Re: [Audyssey] playmania, bgt competition collection

2012-04-06 Thread Cara Quinn
Nikola, I'm on Mac at the moment so haven't touched BGT, nor any of the games 
in the contest, but please please please keep up the great work! Seriously!

Che and others are right when they say most people have no idea how difficult 
it can be to get a finished product to release. So kudos to you!

You've done something that many haven't so keep it up! K? You rock!!!

Smiles,

Cara :)
---
View my Online Portfolio at:

http://www.onemodelplace.com/CaraQuinn

Follow me on Twitter!

https://twitter.com/ModelCara

On Apr 5, 2012, at 12:18 PM, Nikola Stojsic (NS studios) wrote:

Thanks, I don't think I'm a beginner, since I know a lot of things, but I
haven't got the full time to create something powerful enough, because of my
school.
This is just my first attempt to be in a contest and see what would happen,
and I got really good feedbacks from one part of the world, from another one
just got a bit worse suggestions, but everything multiplied, divided,
subtracted and added is that 60, 70% of people who were and are giving
suggestions or feedbacks, are congratulating and etc. It doesn't mean I'm
just angry on the people saying not so light and white comments, and
suggestions, it just means that, as I alrighty said, my things aren't so
powerful and only one thing I can say why I haven't made something more
powerful, something really bombastic is that I had to worry about school,
tests, exams and so on.
At the end, thank you for all these comments, I'll probably fix bugs you
mentioned and one those I found my self if this collection will win,
otherwise i'll just understand my work as a garbage and the rite place for
the garbage is the Recycle Bin, and that's all.

Regards,
Nikola Stojsic (NS studios)
e-mail: ns.studi...@gmail.com
skype: nikola.stojsic
company's twitter: https://twitter.com/nsstudios_co 
company's facebook:
http://www.facebook.com/profile.php?id=13655297521ref=tn_tnmn 
private twitter: https://twitter.com/nikola_stojsic
web site: http://www.nsstudiosweb.com



-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Milos Przic
Sent: Thursday, 05 April, 2012 08:15 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] playmania, bgt competition collection

Hey all,
But let's support Nikola. As I know, this is his first experience in
creating games. The things of the kind are normal when one is beginner in
certain aspects. If I did it a few years ago, when I had his age, I would
have done the same mistake. If we demotivate him, he will stop working on
possible new games. if we encourage him now, we will probably get a new
developer that, believe me, has the potential to bring us some inovations. 
Nikola, keep up your work!
Best!
 Milos Przic
msn: milos.pr...@gmail.com
skype: Milosh-hs
- Original Message -
From: Kevin Andrews kevin.andrew...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 05, 2012 3:14 PM
Subject: Re: [Audyssey] playmania, bgt competition collection


 Hi Christopher and others,
 
 I have to agree with the said comments here. I also had difficulty 
 pouring into the glass. I think that sound was in stereo so it was 
 extremely difficult to determine where exactly it was in relation to where
you are.
 Also I have to agree with the dice game. It quickly became a very 
 monotonous task of just rolling the dice and being moved a random 
 position and random events possibly happening. It has potential for 
 younger audiences though so perhaps try to target these specific groups of
people.
 
 On 4/5/2012 8:33 AM, Christopher Bartlett wrote:
 I've commented on the bgt topic on audiogames.net.  Here is a longer 
 set of comments as I was commenting on all three submissions at the 
 time.
 
 I like that you packaged everything in a nice installer.  I think I 
 would remove the help text from the installer though, as at least for 
 me running NVDA, the text was a jumble due to formatting and I ended 
 up having to read it all over anyway to understand it properly.
 
 In the pouring game, I found it difficult to center the glass sound 
 for some reason.  My accuracy in Swamp hovers around 75% so I don't 
 think it's me.
 
 The snowball fight portion of the game is the most interesting, but 
 we need some more behaviors from the bully, as, once you get the 
 rhythm, it is possible to hit him with two snowballs every time he 
 approaches without him being able to touch you.
 
 The animals game needs something more than simply rolling dice and 
 moving through randomly determined obstacles.  There are no decisions 
 to be made in this game, which for me makes its replay value nil.
 
 Is this game pack intended for young children?  It has that feel and 
 frankly they would be the only ones interested in any of these games 
 for any length of time.  That's ok, if that's your goal.
 
 Christopher Bartlett
 
 
 
 ---
 Gamers mailing list __ Gamers@audyssey.org If you want to leave the 
 list

Re: [Audyssey] playmania, bgt competition collection

2012-04-06 Thread shaun everiss

Hi ns studios.
To be honest the games were to simple.
Maybe part of it was my expectations being to high but the challenge 
was not there.
Compaired to the  rest of the games I found them a bit to crappy and 
simplistic.
The snowball game I never got used to and the others well you could 
always garenty a win or almost allways.

is it me or is it just to easy.
The most challenging was aprones game to be honest, the space ship 
game was ok but I never got that far with it.

a bit confusing.

At 10:45 a.m. 5/04/2012 +0200, you wrote:

Hello everyone,

I just want to know whether anyone have took a look at my bgt competition
playmania collection, and if yes what you all think about it.
Listening to the public! *smiles*


Regards,
Nikola Stojsic (NS studios)
e-mail: ns.studi...@gmail.com
skype: nikola.stojsic
company's twitter: https://twitter.com/nsstudios_co
company's facebook:
http://www.facebook.com/profile.php?id=13655297521ref=tn_tnmn
private twitter: https://twitter.com/nikola_stojsic
web site: http://www.nsstudiosweb.com





---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] playmania, bgt competition collection

2012-04-06 Thread shaun everiss

hmmm maybe I shouldn't have sent the last message I sent then.
At 08:14 p.m. 5/04/2012 +0200, you wrote:

Hey all,
But let's support Nikola. As I know, this is his first experience in 
creating games. The things of the kind are normal when one is 
beginner in certain aspects. If I did it a few years ago, when I had 
his age, I would have done the same mistake. If we demotivate him, 
he will stop working on possible new games. if we encourage him now, 
we will probably get a new developer that, believe me, has the 
potential to bring us some inovations. Nikola, keep up your work!

Best!
 Milos Przic
msn: milos.pr...@gmail.com
skype: Milosh-hs
- Original Message - From: Kevin Andrews kevin.andrew...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 05, 2012 3:14 PM
Subject: Re: [Audyssey] playmania, bgt competition collection



Hi Christopher and others,

I have to agree with the said comments here. I also had difficulty 
pouring into the glass. I think that sound was in stereo so it was 
extremely difficult to determine where exactly it was in relation 
to where you are. Also I have to agree with the dice game. It 
quickly became a very monotonous task of just rolling the dice and 
being moved a random position and random events possibly happening. 
It has potential for younger audiences though so perhaps try to 
target these specific groups of people.


