Re: [Gimp-developer] Isn't this behaviour unintuative?

2011-06-30 Thread SorinN
No, Im telling you that for photographic workflows, desire to
overwrite is rather rare

this is true,

 can be an unrecoverable mistake, even for one unique picture

but sometime overwriting is convenient and desired

Probably the best way is to have this choice in Preferences

Also from an  Usability point of view - probably  for the first use of
Ctrl+E in a work session - it's ok to present him in pop-up the
choices he have - then the user will choose what he want also he will
choose his option for the whole session.

So if the user choose Overwrite without confirmation - then all that
session Ctrl+E will act this way
If he will choose Bring me the save window every time - then he will
see all export options
If user will choose Export a Copy - then for the whole session the
file can be saved using incremental sufix

Also as a new option probably is ok to have Save using Preset  - that
mean a place where user can make reusable patterns
with rules for saving files.

Example of a preset for a mass save scenario:
1) preserve the original anyway
2) make an incremental file with PNG extension and the same filename
in the folder /home/web/X (with all compression options ..etc)
3) make an image with sdfasdfasdfasd name and JPG extension in
folder /media/hdd4/Y (with compression options etc).
4) and so ...




2011/6/30 Alexia Death alexiade...@gmail.com:
 On Thu, Jun 30, 2011 at 2:08 PM, Jeremy Morton ad...@game-point.net wrote:
 So you're assuming that the user is going to 'accidentally' press ctrl-E,
 then 'accidentally' click on overwrite even though it's not the default
 selected button?

 No, Im telling you that for photographic workflows, desire to
 overwrite is rather rare. However, users will assume export shortcut
 to behave analogously to save shortcut, that being, dalog on first
 evocation, silent save on rest. I know I do. Hence the annoyance with
 nothing happening.

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Re: [Gimp-developer] Isn't this behaviour unintuative?

2011-06-28 Thread SorinN
But there was already Ctrl + Shift + E which bring up the dialog for export
Ctrl + E was for overwrite without confirm.

Probably the logical order was inverse - many peoples expecting Ctrl +
E to bring up the export dialog,


2011/6/28 Martin Nordholts ense...@gmail.com:
 2011/6/26 Jeremy Morton ad...@game-point.net:
 When I open a non-GIMP format file, like a PNG, by drag-dropping it into
 GIMP, and then I edit it, I go to export it, by pressing ctrl+E... and
 nothing happens.  This is because what I actually have to do is select
 File | Overwrite (filename.png).

 Wouldn't it be more intuative to behave as if you'd just exported
 (filename.png), or whatever file you've just imported into GIMP, so that
 once you've edited it you can just press ctrl+E and easily export it
 back to its native format?

 Yes it would be more intuitive, and that was also the initial design.

 The reason it works the way it works today is to avoid data-loss. In
 GIMP 2.6, the keyboard shortcut Ctrl+E invokes the harmless View -
 Shrink Wrap action. In GIMP 2.8, it overwrites an original file. In
 other words, this sequence of events is harmless in GIMP 2.6:

 1. File - Open file-I-dont-want-to-lose.jpg
 2. Make some significant changes
 3. Press Ctrl+E

 while in GIMP 2.8 the file-I-dont-want-to-lose.jpg would be lost if we
 made Ctrl+E invoke Overwrite by default and a user, quite reasonable,
 expects Ctrl+E to still be Shrink Wrap. The idea was that by forcing
 users to manually assign Ctrl+E to Overwrite, they would confirm that
 ok I know Ctrl+E will potentially destory my originals.

 That file-overwrite and file-export can't have the same keyboard
 shortcut is a bug, that is meant to work. Quite an oversight that it
 doesn't...

 Once people have learned that Ctrl+E is export and not Shrink Wrap, we
 can make Ctrl+E be the default keyboard shortcut for both Overwrite
 and Export. Until then, I just made a commit so that you can use
 Alt+F, W instead at least:

 commit 9ae0dc034b7791c15479649f71ef4cda8caaf34e
 Author: Martin Nordholts mart...@src.gnome.org
 Date:   Tue Jun 28 08:53:45 2011 +0200

    Make 'w' a mnemonic for File - Overwrite ...

    See

      [Gimp-developer] Isn't this behaviour unintuative?
      http://lists.xcf.berkeley.edu/lists/gimp-developer/2011-June/026885.html


 Regards,
 Martin


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Re: [Gimp-developer] Isn't this behaviour unintuative?

