When I was on the game a few months ago, I heard that someone was working on an
iOS client with sounds and such. Is this true, or just kids joking around?
Sent from my iPhone
> On Apr 25, 2016, at 4:01 AM, dark wrote:
>
> Hi.
>
> I actually rather enjoy the carving skills and
Hi.
I actually rather enjoy the carving skills and other activities, though I've
not quite got my mind around how brewing works as yet, sinse currently it
seems what herbs I gather are random, and what recipe gets made for my
tinctures or salves is somewhat random as well, and rather
Hi Dennis.
I agree completely about consistancy, sinse it actually does make a
difference. If one area your fighting goblins and orcs and then in another
area your in a giant's kitchin slaying crazy animated mops and such, it
makes it difficult to fully realize and believe the world
Well if you need a tester let me know timezone wise I may not always be
round but if it can have a soundpack with the mush z engine then I am
all for it.
One of the reasons I eventually quit alter ian was that I eventually ran
out of things to do or some of the things were quite hard to beat,
I didn't mean a full on crafting mud, rather a means by which players
can create equipment and use/sell it to others. Blacksmithing, for
instance, might be a nice addition (though I recognize the inherent
difficulties with adding a skill such as this).
On 4/24/16, Dennis Towne
Work has been progressing, but extremely slowly. I added a few things
last weekend, but I simply haven't had the time to do much with it.
On Sun, Apr 24, 2016 at 2:22 PM, Joshua Tubbs wrote:
> Has work been progressing on Stellar Aeon?
> I have not actually played the beta again,
It depends on what you mean by crafting skills. I doubt that AA will
ever be a true 'crafting' mud, where crafting is the ultimate point of
the game.
We've been gradually adding things that let players build or modify
items. The enchanting system gives quite a bit of flexibility into
changing
Has work been progressing on Stellar Aeon?
I have not actually played the beta again, it really does seem to be limited in
its alpha state.
Sent from my iPhone
> On Apr 24, 2016, at 3:44 PM, Dennis Towne wrote:
>
> I don't normally do this, but I wanted to talk about some of
Are you planning on adding additional crafting skills? It seems to me
that additional crafting skills might help to move the game's economy
a bit more.
On 4/24/16, Dennis Towne wrote:
> I don't normally do this, but I wanted to talk about some of the stuff
> we've been working on