Re: [Audyssey] The red herring of visual game recreation, was: MindCraft for the blind.

2014-01-01 Thread Thomas Ward
Hi Charles: I think you just brought up a very important point when it comes to creating audio games and converting certain games into audio games. A lot of people like yourself have never had a chance to play certain games, and would like to know what they missed out on. Montezuma's Revenge is

Re: [Audyssey] MindCraft for the blind.

2014-01-01 Thread dark
Hi Tom. While I agree mainstream console or pc games are much more expensive, at the same time audio games are actually about average for indi developed stuff at least on pc. Look at the smugglers games for 25 usd as an example, and for simpler arcade titles the price is far less, especialy

Re: [Audyssey] The red herring of visual game recreation, was: MindCraft for the blind.

2014-01-01 Thread dark
Hi chris. Well I'm less certan on the representative qualities of sound since as you know audio and visual processing are handled diferently anyway and past experiments have usually resulted in something with stoo much information that is hard to interpret, rather than something which is of

Re: [Audyssey] The red herring of visual game recreation, was: MindCraft for the blind.

2014-01-01 Thread dark
Well Charlse, copywrite is only an issue if you want a game with the same characters, as indeed occurred with the huge montizumas return mess. For example, lets say a developer wanted to make an audio beatemup like mortal combat. Well, it'd be possible to create a story and characters and

Re: [Audyssey] Happy new year

2014-01-01 Thread Amanda Burt
Happy new year to everyone Amanda -- From: Thomas Ward thomasward1...@gmail.com Sent: Wednesday, January 01, 2014 1:49 AM To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] Happy new year Hi Dark: Same to you. Have a happy

Re: [Audyssey] Smugglers game question

2014-01-01 Thread Bogdan Muresan
Hi Dark and thanks. I am beginner in playing this game so I have an other question. How to solve the carying supplyes missions? -Original Message- From: dark Sent: Wednesday, January 01, 2014 2:12 AM To: Gamers Discussion list Subject: Re: [Audyssey] Smugglers game question Hi.

[Audyssey] Audyssey thread report for December 2013

2014-01-01 Thread Jim Kitchen
There were 443 thread titles. Here are the top 50. mac versus windows sales plus iOS question 207. Some practical questions reguarding the Monopoly game 90. Games We Like to Play [HAIRY B*** INCLUDED] 53. BGT, Mac and More 47. Moderator Notice: Recent Mesages 45. The Psychology of

Re: [Audyssey] The red herring of visual game recreation, was: MindCraft for the blind.

2014-01-01 Thread Ian Reed
Hi Dark, I too dislike 1D side scrollers and after trying a few I was put off of trying more. Because of that I may not have a good concept of which games actually stretch that boundary and become more 2D. Fortunately I finally tried bokurano daiboukenn 3 yesterday and was quite impressed.

[Audyssey] I fancy playing something new. Was Re: The red herring of visual game recreation, was: MindCraft for the blind.

2014-01-01 Thread Lindsay Cowell
Hi All, I fancy trying a new game. Something with a lot of action. I sadly can't afford to buy any games, so are there any free ones with a lot of action in them? I love taking things apart. Lindsay Cowell -original message- Subject: Re: [Audyssey] The red herring of visual game recreation,

Re: [Audyssey] Smugglers game question

2014-01-01 Thread dark
Hi Glad I helped. The supply missions are really for traders. what you need to do is physically buy the goods and take them to the location where the mission wants them. that is why the mission payouts are so big, though obviously since the quantities are so large you need a ship with a good

[Audyssey] Audyssey babble report for all of 2013 part 1

2014-01-01 Thread Jim Kitchen
287 people posted 10742 messages. 1707 From, Thomas Ward. 823 From, dark. 790 From, shaun everiss. 697 From, Charles Rivard. 344 From, Bryan Peterson. 310 From, James Bartlett. 247 From, Jim Kitchen. 247 From, Philip Bennefall. 232 From, Cara Quinn. 209 From, michael barnes. 200 From,

[Audyssey] Audyssey thread report for all of 2013 part 1

2014-01-01 Thread Jim Kitchen
There were 1988 thread titles. Here are the top 248. A Note to XP users 243. mac versus windows sales plus iOS question 207. challenge for developers, post xp windows 175. Audyssey Magazine 141. BlindSoftware.com Is Closing 129. The Dragon Answers Questions 127. Some practical

[Audyssey] Audyssey thread report for all of 2013 part 2

2014-01-01 Thread Jim Kitchen
code name Cygnus 16. Errors in new MushZ version 16. Found a new iPhone game 16. Golf 16. google chrome, chromevox, and games 16. Important! Temporary list shutdown tonight. 16. lord of the rings game thought - Re: Children'sGames was Audyssey Format 16. My First Impressions of Change

[Audyssey] side scrollers was: Re: The red herring of visual game recreation, was: MindCraft for the blind.