2011-06-28 Thread SorinN
 this is why I am insisting that it is not going to change, in the future.

don't get me wrong - as is right now - is very convenient for me and
probably for many others, but seems to disturb a part of designers who
comes with various backgrounds.

to be clear ..when I see for first time that Ctrl + E just overwrite
without confirmation, in the very next second in my mind come that
Ctrl + Shift + E should do the job I've asked for. It was true ..and
logic. Can't be other - so I can say it's quite intuitive as is.

Btw. I rarely use File entry on menu bar. Now I've just discovered
there text helpers (Ctrl + E and Shift + Ctrl + E) which indicate the
keyboard shortcuts for mentioned functions  ;) - funny.


2011/6/28 peter sikking pe...@mmiworks.net:

 On Jun 28, 2011, at 11:35, SorinN wrote:

 But there was already Ctrl + Shift + E which bring up the dialog for export
 Ctrl + E was for overwrite without confirm.

 Probably the logical order was inverse - many peoples expecting Ctrl +
 E to bring up the export dialog,

 first of all, ctrl-shift-e was chosen because it works like that
 cross application (inkscape and co).

 also think about it: when working on a project (serious work = our
 priority in design vs. hit and run editing) then there will be in
 quite a few workflows a lot more ctrl-E (equivalent to ctrl-S) for
 reviewing, than ctrl-shift-E (equivalent to ctrl-shift-S) for
 anchoring to another export file(-path/-format).

 this is why I am insisting that it is not going to change, in the future.

 since the GIMP team (and I as interaction architect particularly)
 have the duty not to encourage overwriting/destructing the original
 file by accident, there is no shortcut on overwrite by default.
 Users can set it by hand, it is their call on the convinience vs.
 danger balance.

    --ps

        founder + principal interaction architect
            man + machine interface works

        http://blog.mmiworks.net: on interaction architecture



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Re: [Gimp-developer] Isn't this behaviour unintuative?

2011-06-26 Thread SorinN
He's right here =

I'm using the export function.  Each time I then
press ctrl+E, I'm overwriting that file again and again, without even a
prompt.  I don't see a meaningful difference between this workflow, and
that of importing/editing/exporting.


He doesn't  know that Ctrl + Shift + E bring to you the Export Dialog
where you can choose your different filename AND  / OR different
extension.

2011/6/26 Jeremy Morton ad...@game-point.net:
 The way I think of the workflow, I'm importing a file, editing it, and
 exporting it.  Overwriting the file on disk is a mere side-effect of
 that workflow, and GIMP will prompt me in any case just in case I don't
 want to overwrite the file.

 The thing is, if I go about it a different way and export another file
 to overwrite that file, I'm using the export function.  Each time I then
 press ctrl+E, I'm overwriting that file again and again, without even a
 prompt.  I don't see a meaningful difference between this workflow, and
 that of importing/editing/exporting.

 --
 Best regards,
 Jeremy Morton (Jez)

 On 26/06/2011 15:14, Alexandre Prokoudine wrote:
 On Sun, Jun 26, 2011 at 6:00 PM, Jeremy Morton wrote:
 As far as I can tell the usage pattern has already changed heavily from
 2.6.  In 2.6 there was only one save option; now there's a save and
 export.  You've already changed that significantly.

 Yes, and there should be a better reason for going half the way back
 and introducing a crossbreed of 2.6 and 2.8 than just  it should be
 possible. I wouldn't really want to rely on arguments like it
 doesn't make any sense, but in truth it's exactly what I think.
 Overwrite says exactly what it does. You can assign a shortcut to
 it.

 Alexandre Prokoudine
 http://libregraphicsworld.org
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Re: [Gimp-developer] Fwd: Re: Isn't this behaviour unintuative?

2011-06-26 Thread SorinN
mr. Morton point seems to be correct BUT I don't feel that Ctrl+E
should do the same thing  as Ctrl + Shift + E.

we have 2 different situations :

1) the designer want to overwrite something without the confirmation dialog
2) the same designer want to change the file name or extension

2011/6/26 Jason Simanek jsima...@gmail.com:
 On 06/26/2011 09:31 AM, SorinN wrote:

  He doesn't  know that Ctrl + Shift + E bring to you the Export Dialog
  where you can choose your different filename AND  / OR different
  extension.

 I have to admit, I'm constantly getting tripped-up by that. Is there any
 reason that the FIRST time you hit Ctrl + E couldn't do the same thing
 as Ctrl + Shift + E rather than _nothing_? Or at least bring up a dialog
 asking the user if that is what they'd like to do?

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Re: [Gimp-developer] CMYK file export plug-in

2011-03-22 Thread SorinN
Jacek - you don't need CMYK for photos [I need CMYK support for photo
retouch, to create better colors].