On 4/5/2012 8:33 AM, Christopher Bartlett wrote:

I've commented on the bgt topic on audiogames.net.  Here is a longer set of
comments as I was commenting on all three submissions at the time.

I like that you packaged everything in a nice installer.  I think I would
remove the help text from the installer though, as at least for me running
NVDA, the text was a jumble due to formatting and I ended up having to read
it all over anyway to understand it properly.

In the pouring game, I found it difficult to center the glass sound for some
reason.  My accuracy in Swamp hovers around 75% so I don't think it's me.

The snowball fight portion of the game is the most interesting, but we need
some more behaviors from the bully, as, once you get the rhythm, it is
possible to hit him with two snowballs every time he approaches without him
being able to touch you.

The animals game needs something more than simply rolling dice and moving
through randomly determined obstacles.  There are no decisions to be made in
this game, which for me makes its replay value nil.

Is this game pack intended for young children?  It has that feel and frankly
they would be the only ones interested in any of these games for any length
of time.  That's ok, if that's your goal.

Christopher Bartlett



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.



--
Kevin J. Andrews
Email: kevin.andrew...@gmail.com


A man who never made a mistake never tried anything new.-Albert Einstein


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


__ Information from ESET NOD32 Antivirus, version of virus 
signature database 7031 (20120405) __


The message was checked by ESET NOD32 Antivirus.

http://www.eset.com





__ Information from ESET NOD32 Antivirus, version of virus 
signature database 7031 (20120405) __


The message was checked by ESET NOD32 Antivirus.

http://www.eset.com




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched

Re: [Audyssey] playmania, bgt competition collection

2012-04-05 Thread Christopher Bartlett
I've commented on the bgt topic on audiogames.net.  Here is a longer set of
comments as I was commenting on all three submissions at the time.

I like that you packaged everything in a nice installer.  I think I would
remove the help text from the installer though, as at least for me running
NVDA, the text was a jumble due to formatting and I ended up having to read
it all over anyway to understand it properly.

In the pouring game, I found it difficult to center the glass sound for some
reason.  My accuracy in Swamp hovers around 75% so I don't think it's me.

The snowball fight portion of the game is the most interesting, but we need
some more behaviors from the bully, as, once you get the rhythm, it is
possible to hit him with two snowballs every time he approaches without him
being able to touch you.

The animals game needs something more than simply rolling dice and moving
through randomly determined obstacles.  There are no decisions to be made in
this game, which for me makes its replay value nil.

Is this game pack intended for young children?  It has that feel and frankly
they would be the only ones interested in any of these games for any length
of time.  That's ok, if that's your goal.

Christopher Bartlett



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] playmania, bgt competition collection

2012-04-05 Thread Kevin Andrews

Hi Christopher and others,

I have to agree with the said comments here. I also had difficulty 
pouring into the glass. I think that sound was in stereo so it was 
extremely difficult to determine where exactly it was in relation to 
where you are. Also I have to agree with the dice game. It quickly 
became a very monotonous task of just rolling the dice and being moved a 
random position and random events possibly happening. It has potential 
for younger audiences though so perhaps try to target these specific 
groups of people.


On 4/5/2012 8:33 AM, Christopher Bartlett wrote:

I've commented on the bgt topic on audiogames.net.  Here is a longer set of
comments as I was commenting on all three submissions at the time.

I like that you packaged everything in a nice installer.  I think I would
remove the help text from the installer though, as at least for me running
NVDA, the text was a jumble due to formatting and I ended up having to read
it all over anyway to understand it properly.

In the pouring game, I found it difficult to center the glass sound for some
reason.  My accuracy in Swamp hovers around 75% so I don't think it's me.

The snowball fight portion of the game is the most interesting, but we need
some more behaviors from the bully, as, once you get the rhythm, it is
possible to hit him with two snowballs every time he approaches without him
being able to touch you.

The animals game needs something more than simply rolling dice and moving
through randomly determined obstacles.  There are no decisions to be made in
this game, which for me makes its replay value nil.

Is this game pack intended for young children?  It has that feel and frankly
they would be the only ones interested in any of these games for any length
of time.  That's ok, if that's your goal.

Christopher Bartlett



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.



--
Kevin J. Andrews
Email: kevin.andrew...@gmail.com


A man who never made a mistake never tried anything new.-Albert Einstein


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] playmania, bgt competition collection

2012-04-05 Thread Nikola Stojsic (NS studios)
Hello,

Thank for your replys.

Just to avoid everything related to panning: there's nothing I can do  to
sound being panned better or worse, in my opinion it works more than
desired, and when you're at the same position as the glass is, it will be
nicely played on the center.
If you don't believe, I can produce audio recording for everyone not
believing in my words.
About the games, I agree with everyone said that the games are stupid, they
are, but they aren't more stupid than 2 other games from Claudio and aprone,
since i played both games.
This games aren't supposed and made for my young child, since I'm not going
to have my children in sooner time.
Just take a note that I had in realtime my school and tests, exams, and so
on. I gave all my time on playmania, and believe that it herts when you can
say something like that that games are made for the children.

Regards,
Nikola Stojsic (NS studios)
e-mail: ns.studi...@gmail.com
skype: nikola.stojsic
company's twitter: https://twitter.com/nsstudios_co 
company's facebook:
http://www.facebook.com/profile.php?id=13655297521ref=tn_tnmn 
private twitter: https://twitter.com/nikola_stojsic
web site: http://www.nsstudiosweb.com


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Kevin Andrews
Sent: Thursday, 05 April, 2012 03:15 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] playmania, bgt competition collection

Hi Christopher and others,

I have to agree with the said comments here. I also had difficulty pouring
into the glass. I think that sound was in stereo so it was extremely
difficult to determine where exactly it was in relation to where you are.
Also I have to agree with the dice game. It quickly became a very monotonous
task of just rolling the dice and being moved a random position and random
events possibly happening. It has potential for younger audiences though so
perhaps try to target these specific groups of people.

On 4/5/2012 8:33 AM, Christopher Bartlett wrote:
 I've commented on the bgt topic on audiogames.net.  Here is a longer 
 set of comments as I was commenting on all three submissions at the time.

 I like that you packaged everything in a nice installer.  I think I 
 would remove the help text from the installer though, as at least for 
 me running NVDA, the text was a jumble due to formatting and I ended 
 up having to read it all over anyway to understand it properly.

 In the pouring game, I found it difficult to center the glass sound 
 for some reason.  My accuracy in Swamp hovers around 75% so I don't think
it's me.

 The snowball fight portion of the game is the most interesting, but we 
 need some more behaviors from the bully, as, once you get the rhythm, 
 it is possible to hit him with two snowballs every time he approaches 
 without him being able to touch you.

 The animals game needs something more than simply rolling dice and 
 moving through randomly determined obstacles.  There are no decisions 
 to be made in this game, which for me makes its replay value nil.

