Re: [Audyssey] MOTA beta 4

2009-04-20 Thread Thomas Ward

Hi Sky,
Smile. That's sort of the entire point of having hard to kill enemies. 
If you run out of ammo you need to either switch to the knife to kill 
them, or run like crazy to get away from them. It adds a lot more 
challenge to the situation.
As for ducking this is also more challenging. Just because you duck 
doesn't necessarily mean the enemy will miss. Even if the enemy misses 
it will correct his/her aim and will hit you the next time it attacks. 
Again more challenge and replay factor here.


Sky Taylor wrote:
Hi Thomas, I'm poasting this a little late, I should have sent this 
earlier. The only advantages to increaseing how many times you have to 
hit an enemy, is that you can easally run out of bullets. Last Night, 
I couldn't get through the whole game, as I ran out of bullets while 
killing an enemy. It was actually the centaur that I was killing. 
Also, while ducking an enemy, sometimes if I hold down the 
control-down arrow key, sometimes the enemies weapons hits you even 
when you are ducked down. Is this Nourmal behavior or what?
- Original Message - From: Thomas Ward 
thomasward1...@gmail.com
To: Charles Rivard woofer...@sbcglobal.net; Gamers Discussion 
list gamers@audyssey.org

Sent: Monday, April 13, 2009 6:52 AM
Subject: Re: [Audyssey] MOTA beta 4



Hi,
Darn right! I made them harder to kill and like the new enemies 
stamina. Each enemy has their own stamina levels so a centaur is 
tougher to take down than a harpy or skeleton. Skeletons are kind of 
on the wimpy side so they are easier to take down than a harpy. Adds 
a little challenge to the game.


Charles Rivard wrote:
 Darn! you! Thomas! Ward!!  You made them harder to kill!!  And I,
too, liked the other arrow sounds better, so thanks for replacing 
them in the future.  Not that these are bad sounds, I just like the 
others better. Nice improvements on this beta.  Thanks.




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Re: [Audyssey] MOTA beta 4

2009-04-19 Thread Sky Taylor
Hi Thomas, I'm poasting this a little late, I should have sent this earlier. 
The only advantages to increaseing how many times you have to hit an enemy, 
is that you can easally run out of bullets. Last Night, I couldn't get 
through the whole game, as I ran out of bullets while killing an enemy. It 
was actually the centaur that I was killing. Also, while ducking an enemy, 
sometimes if I hold down the control-down arrow key, sometimes the enemies 
weapons hits you even when you are ducked down. Is this Nourmal behavior or 
what?
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com
To: Charles Rivard woofer...@sbcglobal.net; Gamers Discussion list 
gamers@audyssey.org

Sent: Monday, April 13, 2009 6:52 AM
Subject: Re: [Audyssey] MOTA beta 4



Hi,
Darn right! I made them harder to kill and like the new enemies stamina. 
Each enemy has their own stamina levels so a centaur is tougher to take 
down than a harpy or skeleton. Skeletons are kind of on the wimpy side so 
they are easier to take down than a harpy. Adds a little challenge to the 
game.


Charles Rivard wrote:
 Darn! you! Thomas! Ward!!  You made them harder to kill!!  And I,
too, liked the other arrow sounds better, so thanks for replacing them in 
the future.  Not that these are bad sounds, I just like the others better. 
Nice improvements on this beta.  Thanks.




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Re: [Audyssey] MOTA beta 4

2009-04-19 Thread Bryan Peterson
Thomas did say he'd altered the enemy AI so that they would adjust their 
point of aim. That's what a real opponent would do, unless they were a total 
moron. Sooner or later they'd have to realize they were wasting energy. But 
I agree about the stamina thing, especially on the higher difficulty 
settings. You start out with twenty rounds of ammo in your pistol but you 
can easily blow eight to ten of them on a single centaur even if every round 
finds its mark. But by the same token he could have made things a lot harder 
than they are.

