[Audyssey] Sarah - missing magical object in chapter 1

2007-03-31 Thread Neo
Hi folks, I sent a similar message yesterday but I can't seem to have it delivered, so hopefully this one will get through successfully... I've been playing and messing around with the demo level of Sarah ever since the game has been released, and even more intensely since Thursday when I

Re: [Audyssey] Sarah - missing magical object in chapter 1

2007-03-31 Thread john snowling
Hi lucas. S P O I L E R S P A C E Have you tried using the penknife on the first floor door. Listen to the description of it hit x when you have highlited it hope this helps. From john. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Neo Sent:

Re: [Audyssey] New Experimental Audio Game: Underwater

2007-03-31 Thread AudioGames.net
Hi, I agree with Charles. Why not try something new... please consider the possibility that using a mouse might make the game more fun... you might actually like it ;) Greets, Richard - Original Message - From: jason [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org

Re: [Audyssey] Sarah - missing magical object in chapter 1

2007-03-31 Thread Søren Jensen
Hi Lukas. I had the same problem. I think it's a vig bug in the game. Phil: Could you please answer on this mail and say if it's a bug? I must put my reason to say I think it's a bug in a spoiler: Large Spoiler: s p o i l e r...! When you have one itim left to find, try to use your spel called

Re: [Audyssey] Sarah - missing magical object in chapter 1

2007-03-31 Thread Davy Kager
s p o i l e r s p a c e It seems that you're missing the second broom that is found in this chapter (when I tried it, it was in the common room). Anyways, the penknife should open the first floor door. - Original Message - From: Neo [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] Game Chat Reminder

2007-03-31 Thread Davy Kager
Now I'm quite sure that this was a double-post. However, any joiners? - Original Message - From: Gamers Chat Robot [EMAIL PROTECTED] To: gamers@audyssey.org Sent: Saturday, March 31, 2007 6:00 AM Subject: [Audyssey] Game Chat Reminder Ever wanted to hear what a certain gamer really

Re: [Audyssey] Game Chat Reminder

2007-03-31 Thread Bryan Peterson
It was a double post. They have been for a while. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Davy Kager [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, March 31, 2007 3:01 AM

Re: [Audyssey] New Experimental Audio Game: Underwater

2007-03-31 Thread Bryan Peterson
My proble is that my laptop has one of those little touch pads serving as the mouse. Oh well, might still try it sometime... It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: AudioGames.net [EMAIL PROTECTED] To: Gamers

Re: [Audyssey] Sarah - missing magical object in chapter 1

2007-03-31 Thread Bryan Peterson
That broom doesn't count. It's not magical. S P O I L E R S P A C E You're talking about the one in the Hufflepuff common room, right? As I said it isn't magical and doesn't count toward the total. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas -

Re: [Audyssey] Sarah - missing magical object in chapter 1

2007-03-31 Thread Davy Kager
Hmmm, as long as it tells me nimbus 2000 racing broom I'm not going to drop it... - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, March 31, 2007 2:43 PM Subject: Re: [Audyssey] Sarah - missing magical object in

Re: [Audyssey] Sarah - missing magical object in chapter 1

2007-03-31 Thread Davy Kager
Yeah, I haven't checked that broom-tinghy out. - Original Message - From: Neo [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, March 31, 2007 2:49 PM Subject: Re: [Audyssey] Sarah - missing magical object in chapter 1 Hi all, this might be considered a

[Audyssey] way of escaping filtch and bug found

2007-03-31 Thread nicol
HI all I found an easy way to escape filch. When you get to the caretaker's office and you press enter to open the door, the moment you hear the door opening immediately aparate to the broom cupboard. If you then go to the caretaker's office again the door will be open and if you are on your broom

[Audyssey] robot double posts

2007-03-31 Thread Raul A. Gallegos
Can those of you who have gotten double posts send me the headers of the messages? I've only gotten one post so in short, I did not see the double post. If however, there are multiple posts and the problem is what I suspect, the message headers will tell. If you do not know how to get the