CMYK eventually will kill some nuances - being dependent on the paper
(or other support) color.
RGB colors on screen make use of luminance of the screen pixels  - you
can have many nuances of a base color
because you can control the pixel luminosity.
CMYK is made for help transferring as much color as possible from
screen (other color spaces) to paper - the only white (read light)
come
from the printing support (paper, plastic, etc). True, there are some
special colors with fluorescent additives - but they can't go
everywhere. That's why CMYK is not so equal with other screen based
color spaces.
On short, CMYK can not reproduce the same number of colors.

The assumption that 4 channels is better than 3 is wrong on this case.

You can only make sense working in pure CMYK when you want to have a
very precise reproduction
- but for this goal you need to know exactly the paper they use
(printers) and color profiles they use for the
offset.   The best is to  send them your work in RGB [16 bits /
channel - for smoothest gradients ] and your monitor
profile, then they will know how to get it right. Think that for RGB
to CMYK you loose something anyway.

2011/3/22 Jacek Poplawski jacekpoplaw...@gmail.com:
 On Tue, Mar 22, 2011 at 4:52 AM, Alexandre Prokoudine
 alexandre.prokoud...@gmail.com wrote:
 On 3/22/11, Jacek Poplawski wrote:

 I need CMYK support for photo retouch, to create better colors.
 CMYK is no different than LAB, HSV or RGB. It is colorspace like
 others, but uses 4 channels instead 3.

 Right, all colorspaces are equal, but some are more equal than others
 :-) The willingness to go from a wider gamut to a narrower gamut for
 editing what will then go to a different color space once again is,
 er, equally amazing :)

 I just mean that they should be treated similarly :)

 For photography? I very much doubt that. When it comes to all things
 related to photography, the point is to preserve as many colors as
 possible. Which is how all those ProPhotoRGB and the like were
 introduced all those years ago. Jumping between wide and narrow gamuts
 effectively kills useful information. Hardly better colors, sorry.

 I was influenced by Dan Margulis. I try to follow his ideas in Gimp,
 instead Photoshop.
 He generally assumes that photography is made from 10 channels: R, G,
 B, L*, A*, B*, C, M, Y, K and you can use any subset of them to
 generate good quality image with good colours.
 (http://en.wikipedia.org/wiki/Dan_Margulis)

 And everything works as expected, with the exception of realtime
 preview. I just decompose image to LAB or CMYK then use these layers
 for increasing contrast, masking, etc... but using curves in LAB or
 CMYK is very hard without preview, because you have to imagine
 colors. The good thing is that GMIC has support for these colorspaces
 now, and RawTherapee is developing fast.

 PS. sorry for offtopic
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Re: [Gimp-developer] CMYK file export plug-in

2011-03-22 Thread SorinN
No it isn't, because unless you go through a lot of extra work to
avoid it, colors in the image that the used CMYK color space is unable
to represent will get lost.

True.
Lot of work in studio then offset hardware will trow out different
things ..because :  paper quality, paper type ( coated / uncoated )
which affect reflection of white light (color nuances) ..hardware
color profile ..etc.

2011/3/22 Martin Nordholts ense...@gmail.com:
 2011/3/22 Jacek Poplawski jacekpoplaw...@gmail.com:
 CMYK is also best colorspace for skin color retouch by numbers,

 No it isn't, because unless you go through a lot of extra work to
 avoid it, colors in the image that the used CMYK color space is unable
 to represent will get lost.

  / Martin


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Re: [Gimp-developer] Color Changing Features that I'm looking for...

2010-08-19 Thread SorinN
..sure - better you can use Darktable - is a work in a fast progress -
and has a lot of PRO features - is almost the same like Lightroom from
Adobe
for just basic photographic work Darktable is OK - you can use GIMP
for compositions AFTER you do the your primary color processing in
Darktable.

It's up to you - I use Darktable only for pure photo color correction.
Mostly, I use GMIC in GIMP because is integrated with a lot of other
powerful features
and I make compositions 90% of time.

More about Darktable here:  http://darktable.sourceforge.net/features.shtml
About LabCurves - if you use Linux - saturation curve will not work if
you not compile and install lcms 2 first (lcms 2 is not default in
most distributions).


2010/8/19 Alexandre Prokoudine alexandre.prokoud...@gmail.com:
 On 8/18/10, oliver wrote:

 sorry it is a german text, but looking at the pictures might
 say enough:

   http://eye.de/tip_labstaerken.shtml

 Theese feature of changing color tones is, what I'm looking for
 since a while.

 Just use LabCurves

 http://www.mm-log.com/blog/2010-07-09/adaptive-saturation-curve-labcurves

 Or do everything in darktable

 It's necessary to have Lab-mode, which seems to be nonsense
 to some developers

 This is simply not true

 Alexandre Prokoudine
 http://libregraphicsworld.org
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Re: [Gimp-developer] Color Changing Features that I'm looking for...