I want you...to go upstairs...and kill that boy!
- Original Message - 
From: Sky Taylor s...@shaw.ca

To: Gamers Discussion list gamers@audyssey.org
Sent: Sunday, April 19, 2009 5:29 PM
Subject: Re: [Audyssey] MOTA beta 4


Hi Thomas, I'm poasting this a little late, I should have sent this 
earlier. The only advantages to increaseing how many times you have to hit 
an enemy, is that you can easally run out of bullets. Last Night, I 
couldn't get through the whole game, as I ran out of bullets while killing 
an enemy. It was actually the centaur that I was killing. Also, while 
ducking an enemy, sometimes if I hold down the control-down arrow key, 
sometimes the enemies weapons hits you even when you are ducked down. Is 
this Nourmal behavior or what?
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com
To: Charles Rivard woofer...@sbcglobal.net; Gamers Discussion list 
gamers@audyssey.org

Sent: Monday, April 13, 2009 6:52 AM
Subject: Re: [Audyssey] MOTA beta 4



Hi,
Darn right! I made them harder to kill and like the new enemies stamina. 
Each enemy has their own stamina levels so a centaur is tougher to take 
down than a harpy or skeleton. Skeletons are kind of on the wimpy side so 
they are easier to take down than a harpy. Adds a little challenge to the 
game.


Charles Rivard wrote:
 Darn! you! Thomas! Ward!!  You made them harder to kill!!  And I,
too, liked the other arrow sounds better, so thanks for replacing them in 
the future.  Not that these are bad sounds, I just like the others 
better. Nice improvements on this beta.  Thanks.




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Re: [Audyssey] MOTA beta 4

2009-04-13 Thread Thomas Ward

Hi,
Darn right! I made them harder to kill and like the new enemies stamina. 
Each enemy has their own stamina levels so a centaur is tougher to take 
down than a harpy or skeleton. Skeletons are kind of on the wimpy side 
so they are easier to take down than a harpy. Adds a little challenge to 
the game.


Charles Rivard wrote:
 Darn! you! Thomas! Ward!!  You made them harder to kill!!  And I, 
too, liked the other arrow sounds better, so thanks for replacing them 
in the future.  Not that these are bad sounds, I just like the others 
better.  Nice improvements on this beta.  Thanks.




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Re: [Audyssey] MOTA beta 4

2009-04-13 Thread Thomas Ward

Hi Kevin,
Ummm no. If you are looking for fully realistic you might want to 
wait for Tomb Hunter II which will be based in a full FPS 
environment.However, that said, randomly missing the target wouldn't be 
too realistic to me.

Smile.


Kevin Weispfennig wrote:
Oh yeah. I like this one beta more than all the others, I like the 
thingy with harder to killl. And you could make it so like some times, 
she will not hit an enemy and just shout in a different place or so 
and will not hit the enemy. Would make it a lot more realistic.



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Re: [Audyssey] MOTA beta 4

2009-04-12 Thread Kevin Weispfennig
Oh yeah. I like this one beta more than all the others, I like the thingy 
with harder to killl. And you could make it so like some times, she will not 
hit an enemy and just shout in a different place or so and will not hit the 
enemy. Would make it a lot more realistic.
- Original Message - 
From: Charles Rivard woofer...@sbcglobal.net

To: audyssey gamers group Gamers@audyssey.org
Sent: Sunday, April 12, 2009 8:35 AM
Subject: [Audyssey] MOTA beta 4


Darn! you! Thomas! Ward!!  You made them harder to kill!!  And I, too, 
liked the other arrow sounds better, so thanks for replacing them in the 
future.  Not that these are bad sounds, I just like the others better. 
Nice improvements on this beta.  Thanks.


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Re: [Audyssey] MOTA beta 4 scores

2009-04-11 Thread Thomas Ward

Hi Charles,
Smile. It's suppose to be able to do that. Beta 4 just imports your 
scores, settings, etc from a previous release so you don't lose them. If 
you want to erace your high scores just go to the high scores menu 
option and select reset scores and your previous scores will be no more.

HTH


Charles Rivard wrote:
I notice that the previously attained high scores, from beta 3, still exist after uninstalling beta 3, checking to see that the folder no longer exists, then installing beta 4.  Anyone else noticed this? 


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Re: [Audyssey] MOTA Beta 4 Released!

2009-04-09 Thread Charles Rivard
You got the beta ready that soon after the PC problems which caused the loss 
of data??  Dang, that's impressive!  Thanks.


---
Gun control only controls the guns of lawful citizens while placing them in 
control of the unlawful ones.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 09, 2009 9:48 AM
Subject: [Audyssey] MOTA Beta 4 Released!



Hello gamers,
I would like to announce the immediate release of Tomb Hunter Mysteries of 
the Ancients Beta 4. This all new release incorperates several bug fixes, 
new features, and early mouse support. See the canges.txt file for a 
complete list of changes in this release. As always you can download the 
game from our product catalog at

http://www.usagamesinteractive.com/products.php.

