While I don't mind the MK soundtracks, I don't think there's any
excuse to not have any music design that's new and fresh. True, cost
is an issue, and if that's the case then.. well, life's life. But SF
and soul calibur have had quite a few games, and each game has had
drastically different tra
Hi,
Well, I do not believe it is so much laziness as it has to do with
cost. It costs serious money to hire musical talent to do music tracks
for the background and even though these companies have millions to
spend on development after creating several Mortal Kombat games etc
they probably have a
Wow man... where did you get that - what was your keyword I mean.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Yohandy
Sent: 24 February 2011 04:07
To: Gamers Discussion list
Subject: Re: [Audyssey] mvc 3 arcade mode playthrough
Yup, i getcha Clement. In terms of actual progressions and melodies,
MK has pretty much always stuck to tinkering within similar scales and
modes. That's fine, it's a signiture thing that's managed to bind
together some pretty dodgy sound design here and there, but there
certainly isn't the variati
Personally I kind of agree with you on the thing about percussion... but I
believe that those 2 mk tracks were deliberately bad ones. Look up mortal
kombat Armageddon's metior storm track. Now that, I feel, is one of the
better tracks. I tried it in the back of mk vs dcu - what mk 9 is sounding
I'm not saying the music is bad. I like it, I just like to hear some
variation in the music... and every stage seems to consist almost
exclusively of procussion or a few plunked out notes here and there.
And, compared to other games, MK's music is just a bit generic for my
tastes. Compare these
..@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Clement Chou
Sent: 24 February 2011 15:24
To: Gamers Discussion list
Subject: Re: [Audyssey] mvc 3 arcade mode playthrough
I will say this. While I'm excited about the game, the music has
always bugged me in the more recent games. Not t
I will say this. While I'm excited about the game, the music has
always bugged me in the more recent games. Not that it's bad. I just
find it to be the same repetetive stuff... and more often than not,
there is no diversity in the music. It's all just the same one or two
chords with different p
uot;
> To: "Gamers Discussion list"
> Sent: Tuesday, February 22, 2011 7:55 PM
> Subject: Re: [Audyssey] mvc 3 arcade mode playthrough
>
>
>> Hmmm, agreed about MK's gameplay not being as deep nowadays. It's
>> gradually been happening since MK4 onward, I f
h"
To: "Gamers Discussion list"
Sent: Tuesday, February 22, 2011 7:55 PM
Subject: Re: [Audyssey] mvc 3 arcade mode playthrough
Hmmm, agreed about MK's gameplay not being as deep nowadays. It's
gradually been happening since MK4 onward, I find each title to be
that
Well I know that this video's getting me psyched for the game. check it and
tell me what you think!
http://goo.gl/VcKvR
- Original Message -
From: "Scott Chesworth"
To: "Gamers Discussion list"
Sent: Tuesday, February 22, 2011 7:55 PM
Subject: Re: [Au
I agree whole-heartedly. But so far, it's way too early to tell...
however, it's looking promising, and if it turns out to be worth my
preorder, I am going to be playing for a long time to come. A lot of
people think MK Deception was a good game... personally I didn't like
it. I went back to pl
Hmmm, agreed about MK's gameplay not being as deep nowadays. It's
gradually been happening since MK4 onward, I find each title to be
that little bit more watered down. It might only be me clinging to the
characters I know, but I keep finding myself saying little prayers
that MK9 can combine the ins
Ah yes. The MK series, while good, has always been a bit technically
inferior in terms of mechanics and competition. lol. But hey, if
there's a way for retribution, why not take it? lol.
At 04:36 PM 22/02/2011, you wrote:
Cheers Clement, I'll be taking you up on the offer of help if pennies
do
Cheers Clement, I'll be taking you up on the offer of help if pennies
don't start to drop within a few hours of game play. I'm not new to
fighters by any stretch of the imagination, but the MK series has
always been my comfort zone. The differences in the mechanics of MVC3
mean that I'm pretty much
The challenge in guessing and reacting was what I always liked... and
it's reasonably easy to keep track. To be honest, I hardly pay any
attention to what the announcer says... lol.
At 07:46 AM 22/02/2011, you wrote:
Wow, really disliking the new wolverine voice- he's sounding more
like sabret
Wow, really disliking the new wolverine voice- he's sounding more like
sabretooth than wolvy lol.
One thing I always liked about this series however is that it does tell you
what level your super bar's charged at- many other games you sorta have to
guess.
---
Gamers mailing list __ Gamers@au
Hope you have a good time! Let us know how it goes... and don't be
afraid to lose. When you haven't played a fighter very many times,
it's very normal to have trouble. That arcade playthrough is proof of
that. lol. See if your friend'll be nice enough to let you go into
training mode for a bit.
Looks like I'm eventually going to get to try this title on Friday
night. I'll be playing with someone who's a massive fan of this
flavour of fighting, so will get my butt handed to me on a plate no
doubt, but I'm looking forwar to it all the same. Don't think I've
ever heard a fighter with quite a
19 matches
Mail list logo