Re: [Audyssey] way of escaping filtch and bug found

2007-03-31 Thread Bryan Peterson
You must not have been in a good position when you tried the summoning charm, because it does in fact work. I'd stand right in front of the closed door or as close to it as you can get, and try the charm from there. It does work. I've done it. It ain't pretty when the pretty leaves you with no

Re: [Audyssey] way of escaping filtch and bug found

2007-03-31 Thread Davy Kager
Hi, First, I got the same thing a few times when restarting the game (so I don't know for sure if that was due to some catches). And then, can you explain why you would go to the broom cupboard and then go all the way back as you can easily open the door when you're already in broom-mode? Note

Re: [Audyssey] way of escaping filtch and bug found

2007-03-31 Thread nicol
Let me rephrase what I said about the broom cupboard. I said that when I open the caretaker office door I immediately press a then I'm aparated to the broom cupboard and I can go back to filch' office on my broom and I can get the map without him catching me. Later on after I have sent this post,

Re: [Audyssey] way of escaping filtch and bug found

2007-03-31 Thread Søren Jensen
Hi Nicol. The sound like a scissor cutting paper is a sound from Filch office. Best regards Søren. Mail MSN: [EMAIL PROTECTED] Webside: http://www.coolfortheblind.dk - Original Message - From: nicol [EMAIL PROTECTED] To: Audyssey Blind gaming Gamers discussion list Gamers@audyssey.org

Re: [Audyssey] way of escaping filtch and bug found

2007-03-31 Thread Phil Vlasak
Hi nicol I will check the bug where you get trapped in the office. This never happened to me or any of the beta testers but maybe we did not do exactly what you did in all the testing. Phil - Original Message - From: nicol [EMAIL PROTECTED] To: Audyssey Blind gaming Gamers discussion

Re: [Audyssey] way of escaping filtch and bug found

2007-03-31 Thread Davy Kager
It would be more efficient to get your broom first though. - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, March 31, 2007 4:21 PM Subject: Re: [Audyssey] way of escaping filtch and bug found Let me rephrase what I said

Re: [Audyssey] way of escaping filtch and bug found

2007-03-31 Thread Phil Vlasak
Hi Lukas, I did put a lot of empty classrooms in the game and some of them have magical items, so that is why I put the item counter on each floor. If you notice the counter should give you a different count on most floors. Usually I put a door on the more important rooms so if you hear a snoring

Re: [Audyssey] New Experimental Audio Game: Underwater

2007-03-31 Thread Phil Vlasak
Hi Richard, I've tried to download Underwater.exe five times and in all five I have not been able to get the whole download. I usually get only 100 KB The web page says it is 12 MB. There may be many trying to get it at the same time so could you post it to another mirror site? phil -

Re: [Audyssey] New Experimental Audio Game: Underwater

2007-03-31 Thread Thomas Ward
Hi Jason, You don't need to see to use the mouse in Underwater or anyother acccessible game using the mouse. Understand that the way the mouse is program to operate in games is completely different from a standard app. A mouse in games is just like a keyboard or another device. jason wrote:

Re: [Audyssey] New Experimental Audio Game: Underwater

2007-03-31 Thread Thomas Ward
Hi Richard, Yeah, several people had the same argument when Alchemy put out it's mouse playing demo and when Che put out his RailRacer betas. I can't see, and I can't use the mouse. I have no idea where this eronious assumption came from, but I just wish people would try things before saying it

Re: [Audyssey] New Experimental Audio Game: Underwater

2007-03-31 Thread Thomas Ward
Hi Bryan, Try getting a USB mouse. Those work better than the touchpads. Touchpads are hard to use in games. Bryan Peterson wrote: My proble is that my laptop has one of those little touch pads serving as the mouse. Oh well, might still try it sometime...