Sincerely,
Thomas Ward
USA Games Interactive


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Re: [Audyssey] MOTA Beta 4 Released!

2009-04-09 Thread Bryan Peterson

I like it. Lots more challenging now that enemies have more health.
You have acquired the skill of Weaponry Therimin.
Current Mastery is 1 novice.
- Original Message - 
From: Charles Rivard woofer...@sbcglobal.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 09, 2009 1:35 PM
Subject: Re: [Audyssey] MOTA Beta 4 Released!


You got the beta ready that soon after the PC problems which caused the 
loss of data??  Dang, that's impressive!  Thanks.


---
Gun control only controls the guns of lawful citizens while placing them 
in control of the unlawful ones.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 09, 2009 9:48 AM
Subject: [Audyssey] MOTA Beta 4 Released!



Hello gamers,
I would like to announce the immediate release of Tomb Hunter Mysteries 
of the Ancients Beta 4. This all new release incorperates several bug 
fixes, new features, and early mouse support. See the canges.txt file for 
a complete list of changes in this release. As always you can download 
the game from our product catalog at

http://www.usagamesinteractive.com/products.php.

Sincerely,
Thomas Ward
USA Games Interactive


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Re: [Audyssey] MOTA Beta 4 Released!

2009-04-09 Thread Cory Kadlik

as always, awesome job!


- Original Message - 
From: Charles Rivard woofer...@sbcglobal.net

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 09, 2009 3:35 PM
Subject: Re: [Audyssey] MOTA Beta 4 Released!


You got the beta ready that soon after the PC problems which caused the 
loss of data??  Dang, that's impressive!  Thanks.


---
Gun control only controls the guns of lawful citizens while placing them 
in control of the unlawful ones.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 09, 2009 9:48 AM
Subject: [Audyssey] MOTA Beta 4 Released!



Hello gamers,
I would like to announce the immediate release of Tomb Hunter Mysteries 
of the Ancients Beta 4. This all new release incorperates several bug 
fixes, new features, and early mouse support. See the canges.txt file for 
a complete list of changes in this release. As always you can download 
the game from our product catalog at

http://www.usagamesinteractive.com/products.php.

Sincerely,
Thomas Ward
USA Games Interactive


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Re: [Audyssey] MOTA Beta 4 Released!

2009-04-09 Thread william lomas
i will play it again when more levels are out since level 1 is way too  
easy now


On 9 Apr 2009, at 18:43, Bryan Peterson wrote:


I like it. Lots more challenging now that enemies have more health.
You have acquired the skill of Weaponry Therimin.
Current Mastery is 1 novice.
- Original Message - From: Charles Rivard woofer...@sbcglobal.net 


To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 09, 2009 1:35 PM
Subject: Re: [Audyssey] MOTA Beta 4 Released!


You got the beta ready that soon after the PC problems which caused  
the loss of data??  Dang, that's impressive!  Thanks.


---
Gun control only controls the guns of lawful citizens while placing  
them in control of the unlawful ones.
- Original Message - From: Thomas Ward thomasward1...@gmail.com 


To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 09, 2009 9:48 AM
Subject: [Audyssey] MOTA Beta 4 Released!



Hello gamers,
I would like to announce the immediate release of Tomb Hunter  
Mysteries of the Ancients Beta 4. This all new release  
incorperates several bug fixes, new features, and early mouse  
support. See the canges.txt file for a complete list of changes in  
this release. As always you can download the game from our product  
catalog at

http://www.usagamesinteractive.com/products.php.

Sincerely,
Thomas Ward
USA Games Interactive


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Re: [Audyssey] MOTA Beta 4 Released!

2009-04-09 Thread Charles Rivard
The main purpose of a beta is not to play just for fun.  The main purpose is 
for finding bugs and making sure the game works on a wide variety of 
machines.  Of course, it also gives you a chance to decide whether to buy, 
and to give you a taste of the game before the full version is marketed.


---
Gun control only controls the guns of lawful citizens while placing them in 
control of the unlawful ones.
- Original Message - 
From: william lomas lomaswill...@googlemail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 09, 2009 10:48 AM
Subject: Re: [Audyssey] MOTA Beta 4 Released!


i will play it again when more levels are out since level 1 is way too 
easy now


On 9 Apr 2009, at 18:43, Bryan Peterson wrote:


I like it. Lots more challenging now that enemies have more health.
You have acquired the skill of Weaponry Therimin.
Current Mastery is 1 novice.
- Original Message - From: Charles Rivard 
woofer...@sbcglobal.net


To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 09, 2009 1:35 PM
Subject: Re: [Audyssey] MOTA Beta 4 Released!