 Is this game pack intended for young children?  It has that feel and 
 frankly they would be the only ones interested in any of these games 
 for any length of time.  That's ok, if that's your goal.

   Christopher Bartlett



 ---
 Gamers mailing list __ Gamers@audyssey.org If you want to leave the 
 list, send E-mail to gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at 
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at 
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the 
 list, please send E-mail to gamers-ow...@audyssey.org.


--
Kevin J. Andrews
Email: kevin.andrew...@gmail.com


A man who never made a mistake never tried anything new.-Albert Einstein


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] playmania, bgt competition collection

2012-04-05 Thread Milos Przic

Hey all,
But let's support Nikola. As I know, this is his first experience in 
creating games. The things of the kind are normal when one is beginner in 
certain aspects. If I did it a few years ago, when I had his age, I would 
have done the same mistake. If we demotivate him, he will stop working on 
possible new games. if we encourage him now, we will probably get a new 
developer that, believe me, has the potential to bring us some inovations. 
Nikola, keep up your work!

Best!
 Milos Przic
msn: milos.pr...@gmail.com
skype: Milosh-hs
- Original Message - 
From: Kevin Andrews kevin.andrew...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 05, 2012 3:14 PM
Subject: Re: [Audyssey] playmania, bgt competition collection



Hi Christopher and others,

I have to agree with the said comments here. I also had difficulty pouring 
into the glass. I think that sound was in stereo so it was extremely 
difficult to determine where exactly it was in relation to where you are. 
Also I have to agree with the dice game. It quickly became a very 
monotonous task of just rolling the dice and being moved a random position 
and random events possibly happening. It has potential for younger 
audiences though so perhaps try to target these specific groups of people.


On 4/5/2012 8:33 AM, Christopher Bartlett wrote:
I've commented on the bgt topic on audiogames.net.  Here is a longer set 
of

comments as I was commenting on all three submissions at the time.

I like that you packaged everything in a nice installer.  I think I would
remove the help text from the installer though, as at least for me 
running
NVDA, the text was a jumble due to formatting and I ended up having to 
read

it all over anyway to understand it properly.

In the pouring game, I found it difficult to center the glass sound for 
some

reason.  My accuracy in Swamp hovers around 75% so I don't think it's me.

The snowball fight portion of the game is the most interesting, but we 
need

some more behaviors from the bully, as, once you get the rhythm, it is
possible to hit him with two snowballs every time he approaches without 
him

being able to touch you.

The animals game needs something more than simply rolling dice and moving
through randomly determined obstacles.  There are no decisions to be made 
in

this game, which for me makes its replay value nil.

Is this game pack intended for young children?  It has that feel and 
frankly
they would be the only ones interested in any of these games for any 
length

of time.  That's ok, if that's your goal.

Christopher Bartlett



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.



--
Kevin J. Andrews
Email: kevin.andrew...@gmail.com


A man who never made a mistake never tried anything new.-Albert Einstein


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.


__ Information from ESET NOD32 Antivirus, version of virus 
signature database 7031 (20120405) __


The message was checked by ESET NOD32 Antivirus.

http://www.eset.com






__ Information from ESET NOD32 Antivirus, version of virus signature 
database 7031 (20120405) __

The message was checked by ESET NOD32 Antivirus.

http://www.eset.com




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] playmania, bgt competition collection

2012-04-05 Thread Kevin Andrews

Hello,

If I can speak for the group who gave feedback, I believe we were simply 
giving some pointers and some suggestions. I don't believe we were 
demotivating him at all. It's just how the criticism was interpreted then.


On 4/5/2012 2:14 PM, Milos Przic wrote:

Hey all,
But let's support Nikola. As I know, this is his first experience in 
creating games. The things of the kind are normal when one is beginner 
in certain aspects. If I did it a few years ago, when I had his age, I 
would have done the same mistake. If we demotivate him, he will stop 
working on possible new games. if we encourage him now, we will 
probably get a new developer that, believe me, has the potential to 
bring us some inovations. Nikola, keep up your work!

Best!
 Milos Przic
msn: milos.pr...@gmail.com
skype: Milosh-hs
- Original Message - From: Kevin Andrews 
kevin.andrew...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 05, 2012 3:14 PM
Subject: Re: [Audyssey] playmania, bgt competition collection



Hi Christopher and others,

I have to agree with the said comments here. I also had difficulty 
pouring into the glass. I think that sound was in stereo so it was 
extremely difficult to determine where exactly it was in relation to 
where you are. Also I have to agree with the dice game. It quickly 
became a very monotonous task of just rolling the dice and being 
moved a random position and random events possibly happening. It has 
potential for younger audiences though so perhaps try to target these 
specific groups of people.


On 4/5/2012 8:33 AM, Christopher Bartlett wrote:
I've commented on the bgt topic on audiogames.net.  Here is a longer 
set of

comments as I was commenting on all three submissions at the time.

I like that you packaged everything in a nice installer.  I think I 
would
remove the help text from the installer though, as at least for me 
running
NVDA, the text was a jumble due to formatting and I ended up having 
to read

it all over anyway to understand it properly.

In the pouring game, I found it difficult to center the glass sound 
for some
reason.  My accuracy in Swamp hovers around 75% so I don't think 
it's me.


The snowball fight portion of the game is the most interesting, but 
we need

some more behaviors from the bully, as, once you get the rhythm, it is
possible to hit him with two snowballs every time he approaches 
without him

being able to touch you.

The animals game needs something more than simply rolling dice and 
moving
through randomly determined obstacles.  There are no decisions to be 
made in

this game, which for me makes its replay value nil.

Is this game pack intended for young children?  It has that feel and 
frankly
they would be the only ones interested in any of these games for any 
length

of time.  That's ok, if that's your goal.

Christopher Bartlett



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of 
the list,

please send E-mail to gamers-ow...@audyssey.org.



--
Kevin J. Andrews
Email: kevin.andrew...@gmail.com


A man who never made a mistake never tried anything new.-Albert 
Einstein



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.


__ Information from ESET NOD32 Antivirus, version of virus 
signature database 7031 (20120405) __


The message was checked by ESET NOD32 Antivirus.

http://www.eset.com






__ Information from ESET NOD32 Antivirus, version of virus 
signature database 7031 (20120405) __


The message was checked by ESET NOD32 Antivirus.

http://www.eset.com




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.



--
Kevin J. Andrews
Email: kevin.andrew...@gmail.com


A man who never made a mistake never tried anything new

Re: [Audyssey] playmania, bgt competition collection

2012-04-05 Thread Milos Przic
Of course, I didn't say that you did it intentionally. I just wanted to say 
that criticism can do that if it is put that way. Anyway, I still thing that 
he will do something good for the comunity.