Re: [Audyssey] way of escaping filtch and bug found

2007-03-31 Thread nicol
Ok guys, the achio charm worked. I found the old parchment in my inventory after casting achio. I made sure the caretaker's office is 5 feet ahead of me with shift+d and then I casdted achio successfully. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of

Re: [Audyssey] way of escaping filtch and bug found

2007-03-31 Thread Bryan Peterson
Yeah. That's what I meant. Saves you the trouble of opening the door and having to evade Filch right away. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list

[Audyssey] the staff room in sarah

2007-03-31 Thread nicol
Hi all Is there a way I can go into the staff room? When the staff room is 5 feet ahead of me, pressing x tells me: staff room, an open window with a protected charm, so that means that the staff room door is actually a window? And sarah says something very strange; please correct me on this. To

[Audyssey] Sarah navigation.

2007-03-31 Thread Thomas Ward
Hi Phil, I can certainly understand your hesitation for not putting in too many SOD navigation features, but I think SOD has set a standard for FPS games. Even if you added them this game can not be confused with SOD. Here is how I see this. SOD was the first really good FPS action game for the

Re: [Audyssey] the staff room in sarah

2007-03-31 Thread Bryan Peterson
No no no, it's an open window through which warm summer air wafts in. As for opening the staff room, if you have the pen knife that solves your problem. The pen knife will open the door. Just be careful of the large cabinet inside. It holds a necessary item but there's rather a nasty creature

Re: [Audyssey] the staff room in sarah

2007-03-31 Thread Davy Kager
Wow, that is a really cool description of someone describing a window. - Original Message - From: nicol [EMAIL PROTECTED] To: Audyssey Blind gaming Gamers discussion list Gamers@audyssey.org Sent: Saturday, March 31, 2007 6:16 PM Subject: [Audyssey] the staff room in sarah Hi all Is

Re: [Audyssey] Sarah navigation.

2007-03-31 Thread Phil Vlasak
Hi Tom, Adding SOD navigation features should not be too difficult since I just turned them off in Sarah. One thing that does not work correctly is the SOD room describer in which it gives you the dimensions of a room and where the entrance is. I tried and tried to get it to work but failed.

Re: [Audyssey] the staff room in sarah

2007-03-31 Thread Phil Vlasak
Hi Nicol. That is an open window in which warm air wafts in. But I do like your idea of windows where worms walk inn! smiles, As for the staff door also describing a window, that is because the describer tells you about all things within a five foot radius and there is a window directly across

Re: [Audyssey] Sarah navigation.

2007-03-31 Thread Bryan Peterson
Then perhaps the snoring could be made a little louder. There are times when it's hard to hear over other stuff, even with the music turned off. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Phil Vlasak [EMAIL

Re: [Audyssey] New Experimental Audio Game: Underwater

2007-03-31 Thread Michael Maslo
Where can I get this game? ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can visit http://audyssey.org/mailman/listinfo/gamers_audyssey.org to make any subscription changes via the web.

Re: [Audyssey] Sarah navigation.

2007-03-31 Thread Thomas Ward
Hi Phil, Yeah, the snoring sound from the doors is ok, but my only trouble is often I don't here it when walking by unless I am very close. I can not usually here it over the music and other noises around me. I have tried disabling music etc and still often don't pick up the snoring sound of

[Audyssey] repost of game notification - Re: New Experimental Audio Game: Underwater

2007-03-31 Thread Charles Rivard
Hi, Amongst other things, Sander and I (of AudioGames.net) also teach a seminar Game Audio to game design student at the Utrecht School of the Arts. Here we have given the students the assignment to develop a small audio game. I say small since they only have several weeks to come up with a

Re: [Audyssey] New Experimental Audio Game: Underwater

2007-03-31 Thread nicol
http://www.drawingnightmare.com/games/Underwater.exe -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Michael Maslo Sent: Saturday, March 31, 2007 7:59 PM To: 'Gamers Discussion list' Subject: Re: [Audyssey] New Experimental Audio Game: Underwater

Re: [Audyssey] New Experimental Audio Game: Underwater

2007-03-31 Thread shaun everiss
At 12:14 a.m. 1/04/2007, you wrote: My proble is that my laptop has one of those little touch pads serving as the mouse. Oh well, might still try it sometime... It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From:

Re: [Audyssey] New Experimental Audio Game: Underwater

2007-03-31 Thread shaun everiss
I like the mouse. I thought at first that mices were for visual things only, when I realised the blind can make the mouse do what they want, well. Its good for an inexpensive gaming controler, better in some cases than a joystick or ffb pad, its small and portable and real cheap and most

Re: [Audyssey] New Experimental Audio Game: Underwater

2007-03-31 Thread shaun everiss
touchpads are bad, so are aqupoint sticks, but getting an external mouse may be good for you. It doesn't need to be flashy, it needs a scroll wheel,and the 3 buttons most mice have. getting laser beam mice is bestAt 12:14 a.m. 1/04/2007, you wrote: My proble is that my laptop has one of those

Re: [Audyssey] New Experimental Audio Game: Underwater

2007-03-31 Thread shaun everiss
I can't use the mouse because the mouse is for visual things. Thats true, before railracer I didn't realise that the mouse can be controled, move over that once in the controling app clicking the mouse will not boot me out of the app and click an icon or something on the screen. Since this is so

[Audyssey] a huge, huge bug in sarah!!!

2007-03-31 Thread nicol
Hi phil There's a huge, huge, huge bug in sarah that must be squashed! The dementor is in the staffroom and he's not suppose to show up in easy and standard difficulty. Begin quote ++11.2 Dementors Watch out for them because they can take all your magical energy away with a kiss! The Patronus

Re: [Audyssey] a huge, huge bug in sarah!!!

2007-03-31 Thread Karl
Oh no, that's no bug. S P O I L E R That's not really a dementor either. Try the last spell in your list on it, and you'll see what I mean. Karl Original message: Hi phil There's a huge, huge, huge bug in sarah that must be squashed! The dementor is in the staffroom and he's not suppose to

Re: [Audyssey] a huge, huge bug in sarah!!!

2007-03-31 Thread nicol
Ok the dementor wasn't difficult to scare away at all. I just casted a patronous charm and off he went. I was just surprised that he showed up in the easy difficulty as phil said in the manual he is only on the hard difficulty. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL

Re: [Audyssey] a huge, huge bug in sarah!!!

2007-03-31 Thread nicol
Well, it makes the sound of a dementor because there is a sound of a dementor in learn game sounds and that sound is exactly the same as the creature that appears if you open the golden cabinet. Also d tells you dementor. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL

Re: [Audyssey] a huge, huge bug in sarah!!!

2007-03-31 Thread Charles Rivard
The manual is correct. - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, March 31, 2007 4:48 PM Subject: Re: [Audyssey] a huge, huge bug in sarah!!! Ok the dementor wasn't difficult to scare away at all. I just casted a

Re: [Audyssey] a huge, huge bug in sarah!!!

2007-03-31 Thread Charles Rivard
s p o i l e r s p a c e. Have you read the series? There is a creature that, well, just ask Professor Lupin about them. He knows. - Original Message - From: nicol [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, March 31, 2007 4:49 PM Subject: Re:

Re: [Audyssey] a huge, huge bug in sarah!!!

2007-03-31 Thread nicol
No no no the manual isn't correct. If the manual was correct, then the dementor wouldn't show up. Charles, everything is there about the dementor. The sound it makes, the d key sayhs dementor and it kisses sarah, so it is a dementor. There's no other hp creature that gives sarah a death kiss, so

Re: [Audyssey] a huge, huge bug in sarah!!!

2007-03-31 Thread nicol
But then why does my d key say dementor? That's my whole point. Then the d key should give that creature's name if it isn't a dementor. The manual says that the dementor is the only creature that takes all sarah's magical energy away with akiss. I heard that kissing sound clearly, I heard it very

Re: [Audyssey] a huge, huge bug in sarah!!!

2007-03-31 Thread Charles Rivard
My final offer of help on this one has info that may be considered a s p o i l e r s p a c e or it may not. I hope it helps. Here's my answer to your post: I have read the book, and I know the answer. It is not a dementor. It could be a spider, it could be a banchee, it could be a mummy.