2010-08-17 Thread SorinN
You should try : http://gmic.sourceforge.net/gimp.shtml
I make a screenshot for you here :
www.anioninternational.com/images/GMIC-for-GIMP.png


OR

you can try LAB Curves for GIMP : http://www.mm-log.com/lab-curves-gimp
Sourceforge here : http://sourceforge.net/projects/mmfilters/files/



2010/8/18  oli...@first.in-berlin.de:
 Hello,


 sorry it is a german text, but looking at the pictures might
 say enough:

  http://eye.de/tip_labstaerken.shtml

 Theese feature of changing color tones is, what I'm looking for
 since a while.

 It's necessary to have Lab-mode, which seems to be nonsense
 to some developers, but the results show me: it makes sense
 to use that mode.

 Maybe not as underlying representation, but available to users
 it should be.

 Maybe a conversion filter that makes RGB-Lab and Lab-RGB,
 available for users (and their scripts) would be helpful.

 Ciao,
   Oliver
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Re: [Gimp-developer] 2.7.3 Performance

2010-08-10 Thread SorinN
probably he compile the a devel version  - my previous compilation
reported itself as 2.7.3 but the newest is 2.7.2 ;)

2010/8/11 Jernej Simončič jer...@ena.si:
 On Tuesday, August 10, 2010, 21:47:08, Dave wrote:

 I only use the brush tool, mostly with hard round brushes any size typically
 up to about 25 pixel radius, spacing 10. opacity on. no other brush dynamics
 set. Smaller the brush the better the performance is.

 Can you please fix your e-mail client so that it:
 - doesn't remove the References and In-Reply-To headers to enable
  proper threading of your messages
 - quotes the message you're replying to
 - doesn't send HTML when it's completely unnecessary

 (also, where did you find GIMP 2.7.3? The latest 2.7 release is 2.7.1)

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[Gimp-developer] Finally I get the GIMP Pro

2010-01-07 Thread SorinN
...and seems to be real
check please this link :
http://www.photo-editor-pro.com/

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[Gimp-developer] raw therapee open source ...

2010-01-07 Thread SorinN
an interesting article about the movement of Raw Therapee to GPL.

http://www.rawtherapee.com/?mitem=1artid=46

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Re: [Gimp-developer] raw therapee open source ...

2010-01-07 Thread SorinN
sure - first I told you all some peoples sell GIMP giving impression
of a Pro piece of software ( that mean money - which mean support and
all related things ). Well if you allow this is ok is not my problem.

the second spam is about Raw Therapee which move to GPL I was
thinking someone on this list will be interested at least for the
open source words inside the announce.

I can not finish my message without my appreciation for you're kindly
notice about the spam that I was in danger to create - who know maybe
in the morning my spam length could have some kilometers - well, this
way I will go to bed now and the planet is saved. Thanks again for
your kindly words and empathy.


2010/1/8 Sven Neumann s...@gimp.org:
 Hi,

 can you please stop spamming this mailing-list with your links?


 Thanks,
 Sven






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Re: [Gimp-developer] Layer folders: layer masks?

2009-10-20 Thread SorinN
sure I need the file ..you can send this file attaches at nemes.so...@gmail.com

2009/10/19 Brett for...@gimpusers.com:
 I don't know if the developers planned it or decided to take it out. but in
 the earlier dev versions of gimp before the single widow mode XD, when layer
 folders was first introduced their was the ability to add a layer mask to that
 folder.. .. I know probably that it was unplanned feature because gimp treated
 the folder like a layer. but in the recent builds of gimp the ability to add a
 layer mask to the folder has been taken out taken out. *heart attack*

 however loading the saved gimp file of a drawing that i coloured in gimp
 using the layer masks on folder loaded flawlessly and not only that i could
 still edit the mask... so it's not like um asking for a new feature but
 enabling something that's already there just probably not thought of using in
 that way.

 I think that it's a must have feature,  and one that I'll dearly miss if it
 never comes back in. so i was wandering what people had to say on this.
 i might try and get in contact with the devs to see whats going on.

 Here's a screenshot with layer folders with layer masks in action.
 http://dl.getdropbox.com/u/1682366/Screenshots/gimp_folderlayermasks.png

 I can upload the gimp file if any ones interested.

 thanks for your time.

 --
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Re: [Gimp-developer] A new

2009-09-18 Thread SorinN
But probably - if we can try to identify some generic use cases and
then to identify a sum of possible techniques / technologies to solve
those different cases, we can put a base for a future meta tool.

