Re: [Gimp-developer] Handling of transparent pixels

2003-12-15 Thread Steinar H. Gunderson
On Mon, Dec 15, 2003 at 07:43:39AM -0600, Stephen J Baker wrote:
 But that assumes that alpha is pre-multiplied into the RGB's - which is
 not the case for either DirectX or OpenGL's hardware texturing.

Both OpenGL and DirectX can handle premultiplied alpha just fine. Just use
additive blending and off you go. :-)

The problem is of course that you lose a lot of precision when everything has
to be stored in 8-bit-per-channel bitmaps after the multiplication.

 The standard OpenGL MIPmap generator does not do as you suggest it should.

There is no standard OpenGL mip-map generator. gluBuild2DMipMaps is a part
of the GL Utility kit (GLU), not OpenGL, and it usually does its work in
software anyhow (quite slowly, and with mediocre quality). You have an OpenGL
extension (GL_SGIS_mipmap_generate IIRC) that does automatic filtering, but
the exact filtering method is somewhat undefined.

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Re: [Gimp-developer] Displaying image using GTK

2003-12-14 Thread Steinar H. Gunderson
On Sun, Dec 14, 2003 at 09:29:07AM -0800, Manish Singh wrote:
 Yeah, gcc is quite slow at compile time, and I think in newer versions
 it's gotten slower, not faster.

From the gcc3.4 changes.html:

* Precompiled headers are now supported. Precompiled headers can dramatically
  speed up compilation of some projects. There are some restrictions; read
  the manual for the details.
(...)
* Substantial improvements in compile time have been made, particularly for
  non-optimizing compilations.

I'm not sure how easy it would be to use pch in The GIMP, but at least the
second item should mean that gcc is on the right track again :-)

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Re: [Gimp-developer] Spam bad!

2003-10-25 Thread Steinar H. Gunderson
On Sat, Oct 25, 2003 at 03:37:51PM +0200, Branko Collin wrote:
 Are you sure you are getting spam via the mailing list? Did you only 
 look at the From field, or also at the Received fields?

They are definitely sent via the list:

1) They are prepended by [Gimp-developer], which I doubt a virus would do
   by itself.
2) Received: from lists.XCF.Berkeley.EDU ([128.32.112.242]) by
   BFLITEMAIL-KR2.bigfoot.com (LiteMail v3.03(BFLITEMAIL-KR2)) with SMTP+id
   24Oct2003_BFLITEMAIL-KR2_176922_3827684; Fri, 24 Oct 2003 10:53:27 -0400
   EST

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Re: [Gimp-developer] Undo shortcut

2003-09-21 Thread Steinar H. Gunderson
On Sun, Sep 21, 2003 at 11:22:46AM +0200, David Neary wrote:
 Are there any objections to this keymap change? 

Why not Ctrl-Z, which is faster and which almost everybody knows already?

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Re: [Gimp-developer] writing german online help

2003-08-20 Thread Steinar H. Gunderson
On Wed, Aug 20, 2003 at 03:52:09AM +0200, Daniel Egger wrote:
 The IEs had troubles until somewhen (haven't checked for quite some
 time). Also the smaller homegrown browsers did, probably also the old
 GIMP helpbrowser. And I'm not sure about lynx and w3c either. Usually
 one doesn't notice because ASCII is directly representable in the lower
 7 bits UTF-8 and what more does a good American citizen need? :)

FWIW, I just checked -- the latest version (as of Debian unstable) of lynx
can handle the UTF-8 on my page correctly, w3m can't.

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Re: [Gimp-developer] Portable XCF

2003-08-15 Thread Steinar H. Gunderson
On Fri, Aug 15, 2003 at 01:57:35PM +0200, Raphaël Quinet wrote:
 There is unfortunately one thing that most of these filesystems have
 in common: they are designed to store their data in a partition that
 has a fixed size.  If you create such a filesystem in a regular file,
 you have to pre-allocate the space that you will need for storing your
 data.

