tom

 --

 Gunfire makes close relations.
 Roland Dischaine of Gilead


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 Gamers mailing list .. Gamers@audyssey.org
 To unsubscribe send E-mail to [EMAIL PROTECTED] You can
 visit
 http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make
 any subscription changes via the web.


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 No virus found in this incoming message.
 Checked by AVG Free Edition.
 Version: 7.1.405 / Virus Database: 268.13.5/483 - Release Date: 
 10/18/2006




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Re: [Audyssey] playability of Playstation 2 games?

2006-10-18 Thread Thomas Ward
Hello Brandon,
Technically, there is a difference between playable and accessible. Yes, 
I am not disagreeing a few PS2 games are playable, but most are 
inaccessible and have serious accessibility issues. For example, the 
menus are not accessible, and only are if you have them memorised. It's 
not like our accessible games where the menu item or prompt is spoken.
Most PS2 games have several different sound effects which give us vital 
hints and clues as to what has happened or is going on, but that is only 
good if you are aware of what that sound means in the scheme of things.
Just some thoughts.


Brandon armstrong wrote:
 hi tom, yes ps 2 games are acessible, i have a machine and play them all 
 the time.
 Brandon
   


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