Re: [Audyssey] a huge, huge bug in sarah!!!

2007-03-31 Thread Sky Taylor Mundell
Hi Nicol, The difference between the dementor on the easy and hard difficulties is after you scare him away, if you re-open the cavanet he will come back. same is the hard level, but you get to see the dementor in the basement, which is before opening the cavanet. What actually is happening,

Re: [Audyssey] a huge, huge bug in sarah!!!

2007-03-31 Thread Phil Vlasak
Hi Nicol, This is one reason that reading the Harry Potter books would allow you to understand what is going on and what to do about it. In book three Harry encounters a similar situation in the staff room. I do not want to give away the answer until, you, read, this, space, so, those, who, do,

Re: [Audyssey] a huge, huge bug in sarah!!!

2007-03-31 Thread john snowling
S P o i l e r s p a c e charles has a point here. This particular dementor could be a boggart. Try ridiculous. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of nicol Sent: Saturday, March 31, 2007 11:26 PM To: Gamers Discussion list Subject: Re:

[Audyssey] Real-speak Games

2007-03-31 Thread marcatony
HHi Can you use the Real-Speak sapi 5 voices from Fredom Scientiffic for the games such as Jim Kitchen's or Spoonbil games? If so, how do you do it? Marsha - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday,

Re: [Audyssey] Real-speak Games

2007-03-31 Thread Charles Rivard
Change your synthesizer to the voice you want from within the JAWS configuration manager, save the changes, then remove JAWS from memory and reload it. The change will take effect. HTH. - Original Message - From: marcatony [EMAIL PROTECTED] To: Gamers Discussion list

Re: [Audyssey] a huge, huge bug in sarah!!!

2007-03-31 Thread Phil Vlasak
Hi Charles, There really is a huge, huge bug in sarah. It is an Acromantula. An eight-eyed, eight-legged, black, hairy, gigantic spider. But unlike Tom, Sarah will not find it in the dungeon. smiles, Phil - Original Message - From: Charles Rivard [EMAIL PROTECTED] To: Gamers Discussion

Re: [Audyssey] a huge, huge bug in sarah!!!

2007-03-31 Thread Charles Rivard
Along came a spider, and sat down besider, and, well, his family got meat because he couldn't see her. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, March 31, 2007 7:35 PM Subject: Re: [Audyssey] a huge, huge bug in

Re: [Audyssey] Sarah navigation.

2007-03-31 Thread Yohandy
I agree. It's particularly difficult to hear when a bunch of ghosts are after you. - For an amazing video gaming site containing original soundtracks, game art, etc, go here. http://gh.ffshrine.org?r=16426 - Original Message - From: Thomas Ward [EMAIL PROTECTED] To:

Re: [Audyssey] a huge, huge bug in sarah!!!

2007-03-31 Thread Thomas Ward
Hi Nicol, Let's just say in the Harry Potter universe, and in Sarah in particular, not everything is what it appears to be. In the third book of the series Harry encounters such a creature that appears to be be what you fear. In this case Sarah thinks or believes the creature to be a true

Re: [Audyssey] Real-speak Games

2007-03-31 Thread Thomas Ward
Hi, Yes, the Scansoft Realspeak voices that ship with Jaws 8 work fine with Jim Kitchen's games. Just use the voice setup to select the voice you want. In addition I have added support in USA Raceway and Monty which has pretty decent support for the Realspeak voices as well. I will say though

Re: [Audyssey] a huge, huge bug in sarah!!!