You got the beta ready that soon after the PC problems which caused  the 
loss of data??  Dang, that's impressive!  Thanks.


---
Gun control only controls the guns of lawful citizens while placing 
them in control of the unlawful ones.
- Original Message - From: Thomas Ward 
thomasward1...@gmail.com


To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 09, 2009 9:48 AM
Subject: [Audyssey] MOTA Beta 4 Released!



Hello gamers,
I would like to announce the immediate release of Tomb Hunter 
Mysteries of the Ancients Beta 4. This all new release  incorperates 
several bug fixes, new features, and early mouse  support. See the 
canges.txt file for a complete list of changes in  this release. As 
always you can download the game from our product  catalog at

http://www.usagamesinteractive.com/products.php.

Sincerely,
Thomas Ward
USA Games Interactive


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Re: [Audyssey] MOTA Beta 4 Released!

2009-04-09 Thread Phil Vlasak

Hi Thomas,
Thanks for a great beta!
MOTA  is much easier to play now, using the space bar to pick up items.
Only once did I forget to holster my weapon and shot the gun instead of 
picking up the healing potion .

It would be great if the healing potion would break in this case.
and Angela  could say, Damn I hit the potion!
Of course you would have to check first for any creatures in the room.

I would like to find something in the room outside the Cyclopes room.
Some gold coins would be appropriate as the Cyclopes is known to horde gold.
Phil 



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Re: [Audyssey] MOTA Beta 4 Released!

2009-04-09 Thread Thomas Ward

Hi Charles,
It was no big deal really. I just recovered the source code from  my 
flash drive which had a current copy of the source, made a few 
additional changes, and recompiled the game. Besides 
reinstalling/upgrading all of my development tools was one of the first 
things I did.

Smile.

Charles Rivard wrote:
You got the beta ready that soon after the PC problems which caused 
the loss of data??  Dang, that's impressive!  Thanks.


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Re: [Audyssey] MOTA Beta 4 Released!

2009-04-09 Thread Thomas Ward

Hi William,
Oh, really? I would have thought you would have found the new enemy A.I. 
and increased enemy health stats much more challenging. In what way is 
Beta 4 easier than Beta 3? Have you even tried Beta 4 yet?

Smile.

william lomas wrote:
i will play it again when more levels are out since level 1 is way too 
easy now



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Re: [Audyssey] MOTA Beta 4 Released!

2009-04-09 Thread Bryan Peterson
I didn't get the feeling he had. As for me I found it a lot tougher. I can't 
wait to experience the later levels.

You have acquired the skill of Weaponry Therimin.
Current Mastery is 1 novice.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 09, 2009 6:46 PM
Subject: Re: [Audyssey] MOTA Beta 4 Released!



Hi William,
Oh, really? I would have thought you would have found the new enemy A.I. 
and increased enemy health stats much more challenging. In what way is 
Beta 4 easier than Beta 3? Have you even tried Beta 4 yet?

Smile.

william lomas wrote:
i will play it again when more levels are out since level 1 is way too 
easy now



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Re: [Audyssey] MOTA Beta 4 Released

2009-04-01 Thread william lomas
ah lol nah ya havent as ya said in a prevous mail it would be out  
later in the eek, smile
when do you envissage other levels tom beeing available to play since  
playing level 1 is getting old now, smile, it to easy however, I know  
you need the engine stable first

Will


On 1 Apr 2009, at 23:53, Thomas Ward wrote:


Hello gamers,
I would like to announce the immediate release of Mysteries of the  
Ancients beta 4, and you'll have loads of fun trying to play it.  
Remember to uninstall previous releases before performing the  
upgrade. You can download beta 4 from

http://www.HappyAprilFoolsDay.com.
Happy April Fools Day. You've just been had. Got'cha.



