Re: [Audyssey] Recent Alter Aeon Updates

2016-04-25 Thread Devin Prater
When I was on the game a few months ago, I heard that someone was working on an iOS client with sounds and such. Is this true, or just kids joking around? Sent from my iPhone > On Apr 25, 2016, at 4:01 AM, dark wrote: > > Hi. > > I actually rather enjoy the carving skills and

Re: [Audyssey] Recent Alter Aeon Updates

2016-04-25 Thread dark
Hi. I actually rather enjoy the carving skills and other activities, though I've not quite got my mind around how brewing works as yet, sinse currently it seems what herbs I gather are random, and what recipe gets made for my tinctures or salves is somewhat random as well, and rather

Re: [Audyssey] Recent Alter Aeon Updates

2016-04-25 Thread dark
Hi Dennis. I agree completely about consistancy, sinse it actually does make a difference. If one area your fighting goblins and orcs and then in another area your in a giant's kitchin slaying crazy animated mops and such, it makes it difficult to fully realize and believe the world

Re: [Audyssey] Recent Alter Aeon Updates

2016-04-24 Thread Shaun Everiss
Well if you need a tester let me know timezone wise I may not always be round but if it can have a soundpack with the mush z engine then I am all for it. One of the reasons I eventually quit alter ian was that I eventually ran out of things to do or some of the things were quite hard to beat,

Re: [Audyssey] Recent Alter Aeon Updates

2016-04-24 Thread Justin Jones
I didn't mean a full on crafting mud, rather a means by which players can create equipment and use/sell it to others. Blacksmithing, for instance, might be a nice addition (though I recognize the inherent difficulties with adding a skill such as this). On 4/24/16, Dennis Towne

Re: [Audyssey] Recent Alter Aeon Updates

2016-04-24 Thread Dennis Towne
Work has been progressing, but extremely slowly. I added a few things last weekend, but I simply haven't had the time to do much with it. On Sun, Apr 24, 2016 at 2:22 PM, Joshua Tubbs wrote: > Has work been progressing on Stellar Aeon? > I have not actually played the beta again,

Re: [Audyssey] Recent Alter Aeon Updates

2016-04-24 Thread Dennis Towne
It depends on what you mean by crafting skills. I doubt that AA will ever be a true 'crafting' mud, where crafting is the ultimate point of the game. We've been gradually adding things that let players build or modify items. The enchanting system gives quite a bit of flexibility into changing

Re: [Audyssey] Recent Alter Aeon Updates

2016-04-24 Thread Joshua Tubbs
Has work been progressing on Stellar Aeon? I have not actually played the beta again, it really does seem to be limited in its alpha state. Sent from my iPhone > On Apr 24, 2016, at 3:44 PM, Dennis Towne wrote: > > I don't normally do this, but I wanted to talk about some of

Re: [Audyssey] Recent Alter Aeon Updates

2016-04-24 Thread Justin Jones
Are you planning on adding additional crafting skills? It seems to me that additional crafting skills might help to move the game's economy a bit more. On 4/24/16, Dennis Towne wrote: > I don't normally do this, but I wanted to talk about some of the stuff > we've been working on