Re: [Audyssey] Star conquest very irritating

2016-05-28 Thread ryan chou
I've actually been working on an updated version of the vip pack for kicks in my spare time, however it's nowhere near ready yet. On 5/28/16, lenron brown wrote: > If there is an updated version of the VIP pack I would love to get a > hold of it. I am sure the pack I have is a couple years old. O

Re: [Audyssey] Looking for Testers

2011-11-12 Thread ryan chou
um, just a question why does it keep saying I timed out? how much time do you actually get to fill this out? On 11/12/11, Munawar Bijani wrote: > Dear gamers, > Testers are currently being accepted for BPCPrograms. You can apply by going > to www.bpcprograms.com/signup.htm. > > You will be testin

Re: [Audyssey] Bokurano daiboukenn help needed.

2012-01-09 Thread ryan chou
yohandy, ammo for the pachinko is in 2-1, about 800 rounds I think you don't really actually need it later, since it does only 1 point of damage On 1/9/12, joseph weakland wrote: > does game have english translation > > - Original Message - > From: "Ben" > To: "'Gamers Discussion list'"

Re: [Audyssey] Bokurano daiboukenn help needed.

2012-01-10 Thread ryan chou
going a bit off topic, is that mud even still up anywhere? been looking but haven't found anything On 1/9/12, Clement Chou wrote: > Yup. I did finish stage 4... it isn't that much of a stage. Most of it's > pretty simple. lol Glad you're enjoying though... at least someone's making > use of it. A

Re: [Audyssey] bakura: any strategies for 8-4?

2012-01-12 Thread ryan chou
okay here's what I found works, get a bunch of normal grenades from the stage 3 shop, rockets for the rocket launcher can help too the trick I used is when he's right next to you he'll power up and fire about 10 times, so run past him while he's targeting, turn, press tab, go to items and que a bun

Re: [Audyssey] more Bokura help needed.

2012-01-12 Thread ryan chou
yeah its a bug with the english version of the game and just shoot the gun until you run out of ammo, press shift to reload then shoot the car On 1/12/12, Yohandy wrote: > this time I've no clue what to do. I'm on stage 10-1. the heck sorta level > is that? nothing to do there! I noticed I have a

Re: [Audyssey] more Bokura help needed.

2012-01-13 Thread ryan chou
inkid=9778718&rrid=C714DC93-BC0B-4441-AD27-F345856231A1 > > > - Original Message - > From: "ryan chou" > To: "Gamers Discussion list" > Sent: Friday, January 13, 2012 12:55 AM > Subject: Re: [Audyssey] more Bokura help needed. > > >> yeah it

Re: [Audyssey] Bakura level guide.

2012-01-13 Thread ryan chou
yohandy, correction that gun is the pistol you picked up off the tage 8 boss, only now do you get ammo for it lol its in the weapons menu On 1/13/12, Clement Chou wrote: > I like it. I'll add more as I get more... but you being the one with free > time you'll most likely finish faster than I do.

Re: [Audyssey] Alter Aeon quest info request, possible spoiler, beware

2012-12-20 Thread ryan chou
nis Towne > > Alter Aeon MUD > http://www.alteraeon.com > > > On Wed, Dec 19, 2012 at 9:18 AM, Keith wrote: >> yep, tried the questinfo channel, as I sated below, and no one answered. >> >> Keith >> >> - Original Message - From: "ry

Re: [Audyssey] Alter Aeon quest info request, possible spoiler, beware

2012-12-20 Thread ryan chou
x27;d have to do is turn on the questinfo channel and any activity on > the channel would be in your output window. > > ------ > From: "ryan chou" > Sent: Thursday, December 20, 2012 04:49 PM > To: "Gamers Discussion list&

Re: [Audyssey] Alter Aeon quest info request, possible spoiler, beware

2012-12-21 Thread ryan chou
huh, weird doesn't show up in the last 10 message commands for me On 12/21/12, john wrote: > It should be in your channel history, and if you want you could > make a sound for the channel as well. > > - Original Message ----- > From: ryan chou To: Gamers Discussion list

Re: [Audyssey] Weapons in Sixthsense.

