Re: [hlcoders] Steam Servers browser

2008-11-07 Thread Janek
Subject: Re: [hlcoders] Steam Servers browser All mod's seem to have the problem at the moment except the ones that are downloadable of steam. I assume with that many mods having the problem a fix will come out soon enough. Janek wrote: Hi

Re: [hlcoders] Steam Servers browser

2008-11-07 Thread Alfred Reynolds
: Friday, November 07, 2008 7:23 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Steam Servers browser All mod's seem to have the problem at the moment except the ones that are downloadable of steam. I assume with that many mods having the problem

Re: [hlcoders] Steam Servers browser

2008-11-07 Thread Zach Kanzler
). - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:hlcoders- [EMAIL PROTECTED] On Behalf Of Yorg Kuijs Sent: Friday, November 07, 2008 7:23 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Steam

Re: [hlcoders] Steam Servers browser

2008-11-07 Thread Alfred Reynolds
:23 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Steam Servers browser All mod's seem to have the problem at the moment except the ones that are downloadable of steam. I assume with that many mods having the problem a fix

Re: [hlcoders] Steam Servers browser

2008-11-07 Thread Janek
: Friday, November 07, 2008 2:42 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Steam Servers browser If you don't mind me asking, what was the issue? On Fri, Nov 7, 2008 at 5:29 PM, Alfred Reynolds [EMAIL PROTECTED]wrote: It has been fix, has been for a while I just

Re: [hlcoders] Steam Community Group members

2008-11-05 Thread frikazoyd
To: [EMAIL PROTECTED]; Discussion of Half-Life Programming Subject: Re: [hlcoders] Steam Community Group members I found a thread a while back on this, but I think all the code did was grab their friend ID and convert it to a steamID. The current SDK comes with that right out of the package

Re: [hlcoders] Steam Community Group members

2008-11-05 Thread Nick
PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of frikazoyd Sent: Thursday, October 23, 2008 7:08 PM To: [EMAIL PROTECTED]; Discussion of Half-Life Programming Subject: Re: [hlcoders] Steam Community Group members I found a thread a while back on this, but I think all the code did was grab

Re: [hlcoders] Steam Community Group members

2008-10-24 Thread frikazoyd
: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of frikazoyd Sent: Thursday, October 23, 2008 3:31 PM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Steam Community Group members Hi, I noticed in the isteamfriends.h API there is some code to grab Steam Community

[hlcoders] Steam Community Group members

2008-10-23 Thread frikazoyd
Hi, I noticed in the isteamfriends.h API there is some code to grab Steam Community Group info for the local player. Is there a way to check whether anybody on the server is a member of a particular community group? I don't see any promising function names in the CSteamID class. Thanks,

Re: [hlcoders] Steam Community Group members

2008-10-23 Thread Spencer 'voogru' MacDonald
To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Steam Community Group members Hi, I noticed in the isteamfriends.h API there is some code to grab Steam Community Group info for the local player. Is there a way to check whether anybody on the server is a member of a particular community

Re: [hlcoders] Steam Community Group members

2008-10-23 Thread Justin Krenz
- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of frikazoyd Sent: Thursday, October 23, 2008 3:31 PM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Steam Community Group members Hi, I noticed in the isteamfriends.h API there is some code to grab Steam Community

Re: [hlcoders] Steam Community Group members

2008-10-23 Thread Jed
Didn't we have a discussion about this a few months ago? I think I started the thread. Someone posted a link to some example code that did it. - Jed 2008/10/23 frikazoyd [EMAIL PROTECTED]: Hi, I noticed in the isteamfriends.h API there is some code to grab Steam Community Group info for the

Re: [hlcoders] Steam Community Group members

2008-10-23 Thread frikazoyd
I found a thread a while back on this, but I think all the code did was grab their friend ID and convert it to a steamID. The current SDK comes with that right out of the package though, so that isn't quite what I need. I was able to successfully list what groups *I* belong to, but according to

Re: [hlcoders] Steam Community Group members

2008-10-23 Thread Christopher Harris
the membership of people he knows, ie friends) Chris -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of frikazoyd Sent: Thursday, October 23, 2008 7:08 PM To: [EMAIL PROTECTED]; Discussion of Half-Life Programming Subject: Re: [hlcoders] Steam Community Group members I

