Re: [Audyssey] game ideas, anyone like it?

2012-02-07 Thread Shiny protector
- From: chandu S S chanduss...@gmail.com To: gamers@audyssey.org Sent: Monday, February 06, 2012 4:09 PM Subject: Re: [Audyssey] game ideas, anyone like it? thank you guys, for your feadback. Thomas, as I come to think of it, It'd be prittey interesting if the game could have such features

Re: [Audyssey] game ideas, anyone like it?

2012-02-06 Thread Thomas Ward
Hi Muhammed, Sure. Illusion is definitely a good way to confuse and distract an enemy opponent. Plus in some games the illusion itself might be able to cast spells etc doing some extra damage at the same time as you. Transfiguration could be effective if, and I do mean if, you have the ability

Re: [Audyssey] game ideas, anyone like it?

2012-02-06 Thread Thomas Ward
Of Thomas Ward Sent: 05 February 2012 17:20 To: Gamers Discussion list Subject: Re: [Audyssey] game ideas, anyone like it? Hi Chandu, Well, I've honestly got some mixed feelings about this one. The idea of a wizard duel sounds ok in of itself, but I can't help but feel as though the game

Re: [Audyssey] game ideas, anyone like it?

2012-02-06 Thread chandu S S
...@googlemail.com To: Gamers Discussion list gamers@audyssey.org Subject: Re: [Audyssey] game ideas, anyone like it? Message-ID: B4FE18DC52B44915899B80937E2A695F@Vista621 Content-Type: text/plain; format=flowed; charset=Windows-1252; reply-type=original How about transfiguration and creating

Re: [Audyssey] game ideas, anyone like it?

2012-02-06 Thread Shiny protector
to incapacitate you. Maybe your opponent should have the same ability to so it levels the playing field. - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Monday, February 06, 2012 12:26 PM Subject: Re: [Audyssey] game ideas

Re: [Audyssey] game ideas, anyone like it?

2012-02-05 Thread Dennis Towne
Chandu (and everyone else), I don't mean to rain on your parade, but as a game developer, I think there is something you should know: the idea is the easy part. I have half a dozen text files each containing literally thousands of game ideas which I've had over the past fifteen years. I even

Re: [Audyssey] game ideas, anyone like it?

2012-02-05 Thread Thomas Ward
Hi Dennis, Yes, that is precisely a point I tried to make to him earlier this week. Ideas themselves are a dime a dozen, but actually making it into a workable game is another thing entirely. For example, for the last couple of years I've been toying with the idea of a roll playing game. I've

Re: [Audyssey] game ideas, anyone like it?

2012-02-05 Thread Thomas Ward
Hi Chandu, Well, I've honestly got some mixed feelings about this one. The idea of a wizard duel sounds ok in of itself, but I can't help but feel as though the game is too simplistic in design. it lacks any kind of complexity or depth I'd expect from a good audio game. What I mean by that is

Re: [Audyssey] game ideas, anyone like it?

2012-02-05 Thread Ben
2012 17:20 To: Gamers Discussion list Subject: Re: [Audyssey] game ideas, anyone like it? Hi Chandu, Well, I've honestly got some mixed feelings about this one. The idea of a wizard duel sounds ok in of itself, but I can't help but feel as though the game is too simplistic in design. it lacks any

Re: [Audyssey] game ideas, anyone like it?

2012-02-05 Thread Nicole Valicia Thompson-Andrews
Not enough excitement maybe if we had to find magical objects, get out of places, or something. Not enough challenges. Nicole Andrews Pen name Mellissa Green Budding novelist Tweet me @greenNovelist - Original Message - From: chandu S S chanduss...@gmail.com To: gamers@audyssey.org

Re: [Audyssey] game ideas, anyone like it?

2012-02-05 Thread Shiny protector
How about transfiguration and creating elusions to distract your opponent in battle? - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Sunday, February 05, 2012 5:19 PM Subject: Re: [Audyssey] game ideas, anyone like

Re: [Audyssey] game ideas

2009-08-20 Thread Lex
Hi, 18.08.2009 5:52, Thomas Ward пишет: As a matter of fact I've got similar game ideas written down in my games to do text file. Once I complete work on my 3d game engine it will be fairly easy for me to crank out games like Resident Evil, a haunted house type game, or just about anything

Re: [Audyssey] game ideas

2009-08-20 Thread Thomas Ward
Hi Lex, At the moment I'm not really sure how I plan to license the Genesis Engine. My main reason for creating it in the first place was so that i could create games quickly and without a lot of work. Although, I am not writing games specifically for money I would like to make a little

Re: [Audyssey] game ideas

2009-08-20 Thread Bryan Peterson
Subject: Re: [Audyssey] game ideas Hi Lex, At the moment I'm not really sure how I plan to license the Genesis Engine. My main reason for creating it in the first place was so that i could create games quickly and without a lot of work. Although, I am not writing games specifically for money I

Re: [Audyssey] game ideas

2009-08-19 Thread Jorge
: www.jorgegoncalves.com - Original Message - From: Thomas Ward thomasward1...@gmail.com To: Gamers Discussion list gamers@audyssey.org Sent: Wednesday, August 19, 2009 4:09 AM Subject: Re: [Audyssey] game ideas Hi George, George said: Thinking that it would sell so much, I don't understand

Re: [Audyssey] game ideas

2009-08-19 Thread Jim Kitchen
Hi Jorge, I have been asked many many times to create a football slash soccer game, basketball, hockey and goal ball game. The thing is, just like a game of pool or Quidditch, I have no idea how to represent by sound all of the players, the ball or puck, and the goal. And of course how to

Re: [Audyssey] game ideas

2009-08-19 Thread Johnny Tai
, 2009 2:42 AM Subject: Re: [Audyssey] game ideas Hi Jorge, I have been asked many many times to create a football slash soccer game, basketball, hockey and goal ball game. The thing is, just like a game of pool or Quidditch, I have no idea how to represent by sound all of the players

Re: [Audyssey] game ideas

2009-08-18 Thread Jorge
: www.jorgegoncalves.com - Original Message - From: shaun everiss shau...@xtra.co.nz To: Gamers Discussion list gamers@audyssey.org Sent: Tuesday, August 18, 2009 3:04 AM Subject: Re: [Audyssey] game ideas the beetle bug game is not to bad. we already have an engine of sorts. if you can get us sounds

Re: [Audyssey] game ideas

2009-08-18 Thread Matheus
Assunto: Re: [Audyssey] game ideas Hello friends, I´ve been playing audiogames for 6 years now and I also have some ideas about them! I always thought that blind gamers are willing to pay for some entertainement but for this to happen I think the gamer, who is a client, should be respected

Re: [Audyssey] game ideas

2009-08-18 Thread Thomas Ward
Hi George, George said: Thinking that it would sell so much, I don't understand why no developer ever thought about The second is a racing game with a system of season with points like F1, Nashcar or whatever. A game where you could edit the names of pilots and then you could make sessions

Re: [Audyssey] game ideas

2009-08-17 Thread shaun everiss
the beetle bug game is not to bad. we already have an engine of sorts. if you can get us sounds and maybe all the info about the tracks I am sure I could probably do track/ car mods for ts2.1rc1. thats not a issue. At 12:39 p.m. 18/08/2009, you wrote: here is some game ideas for any of game

Re: [Audyssey] game ideas

2009-08-17 Thread Thomas Ward
Hi Michael, As a matter of fact I've got similar game ideas written down in my games to do text file. Once I complete work on my 3d game engine it will be fairly easy for me to crank out games like Resident Evil, a haunted house type game, or just about anything else that is in an FPS type