[Gimp-developer] Fractal image scaling

2011-04-01 Thread Александр Белобородов
Good evening! Liquid scaling is beautiful technology, but differs from fractal scaling pretty much. The fractal image scaling is based upon an Fractal compression algorythm and a functional analisys. In the fractal compression algorythm we propose that our image is fixed point of contractive

Re: [Gimp-developer] Tiny-Fu and its possible R6RS (beyond) future...

2011-04-01 Thread Kevin Cozens
The following is a reply to an old e-mail message sent to gimp-devel that has been bit rotting for some time in my drafts folder. Andreas Posur wrote: Many thanks for contributing to G.I.M.P yw I heard lots of different complains about working with scheme for GIMP (mostly: ugly interface

Re: [Gimp-developer] Fractal image scaling

2011-04-01 Thread Joao S. O. Bueno
2011/4/1 Александр Белобородов vala...@gmail.com: Good evening! Liquid scaling is beautiful technology, but differs from fractal scaling pretty much. The fractal image scaling is based upon an Fractal compression algorythm and a functional analisys. In the fractal compression algorythm we

Re: [Gimp-developer] gegl build fails

2011-04-01 Thread Jon Nordby
On 30 March 2011 19:24, Michael J. Hammel mjham...@graphics-muse.org wrote: On Wed, 2011-03-30 at 19:10 +0200, Jon Nordby wrote:  GISCAN Gegl-0.1.gir WARNING: Skipping unknown interface GeglVisitable  GICOMP Gegl-0.1.gir Gegl-0.1.gir: error: Type reference 'GeglMatrix3' not found Yeah,

[Gimp-developer] GEGL Editor - Idea for GSoC

2011-04-01 Thread Marek Rogalski
Hello, everybody. I have a quite simple proposal for this year GSoC: make a nice editor for GEGL pipelines. Why do we need it: because the GEGL eats XML files. GIMP could eat them too. It would introduce much greater reusability in the work of designers. Who will use it: graphic designers (who

Re: [Gimp-developer] GEGL Editor - Idea for GSoC

2011-04-01 Thread Nicolas Robidoux
At the LGM 2009 BOF, I remember Oyvind discussing his vision of something kind of like this. Since GEGL structures its operations in tree form, what you may want to think about is that you want to display a tree in a form understandable by a user. My personal take is that there probably is a

Re: [Gimp-developer] GEGL Editor - Idea for GSoC

2011-04-01 Thread Øyvind Kolås
On Sat, Apr 2, 2011 at 12:00 AM, Nicolas Robidoux nicolas.robid...@gmail.com wrote: Since GEGL structures its operations in tree form, what you may want to think about is that you want to display a tree in a form understandable by a user. GEGL does not structure operations in a tree form but

Re: [Gimp-developer] GEGL Editor - Idea for GSoC

2011-04-01 Thread Nicolas Robidoux
Apologies: I meant acyclic digraph, not tree. Nicolas Robidoux ___ Gimp-developer mailing list Gimp-developer@lists.XCF.Berkeley.EDU https://lists.XCF.Berkeley.EDU/mailman/listinfo/gimp-developer

Re: [Gimp-developer] GEGL Editor - Idea for GSoC

2011-04-01 Thread Øyvind Kolås
On Fri, Apr 1, 2011 at 9:55 PM, Marek Rogalski mafi...@gmail.com wrote: Hello, everybody. I have a quite simple proposal for this year GSoC: make a nice editor for GEGL pipelines. Why do we need it: because the GEGL eats XML files. GIMP could eat them too. It would introduce much greater

Re: [Gimp-developer] GsoC - 2011 - Porting GIMP plugins to GEGL operations

2011-04-01 Thread Jim Michaels
help me to understand. GIMP plugin authors will now be required to write their plugins in GEGL? as of what version of GIMP, if anyone knows? From: Robert Sasu sasu.rob...@gmail.com To: gimp-developer@lists.XCF.Berkeley.EDU Sent: Wed, March 30, 2011 10:53:09 AM