GIMP has already some useful tools such as color to alpha, and color
erase (for brushes), also Gmic has color replace. Maybe if we can have
the posibility to  pick (with a picker) which color is important to
remain and then to pick which color (or range of colors) can go to
aplha (probably with a color tolerance control [based on luminance, or
other factors]), we can have a better precision for this (meta)tool,
and saving a lot of time.

This can go well in SIOUX tool. The same tool as is now but with some
[+] color and [-] color  selectors / pickers - which will manually
refine the alghorithm after the initial selection is done (as is now
in SIOUX). When the color selection manually refined is ready, our
SIOUX based tool will know much better (if not exactly) about our
intention, about which color is important and which is not.


2009/9/19 Gerald Friedland frac...@gmail.com:
 Hi Alex,

 Background extraction IS indeed tricky.

 First, different pictures require different tools. Everything where
 the foreground color is essentially one color, such as drawings will
 work best with a tool like Magic Wand. The foreground extraction Jenny
 was improving is intended to be used on photographs and works best
 when the fotograph features a clearly distinctive foreground but the
 foreground can easily contain millions of colors and as of now, the
 foreground can also have very fine structure. There is virtually no
 tool that can deal with transparencies, reflections, and other nasty
 stuff. When extracting objects with these issues you have to be lucky.

 Second, the way to think of these semi-automatic extraction tools is
 to compare them with a dish washer. Very often, the dish washer will
 do a good job and clean your dishes. So it'll save you work and it'll
 be cleaner than if you'd done it manually in the same time. However,
 for some pieces, the dish washer just doesn't work. Often these are
 the pieces that are particularly difficult, sometimes though you ask
 yourself: Why is this glass still dirty -- it's like all the other
 glasses? So there are people who do not want a dish washer because
 they want to be in absolute control of the cleaning process. However,
 would you stop producing, selling, using, and improving dish washers
 in general, just because they don't work always? The answer is of
 course: No because in sum they are useful.
 Same with automatic foreground extraction methods: For some images
 they save a lot of work, for others they might cause trouble. Some
 people will never use the tools because they want to be in complete
 control of the segmentation process. In sum they are useful though.

 Gerald

 On Thu, Sep 17, 2009 at 10:57 PM, Alexandre Prokoudine
 alexandre.prokoud...@gmail.com wrote:
 On Fri, Sep 18, 2009 at 2:34 AM, SorinN wrote:
 Well, every background extraction is tricky - I tried PhotoshopCS 4
 tools - they seems to be trivial to use and seem to be easy - but for
 a complex task which need a lot of pixel precision you have to do a
 lot of manually corrections too so the final feelig is a kind of
 frustration - (with gimp magic wand progresive selection feature [drag
 over layer left / right], I can do the same thing quicker).

 Are you talking about
 http://help.adobe.com/en_US/Photoshop/11.0/WSFD9BA8C5-31BA-4fec-81F3-CF04EE5295FCa.html
 ?

 Alexandre
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Re: [Gimp-developer] A new

2009-09-17 Thread SorinN
Well, every background extraction is tricky - I tried PhotoshopCS 4
tools - they seems to be trivial to use and seem to be easy - but for
a complex task which need a lot of pixel precision you have to do a
lot of manually corrections too so the final feelig is a kind of
frustration - (with gimp magic wand progresive selection feature [drag
over layer left / right], I can do the same thing quicker).

In comparison with Photoshop - Jenny demos look perfect especially the
tree. I hope the final tool will extract selection / selected colors
direct (not just select pixels).

2009/9/15 Gerald Friedland frac...@gmail.com:
 Hi Martin,

 Conceptually, these pictures should work very well with SIOX -- also
 with the version that is already productively included in GIMP. Of
 course, individual cases might sometimes be more tricky.
 What Jenny added is the capability of a soft segmentation. This means
 segmenting regions where background and foreground might fall into the
 same pixel because of texture complexity or blurring of the picture.

 Gerald

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 On Mon, Sep 14, 2009 at 9:37 PM, Martin Nordholts ense...@gmail.com wrote:
 On 09/15/2009 03:50 AM, Jenny wrote:
 Hi all,

 In this Google Summer of Code season, a new detail refinement brush was 
 done.
 This page is a demo: http://sites.google.com/site/gsoc2009/result-demo

 There might still be some bug. I'd love to get any feedback from you.

 Hi Jenny,

 Thanks for making that page. Would it be possible to also get a sample how 
 the
 new SIOX performs for green screens? A zoom in at the edge of the extracted
 object to show how it handles alpha would also be interesting.

