Message -
From: Tony omega Sergi [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Saturday, June 30, 2007 11:57 PM
Subject: Re: [hlcoders] Resizing models
dynamically?
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[ Picked text/plain from multipart/alternative ]
setmodelwidthscale.
you'll need to modify
, June 30, 2007 11:57 PM
Subject: Re: [hlcoders] Resizing models
dynamically?
--
[ Picked text/plain from multipart/alternative ]
setmodelwidthscale.
you'll need to modify the code on the client
that uses it though, so
that
it
will also scale Z.
oh and change the network
@list.valvesoftware.com
Sent: Saturday, June 30, 2007 11:57 PM
Subject: Re: [hlcoders] Resizing models dynamically?
--
[ Picked text/plain from multipart/alternative ]
setmodelwidthscale.
you'll need to modify the code on the client that uses it though, so that
it
will also scale Z.
oh and change
setting, but I can't
track down were it actually does the rendering for the scale.
- Original Message -
From: Tony omega Sergi [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Saturday, June 30, 2007 11:57 PM
Subject: Re: [hlcoders] Resizing models dynamically?
--
[ Picked
track down were it actually does the rendering
for the scale.
- Original Message -
From: Tony omega Sergi [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Saturday, June 30, 2007 11:57 PM
Subject: Re: [hlcoders] Resizing models
dynamically?
--
[ Picked text/plain
[EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Saturday, June 30, 2007 11:57 PM
Subject: Re: [hlcoders] Resizing models dynamically?
--
[ Picked text/plain from multipart/alternative ]
setmodelwidthscale.
you'll need to modify the code on the client that uses it though, so
omega Sergi [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Saturday, June 30, 2007 11:57 PM
Subject: Re: [hlcoders] Resizing models
dynamically?
--
[ Picked text/plain from multipart/alternative ]
setmodelwidthscale.
you'll need to modify the code on the client
that uses it though
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[ Picked text/plain from multipart/alternative ]
I'm trying to resize models 'dynamically' just for a simple rendering effect.
But.. like in the HL1 SDK, all you had todo was change some stuff around in the
function that loads the model.
Is there a
--
[ Picked text/plain from multipart/alternative ]
setmodelwidthscale.
you'll need to modify the code on the client that uses it though, so that it
will also scale Z.
oh and change the network table so it doesn't get clamped at 1.0 if you
wanted to make it bigger for example.
just remember,
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