Re: [hlcoders] Steam Community Group members

2008-10-23 Thread frikazoyd
] On Behalf Of frikazoyd Sent: Thursday, October 23, 2008 7:08 PM To: [EMAIL PROTECTED]; Discussion of Half-Life Programming Subject: Re: [hlcoders] Steam Community Group members I found a thread a while back on this, but I think all the code did was grab their friend ID and convert

Re: [hlcoders] Steam Community Group members

2008-10-23 Thread Nick
Subject: [hlcoders] Steam Community Group members Hi, I noticed in the isteamfriends.h API there is some code to grab Steam Community Group info for the local player. Is there a way to check whether anybody on the server is a member of a particular community group? I don't see any promising

Re: [hlcoders] Steam Community Group members

2008-10-23 Thread Christopher Harris
of Half-Life Programming Subject: Re: [hlcoders] Steam Community Group members Yeah I was able to tell if I was a member of a group pretty easily by just comparing the server name to the clan name, but my hitch was knowing whether or not it was possible for any client to look up the info for any

Re: [hlcoders] Steam Community Group members

2008-10-23 Thread Matt Hoffman
Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of frikazoyd Sent: Thursday, October 23, 2008 3:31 PM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Steam Community Group members Hi, I noticed in the isteamfriends.h API there is some code to grab Steam

Re: [hlcoders] Steam login ingame

2008-05-09 Thread Christopher Harris
relevant... Chris -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nick Sent: Thursday, May 08, 2008 9:12 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Steam login ingame I am confused? On Thu, May 8, 2008 at 7:50 PM, Patrick

Re: [hlcoders] Steam login ingame

2008-05-09 Thread Tom Leighton
9:12 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Steam login ingame I am confused? On Thu, May 8, 2008 at 7:50 PM, Patrick Shelley [EMAIL PROTECTED] wrote: Yeah - but with genius's like you guys to spot it (ergo: this very email thread) we cant go wrong! Nice

Re: [hlcoders] Steam login ingame

2008-05-09 Thread Nick
-Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Nick Sent: Thursday, May 08, 2008 9:12 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Steam login ingame I am confused? On Thu, May 8, 2008 at 7:50 PM, Patrick Shelley [EMAIL PROTECTED

Re: [hlcoders] Steam login ingame

2008-05-09 Thread Tom Leighton
To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Steam login ingame I am confused? On Thu, May 8, 2008 at 7:50 PM, Patrick Shelley [EMAIL PROTECTED] wrote: Yeah - but with genius's like you guys to spot it (ergo: this very email thread) we cant go wrong! Nice catch

Re: [hlcoders] Steam login ingame

2008-05-09 Thread Andrew Simpson
] [mailto:[EMAIL PROTECTED] On Behalf Of Tom Leighton Sent: 10 May 2008 01:04 To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Steam login ingame isteamuser.h virtual CSteamID GetSteamID() = 0; But then i delved deeper and thats the steamid, not the username Oh

[hlcoders] Steam login ingame

2008-05-08 Thread vivoli
Hi, I look for how to have the Steam login of a player ingame (for example my Steam Login is vivoli12). I can have the STEAM_ID with GetNetworkIDString(), but I don't know how I can have the Steam Login. Someone can help me? (I use the HL2 Episode One SDK)

Re: [hlcoders] Steam login ingame

2008-05-08 Thread LDuke
You can examine the steamID and determine the steam community id. This would let you process their steam friends page or the xml version of it. On Thu, May 8, 2008 at 3:46 AM, vivoli [EMAIL PROTECTED] wrote: Hi, I look for how to have the Steam login of a player ingame (for example my

Re: [hlcoders] Steam login ingame

2008-05-08 Thread LDuke
I forgot the link: http://forums.alliedmods.net/showthread.php?t=60899 On Thu, May 8, 2008 at 11:31 AM, LDuke [EMAIL PROTECTED] wrote: You can examine the steamID and determine the steam community id. This would let you process their steam friends page or the xml version of it. On Thu,

Re: [hlcoders] Steam login ingame

2008-05-08 Thread Tony Paloma
And, as far as I know, neither contains the steam username used to login. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of LDuke Sent: Thursday, May 08, 2008 10:32 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Steam login ingame You

Re: [hlcoders] Steam login ingame

2008-05-08 Thread Tom Edwards
Programming Subject: Re: [hlcoders] Steam login ingame You can examine the steamID and determine the steam community id. This would let you process their steam friends page or the xml version of it. On Thu, May 8, 2008 at 3:46 AM, vivoli [EMAIL PROTECTED] wrote: Hi, I look for how to have