 These are the kind of pictures I mean:
 http://images.google.com/images?q=green+screen

 BR,
 Martin

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Re: [Gimp-developer] We should go for a single-window mode in 2.8

2009-09-05 Thread SorinN
The single big problem with the MDI was when the toolbox and / or
other boxes remain on top of other  opened windows  when you minimize
the canvas window. Now with GIMP 2.7 things are changed so MDI will
not be such a problem. But indeed a single window app. was a necessary
step. Will be super OK if we can revert to MDI ( for designers with 2
or 3 monitors will be OK too ). At least users will have choices...


2009/9/6 Ramón Miranda mirandagrap...@gmail.com:
 I like modular structures becouse they allows more custom changes. So this
 way you can change your layout of panels. But if all it would be in a single
 window , ithink lot of users would thanks that. becouse i hear a lot...
 Gimp is nice , but his gui is ugly and uncomfortable.i don´t like to see a
 lot of panels flying through my desktop

 Lets give it a try to a single window mode

 2009/9/5 Martin Nordholts ense...@gmail.com

 On 09/05/2009 06:22 PM, Richard Nespithal wrote:
  A single-window mode would also turn 2.8 into a remarkable release
  is it possible, to switch back to multi-window mode in 2.8?

 That is not really relevant to this thread.
 (But yes of course it will be possible.)

  / Martin

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Re: [Gimp-developer] Gimp 2.7.0 Text Tool Crashes (built using MinGW/windows)

2009-08-24 Thread SorinN
I can confirm that
With the previous 2.7 build for windows text tool work ok


2009/8/25 BugByteMan bugbyte...@yahoo.com:
 Hello,

 Has anybody tried the text tool in Gimp 2.7.0 on windows?

 The program crashes with the following error:

 Pango:ERROR:pangowin32.c:###:pango_win32_font_finalize: assertion failed: 
 (win32font-fontmap != NULL)

 Steps to reproduce:

   1. Run gimp-2.7.0
   2. Create new image (Ctrl+N)
   3. Select Text Tool (T)
   4. Click on canvas

 Thanks,
 BugByteMan



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Re: [Gimp-developer] question

2009-01-08 Thread SorinN
On the main GIMP website they had a statement regarding your concerns :

The terms of usage and rules about copying are clearly listed in the
GNU General Public License.

And here is the document : http://www.gimp.org/about/COPYING

..so good luck with the book - feel free to ask for here and there,
tips and tricks - I have experiance in DTP / Web design - where I use
GIMP + Inkscape for all my works now ( I know also very well
Photoshop, Photopaint because I've coming from $MS world ).

[ The only reason because I don't do myself a book about GIMP in
romanian language is the lack of time ]

Also, for tips / tricks ( Inkscape + GIMP ) in romanian language - you
can try http://nicubunu.ro/
or search in Google for 'Nicu Buculei gimp'.

Alte resurse utile ( probabil ;) ) pentru bibliografie :

http://blog-de-webdesign.blogspot.com/2007/10/tutorial-gimp-pentru-ibunatatirea.html
http://www.zona-foto.com/tutoriale-gipm/
http://tutoriale.sapte.ro/

probabil ar fi utile cateva randuri in carte despre licentele Creative
Commons, acum disponibile in Romania ( artistii vor avea nevoie de ele
) :

http://creativecommons.org/international/ro/

Mult succes !.


2009/1/8 Irina Rotariu rotariuirinastef...@gmail.com:
 hi
 i work in education and, during my activities with the kids, they ask me
 questions about working with images in GIMP.
 so, my idea is writing a book which helps them use the program. this book
 would be only for educational purposes, because there are not many students
 here in Romania who can afford some more expensive alternatives to GIMP, but
 their talent and possibilities in obtaining excellent results in image
 manipulation are questionless.
 i know that GIMP is a GNU program, but i have some questions about using the
 GIMP trademark (including name of the program, names of menus or different
 procedures etc).
 i am concerned about the copyright and about the possible fees which i might
 owe to the GIMP team and developpers.
 i hope you can give me more info about this, or about the legal procedures
 to be followed in my situation.
 hope to hear from you soon.
 best regards,
 irina


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Re: [Gimp-developer] some minor nits

2008-09-19 Thread SorinN
New Layer from Clipboard, New Layer from Screenshoot ( to be explicit and
correct and to be online with the Usability rules ), anyway AS IS NOW is
pretty OK.

2008/9/19 Liam R E Quin [EMAIL PROTECTED]

 On Fri, 2008-09-19 at 12:46 +0200, peter sikking wrote:

  the structure is good: 'New...' _must_ remain a first level menu item,
 agreed with that part...

  the rest is OK to have in a sub-menu.
 and with this...