Best!
 Milos Przic
msn: milos.pr...@gmail.com
skype: Milosh-hs
- Original Message - 
From: Kevin Andrews kevin.andrew...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 05, 2012 8:18 PM
Subject: Re: [Audyssey] playmania, bgt competition collection



Hello,

If I can speak for the group who gave feedback, I believe we were simply 
giving some pointers and some suggestions. I don't believe we were 
demotivating him at all. It's just how the criticism was interpreted then.


On 4/5/2012 2:14 PM, Milos Przic wrote:

Hey all,
But let's support Nikola. As I know, this is his first experience in 
creating games. The things of the kind are normal when one is beginner in 
certain aspects. If I did it a few years ago, when I had his age, I would 
have done the same mistake. If we demotivate him, he will stop working on 
possible new games. if we encourage him now, we will probably get a new 
developer that, believe me, has the potential to bring us some 
inovations. Nikola, keep up your work!

Best!
 Milos Przic
msn: milos.pr...@gmail.com
skype: Milosh-hs
- Original Message - From: Kevin Andrews 
kevin.andrew...@gmail.com

To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 05, 2012 3:14 PM
Subject: Re: [Audyssey] playmania, bgt competition collection



Hi Christopher and others,

I have to agree with the said comments here. I also had difficulty 
pouring into the glass. I think that sound was in stereo so it was 
extremely difficult to determine where exactly it was in relation to 
where you are. Also I have to agree with the dice game. It quickly 
became a very monotonous task of just rolling the dice and being moved a 
random position and random events possibly happening. It has potential 
for younger audiences though so perhaps try to target these specific 
groups of people.


On 4/5/2012 8:33 AM, Christopher Bartlett wrote:
I've commented on the bgt topic on audiogames.net.  Here is a longer 
set of

comments as I was commenting on all three submissions at the time.

I like that you packaged everything in a nice installer.  I think I 
would
remove the help text from the installer though, as at least for me 
running
NVDA, the text was a jumble due to formatting and I ended up having to 
read

it all over anyway to understand it properly.

In the pouring game, I found it difficult to center the glass sound for 
some
reason.  My accuracy in Swamp hovers around 75% so I don't think it's 
me.


The snowball fight portion of the game is the most interesting, but we 
need

some more behaviors from the bully, as, once you get the rhythm, it is
possible to hit him with two snowballs every time he approaches without 
him

being able to touch you.

The animals game needs something more than simply rolling dice and 
moving
through randomly determined obstacles.  There are no decisions to be 
made in

this game, which for me makes its replay value nil.

Is this game pack intended for young children?  It has that feel and 
frankly
they would be the only ones interested in any of these games for any 
length

of time.  That's ok, if that's your goal.

Christopher Bartlett



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.



--
Kevin J. Andrews
Email: kevin.andrew...@gmail.com


A man who never made a mistake never tried anything new.-Albert 
Einstein



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr...@audyssey.org.

You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.


__ Information from ESET NOD32 Antivirus, version of virus 
signature database 7031 (20120405) __


The message was checked by ESET NOD32 Antivirus.

http://www.eset.com






__ Information from ESET NOD32 Antivirus, version of virus 
signature database 7031 (20120405) __


The message was checked by ESET NOD32 Antivirus.

http://www.eset.com




---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers

Re: [Audyssey] playmania, bgt competition collection

2012-04-05 Thread Nikola Stojsic (NS studios)
Thanks, I don't think I'm a beginner, since I know a lot of things, but I
haven't got the full time to create something powerful enough, because of my
school.
This is just my first attempt to be in a contest and see what would happen,
and I got really good feedbacks from one part of the world, from another one
just got a bit worse suggestions, but everything multiplied, divided,
subtracted and added is that 60, 70% of people who were and are giving
suggestions or feedbacks, are congratulating and etc. It doesn't mean I'm
just angry on the people saying not so light and white comments, and
suggestions, it just means that, as I alrighty said, my things aren't so
powerful and only one thing I can say why I haven't made something more
powerful, something really bombastic is that I had to worry about school,
tests, exams and so on.
At the end, thank you for all these comments, I'll probably fix bugs you
mentioned and one those I found my self if this collection will win,
otherwise i'll just understand my work as a garbage and the rite place for
the garbage is the Recycle Bin, and that's all.

Regards,
Nikola Stojsic (NS studios)
e-mail: ns.studi...@gmail.com
skype: nikola.stojsic
company's twitter: https://twitter.com/nsstudios_co 
company's facebook:
http://www.facebook.com/profile.php?id=13655297521ref=tn_tnmn 
private twitter: https://twitter.com/nikola_stojsic
web site: http://www.nsstudiosweb.com



-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Milos Przic
Sent: Thursday, 05 April, 2012 08:15 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] playmania, bgt competition collection

Hey all,
But let's support Nikola. As I know, this is his first experience in
creating games. The things of the kind are normal when one is beginner in
certain aspects. If I did it a few years ago, when I had his age, I would
have done the same mistake. If we demotivate him, he will stop working on
possible new games. if we encourage him now, we will probably get a new
developer that, believe me, has the potential to bring us some inovations. 
Nikola, keep up your work!
Best!
  Milos Przic
msn: milos.pr...@gmail.com
skype: Milosh-hs
- Original Message -
From: Kevin Andrews kevin.andrew...@gmail.com
To: Gamers Discussion list gamers@audyssey.org
Sent: Thursday, April 05, 2012 3:14 PM
Subject: Re: [Audyssey] playmania, bgt competition collection


 Hi Christopher and others,

 I have to agree with the said comments here. I also had difficulty 
 pouring into the glass. I think that sound was in stereo so it was 
 extremely difficult to determine where exactly it was in relation to where
you are.
 Also I have to agree with the dice game. It quickly became a very 
 monotonous task of just rolling the dice and being moved a random 
 position and random events possibly happening. It has potential for 
 younger audiences though so perhaps try to target these specific groups of
people.

 On 4/5/2012 8:33 AM, Christopher Bartlett wrote:
 I've commented on the bgt topic on audiogames.net.  Here is a longer 
 set of comments as I was commenting on all three submissions at the 
 time.

 I like that you packaged everything in a nice installer.  I think I 
 would remove the help text from the installer though, as at least for 
 me running NVDA, the text was a jumble due to formatting and I ended 
 up having to read it all over anyway to understand it properly.

 In the pouring game, I found it difficult to center the glass sound 
 for some reason.  My accuracy in Swamp hovers around 75% so I don't 
 think it's me.

 The snowball fight portion of the game is the most interesting, but 
 we need some more behaviors from the bully, as, once you get the 
 rhythm, it is possible to hit him with two snowballs every time he 
 approaches without him being able to touch you.

 The animals game needs something more than simply rolling dice and 
 moving through randomly determined obstacles.  There are no decisions 
 to be made in this game, which for me makes its replay value nil.