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Re: [Audyssey] MOTA Beta 4 Released

2009-04-01 Thread Thomas Ward

Hi Will,
I am planning on adding new levels to the game as early as next week. I 
think the game engine is fairly complete now, and I can focus on 
finishing up the game, adding the rest of the levels, etc at this point.
As for when the public will get to actually play those levels that will 
largely depend on if they are on preorder status or not. Thos currently 
on preorder status will be able to play additional levels as soon as i 
complete the game's registration system, and e-mail everyone their 
product keys. However, for security purposes I am holding product keys 
close until I am nearly done with the game. I'd really hate to see 
someone crack, pirate, the game before I even had a chanse to take a 
single new order for it.


william lomas wrote:
 ah lol nah ya havent as ya said in a prevous mail it would be out later
 in the eek, smile
 when do you envissage other levels tom beeing available to play since
 playing level 1 is getting old now, smile, it to easy however, I know
 you need the engine stable first
 Will



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Re: [Audyssey] MOTA Beta 4 Released

2009-04-01 Thread Cory Kadlik

you got me! crap!
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, April 01, 2009 6:53 PM
Subject: [Audyssey] MOTA Beta 4 Released



Hello gamers,
I would like to announce the immediate release of Mysteries of the 
Ancients beta 4, and you'll have loads of fun trying to play it. Remember 
to uninstall previous releases before performing the upgrade. You can 
download beta 4 from

http://www.HappyAprilFoolsDay.com.
Happy April Fools Day. You've just been had. Got'cha.



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Re: [Audyssey] MOTA Beta 4 Released

2009-04-01 Thread Orin
Didn't even check the website. seemed too conciquencial. Than again,  
it very well could've been.

On Apr 1, 2009, at 9:10 PM, Cory Kadlik wrote:


you got me! crap!
- Original Message - From: Thomas Ward thomasward1...@gmail.com 


To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, April 01, 2009 6:53 PM
Subject: [Audyssey] MOTA Beta 4 Released



Hello gamers,
I would like to announce the immediate release of Mysteries of the  
Ancients beta 4, and you'll have loads of fun trying to play it.  
Remember to uninstall previous releases before performing the  
upgrade. You can download beta 4 from

http://www.HappyAprilFoolsDay.com.
Happy April Fools Day. You've just been had. Got'cha.



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Re: [Audyssey] MOTA Beta 4 Released

2009-04-01 Thread Charles Rivard

Well, you had me until I saw that URL.  heh heh heh

---
Gun control only controls the guns of lawful citizens while placing them in 
control of the unlawful ones.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, April 01, 2009 3:53 PM
Subject: [Audyssey] MOTA Beta 4 Released



Hello gamers,
I would like to announce the immediate release of Mysteries of the 
Ancients beta 4, and you'll have loads of fun trying to play it. Remember 
to uninstall previous releases before performing the upgrade. You can 
download beta 4 from

http://www.HappyAprilFoolsDay.com.
Happy April Fools Day. You've just been had. Got'cha.



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Re: [Audyssey] MOTA Beta 4 Released

2009-04-01 Thread Charles Rivard

So, beta 4 will not need a key?

---
Gun control only controls the guns of lawful citizens while placing them in 
control of the unlawful ones.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, April 01, 2009 6:48 PM
Subject: Re: [Audyssey] MOTA Beta 4 Released



Hi Will,
I am planning on adding new levels to the game as early as next week. I 
think the game engine is fairly complete now, and I can focus on finishing 
up the game, adding the rest of the levels, etc at this point.
As for when the public will get to actually play those levels that will 
largely depend on if they are on preorder status or not. Thos currently on 
preorder status will be able to play additional levels as soon as i 
complete the game's registration system, and e-mail everyone their product 
keys. However, for security purposes I am holding product keys close until 
I am nearly done with the game. I'd really hate to see someone crack, 
pirate, the game before I even had a chanse to take a single new order for 
it.


william lomas wrote:
 ah lol nah ya havent as ya said in a prevous mail it would be out later
 in the eek, smile
 when do you envissage other levels tom beeing available to play since
 playing level 1 is getting old now, smile, it to easy however, I know
 you need the engine stable first
 Will



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Re: [Audyssey] MOTA Beta 4 Released

2009-04-01 Thread dark
Lol Tom you had me going there for a minute,  and I'm already behind on 
the audiogames.net news for beta 3.


Beware the Grue!

Dark.
- Original Message - 
From: Thomas Ward thomasward1...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Wednesday, April 01, 2009 11:53 PM
Subject: [Audyssey] MOTA Beta 4 Released



Hello gamers,
I would like to announce the immediate release of Mysteries of the 
Ancients beta 4, and you'll have loads of fun trying to play it. Remember 
to uninstall previous releases before performing the upgrade. You can 
download beta 4 from

http://www.HappyAprilFoolsDay.com.
Happy April Fools Day. You've just been had. Got'cha.



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