 
  My solution is to rename the 'New' sub-menu to 'Create'
 so I think this is a good idea.

 Might be difficult to preserve the (artificial) distinction between New
 and Create.  How about Get From or Make From?

 Liam

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Re: [Gimp-developer] Proposal new default layout starting 2.6

2008-08-27 Thread SorinN
IN RESPONSE to Photoshop like idea :

... it should not look like Photoshop - SHOULD NEVER LOOK LIKE  Photoshop
- because Photoshop even with the new UI additions on CS3 look horrible -
GUI for *Smurfs*.

I see noone talk here about Corel Draw or Corel Photopaint GUI. For a new
user, from the second 2 or 3 - it become clear who, why, when, where and how
( ...the last is a joke - how become clear after some mounts ot years
depend on client material ;) ).

In fact Corel GUI  should give the base idea not PhotoShop ( in case if
someone should give an ideea ) - I remember my first days on Corel, I was
able to create my workspaces - with my floating or docked toolbars - with my
prefered buttons - with my icons ( yep you can edit icons for buttons ), and
to customize 500% more options than Photoshop. Then I ask myself ( for the
first time - what is so great about Photoshop ?? [v.5 I think...]).

Enfin, Ek kian - GIMP had a GUI Team now. Professionals. They work on GUI
specs for the new GIMP and finally, I think the GIMP GUI will be OK anyway -
with or without our opinions.

If you go to http://gimp-brainstorm.blogspot.com/ you will see - before you
- some 1000 other guys think /  talk about exactly the same things. Ro be
clean -  exactly the same things. But their  list is open and is never
complete...

THERE on brainstorm.org  this discussion should take place - not HERE.

Therefore I am designer too ( with some GUI Design knowledge - I won my
money from such kind of things) - so I have 1507 or 1509 ideas right now -
just try to imagine I'll post all 1507 or 1509 mails to THIS mailing list.
The list wil become the SorinN's list ( they will do a sucesfull movie
after few years [ 50 to be precise and ...damn I  like that dream.. ] ). And
GIMP will become ...maybe a simple text editor, even without syntax checker
because the mailing list go in Abstract, unified with The Force... and all
peoples, actors, singers, developers, detectives, criminals, etc - will
loose any interest on GIMP development ( because of my GUI novels with much
more eyeappeal than the boring  if / else / while / for statements ).

I hope you got the point - because I have to go to work.
See ya later - on brainstorm.org.


2008/8/27 Ek kian [EMAIL PROTECTED]

 I agree with you, Alexia.
 maybe we can also look at Macromedia user interface, such as: Flash,
 Fireworks or Dreamweaver UI, their UI is different from Photoshop but still
 easy to learn, simple to manage, and extensible. Even i think Macromedia
 have better UI than Adobe.

 this is my suggestions for new GIMP default layout, i don't go to specific
 layout but i only have few things that imo need to give more attentions:

 - Big Workspace
 Graphics artist need a Big Workspace, just imagine our monitor as the
 canvas then users will want it all screen area is available as work area if
 possible so imo toolbox should be as small as possible and tool options
 should be able to hide and show using one-click or one-shortcut.

 - Workspace layout dialog
 Workspace layout with keyboards shortcut also can be saved and load with
 simple dialog with some presets (ready to use layout or default layout), so
 artist only need to setup the workspace and shortcuts that he comfortable
 and can bring that settings to other computer easily. Default layout is
 useful for education process which need consistent UI that will make easier
 to remember for the first time learner and if accidentally changed by user,
 we can easily put it back to the default layout.

 - Workflows.
 This is one thing that almost invisible on the programs UI, but if we
 carefully look at programs with great UI that surely for every aspect of the
 UI is tweaked to produce faster step to be done for all common workflows for
 every users. Common workflows only can be asked to the users that using the
 programs a lot and this users usually use it for their daily professional
 jobs, for example: photographer, they have photo post-processing or raw
 workflow, web designer, they have web layouting and slicing workflow,
 design graphic, they have color preparation and color separation workflow,
 and many more others.

 So every single UI elements such as icon, menu, shortcuts, etc is tweaked
 to improve how faster the workflows can be done, for example: if user doing
 selection then usually there is couple operation that follow that selection
 process so after the selection finish the mouse cursor change to move mode
 and right-click menu will show operation such as: cut, copy, delete or move.
 This need context menu feature, menu that can be changed based on activated
 tool.

 regards,
 ek kian


 On Sun, Aug 24, 2008 at 3:00 AM, Alexia Death [EMAIL PROTECTED]wrote:

 On Saturday 23 August 2008 22:51:51 [EMAIL PROTECTED] wrote:
  that's the second time you propose familiarity for a first time user.