 Is this game pack intended for young children?  It has that feel and 
 frankly they would be the only ones interested in any of these games 
 for any length of time.  That's ok, if that's your goal.

 Christopher Bartlett



 ---
 Gamers mailing list __ Gamers@audyssey.org If you want to leave the 
 list, send E-mail to gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at 
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at 
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the 
 list, please send E-mail to gamers-ow...@audyssey.org.


 --
 Kevin J. Andrews
 Email: kevin.andrew...@gmail.com


 A man who never made a mistake never tried anything new.-Albert 
 Einstein


 ---
 Gamers mailing list __ Gamers

Re: [Audyssey] playmania, bgt competition collection

2012-04-05 Thread Che

  Hi Nikola,
  Keep something in mind here man as you read what others say about 
your project.  Lots of folks on the lists and forums talk about making a 
game, or doing this or that to improve a game, or having this or that 
idea to someday make a killer game.
  but talk is cheap, and coding is hard, and you've done the work, went 
through all the learning and frustration of coding, and you have 
something to show the world, something few of your critics can say.
  My first games were so basic and terrible, I never bothered sending 
them to anyone, just used them as learning experiences and moved on, but 
I'm sure I would have heard even worse criticism of them had i released 
them to a wide audience.
  so congratulations to you man, and hats off to Philip for providing a 
great opportunity for folks to showcase their stuff, Ijust wish more 
folks had been able to push through to a final project.
  I think most of the criticism is well intended, and meant to be 
constructive, but I know it can be hard to take when someone just  poo 
poos your work when they have little idea of how hard it is to produce a 
finished project.
  I hope what Philip is doing here becomes an annual event, what BGT 
can provide is just amazing, and we need more bright minds with creative 
ideas and the motivation to get their visions turned into reality in the 
audio game community.

Good luck man, I look forward to seeing what you release in the future,
 Che


On 4/5/2012 12:35 PM, Nikola Stojsic (NS studios) wrote:

Hello,

Thank for your replys.

Just to avoid everything related to panning: there's nothing I can do  to
sound being panned better or worse, in my opinion it works more than
desired, and when you're at the same position as the glass is, it will be
nicely played on the center.
If you don't believe, I can produce audio recording for everyone not
believing in my words.
About the games, I agree with everyone said that the games are stupid, they
are, but they aren't more stupid than 2 other games from Claudio and aprone,
since i played both games.
This games aren't supposed and made for my young child, since I'm not going
to have my children in sooner time.
Just take a note that I had in realtime my school and tests, exams, and so
on. I gave all my time on playmania, and believe that it herts when you can
say something like that that games are made for the children.

Regards,
Nikola Stojsic (NS studios)
e-mail: ns.studi...@gmail.com
skype: nikola.stojsic
company's twitter: https://twitter.com/nsstudios_co
company's facebook:
http://www.facebook.com/profile.php?id=13655297521ref=tn_tnmn
private twitter: https://twitter.com/nikola_stojsic
web site: http://www.nsstudiosweb.com


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Kevin Andrews
Sent: Thursday, 05 April, 2012 03:15 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] playmania, bgt competition collection

Hi Christopher and others,

I have to agree with the said comments here. I also had difficulty pouring
into the glass. I think that sound was in stereo so it was extremely
difficult to determine where exactly it was in relation to where you are.
Also I have to agree with the dice game. It quickly became a very monotonous
task of just rolling the dice and being moved a random position and random
events possibly happening. It has potential for younger audiences though so
perhaps try to target these specific groups of people.

On 4/5/2012 8:33 AM, Christopher Bartlett wrote:

I've commented on the bgt topic on audiogames.net.  Here is a longer
set of comments as I was commenting on all three submissions at the time.

I like that you packaged everything in a nice installer.  I think I
would remove the help text from the installer though, as at least for
me running NVDA, the text was a jumble due to formatting and I ended
up having to read it all over anyway to understand it properly.

In the pouring game, I found it difficult to center the glass sound
for some reason.  My accuracy in Swamp hovers around 75% so I don't think

it's me.


The snowball fight portion of the game is the most interesting, but we
need some more behaviors from the bully, as, once you get the rhythm,
it is possible to hit him with two snowballs every time he approaches
without him being able to touch you.

The animals game needs something more than simply rolling dice and
moving through randomly determined obstacles.  There are no decisions
to be made in this game, which for me makes its replay value nil.

Is this game pack intended for young children?  It has that feel and
frankly they would be the only ones interested in any of these games
for any length of time.  That's ok, if that's your goal.

Christopher Bartlett



---
Gamers mailing list __ Gamers@audyssey.org If you want to leave the
list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http

Re: [Audyssey] playmania, bgt competition collection

2012-04-05 Thread Nikola Stojsic (NS studios)
Thanks! What a brilliant cool reply... This one I neede. I'm not, again
saying, a beginner, and I don't want to people look me in this way...

Regards,
Nikola Stojsic (NS studios)
e-mail: ns.studi...@gmail.com
skype: nikola.stojsic
company's twitter: https://twitter.com/nsstudios_co 
company's facebook:
http://www.facebook.com/profile.php?id=13655297521ref=tn_tnmn 
private twitter: https://twitter.com/nikola_stojsic
web site: http://www.nsstudiosweb.com



-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Che
Sent: Thursday, 05 April, 2012 09:40 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] playmania, bgt competition collection

   Hi Nikola,
   Keep something in mind here man as you read what others say about your
project.  Lots of folks on the lists and forums talk about making a game, or
doing this or that to improve a game, or having this or that idea to someday
make a killer game.
   but talk is cheap, and coding is hard, and you've done the work, went
through all the learning and frustration of coding, and you have something
to show the world, something few of your critics can say.
   My first games were so basic and terrible, I never bothered sending them
to anyone, just used them as learning experiences and moved on, but I'm sure
I would have heard even worse criticism of them had i released them to a
wide audience.
   so congratulations to you man, and hats off to Philip for providing a
great opportunity for folks to showcase their stuff, Ijust wish more folks
had been able to push through to a final project.
   I think most of the criticism is well intended, and meant to be
constructive, but I know it can be hard to take when someone just  poo poos
your work when they have little idea of how hard it is to produce a finished
project.
   I hope what Philip is doing here becomes an annual event, what BGT can
provide is just amazing, and we need more bright minds with creative ideas
and the motivation to get their visions turned into reality in the audio
game community.
Good luck man, I look forward to seeing what you release in the future,
  Che


On 4/5/2012 12:35 PM, Nikola Stojsic (NS studios) wrote:
 Hello,

 Thank for your replys.