2014-01-01 Thread dark
Hi Ian. It's something I need to look into, but whenever I look at the setup and translate it just seems a lot of hassle, particularly for someone like myself who isn't familiar with nvda to begin with. I also dislike the way that people have used the japanese games as basically an excuse

Re: [Audyssey] Audyssey babble report for all of 2013 part 1

2014-01-01 Thread Christina
Neat! Thomas is our winner by a long shot. But then, he is the moderator. ;) Thanks, Jim. Hope your new year is starting off well. Christina -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen Sent: Wednesday, January 01, 2014 12:03 PM To:

Re: [Audyssey] Audyssey babble report for December 2013

2014-01-01 Thread Christina
A quiet month for me. Thanks, Jim. Christina -Original Message- From: Gamers [mailto:gamers-boun...@audyssey.org] On Behalf Of Jim Kitchen Sent: Wednesday, January 01, 2014 11:23 AM To: Audyssey Subject: [Audyssey] Audyssey babble report for December 2013 108 people posted 1490

Re: [Audyssey] Smugglers game question

2014-01-01 Thread Bogdan Muresan
Thanks again. THis game is so amazing. Excuse me for my bunch of questions. Dark, I discoverred that you can have wife and child on your play game. What do you need to have an wife?-Original Message- From: dark Sent: Wednesday, January 01, 2014 6:52 PM To: Gamers Discussion list

Re: [Audyssey] Smugglers game question

2014-01-01 Thread dark
Hi. Well that is quite a ways into the game, lets just say that perhaps if you can get on good terms with the governer of a system he might just invite you home to see his family, and should you meet his daughter, well who knows! :D. Beware the grue! Dark. - Original Message

Re: [Audyssey] MindCraft for the blind.

2014-01-01 Thread Dallas O'Brien
ahh yes, but we are forgetting one thing here. I am sorry to the devs out there, but most games we have, are no! where, near, main stream. it's just a fact. so yes, we pay about what sighted people do. but the replay ability of a game they buy, tends to be miles higher. how ever, as has already

Re: [Audyssey] The red herring of visual game recreation, was: MindCraft for the blind.

2014-01-01 Thread Charles Rivard
Ah, but what about for those who have never seen it before and those who would like to again, in a format that those who are now blind can play? --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: dark

Re: [Audyssey] The red herring of visual game recreation, was: MindCraft for the blind.

2014-01-01 Thread dark
Hi Charlse. That is true, and I must admit I'd love to play something like final fantasy or dark souls myself, or to show people who haven't had the chance to play them the true fun that can be had metroid hunting on Planet Zeebs, however the problem is the fat cats and their stupid laws, and

Re: [Audyssey] The red herring of visual game recreation, was: MindCraft for the blind.

2014-01-01 Thread Charles Rivard
For the gamer who has been blind since birth who has never played a very popular game of even the early eighties, I'm all in favor of an audio remake. I'm also in favor of new ideas. To anyone who has never played chess, although the game has been around for centuries, it is a new

[Audyssey] old Game status and Windows compatibility queries

2014-01-01 Thread Alvin Carthon Jr.
Hi list, It's AC. I was just doing some backing up of my new laptop files to my external hard drive and ran across some old games that I saved a while ago. I want to know if they are able to be played on my new laptop running Windows 8 64 bit. One of the games is named 3D, which I believe

[Audyssey] Old Man Stanley

2014-01-01 Thread Draconis
Greetings gamers, By far our most popular character over the years has been Old Man Stanley. He first appeared in the Sudwerks pinball table, where he was immortalized by the line, “What the hell’s this sissy drink?” Later, he was featured in the staring role of Old Man Stanley’s House in the

[Audyssey] Game status and newer Windows compatibility

2014-01-01 Thread Alvin Carthon Jr.
Hi list, It's AC. I was just doing some backing up of my new laptop files to my external hard drive and ran across some old games that I saved a while ago. I want to know if they are able to be played on my new laptop running Windows 8 64 bit. One of the games is named 3D, which I

Re: [Audyssey] Old Man Stanley

2014-01-01 Thread Charles Rivard
Holy crap! --- Be positive! When it comes to being defeated, if you think you're finished, you! really! are! finished! - Original Message - From: Draconis i...@dracoent.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, January 01, 2014 3:36 PM Subject: [Audyssey]

Re: [Audyssey] old Game status and Windows compatibility queries

2014-01-01 Thread Thomas Ward
Hi Alvin: You can definitely play Sarah on Windows 8 provided that you install the missing Visual Basic 6 dependencies, and I tend to install games like that locally in my User directory rather than in Program Files (x86). The reason is that User Account control does not allow games and other

Re: [Audyssey] MindCraft for the blind.

2014-01-01 Thread Thomas Ward
Hi Dark: That is true. Our prices for audio games are more or less what one would pay for an average indie developed game for PC or Mac. However, that is sort of missing the point. The basic point was compared to a lot of mainstream games, by that big name games for console and PC, our games are

Re: [Audyssey] Old Man Stanley

2014-01-01 Thread simon dowling
hi there what about the topgun bugs i and everyone else reported to you ages ago? are these ever gonna be fixed or not. On 01/01/2014, Draconis i...@dracoent.com wrote: Greetings gamers, By far our most popular character over the years has been Old Man Stanley. He first appeared in the

Re: [Audyssey] MindCraft for the blind.

