ds,
Hayden
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From: "dark"
Subject: Re: [Audyssey] inform 7 help
Hi Michael.
I'm not really sure this is the place to ask inform related questions
simply because I don't know how many people have used that language here.
Your b
: "Gamers Discussion list"
Subject: Re: [Audyssey] inform 7 help
Hi Tom.
An interesting fact about the original inform zcode system which infocom
developed in the 80s was that apparently being cross platform was actually
built into the language sinse at that point there were var
mers Discussion list"
Subject: Re: [Audyssey] inform 7 help
Hi Michael,
As far as I know there is no such thing as a "gamebook" creator as all
of the gamebooks I've ever played are just simple html tagged files.
You can write those up in notepad or any plane vinila text editor
Hi Michael,
As far as I know there is no such thing as a "gamebook" creator as all
of the gamebooks I've ever played are just simple html tagged files.
You can write those up in notepad or any plane vinila text editor of
your choosing.
Cheers!
On 6/3/11, michael barnes wrote:
> Hey, Thomas wh
darkgrew should help
www.kaldobsky.com/audiogames
granted this is all I know.
the creater at www.ffproject.org is good but I don't know if you can
buy it or what it sertainly is a good system.
At 06:19 p.m. 3/06/2011, you wrote:
Hey, Thomas what I mean is a gamebook creater were I can create ga
Hey, Thomas what I mean is a gamebook creater were I can create gamebooks.
I have some ideas for some gamebooks. So if you or anyone else know
where I can get a gamebook creater for the blind that would be nice.
Thanks.
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ww
Hi Michael,
Sorry, you lost me there. What do you mean by a gamebook creator?
HTH
On 6/2/11, michael barnes wrote:
> Hey, Thomas thanks for the info.
> I am still going to make a game or games using the inform 7 program.
> By the way what is the best gamebook creater for a total blind person
>
Shaun,
In answer to your question the Dos text adventures you are talking
about were not written in Inform. They were most likely written in C
or C++. As I said Inform can not be compiled into an executable file
and never did have that ability.
Although, Inform is considered a programming languag
Hi Sean.
the z machine was virtual, but as I understand it, infocom themselves
obviously had to create platform specific version to run the z machine on
each format.
This however simply involved running the z machine which then ran the full
if game, rather than actually rewriting the entire
how were standalone dos exe files made with some inform games.
I remember exe files being made so its possible I suspect at least
with the old z3 6 and 8 I am not sure about glulx or anything else.
I know tads you can at least tads 1 and maybe 2 not sure about html
or 3 but definately I saw that
Hey, Thomas thanks for the info.
I am still going to make a game or games using the inform 7 program.
By the way what is the best gamebook creater for a total blind person
to use that has never program before?
Thanks for your help.
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Hi Michael,
If you are asking if you can make a stand alone application using
Inform the answer is no. Inform is strictly an interpreted language.
That means it needs an interpreter like Frotz or Winfrotz to run. You
can't make a stand alone Windows exe file.
Cheers!
On 6/2/11, michael barnes
Hey, Thomas thanks for that info.
But however it didn't answer my question.
My question I guess I'm trying to ask can I make a game just for
windows or do I have to make it for the interpreter?
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Hi Michael,
Once you compile the Inform source code into a *.z data file it
doesn't mater what platform or zcode interpreter you use.
For example, I'm currently working on a sci-fi if game in Inform 7
using the Inform 7 tools for Gnome. If I compile the source code it
doesn't matter if I run it
Hey, Thomas with inform 7 can a person create I.F. games for windows and macc?
Or do a person have to create games for the different interpreters?
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Hi Dark,
Yeah, Inform has fared really well over the past 30 years. Since
being turned over to the open source community its continue to grow,
get better, and supports just about every software platform you can
imagine. As you were saying its kind of funny that games like the
Infocom games from
Hi Tom.
An interesting fact about the original inform zcode system which infocom
developed in the 80s was that apparently being cross platform was actually
built into the language sinse at that point there were various computers on
which to run the games, apple, comador 64, comador amigar, zx
the people at
> quest are doing? sinse their main aime was a text adventure creation system
> devorced from too much programming.
>
> Beware the grue!
>
> Dark.
> - Original Message -
> From: "Thomas Ward"
> To: "Gamers Discussion list"
> Sent:
6:30 PM
Subject: Re: [Audyssey] inform 7 help
Hi Dark,
No, Inform is very newby friendly. It is a very simplistic programming
language, and its very understandible. I think as an intro language it
isn't too bad. Of course, by the time I started learning it I had
years of experience with major
le at
quest are doing? sinse their main aime was a text adventure creation system
devorced from too much programming.
Beware the grue!
Dark.