 Just to avoid everything related to panning: there's nothing I can do  
 to sound being panned better or worse, in my opinion it works more 
 than desired, and when you're at the same position as the glass is, it 
 will be nicely played on the center.
 If you don't believe, I can produce audio recording for everyone not 
 believing in my words.
 About the games, I agree with everyone said that the games are stupid, 
 they are, but they aren't more stupid than 2 other games from Claudio 
 and aprone, since i played both games.
 This games aren't supposed and made for my young child, since I'm not 
 going to have my children in sooner time.
 Just take a note that I had in realtime my school and tests, exams, 
 and so on. I gave all my time on playmania, and believe that it herts 
 when you can say something like that that games are made for the children.

 Regards,
 Nikola Stojsic (NS studios)
 e-mail: ns.studi...@gmail.com
 skype: nikola.stojsic
 company's twitter: https://twitter.com/nsstudios_co company's 
 facebook:
 http://www.facebook.com/profile.php?id=13655297521ref=tn_tnmn
 private twitter: https://twitter.com/nikola_stojsic
 web site: http://www.nsstudiosweb.com


 -Original Message-
 From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] 
 On Behalf Of Kevin Andrews
 Sent: Thursday, 05 April, 2012 03:15 PM
 To: Gamers Discussion list
 Subject: Re: [Audyssey] playmania, bgt competition collection

 Hi Christopher and others,

 I have to agree with the said comments here. I also had difficulty 
 pouring into the glass. I think that sound was in stereo so it was 
 extremely difficult to determine where exactly it was in relation to where
you are.
 Also I have to agree with the dice game. It quickly became a very 
 monotonous task of just rolling the dice and being moved a random 
 position and random events possibly happening. It has potential for 
 younger audiences though so perhaps try to target these specific groups of
people.

 On 4/5/2012 8:33 AM, Christopher Bartlett wrote:
 I've commented on the bgt topic on audiogames.net.  Here is a longer 
 set of comments as I was commenting on all three submissions at the time.

 I like that you packaged everything in a nice installer.  I think I 
 would remove the help text from the installer though, as at least for 
 me running NVDA, the text was a jumble due to formatting and I ended 
 up having to read it all over anyway to understand it properly.

 In the pouring game, I found it difficult to center the glass sound 
 for some reason.  My accuracy in Swamp hovers around 75% so I don't 
 think
 it's me.

 The snowball fight portion of the game is the most interesting, but 
 we need some more behaviors from

Re: [Audyssey] playmania, bgt competition collection

2012-04-05 Thread Milos Przic
Don't insist on that. A begginer, we say, as we don't know you as a 
developer of audiogames. Jeremy was a beginner for all of us when he 
appeared out of nowhere, although he knew a lot of things. He was that in 
our opinion. Then, he showed what he knew and so on. But do not insist on 
the fact that you are not a beginner, it is not necessary.

Best!
 Milos Przic
msn: milos.pr...@gmail.com
skype: Milosh-hs
- Original Message - 
From: Nikola Stojsic (NS studios) ns.studi...@gmail.com
To: blindadrenal...@gmail.com; 'Gamers Discussion list' 
gamers@audyssey.org

Sent: Thursday, April 05, 2012 10:06 PM
Subject: Re: [Audyssey] playmania, bgt competition collection



Thanks! What a brilliant cool reply... This one I neede. I'm not, again
saying, a beginner, and I don't want to people look me in this way...

Regards,
Nikola Stojsic (NS studios)
e-mail: ns.studi...@gmail.com
skype: nikola.stojsic
company's twitter: https://twitter.com/nsstudios_co
company's facebook:
http://www.facebook.com/profile.php?id=13655297521ref=tn_tnmn
private twitter: https://twitter.com/nikola_stojsic
web site: http://www.nsstudiosweb.com



-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Che
Sent: Thursday, 05 April, 2012 09:40 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] playmania, bgt competition collection

  Hi Nikola,
  Keep something in mind here man as you read what others say about your
project.  Lots of folks on the lists and forums talk about making a game, 
or
doing this or that to improve a game, or having this or that idea to 
someday

make a killer game.
  but talk is cheap, and coding is hard, and you've done the work, went
through all the learning and frustration of coding, and you have something
to show the world, something few of your critics can say.
  My first games were so basic and terrible, I never bothered sending them
to anyone, just used them as learning experiences and moved on, but I'm 
sure

I would have heard even worse criticism of them had i released them to a
wide audience.
  so congratulations to you man, and hats off to Philip for providing a
great opportunity for folks to showcase their stuff, Ijust wish more folks
had been able to push through to a final project.
  I think most of the criticism is well intended, and meant to be
constructive, but I know it can be hard to take when someone just  poo 
poos
your work when they have little idea of how hard it is to produce a 
finished

project.
  I hope what Philip is doing here becomes an annual event, what BGT can
provide is just amazing, and we need more bright minds with creative ideas
and the motivation to get their visions turned into reality in the audio
game community.
Good luck man, I look forward to seeing what you release in the future,
 Che


On 4/5/2012 12:35 PM, Nikola Stojsic (NS studios) wrote:

Hello,

Thank for your replys.

Just to avoid everything related to panning: there's nothing I can do
to sound being panned better or worse, in my opinion it works more
than desired, and when you're at the same position as the glass is, it
will be nicely played on the center.
If you don't believe, I can produce audio recording for everyone not
believing in my words.
About the games, I agree with everyone said that the games are stupid,
they are, but they aren't more stupid than 2 other games from Claudio
and aprone, since i played both games.
This games aren't supposed and made for my young child, since I'm not
going to have my children in sooner time.
Just take a note that I had in realtime my school and tests, exams,
and so on. I gave all my time on playmania, and believe that it herts
when you can say something like that that games are made for the 
children.


Regards,
Nikola Stojsic (NS studios)
e-mail: ns.studi...@gmail.com
skype: nikola.stojsic
company's twitter: https://twitter.com/nsstudios_co company's
facebook:
http://www.facebook.com/profile.php?id=13655297521ref=tn_tnmn
private twitter: https://twitter.com/nikola_stojsic
web site: http://www.nsstudiosweb.com


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org]
On Behalf Of Kevin Andrews
Sent: Thursday, 05 April, 2012 03:15 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] playmania, bgt competition collection

Hi Christopher and others,

I have to agree with the said comments here. I also had difficulty
pouring into the glass. I think that sound was in stereo so it was
extremely difficult to determine where exactly it was in relation to 
where

you are.

Also I have to agree with the dice game. It quickly became a very
monotonous task of just rolling the dice and being moved a random
position and random events possibly happening. It has potential for
younger audiences though so perhaps try to target these specific groups 
of

people.


On 4/5/2012 8:33 AM, Christopher Bartlett wrote:

I've commented on the bgt topic on audiogames.net

Re: [Audyssey] playmania, bgt competition collection

2012-04-05 Thread Jess Varnell
If you don't want criticism, don't ask for people's opinions. I'm sorry you 
were hurt, but your games are geared for a children's audience. I also 
disagree about aprone's game. I like that game because it makes you think. 
Just my opinion.