Unless, of course, you simply re-use the filesystem, and make the file a
folder instead of a file. It has its definite disadvantages (what do you do
if somebody messes with the case in the filenames, or 8.3 mangle them?), but
I kind of like the idea. :-) (We've discussed this earlier, though. :-) )

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Re: [Gimp-developer] MMX in 1.3 tree

2003-07-11 Thread Steinar H. Gunderson
On Fri, Jul 11, 2003 at 12:52:08AM +0200, David Neary wrote:
 asm(movq %0, %%mm1
 :
 : m(rgba8_alpha_mask)
 : %mm1);
  
 breaks on the second %mm1;

I don't think there should be a % in the list of clobbered registers. What's
worse, I don't even think most versions of gcc know about MMX registers at
all (I might be mistaken, though :-) ) and thus you'd need to simply clobber
the entire FPU stack (which the MMX registers get aliased upon).

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Re: [Gimp-developer] the user installer

2003-07-09 Thread Steinar H. Gunderson
On Wed, Jul 09, 2003 at 11:23:57AM +0200, Sven Neumann wrote:
 The information about the files that are installed in the user
 directory is about the most important part of this dialog. The
 installation log may be unneeded in case of success but I don't think
 we should just drop a number of files in the user directory. Unlike
 the GNOME developers we don't expect our users to be stupid. We put a
 lot of effort into writing user-editable configuration files. We try
 to document what the user can do with her personal gimp directory. The
 user installation dialog is an important part of this. It shows the
 user that there are files to manipulate, directories to add to, things
 to look at it. Hiding this information would not improve anything.

What about Welcome to the GIMP! Configuration files has been installed
into [wherever they were put]. You may want to take a look there; there
are plenty of possibilities for configuration. (or something along those
lines).

I agree that the first-time installation should be shortened -- most users
simply don't need an exact DPI setting for their screen, and having to go out
searching for CDs or whatever is perceived as annoying. :-)

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Re: [Gimp-developer] New thread on GIMP 1.3+

2003-06-19 Thread Steinar H. Gunderson
On Thu, Jun 19, 2003 at 09:44:01PM +0200, David Neary wrote:
 I'll get the ball rolling: 2.0

1.4. :-)

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Re: [Gimp-developer] Re: Setting Up Wilber

2003-06-17 Thread Steinar H. Gunderson
On Tue, Jun 17, 2003 at 02:48:17PM +0200, Raphaël Quinet wrote:
 Also, the compatibility with Netscape 4.x is
 a big showstopper from my point of view: there is still a significant
 number of people visiting www.gimp.org who are using NS4 and who may not
 be able to switch to another browser (this last point is quite important
 IMHO).

Are there any real numbers on this? Last time I checked the sites I'm
administrating, the NS4 share was down to _0.25%_. Is really gimp.org that
much higher up?

(BTW, is the site viewable in NS4 with CSS support turned off?)

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Re: [Gimp-developer] Re: Setting Up Wilber

2003-06-17 Thread Steinar H. Gunderson
On Tue, Jun 17, 2003 at 10:24:51PM +0200, Raphaël Quinet wrote:
 I hope that the number of Netscape 4 users has decreased since then, but
 it is likely that there are still more than a couple of them visiting
 www.gimp.org.  I had a quick look at the logs without making a full
 analyzis and I only saw 15 unique IP addresses using Netscape 4 yesterday
 (excluding my own requests when I took the screenshots).  But this seems
 to vary very much from day to day.

Then, is it really worth it to keep kludging backwards compatibility for a
five year old, not-at-all standards compliant, fading browser? Given that it
can even be made to work with CSS turned off? :-)

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Re: [Gimp-developer] caching considerations in gegl

2003-03-11 Thread Steinar H. Gunderson
On Tue, Mar 11, 2003 at 10:15:51AM -0800, Daniel Rogers wrote:
 Alpha is a measure of the amount of coverage of the pixel.  (e.g. an 
 alpha of .5 means half the pixel is covered).  In particular, 0 alpha 
 means that the pixel is not covered at all.  This means that the pixel 
 contributes NO color information.  I think this should hold for blur as 
 well.  And from that point of view, no pixel with alpha zero should ever 
 contribute color information.

How do you propose this being implemented, ie. what value would you plug into
the IIR filter GIMP's blur is based on, for a pixel with alpha != 255?

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Re: [Gimp-developer] caching considerations in gegl

2003-03-11 Thread Steinar H. Gunderson
On Tue, Mar 11, 2003 at 11:41:30AM -0800, Daniel Rogers wrote:
 Weight the pixel value by the alpha value, just like you do with any 
 other operation on pixels.  This makes sense when alpha is defined to be 
 the coverage.  If a pixel is only really half covered, their should half 
 the impulse response on the convolution kernel.

