Thanks.
-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: Tuesday, November 01, 2011 7:39 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] my thoughts on swamp multy player.
It might be a bug. I'll lo
Hello,
I would be interested in helping with hosting a server for the games.
I can put up a dedicated server if needed.
Thanks.
Dave.
On 11/1/11, shaun everiss wrote:
> the game really rocks.
> I find I am better with the axe especially with a group of zombies on my
> tail.
> I come in swingin
I would totally love to have server software. Port forwarding is
covered on several audiogames.net forums about soundRTS and Top Speed,
plus Audio Quake, so I don't think people should have many problems.
As for an editor as a dedicated program, yes some people would like
it, but I'd be happy just
the game really rocks.
I find I am better with the axe especially with a group of zombies on my tail.
I come in swinging.
its really satisfying to go down fighting and taking 3 or so with me.
At 09:37 a.m. 1/11/2011 -0400, you wrote:
Hi.
Ok. Here are my thoughts on the game after playing it for
It might be a bug. I'll look in to it.
> Ok then not sure what to do about
> hearing them through walls. When I hear
> them it's as if they are in front of me and only
> after shooting and hearing
> the bullet hit a wall do I figure it out. Maybe there
> is something I am
> doing wrong?
---
-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Jeremy Kaldobsky
Sent: Tuesday, November 01, 2011 2:36 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] my thoughts on swamp multy player.
You shouldn't be able to hear zombies through walls, or at least they should
be very very m
Dakotah, I will add the single player back into the game in a future update.
I'm not sure that it will be in the very next update though, since I'm still
trying to weed out a few multiplayer issues and it is easier to do while I'm
still keeping them both separate.
The server is a dedicated ser
I have one question that ends up being a huge topic usually.
Right now, I can't seem to play in single player. That makes sense, if
this is a multi-player test, and that's fine, but what happens if you
can't connect to the internet? Also, is the server a dedicated server
that you, Jeremy, are host
You shouldn't be able to hear zombies through walls, or at least they should be
very very muffled. I agree that switching weapons is currently very
inconvenient so I plan to move some things around. Your suggestion for putting
them on the number keys actually makes the most sense especially si
...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Kai
Sent: Tuesday, November 01, 2011 11:37 AM
To: Gamers Discussion list
Subject: Re: [Audyssey] my thoughts on swamp multy player.
I've already submitted environmental / atmospheric sounds, but as it's very
much an alpha project
I've already submitted environmental / atmospheric sounds, but as it's very
much an alpha project, I'm sure Jeremy's got that further down the list.
I don't know how you guys manage to stay alive so long, since I can never
find enough ammo or weapons to keep me gunning, which forces me to the a
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