2013-01-09 Thread ryan chou
the tutorial is right there? start the game for the first time and it pops up On 1/9/13, Charles Rivard wrote: > Is there a help screen that might answer some of what seem to be pretty > basic questions? > > --- > Shepherds are the best beasts, but Labs are a close second. > - Original Messag

Re: [Audyssey] Dwarf mies in alter aeon

2013-01-12 Thread ryan chou
I believe you'll need to search for them On 1/12/13, Keith wrote: > will these exits be evient with a search skill or just a "door" so to > speak. > > Keith > - Original Message - > From: "ryan chou" > To: "Gamers Discussion list"

Re: [Audyssey] Dwarf mies in alter aeon

2013-01-13 Thread ryan chou
yeah, the thief skill is just an add on to the regular search On 1/13/13, Kimberly Qualls wrote: > Can you search for secret doors even in low levels? > > > On 1/12/13, ryan chou wrote: >> I believe you'll need to search for them >> >> On 1/12/13, Keith wr

Re: [Audyssey] Much easier Japanese Game Translation

2013-01-18 Thread ryan chou
oh, thanks man! this should help a lot with shadow rine, make it a lot easier to know where I'm supposed to go On 1/18/13, Shadow Dragon wrote: > Hello, > > This is for those of you that have wanted to try out the japanese games, but > don't want to go through the hastle of pasting everything int

Re: [Audyssey] Much easier Japanese Game Translation

2013-01-18 Thread ryan chou
actually for boc what you can do is press E in a menu, it'll create a text document with everything in it, paste that whole thing in to google and bingo, now just remember the order just wondering where did you find this plugin? I've never seen it before On 1/18/13, Shadow Dragon wrote: > What I

Re: [Audyssey] Brave of Cloudia SecondBoss Fight

2013-01-19 Thread ryan chou
tarted playing after he took that bug out. > Now I'm wondering if there isn't a bug that causes the lost soul to > regenerate all damage when it's turn starts, heh. > > -- > From: "ryan chou" > Sent: Saturday,

Re: [Audyssey] restoring a storm8 ID on the iOS devices?

2013-01-23 Thread ryan chou
problem is the settings tab is indeed in the game but for some reason voice over most of the time just moves you right back to the top of the screen every time you try to get to it in that way its totally inaccessible On 1/23/13, Trouble wrote: > If its not in the game it self. Tan try looking in

Re: [Audyssey] restoring a storm8 ID on the iOS devices?

2013-01-23 Thread ryan chou
just wondering where is all the settings info? I kinda skimmed through both as I know most o the mechanics to these games, but I never found the settings information On 1/23/13, Raul A. Gallegos wrote: > Hi, some S8 games have an inaccessible settings link. I describe how to > find it in my S8 po

Re: [Audyssey] restoring a storm8 ID on the iOS devices?

2013-01-24 Thread ryan chou
od that's being used in this podcast, which is to keep only the strongest units On 1/24/13, Tyler Wood wrote: > Hi, > > I can't find it either. I listened to the entire first podcast and > skimmed through the second. > > On 1/24/2013 12:48 AM, ryan chou wrote: >>

Re: [Audyssey] restoring a storm8 ID on the iOS devices?

2013-01-24 Thread ryan chou
nd the screen. The 3gs is more my secondary > character but I have no idea how to get to the settings. > > I, to be quite honest, can't remember the date I created my character. > > Tyler > On 1/24/2013 5:51 PM, ryan chou wrote: >> well I've been thinking of turning o

Re: [Audyssey] Brave of Cloudia skills questions

2013-01-27 Thread ryan chou
the shot skill you're talking about, is it midareuchi? if yes then think of your generic attack everything in range at once skill that you have in some of these types of games eguzakushon increases hitting accuracy of all characters within one tile of where you target not counting diagonals, so you

Re: [Audyssey] Brave of Cloudia questions

2013-01-27 Thread ryan chou
ok > ridiculously easy. > > -- > From: "ryan chou" > Sent: Sunday, January 27, 2013 06:41 PM > To: "Gamers Discussion list" > Subject: Re: [Audyssey] Brave of Cloudia questions > >> did you install a

Re: [Audyssey] Brave of Cloudia skills questions

2013-01-27 Thread ryan chou
within 4 tiles of where you target the > spell. > > I would definitely recommend updating to 0.38 when you have the time, he's > added descriptions of the skills' affects in terms of targetting and what > they affect. > > > > -

Re: [Audyssey] Brave of Cloudia questions

2013-01-28 Thread ryan chou
them out though so > maybe they're better than they seem. > > Knowing my luck you'll get to the battle I'm on and completely destroy it, > haha. I had no trouble with the axe beaks either time I fought them, but > that seems to be the battle everyone gets stuck on. &g

Re: [Audyssey] Brave of Cloudia questions

2013-01-28 Thread ryan chou
her map, and only then because I did some information gathering. > > -- > From: "ryan chou" > Sent: Monday, January 28, 2013 08:45 AM > To: "Gamers Discussion list" > Subject: Re: [Audyssey] Brave of Cloudia qu

Re: [Audyssey] weii bowling cannot be played independently by the blind - Re: Accessable games for the playstation three.

