Re: [hlcoders] hlcoders digest, Vol 1 #3715 - 6 msgsextract detail model positions from a .bsp file?

2008-03-14 Thread Ryan Sheffer
Are you sure they are compiled? I thought those were generated as func_detail on runtime. If surface detail models are done on compile, they are probably merged with Model 0 (worldspawn). If you find those are generated in vbsp, then just alter vbsp to dump a list of coordinates for you. We have

Re: [hlcoders] extract detail model positions from a .bsp file?

2008-03-14 Thread Adam Donovan
Hi Ryan, By detail props I mean the type of models that are generated automatically on a WorldVertexTransition transition texture based on alpha ranges I always thought it was done at compile time because I see the following line when compiling Placing detail props :

Re: [hlcoders] extract detail model positions from a .bsp file?

2008-03-14 Thread Nick
Hotmail is screwing up the entire message list. Please use gmail instead. On Fri, Mar 14, 2008 at 10:14 AM, Adam Donovan [EMAIL PROTECTED] wrote: Hi Ryan, By detail props I mean the type of models that are generated automatically on a WorldVertexTransition transition texture based on alpha

Re: [hlcoders] extract detail model positions from a .bsp file?

2008-03-14 Thread Tom Leighton
Gmail is much better (Better spam filter, i don't have to look at adverts on how to enlarge my rod and make my rod thicker (I dont think they're talking about my bike frame)). Hotmail sucks, end of. :P Nick wrote: Hotmail is screwing up the entire message list. Please use gmail instead. On

Re: [hlcoders] extract detail model positions from a .bsp file?

2008-03-14 Thread Jay Stelly
Look at src/game/client/detailobjectsystem.cpp. It's the part of the client DLL that loads and processes all of the data output by vbsp for detail sprites. Jay -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Adam Donovan Sent: Friday, March 14, 2008

Re: [hlcoders] extract detail model positions from a .bsp file?

2008-03-14 Thread Chrs Anderson
DO NOT EMAIL ME Nick [EMAIL PROTECTED] wrote: Hotmail is screwing up the entire message list. Please use gmail instead. On Fri, Mar 14, 2008 at 10:14 AM, Adam Donovan wrote: Hi Ryan, By detail props I mean the type of models that are generated automatically on a WorldVertexTransition

Re: [hlcoders] extract detail model positions from a .bsp file?

2008-03-14 Thread Spencer 'voogru' MacDonald
Okay. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Chrs Anderson Sent: Friday, March 14, 2008 2:49 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] extract detail model positions from a .bsp file? DO NOT EMAIL ME Nick [EMAIL

Re: [hlcoders] extract detail model positions from a .bsp file?

2008-03-14 Thread Nick
SORRY. WILL NOT HAPPEN AGAIN. On Fri, Mar 14, 2008 at 1:49 PM, Chrs Anderson [EMAIL PROTECTED] wrote: DO NOT EMAIL ME Nick [EMAIL PROTECTED] wrote: Hotmail is screwing up the entire message list. Please use gmail instead. On Fri, Mar 14, 2008 at 10:14 AM, Adam Donovan wrote: Hi

Re: [hlcoders] extract detail model positions from a .bsp file?

2008-03-14 Thread [Mk-Ultra] xXx
Date: Fri, 14 Mar 2008 14:24:44 -0500 From: [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] extract detail model positions from a .bsp file? LMAO SORRY. WILL NOT HAPPEN AGAIN. On Fri, Mar 14, 2008 at 1:49 PM, Chrs Anderson [EMAIL PROTECTED] wrote: DO

Re: [hlcoders] extract detail model positions from a .bsp file?

2008-03-14 Thread Jeffrey botman Broome
Chrs Anderson wrote: DO NOT EMAIL ME Scroll ALL the way down to the bottom each email sent to this list and read what it says about To unsubscribe... -- Jeffrey botman Broome ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlcoders] extract detail model positions from a .bsp file?