Jess
- Original Message - 
From: Nikola Stojsic (NS studios) ns.studi...@gmail.com

To: 'Gamers Discussion list' gamers@audyssey.org
Sent: Thursday, April 05, 2012 1:35 PM
Subject: Re: [Audyssey] playmania, bgt competition collection



Hello,

Thank for your replys.

Just to avoid everything related to panning: there's nothing I can do  to
sound being panned better or worse, in my opinion it works more than
desired, and when you're at the same position as the glass is, it will be
nicely played on the center.
If you don't believe, I can produce audio recording for everyone not
believing in my words.
About the games, I agree with everyone said that the games are stupid, 
they
are, but they aren't more stupid than 2 other games from Claudio and 
aprone,

since i played both games.
This games aren't supposed and made for my young child, since I'm not 
going

to have my children in sooner time.
Just take a note that I had in realtime my school and tests, exams, and so
on. I gave all my time on playmania, and believe that it herts when you 
can

say something like that that games are made for the children.

Regards,
Nikola Stojsic (NS studios)
e-mail: ns.studi...@gmail.com
skype: nikola.stojsic
company's twitter: https://twitter.com/nsstudios_co
company's facebook:
http://www.facebook.com/profile.php?id=13655297521ref=tn_tnmn
private twitter: https://twitter.com/nikola_stojsic
web site: http://www.nsstudiosweb.com


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Kevin Andrews
Sent: Thursday, 05 April, 2012 03:15 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] playmania, bgt competition collection

Hi Christopher and others,

I have to agree with the said comments here. I also had difficulty pouring
into the glass. I think that sound was in stereo so it was extremely
difficult to determine where exactly it was in relation to where you are.
Also I have to agree with the dice game. It quickly became a very 
monotonous

task of just rolling the dice and being moved a random position and random
events possibly happening. It has potential for younger audiences though 
so

perhaps try to target these specific groups of people.

On 4/5/2012 8:33 AM, Christopher Bartlett wrote:

I've commented on the bgt topic on audiogames.net.  Here is a longer
set of comments as I was commenting on all three submissions at the time.

I like that you packaged everything in a nice installer.  I think I
would remove the help text from the installer though, as at least for
me running NVDA, the text was a jumble due to formatting and I ended
up having to read it all over anyway to understand it properly.

In the pouring game, I found it difficult to center the glass sound
for some reason.  My accuracy in Swamp hovers around 75% so I don't think

it's me.


The snowball fight portion of the game is the most interesting, but we
need some more behaviors from the bully, as, once you get the rhythm,
it is possible to hit him with two snowballs every time he approaches
without him being able to touch you.

The animals game needs something more than simply rolling dice and
moving through randomly determined obstacles.  There are no decisions
to be made in this game, which for me makes its replay value nil.

Is this game pack intended for young children?  It has that feel and
frankly they would be the only ones interested in any of these games
for any length of time.  That's ok, if that's your goal.

Christopher Bartlett



---
Gamers mailing list __ Gamers@audyssey.org If you want to leave the
list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the
list, please send E-mail to gamers-ow...@audyssey.org.



--
Kevin J. Andrews
Email: kevin.andrew...@gmail.com


A man who never made a mistake never tried anything new.-Albert Einstein


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the 
list,

please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to 
gamers-unsubscr

Re: [Audyssey] playmania, bgt competition collection

2012-04-05 Thread Trouble
I haven't played your games. However, you do have something in the 
competition. Now whether they are made for young adults or not is not 
really the issue. The issue is how good do they play and the play itself.
As you go better games will come and you will learn. Now that is 
where its all at, keep going.


At 01:35 PM 4/5/2012, you wrote:

Hello,

Thank for your replys.

Just to avoid everything related to panning: there's nothing I can do  to
sound being panned better or worse, in my opinion it works more than
desired, and when you're at the same position as the glass is, it will be
nicely played on the center.
If you don't believe, I can produce audio recording for everyone not
believing in my words.
About the games, I agree with everyone said that the games are stupid, they
are, but they aren't more stupid than 2 other games from Claudio and aprone,
since i played both games.
This games aren't supposed and made for my young child, since I'm not going
to have my children in sooner time.
Just take a note that I had in realtime my school and tests, exams, and so
on. I gave all my time on playmania, and believe that it herts when you can
say something like that that games are made for the children.

Regards,
Nikola Stojsic (NS studios)
e-mail: ns.studi...@gmail.com
skype: nikola.stojsic
company's twitter: https://twitter.com/nsstudios_co
company's facebook:
http://www.facebook.com/profile.php?id=13655297521ref=tn_tnmn
private twitter: https://twitter.com/nikola_stojsic
web site: http://www.nsstudiosweb.com


-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Kevin Andrews
Sent: Thursday, 05 April, 2012 03:15 PM
To: Gamers Discussion list
Subject: Re: [Audyssey] playmania, bgt competition collection

Hi Christopher and others,

I have to agree with the said comments here. I also had difficulty pouring
into the glass. I think that sound was in stereo so it was extremely
difficult to determine where exactly it was in relation to where you are.
Also I have to agree with the dice game. It quickly became a very monotonous
task of just rolling the dice and being moved a random position and random
events possibly happening. It has potential for younger audiences though so
perhaps try to target these specific groups of people.

On 4/5/2012 8:33 AM, Christopher Bartlett wrote:
 I've commented on the bgt topic on audiogames.net.  Here is a longer
 set of comments as I was commenting on all three submissions at the time.

 I like that you packaged everything in a nice installer.  I think I
 would remove the help text from the installer though, as at least for
 me running NVDA, the text was a jumble due to formatting and I ended
 up having to read it all over anyway to understand it properly.

 In the pouring game, I found it difficult to center the glass sound
 for some reason.  My accuracy in Swamp hovers around 75% so I don't think
it's me.

 The snowball fight portion of the game is the most interesting, but we
 need some more behaviors from the bully, as, once you get the rhythm,
 it is possible to hit him with two snowballs every time he approaches
 without him being able to touch you.

 The animals game needs something more than simply rolling dice and
 moving through randomly determined obstacles.  There are no decisions
 to be made in this game, which for me makes its replay value nil.

 Is this game pack intended for young children?  It has that feel and
 frankly they would be the only ones interested in any of these games
 for any length of time.  That's ok, if that's your goal.

   Christopher Bartlett



 ---
 Gamers mailing list __ Gamers@audyssey.org If you want to leave the
 list, send E-mail to gamers-unsubscr...@audyssey.org.
 You can make changes or update your subscription via the web, at
 http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
 All messages are archived and can be searched and read at
 http://www.mail-archive.com/gamers@audyssey.org.
 If you have any questions or concerns regarding the management of the
 list, please send E-mail to gamers-ow...@audyssey.org.