2013-02-01 Thread ryan chou
@sarah actually no you don't need any assistance for that menu, because 1 you know when you're pointing at something because there is the click sound and the wii mote vibrates 2 if you click on the wrong channel you can use the + and minus buttons to switch channels til you find the game channel, a

Re: [Audyssey] Accessable games for the playstation three.

2013-02-01 Thread ryan chou
- > If guns kill people, writing implements cause grammatical and spelling > errors! > ----- Original Message - > From: "ryan chou" > To: "Gamers Discussion list" > Sent: Friday, February 01, 2013 1:40 PM > Subject: Re: [Audyssey] Accessable games

Re: [Audyssey] Accessable games for the playstation three.

2013-02-02 Thread ryan chou
rom the > regular version? > > Sent from my iPod > > On Feb 1, 2013, at 1:40 PM, ryan chou wrote: > > for PS3, you can try street fighter IV, mortal kombat 9 or soul calibur 5 > all 3 are fighters but are very fun games to play > wii, most of the wii sports games are pl

Re: [Audyssey] You Don't Know Jack for iOS

2013-02-03 Thread ryan chou
I didn't even know there was an IOS version of the game, I've only played the PS3 version but I'll go check it out, see what i can find out On 2/3/13, Kelly Sapergia wrote: > Hi, > > While looking around Brandon Cole's game samples page, I came across a file > > featuring the iOS version of You D

Re: [Audyssey] You Don't Know Jack for iOS

2013-02-04 Thread ryan chou
I had the exact same problem On 2/4/13, Elena Brescacin wrote: > i downloaded this game, you don't know jack, from app store after > reading kelly's mail but I did not find anything out. After the > Facebook login window, a music starts, without any feedback by > voiceover. > don't know where to

Re: [Audyssey] You Don't Know Jack for iOS

2013-02-06 Thread ryan chou
elena,very well said, :D my opinion almost exactly, but my thoughts are also,if its not accessible at first site, get some sited help and see what can be done about it, don't just give up on the app On 2/6/13, Elena Brescacin wrote: > hi. > it would be good that all apps and games would be access

Re: [Audyssey] Awesome Game Found for the iPhone

2013-03-26 Thread ryan chou
this sounds quite fun, might go check it out On 3/24/13, Shadow Dragon wrote: > So I've been on somewhat of an iOS game spree lately, and I just happened to > stumble across a completely awesome one totally by accident. But first, a > slightly less awesome game. > > I found Pocket Summoner Episod

Re: [Audyssey] swamp complete weapons guide finally updated

2013-04-13 Thread ryan chou
wow, this is pretty good! nice job just out of curiosity how long did it take you to get all the weapons, test them and type in the information? lol on the m240 thing, I have to agree with the damage rumor but it also seems to be a bit louder or that could just be me, who knows On 4/13/13, john w

Re: [Audyssey] swamp complete weapons guide finally updated

2013-04-13 Thread ryan chou
days, with a lot > of it getting done earlier today. > > - Original Message - > From: ryan chou To: Gamers Discussion list Date sent: Sat, 13 Apr 2013 16:08:08 -0700 > Subject: Re: [Audyssey] swamp complete weapons guide finally > updated > > wow, this is pretty goo

Re: [Audyssey] Which fighting game to get

2013-04-22 Thread ryan chou
it depends on what you want, mortal kombat 9 is similar to injustice in the way that its a game with an easier to pick up system but without the cool stage transition stuff you get in injustice MVC3 is like street fighter, more technical and relying on what you can chain together and imo, there is

Re: [Audyssey] Snes

2013-04-30 Thread ryan chou
I haven't played snes in a long time too, but I used to enjoy it a lot when I was younger, street fighter and dragon ball Z mostly On 4/30/13, Chris H wrote: > Good evening all. > By the way a very interesting discussion on the post Windows Xp era. > I thought I would start a new thread letting y

Re: [Audyssey] new version of swamp

2013-12-26 Thread ryan chou
if you want to survive with the axe, there is a way of doing it there's a certain way to backpetal while swinging so that you can keep hitting the zombie, but it can't hit you it requires a lot of timing, but its doable another option for you is resetting and putting points in to speed and sneakin