2008-03-14 Thread Tony omega Sergi
As the bottom of every email says... To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders On Fri, Mar 14, 2008 at 2:49 PM, Chrs Anderson [EMAIL PROTECTED] wrote: DO NOT EMAIL ME

Re: [hlcoders] extract detail model positions from a .bsp file?

2008-03-14 Thread Tom Leighton
WHAT DID WE JUST SAY ABOUT HOTMAIL!?!?!?!?!?! :P [Mk-Ultra] xXx wrote: Date: Fri, 14 Mar 2008 14:24:44 -0500 From: [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] extract detail model positions from a .bsp file? LMAO SORRY. WILL NOT HAPPEN AGAIN. On

Re: [hlcoders] extract detail model positions from a .bsp file?

2008-03-14 Thread 1nsane .
OT: What is it with this recent bunch of retards? How can they subscribe themselves to the list, then confirm it and yet be unable to read the Unsubscribe message at the bottom while having the audacity to YELL at us to stop emailing him? I will keep on emailing the list, not him. On Fri, Mar 14,

Re: [hlcoders] extract detail model positions from a .bsp file?

2008-03-14 Thread Spencer 'voogru' MacDonald
Yeah I wonder how they get on the mailing list to begin with. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Friday, March 14, 2008 3:14 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] extract detail model positions from

Re: [hlcoders] extract detail model positions from a .bsp file?

2008-03-14 Thread Adam Donovan
what? are you getting some form of spam at the end of my messages or something..i dont see any..i can change to my domain name email I guess? adam _ Your Future Starts Here. Dream it? Then be it! Find it at www.seek.com.au

Re: [hlcoders] extract detail model positions from a .bsp file?

2008-03-14 Thread Jeffrey botman Broome
Adam Donovan wrote: what? are you getting some form of spam at the end of my messages or something..i dont see any..i can change to my domain name email I guess? adam _ Your Future Starts Here. Dream it? Then be it! Find it

Re: [hlcoders] extract detail model positions from a .bsp file?

2008-03-14 Thread Tom Leighton
No, basically Hotmail is screwing over the longer messages by removing all line breaks and putting the email all into a few lines with no formatting. Jeffrey botman Broome wrote: Adam Donovan wrote: what? are you getting some form of spam at the end of my messages or something..i dont

Re: [hlcoders] extract detail model positions from a .bsp file?

2008-03-14 Thread Adam Maras (memzero)
This is why we need a newsgroup or something _ // Adam Maras (memzero) Tom Leighton wrote: No, basically Hotmail is screwing over the longer messages by removing all line breaks and putting the email all into a few lines with no formatting. Jeffrey botman Broome wrote: Adam Donovan

Re: [hlcoders] extract detail model positions from a .bsp file?

2008-03-14 Thread Dylan
I wonder if the Windows Live Mail client does the same as the webmail. well I guess this message will show. -- From: Tom Leighton [EMAIL PROTECTED] Sent: Friday, March 14, 2008 3:56 PM To: Discussion of Half-Life Programming

Re: [hlcoders] extract detail model positions from a .bsp file?

2008-03-14 Thread Tony omega Sergi
I wonder if you can extract detail model positions via email? On Fri, Mar 14, 2008 at 8:25 PM, Dylan [EMAIL PROTECTED] wrote: I wonder if the Windows Live Mail client does the same as the webmail. well I guess this message will show. ___ To

Re: [hlcoders] extract detail model positions from a .bsp file?

2008-03-14 Thread Nick
No, all we have to do is BAN all @hotmail.com emails from the list. On Fri, Mar 14, 2008 at 5:27 PM, Adam Maras (memzero) [EMAIL PROTECTED] wrote: This is why we need a newsgroup or something _ // Adam Maras (memzero) Tom Leighton wrote: No, basically Hotmail is screwing over the

Re: [hlcoders] extract detail model positions from a .bsp file?

2008-03-14 Thread Tony Paloma
Dundoit :( My mail client works fine. It's just hotmail's web client that blows. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nick Sent: Friday, March 14, 2008 6:52 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] extract detail model