2007-03-31 Thread Charles Rivard
How about book 5? You missed one, and it's the longest . - Original Message - From: Thomas Ward [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, March 31, 2007 8:51 PM Subject: Re: [Audyssey] a huge, huge bug in sarah!!! Hi Nicol, Let's just say in

Re: [Audyssey] New Experimental Audio Game: Underwater

2007-03-31 Thread Thomas Ward
Hi, Yeah, I have a wireless optical mouse and it is pretty cool. It is far more responsive than the chorded mice with balls. shaun everiss wrote: touchpads are bad, so are aqupoint sticks, but getting an external mouse may be good for you. It doesn't need to be flashy, it needs a scroll

Re: [Audyssey] New Experimental Audio Game: Underwater

2007-03-31 Thread Thomas Ward
Hi Shaun, I think the problem is the average blind Joe out here doesn't understand the interaction between DirectX and the mouse. In a game such as RR or Underwater the application gets total control of the mouse while the application is in the foreground. Since the app controls what the mouse

Re: [Audyssey] a huge, huge bug in sarah!!!

2007-03-31 Thread Thomas Ward
Hi Charles, I haven't yet had the privlage of reading 5. The library hasn't sent it to me yet. Charles Rivard wrote: How about book 5? You missed one, and it's the longest . ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send

Re: [Audyssey] Real-speak Games

2007-03-31 Thread Bryan Peterson
The Neospeach voices don't seem to work with JAWS either, at least not reliably. At least, not on my Laptop, and that thing has close to 80 GB. It ain't pretty when the pretty leaves you with no place to go. J.D. Fortune, Pretty Vegas - Original Message - From: Thomas Ward [EMAIL

[Audyssey] Underwater

2007-03-31 Thread Phil Vlasak
Hi Folks, Did anyone get the Underwater game from, http://www.drawingnightmare.com/games/Underwater.exe I tried 9 times with no luck. Please help! I'm drowning! I need that submarine! gurgle, gurgle, Phil ___ Gamers mailing list .. Gamers@audyssey.org

Re: [Audyssey] Underwater

2007-03-31 Thread Charles Rivard
I can't get it either. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, March 31, 2007 10:16 PM Subject: [Audyssey] Underwater Hi Folks, Did anyone get the Underwater game from,

[Audyssey] note from J.K. Rowling

2007-03-31 Thread Phil Vlasak
Hi Folks, I got a note from J.K. Rowling today and she likes my ideas about Hogwarts so much that she is recalling her manuscript for Harry Potter and the Deathly Hallows, and adding the Elf's sleeping quarters on the sixth floor in Harry's visit to Hogwarts in Chapter 11. She says this will

Re: [Audyssey] note from J.K. Rowling

2007-03-31 Thread Charles Rivard
Oops. That one was almost an hour early, and you should have left off the line before your name and answered privately to any surprised responders. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, March 31, 2007

Re: [Audyssey] Real-speak Games

2007-03-31 Thread shaun everiss
they are sapi voices, they are not locked to jaws at all. At 12:23 p.m. 1/04/2007, you wrote: HHi Can you use the Real-Speak sapi 5 voices from Fredom Scientiffic for the games such as Jim Kitchen's or Spoonbil games? If so, how do you do it? Marsha - Original Message - From:

Re: [Audyssey] note from J.K. Rowling

2007-03-31 Thread Liam Erven
oh I can't wait till someone reacts with out reading the whole message. - Original Message - From: Phil Vlasak [EMAIL PROTECTED] To: Gamers Discussion list gamers@audyssey.org Sent: Saturday, March 31, 2007 10:58 PM Subject: [Audyssey] note from J.K. Rowling Hi Folks, I got a note

Re: [Audyssey] note from J.K. Rowling

2007-03-31 Thread Luke Yelavich
On Sun, Apr 01, 2007 at 01:58:17PM EST, Phil Vlasak wrote: April Fools! You should have left that out. Its more fun when you don't give it away. ___ Gamers mailing list .. Gamers@audyssey.org To unsubscribe send E-mail to [EMAIL PROTECTED] You can

[Audyssey] Lighttech interactive - Treasure Mania 1: Hunting For Lost Treasures V1.1 is out

2007-03-31 Thread Robjoy
Hello all, A new version of the game Treasure Mania 1: Hunting For Lost Treasures is out! this version fixes more than 5 reported bugs plus gameplay has been made more realistic:  1. runtime error 91 after sending score is fixed.  2. Treasure chests will no longer cause you to looz a life due to