Re: [Audyssey] new version of swamp

2013-12-26 Thread ryan chou
gt; out of ammo I'm back to square 1. >> >> I just think it seems pretty drastic to take away all our rep just for an >> item loss bug. It's also very sad the whole game comunity has to suffer >> because of all those hackers and cheaters out there. >> >&g

Re: [Audyssey] new version of swamp

2013-12-26 Thread ryan chou
rth into my ax so far, and it does seem to > deal more of a blow to zombies now. I can't afford a vulcan yet, but that's > > my main goal. :) I love taking out more than 1 zombie at a time, and pluss > > there's no way I'd ever do a 50 water without one lol. >

Re: [Audyssey] Brave of Cloudia

2014-01-20 Thread ryan chou
to get NVDA to work with it, switch the screen reader you're using with F11 I think it is On 1/20/14, Darren Harris wrote: > What game is this? would help if people new a bit about it then perhaps > suggestions can be made. > > -Original Message- > From: Gamers [mailto:gamers-boun...@audy

Re: [Audyssey] Brave of Cloudia

2014-01-20 Thread ryan chou
the game itself doesn't have an english translation, so your only option is instant translate On 1/20/14, James Howard wrote: > now I just need to get it to actually read it in English, but not sure > how to set that, it keeps showing up japanese > > On 1/20/14, ryan chou wrot

Re: [Audyssey] wayfare mud

2014-03-09 Thread ryan chou
dark basically covered most of it, you either get dropped off at a random planet or you can join other players if you know where to find them from there you gather resources, craft armor, weapons, new crafting tools and even your own ships you can fly in to space and go through warp gates to other

Re: [Audyssey] wayfare mud

2014-03-09 Thread ryan chou
the PVP is only there if someone runs across your base and decides to take a chunk out of it either with ship weapons, demolition charges or whatever else other than that yes, it is pretty single player or co-op On 3/9/14, dark wrote: > I've not particularly heard of any pvp yet, there's nothing

Re: [Audyssey] wayfare mud

2014-03-09 Thread ryan chou
planets hth On 3/9/14, Darren Harris wrote: > So how big is the galaxy? Is there a local or galactic economy? Can you have > more than 1 colony? > > Sent from my iPhone > >> On 9 Mar 2014, at 18:00, ryan chou wrote: >> >> the PVP is only there if someone runs across y

Re: [Audyssey] wayfare mud

2014-03-09 Thread ryan chou
> Sent from my iPad > >> On 9 Mar 2014, at 18:49, ryan chou wrote: >> >> there are currently 3 coded in systems to explore, 5 if you count the >> 2 waypoint systems that bridge the other 3 >> economy is linked to the central complex, which is located in the DSO12

Re: [Audyssey] wayfare mud

2014-03-09 Thread ryan chou
om here--the jobs list suggests I > should get some food, is that essential? I have lots of fancy colonization > gear, but am kind of unsure how to use it. > Best, > Zack. > On Mar 9, 2014, at 1:00 PM, ryan chou wrote: > >> ah see there's a misspelling in the address >

Re: [Audyssey] wayfare mud

2014-03-09 Thread ryan chou
if you're discovering things, the locked cases, scrambled crafting kits and that all must be researched in the laboratory hacking objects requires the hacking skills and a smartpad the hand miner is used to dig graves for things you don't want being found, kind of pointless imo except for if you wa

Re: [Audyssey] wayfare mud

2014-03-10 Thread ryan chou
e" > To: "Gamers Discussion list" > Sent: Monday, March 10, 2014 4:59 AM > Subject: Re: [Audyssey] wayfare mud > > > As for neural fiber, it's found typically in forests, and is one of the > things your org harvester can harvest. I assume you're using t

Re: [Audyssey] wayfar mud

2014-03-11 Thread ryan chou
bare in mind that you also want to build refineries and other things and maybe automated harvesters, so you can get higher quality materials to use for crafting things On 3/11/14, Darren Harris wrote: > Well that would be annoying and I think that people should have the > opportunity to either st

Re: [Audyssey] More on wayfare mud

2014-03-11 Thread ryan chou
darren, please read help combat hth On 3/11/14, lenron brown wrote: > where can i find the client to play alter and getting its sound pack set > up. > > On 3/11/14, Darren Harris wrote: >> Hi, >> >> How do you shoot something? I got the rifle loaded it and can't fire it >> lol >> >> -Origina

Re: [Audyssey] wayfar mud

2014-03-12 Thread ryan chou
cash can be earned by selling most things is the main way, eg looting pirate bases, crafting things to sell, discovering cool stuff, etc On 3/10/14, Zachary Kline wrote: > Cash can be earned by selling things you find using the explore or discover > command, and probably generated by some buildin