2014-01-01 Thread Thomas Ward
Hi Dallas: That is quite true. the majority of accessible games aren't on par with mainstream games, and those that are tend to be on par with mainstream games 20 to 30 years ago. Certainly not on par with anything more recent. What you say about random levels etc is also true. What makes audio

Re: [Audyssey] MindCraft for the blind.

2014-01-01 Thread Shaun Everiss
Well I only get on average of 2 games a year maybe 3 and not often. I got tdv and entumbed, at that time 40 bucks for entombed was at least 60 and tdv about the same with the taxes and stuff when it came it ended up as at least 75 dollars each. I don't have that kind of cash. I struggle to

Re: [Audyssey] The red herring of visual game recreation, was: MindCraft for the blind.

2014-01-01 Thread shaun everiss
I agree. To be honest since they have not been played I do feel that some of the retro games that were played by sighted should try to have as retro a feel as they can. a remake is good but then its a remake. Even if there was a free crappy retro that came with the remake or whatever I

Re: [Audyssey] Old Man Stanley

2014-01-01 Thread Draconis
Hello Simon, We are not aware of any outstanding issues for Topgun right now, although if they were reported long ago, it is possible that we were unable to reproduce them. Our efforts right now, as we have stated numerous times, are to both release new titles and rewrite our old titles with

Re: [Audyssey] The red herring of visual game recreation, was: MindCraft for the blind.

2014-01-01 Thread Thomas Ward
Hi Shaun: Well, I don't know about that. Rewriting a retro game is fine, but I don't necessarily agree with going to the extreme of trying to make everything as retro as possible. Technology has drastically improved to the point we have better graphics, better sounds, better music, and so on.

Re: [Audyssey] MindCraft for the blind.

2014-01-01 Thread Dallas O'Brien
well, shaun, i'm afraid then, you may have to go without games. i mean, what's more important. living, or gaming. lol. i know a lot of sighted people who game, and that can't always afford the new game that has just come out, and have to go without, untill it's either gifted to them, or has come

Re: [Audyssey] The red herring of visual game recreation, was: MindCraft for the blind.

2014-01-01 Thread dark
Hi charlse. As you imagine I do agree just because a game is old doesn't mean it can't be fun, and accessible computer games have introduced me to several games I'd not played before which have been around for a long time such as backgammon, eucre or spades toname a few. The issue for me

Re: [Audyssey] The red herring of visual game recreation, was: MindCraft for the blind.

2014-01-01 Thread Bryan Peterson
Exactly Dark. We'd be unlikely to get away with making a straight Metroid title in audio, which was why a few years back I was and amd still am toying with the idea of a game in the style of Metroid but with an original story and character. The trouble might be in finding someone familiar enoug

Re: [Audyssey] MindCraft for the blind.

2014-01-01 Thread dark
Hi Tom. I agree that both addons and random content would be good, though Draconis isn't the only audio game developer who have tried this, look at Zero site and the addon for the game (an addon which actually adds randomly generating missions). I will say however there is another serious

Re: [Audyssey] I fancy playing something new. Was Re: The red herring of visual game recreation, was: MindCraft for the blind.

2014-01-01 Thread shaun everiss
Well there will be at some point. Though to take full advantage of them you will need to use windows 7 or higher for full 3d effect and sound output. look at the deathmatch thread in audiogames forum. There is a zombie demo put out by reality game studios the group I am with that uses the fsl

Re: [Audyssey] MindCraft for the blind.

2014-01-01 Thread shaun everiss
dallas we are not mainstreamed though we are blind. There is only so much that can be done with sound. As for online I have never been that sort in fact there are friends I have that really hate the online side and don't have cash for extras. At 08:40 AM 1/2/2014, you wrote: ahh yes, but we

Re: [Audyssey] old Game status and Windows compatibility queries

2014-01-01 Thread shaun everiss
alvan 3d was part of the shoot da me series which I helped beta test. I never ever managed to finnish it and to be honest rsgames seems to have abandoned desktop games for online games. it will probably work but not sure. the 8 pack may work if you have jims winkit installed but then again it

Re: [Audyssey] Old Man Stanley

2014-01-01 Thread shaun everiss
oh man this sounds interesting. At 10:36 AM 1/2/2014, you wrote: Greetings gamers, By far our most popular character over the years has been Old Man Stanley. He first appeared in the Sudwerks pinball table, where he was immortalized by the line, What the hell's this sissy drink? Later, he

Re: [Audyssey] old Game status and Windows compatibility queries

2014-01-01 Thread Thomas Ward
Hi Shaun: As I mentioned in a prior post I have not been able to get the 8 pack of games from Games for the Blind going on Windows 7 or later. Tonight I ;located demos for those games, put them on my Windows 8.1 machine, and could not get them to work at all. Not sure what the problem was

Re: [Audyssey] MindCraft for the blind.

2014-01-01 Thread Thomas Ward
Hi Dark: To be honest I have never tried Zero Site, but I take your point. I guess others have tried creating random levels/missions, and of course a number of accessible games do have add-ons of one kind or another. Lone Wolf has about a hundred extra missions besides those that ship with the