And so, if you're blurring with some transparent area, it's equivalent to
blurring with black? Doesn't make sense to me -- or am I missing something?

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Re: [Gimp-developer] GIMP Image Size Limits

2003-01-10 Thread Steinar H. Gunderson
On Fri, Jan 10, 2003 at 05:13:31AM -0600, Kevin Myers wrote:
 Yes, some of these images exceed 200ft in length.  You may be wondering what
 they could be: images of well logs for oil and gas wells.  These are
 essentially strip chart (graphical) recordings of various physical
 properties taken over the length of the borehole.

Are you sure you want to use GIMP to work with this sort of things anyhow?
What really do you want to do to them -- are you sure ImageMagick wouldn't be
a better choice for most operations?

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Re: [Gimp-developer] Script-Fu - Batch Mode Problem

2002-12-19 Thread Steinar H. Gunderson
On Thu, Dec 19, 2002 at 10:57:19PM -, [EMAIL PROTECTED] wrote:
 I have already gone down that path and the image quality of the scaled
 images is not up to the quality that client wants.  However, I can make a
 better, smaller image using Gimpnow I just need to make it completely
 automated.

If you can't make an image in ImageMagick that is at least as good as what
you get from The GIMP, you're doing something wrong. Have you tried
specifying what kind of filter you want to use?

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Re: [Gimp-developer] Script-Fu - Batch Mode Problem

2002-12-19 Thread Steinar H. Gunderson
On Thu, Dec 19, 2002 at 11:29:08PM -, [EMAIL PROTECTED] wrote:
 That's what I thought as well...but the scaling with imagemagick was causing
 pixelation.

Scaling up or down? With which filter? (You're sure you resampled and not did
a simple quick rescale, right?)

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Re: floating point (was: Re: [Gimp-developer] RH on Film Gimp andGIMP)

2002-12-04 Thread Steinar H. Gunderson
On Wed, Dec 04, 2002 at 10:49:05AM +0100, Tino Schwarze wrote:
 I'm just curious: What do you get by using 32-bit _float_? Why not use
 1.31-Bit Fixed Point? It should have a higher precision than 32-bit
 float - at least, it's precision is steady.

The point is probably to be allowed to go below 0 or over 1 -- you might not
always want to work in a clamped range, like fixed point does.

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Re: Floats (was Re: [Gimp-developer] Dreamworks, etc.)

2002-11-04 Thread Steinar H. Gunderson
On Mon, Nov 04, 2002 at 07:52:05AM -0600, Stephen J Baker wrote:
 It might be interesting to consider doing some of the work of compositing
 in the graphics card - where the hardware supports it.
 
 The latest generations of nVidia and ATI cards have support for full
 floating point pixel operations and floating point frame buffers. If
 you stored each layer as a texture and wrote a 'fragment shader' to
 implement the GIMP's layer combiners, you'd have something that would
 be *FAR* faster than anything you could do in the CPU.

Note that you still have:
- Texture upload issues (a lot of data have to go to the card every time you
  change a layer, think previewing here)
- Texture _size_ issues (most cards support `only' up to 2048x2048)
- Fragment shader length issues (okay, the NV30 and Radeon9700 both will
  support a lot longer shaders than you have today)
- Limitations on the number of textures (Radeon9700 has maximum 8 texture
  coordinate sets, and 16 textures... for GIMP use, one would probably be
  limited to those 8, though).
- Some of GIMPs layer effects would probably be quite hard to implement in a
  fragment shader (simple blends etc. would be okay, though)
- Problems with internal GIMP tiling vs. card's internal swizzling (if one
  settles for OpenGL, which would be quite natural given that GIMP is most
  common on *nix-based systems, one would have to `detile' the image into a
  linear framebuffer, _then_ upload to OpenGL).

Now, none of these are probably _real_ show-stoppers -- but I still think
implementing this would be quite difficult. I'm not really sure how well
GIMPs internal display architecture would work with this either.

That being said, it could be an interesting project :-)

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Re: Floats (was Re: [Gimp-developer] Dreamworks, etc.)