Re: [Audyssey] wayfar mud

2014-03-12 Thread ryan chou
you need the structure tool to build buildings On 3/12/14, Shannon Dyer wrote: > How do you build all these buildings? The only thing I saw to build was the > pre-fab shelter. > > Shannon > On Mar 12, 2014, at 12:58 PM, "John Snowling" > wrote: > >> Hi Dark. >> >> You can also build different bu

Re: [Audyssey] wayfar mud

2014-03-12 Thread ryan chou
no, learning new skills does not unlock new buildings new buildings can only be unlocked by finding blueprint chips On 3/12/14, Darren Harris wrote: > So far I've found that you have to build things in sequence also by > learning > skills I think unlocks other buildings. > > -Original Message

Re: [Audyssey] Scrolling Battles

2014-03-15 Thread ryan chou
I'm pretty sure the game is still available, but honestly its just another regular side scroler, nothing too special imo On 3/15/14, Lori Duncan wrote: > Hi everyone,I found this game Scrolling Battles when I was wandering around > the audiogames.net page, but when i clicked on the download link,

Re: [Audyssey] Speed of Sound Gaming needs betas!

2014-05-25 Thread ryan chou
just out of curiosity, what is this game? you've said how to sign up and the details, but nothing about what the game itself even is On 5/25/14, Michael Taboada wrote: > Hi all audiogamers, > It's been a while since you've heard anything from Speed of Sound > Gaming. As for many of us, this is be

Re: [Audyssey] Supermario, superheroes, and Sonic the Hedgehog

2013-05-28 Thread ryan chou
oh yeah, I haven't played these in a really long time have you messed around with the jekokon console? those are fun too On 5/28/13, Ken The PionEar wrote: > Have you ever wanted to play these games? Check them out here: > http://planetseva.com/audiogames.htm > > The only bad news is that you

Re: [Audyssey] Platforms in BK3

2013-10-19 Thread ryan chou
here's a recording of me getting the plate launcher https://dl.dropboxusercontent.com/u/11419213/plate%20launcher.mp3 On 10/19/13, lindsay_cow...@btinternet.com wrote: > What game is this, it sounds good? > > -original message- > Subject: [Audyssey] Platforms in BK3 > From: Orin > Date: 20/10/20

Re: [Audyssey] Giving Gifts in Solara

2013-12-02 Thread ryan chou
I was actually wondering the exact same thing, been trying to figure it out for a few hours now and haven't found anything On 12/2/13, Christina wrote: > Hi. > Does anyone know how to give treasure and/or food to friends in Solara? > Thanks. > I'm using an iPhone 4s with Voiceover. > Christina >

Re: [Audyssey] Swamp needs some volunteer testers

2012-01-15 Thread ryan chou
okay, here I go On 1/15/12, Jeremy Kaldobsky wrote: > The version 1.9b update is still being finished up, but in the mean time I > am looking for volunteers to help search for bugs. A separate test server > has been set up and it is running a test version of 1.9. I only plan to > maintain this

Re: [Audyssey] Swamp needs some volunteer testers

2012-01-15 Thread ryan chou
btw, not sure how much I'll be able to do with school tomorrow On 1/15/12, ryan chou wrote: > okay, here I go > > On 1/15/12, Jeremy Kaldobsky wrote: >> The version 1.9b update is still being finished up, but in the mean time >> I >> am looking for volunt

Re: [Audyssey] Bokurano Daiboukenn 25-3

2012-01-21 Thread ryan chou
no actually they don't help much in that fight, I find they get torn apart lol On 1/21/12, Clement Chou wrote: > Yeah... I know what you mean there. It would've been nice to have those > shielding items eh? hahaha > - Original Message - > From: "Shadow Dragon" > To: "Gamers Discussion li

Re: [Audyssey] FINALLY! There is a Wii game for the blind!