--
Kevin J. Andrews
Email: kevin.andrew...@gmail.com


A man who never made a mistake never tried anything new.-Albert Einstein


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to
gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo

Re: [Audyssey] playmania, bgt competition collection

2012-04-05 Thread Christopher Bartlett
Hey Nikola, as one of those who have offered constructive criticism, I do
not mean to insult you or your creation.  When I say that these games would
work well if aimed at children, I'm actually trying to provide you with a
suggestion for what to do with the filled-out project.  As Dark said in his
critique over on audiogames.net, you have done well with your use of sounds.


Also, whether you win or not should not decide whether you continue working
on the games or not.  And if we can't provide honest feedback, how are we
going to help you improve, which is what getting feedback is all about.  I
think you'd agree Aprone aka Jeremy is a current rock star in the developer
set right now, having possibly the hottest game out ever, and certainly the
current title with the most buzz.  Those of us who have been fans have
certainly submitted a lot of feedback, and not all of it complimentary.
We've called out what we feel are poor choices.  But he has developed a
rapport with much of his fan base, and one reason is his ability to accept
criticism and either work to change something or explain why he chose what
he did and why he isn't going to change it.  I'm an Aprone fan-boy and I
don't even like all his choices, but I trust him to produce something of
high quality with repeated feedback and change cycles.

So please accept what we say without taking it for more than it is.  I did
not call your games stupid, and my question about your audience was meant to
help you market future games of this kind if that's the direction you want
to go.  Your games are not my cup of tea, but that's my opinion and does not
mean I don't appreciate the effort that went into creating them.  Hell's
bells, I didn't get my submission in, and while I will release that game,
it's going to be quite different than my original design.

So cheer up, if I didn't care, I wouldn't comment.

Christopher Bartlett



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] playmania, bgt competition collection

2012-04-05 Thread Kevin Andrews

Hi all,

I think that we can all come to terms with and understand the fact that 
everyone's input regarding this is to be taken constructively. No one 
meant to hurt or defile their creation, but rather I think we are all 
just trying to help, and if you ask people for their opinion you can't 
take it to heart.


On 4/5/2012 5:40 PM, Christopher Bartlett wrote:

Hey Nikola, as one of those who have offered constructive criticism, I do
not mean to insult you or your creation.  When I say that these games would
work well if aimed at children, I'm actually trying to provide you with a
suggestion for what to do with the filled-out project.  As Dark said in his
critique over on audiogames.net, you have done well with your use of sounds.


Also, whether you win or not should not decide whether you continue working
on the games or not.  And if we can't provide honest feedback, how are we
going to help you improve, which is what getting feedback is all about.  I
think you'd agree Aprone aka Jeremy is a current rock star in the developer
set right now, having possibly the hottest game out ever, and certainly the
current title with the most buzz.  Those of us who have been fans have
certainly submitted a lot of feedback, and not all of it complimentary.
We've called out what we feel are poor choices.  But he has developed a
rapport with much of his fan base, and one reason is his ability to accept
criticism and either work to change something or explain why he chose what
he did and why he isn't going to change it.  I'm an Aprone fan-boy and I
don't even like all his choices, but I trust him to produce something of
high quality with repeated feedback and change cycles.

So please accept what we say without taking it for more than it is.  I did
not call your games stupid, and my question about your audience was meant to
help you market future games of this kind if that's the direction you want
to go.  Your games are not my cup of tea, but that's my opinion and does not
mean I don't appreciate the effort that went into creating them.  Hell's
bells, I didn't get my submission in, and while I will release that game,
it's going to be quite different than my original design.

So cheer up, if I didn't care, I wouldn't comment.

Christopher Bartlett



---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.



--
Kevin J. Andrews
Email: kevin.andrew...@gmail.com


A man who never made a mistake never tried anything new.-Albert Einstein


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


Re: [Audyssey] playmania, bgt competition collection

2012-04-05 Thread Nikola Stojsic (NS studios)
No no, no prob, I just now understud that you don't have anything against me

Regards,
Nikola Stojsic (NS studios)
e-mail: ns.studi...@gmail.com
skype: nikola.stojsic
company's twitter: https://twitter.com/nsstudios_co 
company's facebook:
http://www.facebook.com/profile.php?id=13655297521ref=tn_tnmn 
private twitter: https://twitter.com/nikola_stojsic
web site: http://www.nsstudiosweb.com



-Original Message-
From: gamers-boun...@audyssey.org [mailto:gamers-boun...@audyssey.org] On
Behalf Of Christopher Bartlett
Sent: Thursday, 05 April, 2012 11:40 PM
To: 'Gamers Discussion list'
Subject: Re: [Audyssey] playmania, bgt competition collection

Hey Nikola, as one of those who have offered constructive criticism, I do
not mean to insult you or your creation.  When I say that these games would
work well if aimed at children, I'm actually trying to provide you with a
suggestion for what to do with the filled-out project.  As Dark said in his
critique over on audiogames.net, you have done well with your use of sounds.


Also, whether you win or not should not decide whether you continue working
on the games or not.  And if we can't provide honest feedback, how are we
going to help you improve, which is what getting feedback is all about.  I
think you'd agree Aprone aka Jeremy is a current rock star in the developer
set right now, having possibly the hottest game out ever, and certainly the
current title with the most buzz.  Those of us who have been fans have
certainly submitted a lot of feedback, and not all of it complimentary.
We've called out what we feel are poor choices.  But he has developed a
rapport with much of his fan base, and one reason is his ability to accept
criticism and either work to change something or explain why he chose what
he did and why he isn't going to change it.  I'm an Aprone fan-boy and I
don't even like all his choices, but I trust him to produce something of
high quality with repeated feedback and change cycles.

So please accept what we say without taking it for more than it is.  I did
not call your games stupid, and my question about your audience was meant to
help you market future games of this kind if that's the direction you want
to go.  Your games are not my cup of tea, but that's my opinion and does not
mean I don't appreciate the effort that went into creating them.  Hell's
bells, I didn't get my submission in, and while I will release that game,
it's going to be quite different than my original design.

So cheer up, if I didn't care, I wouldn't comment.

Christopher Bartlett



---
Gamers mailing list __ Gamers@audyssey.org If you want to leave the list,
send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.


---
Gamers mailing list __ Gamers@audyssey.org
If you want to leave the list, send E-mail to gamers-unsubscr...@audyssey.org.
You can make changes or update your subscription via the web, at
http://mail.audyssey.org/mailman/listinfo/gamers_audyssey.org.
All messages are archived and can be searched and read at
http://www.mail-archive.com/gamers@audyssey.org.
If you have any questions or concerns regarding the management of the list,
please send E-mail to gamers-ow...@audyssey.org.