2002-11-04 Thread Steinar H. Gunderson
On Mon, Nov 04, 2002 at 04:34:26PM +0100, Sven Neumann wrote:
 well, if you could come up with the detailed specs of these sexy new
 graphics cards we could certainly consider to use these features.
 However judging from my experience as a DirectFB developer I'd say
 there's not much chance that the hardware vendors will give away these
 details unless you sign a pile of ugly contracts that effectively
 forbid to use the knowledge in an open source project.

Umm... Both ATI and nVidia document their OpenGL extensions quite well.
You'd definitely implement a system like this using OpenGL (or D3D if you
wanted to do something Windows-only, but most likely you don't :-) ).

Hopefully, there will be a unified fragment shader extension quite soon,
too -- ATM you'll have to write one backend per card. :-(

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Re: Floats (was Re: [Gimp-developer] Dreamworks, etc.)

2002-11-04 Thread Steinar H. Gunderson
On Mon, Nov 04, 2002 at 04:51:01PM +0100, Sven Neumann wrote:
 Hopefully, there will be a unified fragment shader extension quite soon,
 too -- ATM you'll have to write one backend per card. :-(
 a unified extension to what?

To OpenGL.

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Re: [Gimp-developer] linux-graphics-dev

2002-11-02 Thread Steinar H. Gunderson
On Sat, Nov 02, 2002 at 06:28:11AM +, Tor Lillqvist wrote:
 Does GIMP use the X clipboard at all, BTW? I think the Windows version uses
 its internal clipboard, at least (which is quite annoying :-)
 For text or images? Annoying that it does, or doesn't? It uses the
 Windows clipboard for text when you use the normal Control-C, V and X
 keys. Would you prefer it not to?

For images. It's very annoying at times that it doesn't... (The problem is a
lot bigger under Windows than on Linux, since I don't normally cut-and-paste
image data into other programs on Linux.)

 Images have to be copied to/from the clipboard using the Edit:Copy to
 Clipboard and Paste from Clipboard menu entries. (Which you can of
 course bind to keyboard shotcuts if you like.)

Hmm, very useful. Thanks. I was only aware of the Import - From clipboard
menu entry. :-)

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Re: [Gimp-developer] linux-graphics-dev

2002-10-31 Thread Steinar H. Gunderson
On Fri, Nov 01, 2002 at 05:11:42AM +, Nick Lamb wrote:
  * Image formats for X clipboard
[User hits 'Edit/Cut' in Gimp and then 'Edit/Paste' in kWord]

Does GIMP use the X clipboard at all, BTW? I think the Windows version uses
its internal clipboard, at least (which is quite annoying :-) ).

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Re: [Gimp-developer] Recording a GIMP Script

2002-10-16 Thread Steinar H. Gunderson

On Wed, Oct 16, 2002 at 06:56:35PM -0500, Kevin Myers wrote:
 Has anyone given any consideration to implementing a feature in GIMP that
 would allow a user to create a script by recording their interactive
 actions?  Something like that would go a long way towards helping folks get
 off the ground with the development of new scripts much more quickly, by
 providing some initial boilerplate that is close to what they need and could
 be much more easily modified to produce the desired result than by starting
 to write a script completely from scratch.

It was discussed here some while ago -- somebody suggested that the best
thing to do would be a `reverse PDB' of some sort, where one could interface
to different back-ends (ie. for Perl-Fu, Script-Fu, some XML language etc.).
As far as I know, no work has been done on it after the discussion died at
that time.

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Re: [Gimp-developer] Format of GIMP gradient files

2002-05-30 Thread Steinar H. Gunderson

On Thu, May 30, 2002 at 02:25:04PM +0200, David Neary wrote:
Really? In 1.2, it appears to be this...

  fprintf (file, %d\n, num_segments);

  for (seg = grad-segments; seg; seg = seg-next)
fprintf (file, %f %f %f %f %f %f %f %f %f %f %f %d %d\n,
 seg-left, seg-middle, seg-right,
 seg-r0, seg-g0, seg-b0, seg-a0,
 seg-r1, seg-g1, seg-b1, seg-a1,
 (int) seg-type, (int) seg-color);

Why the huge change?

That's hardly a huge change from the original, is it?

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Re: [Gimp-developer] xtns?

2002-03-11 Thread Steinar H. Gunderson

On Tue, Mar 12, 2002 at 01:07:47AM +0100, Branko Collin wrote:
So, if you have not answered this before, why is Xtns called Xtns? 

Shorthand of extensions?