2012-02-04 Thread ryan chou
uh, no offense intended, but there are quite a number of accessible wii games, wii sports, dragon ball Z budokai tenkaichi 3 and tatsunoko VS capcom to list a few On 2/4/12, michael barnes wrote: > Hey, All. > I just recieved my copy of the fully blind accessible Wii game call > '"The Explorer an

Re: [Audyssey] strange situation with minigun

2012-02-27 Thread ryan chou
I've never actually tried the sweeping left to right in swamp, but usually i find the minigun is better used to take out zombies close together, like in the mission maps hth On 2/27/12, Johnny Tai wrote: > So, after all this time saving up reps, I decided to reward myself with a > minigun... and

Re: [Audyssey] my impression of swamp 1.9

2012-04-04 Thread ryan chou
problem with trading though, is people can like, say if someone has a whole crapload of shotgun shells, lets say 1 and someone really needs some, gives the guy 1000 shells for15 9MM rounds, or giving someone fuel for really cheap trades On 4/4/12, Clement Chou wrote: > I agree with everyt

Re: [Audyssey] my impression of swamp 1.9

2012-04-05 Thread ryan chou
oh yeah, that's the best part of missions On 4/4/12, Ken wrote: > You think the body fall sounds and the mp5 are godly? Wait till you use a > minigun in a mission, and hear four odies falling every time you hit the > utton. That, my friend, is transendental! > - Original Message - > Fro

Re: [Audyssey] swamp, looking for the definition of a truck sitter

2012-04-16 Thread ryan chou
just wondering, how do you get zombies to attack truck sitters like that? I've tried to do it, but every time the zombie just attacks me instead of the truck sitter and I have to kill it On 4/16/12, Ryan Conroy wrote: > Hey, > > How do you pick up crates on a mission? Do you walk up to them and p

Re: [Audyssey] Swamp version 2.1 is here!

2012-04-30 Thread ryan chou
holey! this is huge! ^^ downloading right now On 4/30/12, Stephen wrote: > Hi there. Can I play swamp offline yet? > Thanks. > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mail to > gamers-unsubscr...@audyssey.org. > You can make changes or update

Re: [Audyssey] swamp: the longbow

2012-05-04 Thread ryan chou
wait, just wondering does the shortbow have 2 modes too? or only oe, cause I picked up a bracer yesterday but I can't switch modes On 5/4/12, Phil Vlasak wrote: > Hi John, > As I play an archer in Dungeons and Dragons, I know a Leather bracer is a > leather guard on your arm to protect it from b

Re: [Audyssey] Swamp version 2.3

2012-05-04 Thread ryan chou
here's what I have down so far a = yes q = mission complete message h = go! go! type message grave = medic space = battlecry I'm still trying to remember them all On 5/4/12, Johnny Tai wrote: > is there an up to date list of voice commands? I felt like an idiot keep > trying out commands just to

Re: [Audyssey] Swamp: a few interface tweaks and feature requests to debate

2012-05-06 Thread ryan chou
only problem I have atm is, the item thing a higher level player on map 2 could say, grab a minigun and the best armor for a level 2 player, as well as about 3000 ammo but what I'm trying to say is, that would probably be abused by at least some people On 5/6/12, Scott Chesworth wrote: > Jeremy a

Re: [Audyssey] Swamp: a few interface tweaks and feature requests to debate

2012-05-06 Thread ryan chou
ause I got too big for my boots and > died regardless. > > Scott > > On 5/6/12, ryan chou wrote: >> only problem I have atm is, the item thing >> a higher level player on map 2 could say, grab a minigun and the best >> armor for a level 2 player, as well as about 3000 am

Re: [Audyssey] Swamp: a few interface tweaks and feature requests to debate

2012-05-06 Thread ryan chou
well maybe not fast, better way of putting it is a lot easier than someone who doesn't have those things On 5/6/12, ryan chou wrote: > actually, right now if they wanted to do that, it wouldn't even make a > dent in their rep because most of the higher level players I've s

Re: [Audyssey] Games we'd like to play, cussed aways

2011-08-09 Thread ryan chou
lol you should code that as a side mission On 8/9/11, Jeremy Kaldobsky wrote: > ROFL, I love it! > >> in this exciting new stratogy game, >> you play a group of survivers thrown out of their local pub >> for searing too much. >> >> As leader of this group of louts, it's your responsability >> to

Re: [Audyssey] hunter1.0, the jump game and super mario brothers

2011-08-23 Thread ryan chou
hey jack, afraid I don'y have these either, but if you want a mario game why not try the one coded in BGT on the audiogames forum? its actually a lot more fun and has a much more advanced system, with levels based off the original nes version On 8/23/11, Thomas Ward wrote: > Hi Jack, > > The Supe

Re: [Audyssey] hunter1.0, the jump game and super mario brothers

2011-08-23 Thread ryan chou
yeah, imo its a lot better and a lot more fun On 8/23/11, shaun everiss wrote: > well there is a mario game done on bgt hanging round somewhere on the > firums to in its own thread. > At 06:07 a.m. 24/08/2011, you wrote: >>Hi Jack, >> >>The Super Mario Brothers game has an executable file. At lea