  How can a first time user be familiar with anything? Or is this another

  Gimp should look and behave like Photoshop proposal?

 No it 

Re: [Gimp-developer] 2.4 release date

2007-04-15 Thread SorinN
That's why we need a Gimp PRO, Inkscape PRO, Scribus PRO - someone, a
Firm / Govern / Foundation /  Linux Distro / Billionaire ...or a
mixture of them must hire core developers of all 3 projects - put them
into a big WEB / DTP Core Linux project
and manage development and releases.

This will bring us - a single, unified 2D HQ rendering / printing
core. Same advanced vector tools and similar vector manipulation
methods on all 3 applications ( which need to work as a unit ) . Same
live effects for vectors and rasters  imagine how easy you can move
Objects, Layers, Groups between applications just using drag-and-drop.
Finally, the same HQ quality for print, the same PDF export engine.

As separate projects - on Open Source World - this process can take
long time from now. Manny years.

So, for all 3 teams  we need - 1. to accept Ideea ( to work on the
same core for something PRO and new );  2. to find or to found a crazy
legal creature that can fund all development,  3. a good market policy
- Joe, if U make free plugins with our toolkit - U don't need to pay
for tools - for commercial plugins U have to pay for toolkit /
libraries, etc. 4. At this step - If all OK - we all are OK  that
mean : Free and PRO versions, free and paid plug-ins / add-ons, free
source, a nice toolkit with the best libs for developers, time (paid
time) for developers - a continuous, sane, development / future for
Open Source Suite, a good way to turn to Linux a bunch of programmers,
a good way to prepare the future - giving  best tools and practices
for IT Universities, ...finally helping Linux to grow faster, helping
world to be free.

A bit strange maybe all that I'm saying here but... so quick (
movement on this direction ), so good. From 2008 MS will leave XP. All
new computers will sell Vista. Before the big moment a lot of users /
enterprises will search around for solutions. THAT  will be for Linux
The Day. If Linux will loose momentum, ...hmm, the progress will be
damaged.

but ..keeping a happy note ( as always ) for the final   let the
GEGL be with us ;)

Sorin.

P.S. Sorry Engel for my response - U ask for something and I told you
crazy things.

well - go on and don't give up with this crazy - because sooner or
later will be real.
and you won't miss the dance.




2007/4/15, [EMAIL PROTECTED] [EMAIL PROTECTED]:
 On Sat, 14 Apr 2007 19:19:06 +0200, Hal V. Engel [EMAIL PROTECTED]
 wrote:

  On Saturday 14 April 2007 08:04, Chris Puttick wrote:
  Hi
 
  Forgive me if I have missed this information, but can someone give an
  estimate for the release of 2.4? We are trying to move to open source
  throughout the organisation, but the graphics team are solidly stuck to
  Adobe Photoshop and Gimp 2.4 seems the most likely candidate to replace
  it.
  Unless the list thinks that 2.4 would not be a candidate to replace
  Photoshop?
 
  Thanks for your help.
 
  Regards
 
  Chris
 

 Release dates don't really exist for Gimp. I asked this same question last
 September and got the same polite silence.

 Due to the nature of Gimp development the new release happens when the
 work is done, rather than setting a target date and trying to get it out
 of the door on time. Development cycles tend to be rather long in general
 so you should probably follow Hal's comments and determine what you need
 and what can or can't be done with Gimp.

 One key thing to bear in mind when doing this is that Gimp does not aim to
 be a free clone of Photoshop. Some things are done differently and while
 the basic tasks are often similar the feature sets are different and
 things are often done differently. There are some things you can do with
 PS that you can't do with Gimp and vice versa.

 As he said you really need one of your graphics team to determine any
 important tasks that you cant manage to do with gimp and ask. It may
 simply be that you have not discovered how to do the task or it may add
 impetus to finish a feature in development.

 HTH.
 gg


  Chris,
 
  There is not nearly enough information in your post to answer that
  question.
  It depends entirely on the requirements of your graphics team.  For
  example,
  if they work only with 8 bit/channel images then gimp 2.4 might be a good
  candidate to replace Photoshop.  But if they work with 16 bit/channel
  images
  then it is not.  But there are lots of other things that need to be
  considered and your note does not have any information on any if these
  variables.
 
  I would think that the best thing to do would be to find someone on your
  graphics team who is open minded enough to not get hung up on the
  differences
  in the UI who will actually evaluate the available functionality and
  give an
  assessment of what things your shop requires and how close current GIMP
  development is to meeting your needs.  However it might be difficult to
  find
  someone who will be able to look past the UI differences.  If at that
  point
  you find that there are features that your graphics