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Re: [Gimp-developer] Re: Re: Menus, keybinding et al, first draft

2002-02-22 Thread Steinar H. Gunderson

On Fri, Feb 22, 2002 at 03:22:58PM +0100, Guillermo S. Romero / Familia Romero wrote:
I have been moving menu things around, and proposed some extra keys,
but did not get into tools keys (make circle for ellipse select and
such). Maybe they should get a config area too?

While we're at it, could somebody make sure keyboard shortcuts are better
_documented_ in Gimp 1.3 than it was in 1.2? All tools, for instance, should
list the appropriate keyboard shortcut (if any) in the tool tip.

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Re: [Gimp-developer] 1.2 Bug selection (swatters ready!)

2001-11-30 Thread Steinar H. Gunderson

On Fri, Nov 30, 2001 at 05:27:26PM +, Dave Neary wrote:
12582 http://bugzilla.gnome.org/show_bug.cgi?id=12582 NEW 
jpeg preview makes gimp's open layers dialog segfault
   This is a fairly long-running jpeg-based bug. Is this a
   libjpeg issue, or is there something we can do about it?

libjpeg -- when we first discovered the bug, I was able to reproduce exactly
the same bug with cjpeg.

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Re: [Gimp-developer] ANNOUNCE: GIMP 1.3.0

2001-11-13 Thread Steinar H. Gunderson

(Should perhaps take this off the list?)

On Tue, Nov 13, 2001 at 07:28:05PM +0100, Michael Natterer wrote:
loading files (in any format) works absolutely fine here. what
kind of errors do you get?

I open a file (tested PNG, JPEG and BMP), and get the error Image resolution
is out of bounds, using the default resolution instead. Then, a window that
appears to be properly-sized (given the resolution in the image file) pops
up, but instead of containing the image data it's just empty.

Oh, I just found out what's going on -- the only layer in the picture
suddenly has an opacity of 2%. If I open the Layers dialog and increase the
opacity, the image appears to work as usual.

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Re: [Gimp-developer] Re: GIMP Tip of the Day messages

2001-10-06 Thread Steinar H. Gunderson

On Sat, Oct 06, 2001 at 06:06:19PM +0200, Guillermo S. Romero / Familia Romero wrote:
Maybe next version should have Wilberpy as helper. The concept image
was nice: I see you want to draw a straight line.

Or rather: I see you erase. Let me erase the rest of the image for you,
then save. *g*

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Re: [Gimp-developer] show jpeg preview time

2001-06-21 Thread Steinar H. Gunderson

On Thu, Jun 21, 2001 at 12:28:30PM +0300, Tuomas Kuosmanen wrote:
I am more concerned about the all other options on the
JPEG dialog, I never use anything else than the compression slider. Of
course this is partly because the plugin used to crash if I moved the other
ones .. :)

I forwarded a received patch for making the dialog tabbed once (and in
general cleaning it up), but it never got accepted.

I personally have no clue what Restart markers or DCT method of Fast
integer means in practice. So maybe someone who knows can look into this,
and try to think what options are really necessary, and if there is really a
point in showing some of them to the user, how to label it so you dont need
to be a member of the Join Photographic Experts Group to know how to use the
save dialog :-)

Good point -- now personally, I think I use everything except Restart
markers nearly _every_ time I use the JPEG filter, but then I added this
crap ;-)

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Re: [Gimp-developer] show jpeg preview time

2001-06-21 Thread Steinar H. Gunderson

On Thu, Jun 21, 2001 at 10:48:16AM +0100, Roel Schroeven wrote:
What about a button Advanced options, which toggles the visibility of
the advanced options? The initial state can then be specified in gimprc.

That might work too, but the tabbed approach has the advantage that it
also makes the dialog box look and work better on smaller screens.

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Re: [Gimp-developer] show jpeg preview time

2001-06-20 Thread Steinar H. Gunderson

On Wed, Jun 20, 2001 at 12:21:57PM +0200, Branko Collin wrote:
What would be nice though, and I hope I am not asking for something 
that already exists, is a web export filter that shows previews and 
file sizes of the same image in different formats.

I've seen shareware programs for such things, and I considered
implementing it in GIMP once, but I wrote the JPEG previewing
functionality instead, which I find quite a lot cleaner and simpler to
use (now, the _code_ sucks, but... ;-) ). :-)

/* Steinar */
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