Re: [Audyssey] Concept Demo of my new game Zompocalypse

2012-09-23 Thread ryan chou
org [mailto:gamers-boun...@audyssey.org] On > Behalf Of ryan chou > Sent: Sunday, September 23, 2012 7:12 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] Concept Demo of my new game Zompocalypse > > this looks really interesting, but the link doesn't seem to work &

Re: [Audyssey] Concept Demo of my new game Zompocalypse

2012-09-23 Thread ryan chou
org [mailto:gamers-boun...@audyssey.org] On > Behalf Of ryan chou > Sent: Sunday, September 23, 2012 7:32 PM > To: Gamers Discussion list > Subject: Re: [Audyssey] Concept Demo of my new game Zompocalypse > > weird, its still not working overhere > > On 9/23/12, Liam Erven wrote: >>

Re: [Audyssey] brave of cloudia

2012-11-24 Thread ryan chou
it is a fun one though On 11/24/12, Shadow Dragon wrote: > Google translate works to translate this. You need to have the japanese > keyboard and IME installed from the control panel, then press alt shift in > the window to switch to japanese. I don't know how to install keyboards or > language s

Re: [Audyssey] brave of cloudia

2012-11-24 Thread ryan chou
both monster and player AI if you set the tactics. I will > > give it props for being the first tactical RPG audiogame though. > > ------ > From: "ryan chou" > Sent: Saturday, November 24, 2012 11:25 AM > To: "Gamers Dis

Re: [Audyssey] brave of cloudia

2012-11-24 Thread ryan chou
wrote: > Reminds me more of Final Fantasy Tactics. Even has the same sort of class > system. I'll probably finish the game once it's actually completed. > > ------ > From: "ryan chou" > Sent: Saturday, November 24, 2012

Re: [Audyssey] brave of cloudia

2012-11-25 Thread ryan chou
erchant level, and thief has > > skills that can steal items and money and probably others I haven't seen > yet. > > -- > From: "ryan chou" > Sent: Sunday, November 25, 2012 12:52 AM > To: "Gamers Discussion

Re: [Audyssey] mortal kombat 9 (2011)

2012-12-03 Thread ryan chou
@yohandy can't you still do that on windows 7? I mean it does have a stario mix too, so if your computer has a line in you can still record that way On 12/3/12, shaun everiss wrote: > I still have xp, But yeah, everything is changing. > In fact I end up using a external recorderthese days. > > At

Re: [Audyssey] tekken versus Mortal Kombat

2009-10-06 Thread Ryan Chou
yes I think MK VS DC is also better in the sound department tekken, if it isn't just me just builds off of the old sounds example in tekken 5 some of panda's roars are just a bit longer but in DC, the satisfying thwacks! you hear are just cool one thing I really like is when joker says, what can I

Re: [Audyssey] MOTA Question

2009-10-21 Thread Ryan Chou
will the patch also add the hand to hand system or will that be in the beta 9 release On 10/21/09, Thomas Ward wrote: > Hi Hayden, > That file is a private test build of MOTA beta 8 for another gamer that > was having problems with the standard MOTA beta 8 build. I decided to > create a couple of

Re: [Audyssey] Just a thought on Q9.

2009-11-17 Thread Ryan Chou
nah that makes it a bit too easy one, you wouldn't have the surprise 2, you could just stand on the other edge and peck them with rocks On 11/17/09, Ryan Conroy wrote: > Hi guys, > > I think the enimies in Q9 should be made so they fall in the pit if trying > to attack you when you're standing at

Re: [Audyssey] Q9 cheats

2009-11-19 Thread Ryan Chou
you know philip, maybe a cheat should be added for Q9 to move at extremely fast speeds so if someone lets say, wants to lead a whole bunch of enimies into a fortune field, they can do it more easily just a little suggestion On 11/18/09, shaun everiss wrote: > well if I do beat the game I will pro

Re: [Audyssey] Fwd: You have uploaded a file (Description: night of parasite innosetup installer)

2009-12-05 Thread Ryan Chou
hey shaun, how come NOP doesn't work? I can install the game, but then I can't run it On 12/2/09, shaun everiss wrote: > ok guys here is the temp link for the installer. > > > >>sendspace.com file upload confirmation for shau...@xtra.co.nz >> >>You have successfully uploaded a file called nop31se

Re: [Audyssey] Fwd: Re: Fwd: You have uploaded a file (Description: night of parasite innosetup installer)

