Hi Michael,
H... Well, in that case I will strongly reconsidder using timers
alone to preserve originality for originality sake.
I can always set the time to be specific to the difficulty so that it is
harder to cross them on difficult and easy on easy.
So I will make the change in my latest
as you and your testers
come up with. Which ever way you go, I know I'm in for a terrific time.
- Original Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Tuesday, April 17, 2007 9:15 PM
Subject: Re: [Audyssey] questi
Feir" <[EMAIL PROTECTED]>
> To: "Gamers Discussion list"
> Sent: Tuesday, April 17, 2007 12:36 PM
> Subject: Re: [Audyssey] question about the vanishing platforms in monti
>
>
>
>> Hi Tom. I wasn't expecting you to hand over the keys to the kingdom
Hi,
Ouch! That would be really tough. In some areas of the original temples
you might have to jump over two or three at most, but never ten. That is
next to impossible.
Yohandy wrote:
> How about like 10 fire pits, and you need to cross 10 platforms? each could
> disappear in 2 seconds and you
Hi Michael,
James North's version of the platforms was closer to the original. The
original were completely timed. I could of course do this, but I felt
randomly changing the length of times would be more challenging.
I mean if you want them to be timed I can do it, but random elements
seamed a
game art,
etc, go here.
http://gh.ffshrine.org?r=16426
- Original Message -
From: "Michael Feir" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Tuesday, April 17, 2007 12:36 PM
Subject: Re: [Audyssey] question about the vanishing platforms in monti
http://gh.ffshrine.org?r=16426
- Original Message -
From: "Michael Feir" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Tuesday, April 17, 2007 6:52 AM
Subject: Re: [Audyssey] question about the vanishing platforms in monti
> You can have both, Wil
t: Tuesday, April 17, 2007 11:36 AM
Subject: Re: [Audyssey] question about the vanishing platforms in monti
> Hi Tom. I wasn't expecting you to hand over the keys to the kingdom so to
> speak. I had hoped for some more in-depth discussion about the proper use
> of random el
ginal Message -
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Tuesday, April 17, 2007 11:46 AM
Subject: Re: [Audyssey] question about the vanishing platforms in monti
> Hi Michael,
> Sigh... Do you honestly think I would make it impossib
Hi Michael,
I'd like to clarify things just abit. The platforms do provide ample
time to get across even on the lowest random value. You just have to be
quick about it.
In the entire time I have been testing the game I have only been dumped
twice off a platform, and I simply misjudged when to ju
Hi,
Na, just tell him to take a nice trip, and you will see him next fall.
Charles Rivard wrote:
> With an evil grin, I will say, "Wait and see. You'll find out when you play
> the game. I anticipate your fall." mwah, ah, ah.
>
___
Gamers maili
Hi Will,
I think allot of the issue here is misinformed expectations. When I
mentioned random Michael thought the random numbers was in such a way
you would have no chanse in crossing the platform. Most of the time you
have ample time to cross as I have done it many many times on the easier
lev
Hi Michael,
Sigh... Do you honestly think I would make it impossible to cross a
platform without a chanse of crossing? Of course not.
I loath giving out the secret to this puzzle before the game is
released, but I feel I absolutely must to quel people pushing panic buttons.
Answer follows so do,
pril 17, 2007 12:55 AM
Subject: [Audyssey] question about the vanishing platforms in monti
>
> NB: This email and its contents are subject to our email legal notice
> which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf
>
>
> HI thom and all
> The purpose of th
From: "william lomas" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Tuesday, April 17, 2007 6:32 AM
Subject: Re: [Audyssey] question about the vanishing platforms in monti
> hi
>
> in some ways i agree with michael but thomases idea sound awsome it
next time.
> Ketting killed because a platform just randomly disappeared before
> you had
> the slightest ghost of a chance to make sensible use of it is just
> not where
> it's at.
>
> - Original Message -
> From: "Thomas Ward" <[EMAIL PROTECT
-
From: "Thomas Ward" <[EMAIL PROTECTED]>
To: "Gamers Discussion list"
Sent: Tuesday, April 17, 2007 2:45 AM
Subject: Re: [Audyssey] question about the vanishing platforms in monti
> Hi Nicol,
> The vanishing platforms are floating metalic platforms that randomly
Hi Nicol,
The vanishing platforms are floating metalic platforms that randomly
vanish and reappear in Montezuma's Revenge. They typically appear
hovering over fire pits, large drop offs, lava pits, etc that are to
large to jump across. You need them to cross some areas, but it can be
tricky.
F
NB: This email and its contents are subject to our email legal notice
which can be viewed at http://www.sars.gov.za/Email_Disclaimer.pdf
HI thom and all
The purpose of this post is not to ask for spoilers before the game has
even been released. I'm just curious as to how thom plans to make
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