- Original Message -
From: "Thomas Ward"
To: "Gamers Discussion list"
Sent: Tuesday, May 31, 2011 5:30 PM
Subject: Re:
Hi Dark,
No, Inform is very newby friendly. It is a very simplistic programming
language, and its very understandible. I think as an intro language it
isn't too bad. Of course, by the time I started learning it I had
years of experience with major languages so naturally it would seem
simple to me.
Hi Michael,
Have you read the manuals/guides on inform7.com? The reason I ask is
because I've read them and they are extremely straight forward, very
explanitory, and one of them is aimed directly for people who have no
programming knoledge or experience at all. I'd say have if you have not
alr
ice against the sort of
people who do that myself.
Beware the grue!
Dark.
- Original Message -
From: "michael barnes"
To:
Sent: Tuesday, May 31, 2011 12:30 AM
Subject: Re: [Audyssey] inform 7 help
Hey, Thomas.
I need help getting started creating a game. If someone wo
Hey, Thomas.
I need help getting started creating a game. If someone would help me
start making a game that would be great.
I have never play with a tool kit or programing so that is why I need
just a little help to get started making a game.
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Hi Michael,
Maybe if you could give us a specific issue or problem to answer we
could be more helpful. As it stands right now all you are saying is
you are blind, which I am too, and you need help. However, help with
what specifically?
Cheers!
On 5/30/11, michael barnes wrote:
> Hey, I need som
Hey, I need some help with inform 7.
Would someone please give me some help? I was wondering if someone
could help me get started with the program.
I am totally blind to let anyone know that is willing to help me get started.
Thanks.
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hmm I play inform also hugo i have never run any addrift games but
then I have never bothered so much.
What about the html tads, either old tads2 or tads3 I run a lot of
games with that.
At 05:32 p.m. 5/02/2011, you wrote:
Hi all,
Well, I originally wanted to make this game in BGT, but decided
Hi all,
Well, I originally wanted to make this game in BGT, but decided that another
way I can do it would be to make it a text adventure. I'm pretty good with BGT
concepts, however what still confuses me is when I start messing around with
sound positioning. BGT has made it easy to make code u
amers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
>Behalf Of shaun everiss
>Sent: Tuesday, April 13, 2010 11:26 AM
>To: gamers@audyssey.org
>Subject: [Audyssey] inform
>
>Hi.
>does anyone know what a good inform interpreter is for windows?
>I have frotz 2002 or whate
Subject: [Audyssey] inform
Hi.
does anyone know what a good inform interpreter is for windows?
I have frotz 2002 or whatever its called now.
And although hal in nav mode will read me just like in html tads I can't
hear what I type.
that is in tads I am in an edit control where to type and althou
Hi.
does anyone know what a good inform interpreter is for windows?
I have frotz 2002 or whatever its called now.
And although hal in nav mode will read me just like in html tads I can't hear
what I type.
that is in tads I am in an edit control where to type and although in some
cases its a bit
ROTECTED]>
To: "Gamers Discussion list"
Sent: Wednesday, September 17, 2008 11:03 PM
Subject: Re: [Audyssey] Inform
> Cool.
> I need to read about those myself.
> I also want to create some characters. I can create them, but I don't
> know how to make them do
Cool.
I need to read about those myself.
I also want to create some characters. I can create them, but I don't
know how to make them do stuff besides stay in the current room. lol.
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You
iscussion list"
Sent: Wednesday, September 17, 2008 10:15 PM
Subject: Re: [Audyssey] Inform
> Hi.
> What version of inform are you programming in?
> I know a little bit of inform 7, but only enough to create rooms and
> objects so far.
>
>
> ---
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Hi.
What version of inform are you programming in?
I know a little bit of inform 7, but only enough to create rooms and
objects so far.
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Hello all!
I tried to program with inform, having learned almost everything, but after
some practical unsuccessful trying, I wonder if we, blind, can use every it's
possibility properly? Answer please over the list, and if someone is interested
in helping me by looking at the code of my st
Hi all,
I can't use the inform interpreter that comes with Time's Ashes to play
inform games, as it won't read the whole screen when I'm reading with the
jaws cursor routed, I'm using JAWS 8. I've been using Winfrotz TTS, but I
don't like using it at all, as I prefer reading my games with jaws,
Hi guys,
Asked this a few days ago and at other times, but can anyone tell me how on
earth to navigate the inform hints system, I get totally lost in it!
Thanks
Ari
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You can make change
Hi,
I know this sounds like a weird question, but I really don't understand how
to navigate the hints system of the Inform interpreter, although I've played
interactive fiction for ages, I've never understood the instructions, used
up all my hints in one go, can't find the hint I'm wanting for m
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