2009-12-05 Thread Ryan Chou
>>r8yf/METVwqvhkoUA9e6PoTvnoyLdQKnC9HV4= >>DomainKey-Signature: a=rsa-sha1; c=nofws; d=gmail.com; s=gamma; >> >> h=mime-version:in-reply-to:references:date:message-id:subject:from:to >>:content-type; >> >> b=doMo3ropoR/qKglahGUvgpBtGbXJTfBpIXt6VRv

Re: [Audyssey] test installer

2009-12-05 Thread Ryan Chou
I'm using XP On 12/5/09, shaun everiss wrote: > Hi. > this archive reupload does not apply to everyone. > nop31v2setup.exe is a test build with all the win9x and all the nt code > stripped out of it. > it will only run on vista and up but honestly I don't think this should make > any difference.

Re: [Audyssey] test installer

2009-12-05 Thread Ryan Chou
could it be AVG that's the problem? and both the XP and the other one don't work On 12/5/09, shaun everiss wrote: > ok. > run all the installers again except the vista installer do any of them get > the game running. > does the test program installer run does the test program run. > get back to m

Re: [Audyssey] New game

2009-12-17 Thread Ryan Chou
has anyone tried these? if so, are they working games? On 12/15/09, Reinhard Stebner wrote: > Has anyone found the manual for the game? > > -Original Message- > From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On > Behalf Of Mauricio Almeida > Sent: Tuesday, December

Re: [Audyssey] Triple J Shooter

2009-12-17 Thread Ryan Chou
lol! On 12/17/09, Thomas Ward wrote: > Hi Jim, > H...interesting. I actually tried to aim below the belly button to > see what I hit, but kept aiming too far left or right. It kept landing > on her hips which wasn't what I was aiming for. Grr > > Jim Kitchen wrote: >> Hi Thomas, >> >>

Re: [Audyssey] Triple J Shooter

2009-12-17 Thread Ryan Chou
is there a way to know when I'm aiming the right way? On 12/17/09, Ryan Chou wrote: > lol! > > On 12/17/09, Thomas Ward wrote: >> Hi Jim, >> H...interesting. I actually tried to aim below the belly button to >> see what I hit, but kept aiming too far left or

Re: [Audyssey] Triple J Shooter

2009-12-18 Thread Ryan Chou
well, you could make the beep like an optional thing for people who want it on oh does this game work better with headphones? On 12/18/09, Jim Kitchen wrote: > Hi Thomas, > > Thanks, I have often wonder if it is hardware or software that people may > have installed that makes one computer so much

Re: [Audyssey] New Three-D Velocity Evaluation released; supports force feedback

2009-12-23 Thread Ryan Chou
hi someone please help when I run the game it says something about me not having X audio I did install slim DX On 12/23/09, Hayden Presley wrote: > Yes it does have restiictions; it's not a full version by any means. > Best Regards, > Hayden > > -Original Message- > From: gamers-boun...@a

Re: [Audyssey] Abour Sarah

2010-01-02 Thread Ryan Chou
hey phil, don't mean to sound inpatient but I really want to play the new version now heh what's left to be done/ On 1/2/10, Hayden Presley wrote: > Hi Phil, > Maybe J. K. Rowling could consider taking you up as a partner in regards to > making up potion ingredients? Nice. > Best Regards, > Hayde

Re: [Audyssey] piracy of judgment day

2008-02-04 Thread Ryan Chou
okay liam I admit it I cracked JD because well I couldn't buy it because I don't have pay pal, nothing On 2/4/08, [EMAIL PROTECTED] <[EMAIL PROTECTED]> wrote: > Speaking of cracks, what the blowing heck did Super Shot go. Since you're > not supporting > it anymore Liam, is there any way that it ca

Re: [Audyssey] pirate fun - Re: piracy of judgment day

2008-02-07 Thread Ryan Chou
this is getting funhnhnhnhnhnhnhnhnhnhnhnhnhnhnhnhny! On 2/6/08, Darren Harris <[EMAIL PROTECTED]> wrote: > Lol certainly from somewhere... hahahaha > > -Original Message- > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On > Behalf Of Charles Rivard > Sent: 07 February 2008 03:12 > To:

Re: [Audyssey] enemy attack game mods?

2008-02-12 Thread Ryan Chou
talking of mods does anyone still have x-wing patrol? I want it On 2/11/08, josh <[EMAIL PROTECTED]> wrote: > Hi Kenn, > > Can we put our own sounds in the enemy attack game if we want to? > > Josh > > > > --- > Gamers mailing list __ Gamers@audyssey.org > If you want to leave the list, send E-mai

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