Re: [hlcoders] Steam login ingame

2008-05-08 Thread Tony omega Sergi
. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of LDuke Sent: Thursday, May 08, 2008 10:32 AM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Steam login ingame You can examine the steamID and determine the steam community id. This would

Re: [hlcoders] Steam login ingame

2008-05-08 Thread Tony Paloma
of Half-Life Programming Subject: Re: [hlcoders] Steam login ingame You can examine the steamID and determine the steam community id. This would let you process their steam friends page or the xml version of it. On Thu, May 8, 2008 at 3:46 AM, vivoli [EMAIL PROTECTED] wrote: Hi, I

Re: [hlcoders] Steam login ingame

2008-05-08 Thread Spencer 'voogru' MacDonald
It sounds to me like he wants to make some malicious server plugins. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tony omega Sergi Sent: Thursday, May 08, 2008 3:35 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Steam login ingame

Re: [hlcoders] Steam login ingame

2008-05-08 Thread Tom Leighton
: Thursday, May 08, 2008 3:35 PM To: Discussion of Half-Life Programming Subject: Re: [hlcoders] Steam login ingame I can't think of a valid reason why you'd want the login name, unless you're trying to steal it or something. There is no benefit for having it. On Thu, May 8, 2008 at 3:17 PM

Re: [hlcoders] Steam login ingame

2008-05-08 Thread Patrick Shelley
Yeah - but with genius's like you guys to spot it (ergo: this very email thread) we cant go wrong! Nice catch - everyone! ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlcoders] Steam login ingame

2008-05-08 Thread Nick
I am confused? On Thu, May 8, 2008 at 7:50 PM, Patrick Shelley [EMAIL PROTECTED] wrote: Yeah - but with genius's like you guys to spot it (ergo: this very email thread) we cant go wrong! Nice catch - everyone! ___ To unsubscribe, edit your list

Re: [hlcoders] Steam login ingame

2008-05-08 Thread Matt Stafford
Its kind of annoying that SteamIDs aren't 'loaded' until you join an MP game. I'd like to be able to do some stuff in SP for each unique player but its not really possible. Unless thats been changed. On Fri, May 9, 2008 at 11:12 AM, Nick [EMAIL PROTECTED] wrote: I am confused? On Thu, May 8,

[hlcoders] Steam not working?

2008-03-04 Thread Tom Leighton
Guys, i would ask BurtonJ (But since steam isnt working, i cant), does anyone else have any problems loading steam? It wouldn't load (Even after restarting), so i deleted clientregistry.blob, tried again, not working. Tried reinstalling, didn't work. Tried restarting, reinstalling, restarting

Re: [hlcoders] Steam not working?

2008-03-04 Thread Kevin Ottalini
Tom, try delete any existing firewall permissions for Steam.exe and let it learn the permissions or manually re-add them again. - Original Message - From: Tom Leighton To: hlcoders@list.valvesoftware.com Sent: Tuesday, March 04, 2008 1:55 PM Subject: [hlcoders] Steam not working

Re: [hlcoders] Steam not working?

2008-03-04 Thread Tom Leighton
it learn the permissions or manually re-add them again. - Original Message - From: Tom Leighton To: hlcoders@list.valvesoftware.com Sent: Tuesday, March 04, 2008 1:55 PM Subject: [hlcoders] Steam not working? Guys, i would ask BurtonJ (But since steam isnt working, i cant), does anyone

Re: [hlcoders] Steam not working?

2008-03-04 Thread Kevin Ottalini
at it just to make sure, links are all in the toolkit as well as links to most of the mobo and graphics card mfgs. - Original Message - From: Tom Leighton [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Tuesday, March 04, 2008 2:49 PM Subject: Re: [hlcoders] Steam not working

Re: [hlcoders] Steam not working?

2008-03-04 Thread Tony omega Sergi
, links are all in the toolkit as well as links to most of the mobo and graphics card mfgs. - Original Message - From: Tom Leighton [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Tuesday, March 04, 2008 2:49 PM Subject: Re: [hlcoders] Steam not working? No firewall

Re: [hlcoders] Steam not working?

2008-03-04 Thread George Devgru Seal
, March 04, 2008 2:49 PM Subject: Re: [hlcoders] Steam not working? No firewall, tried my old USB modem (No routing, straight modem), still no luck. I left it for a couple of hours and it got to 4%, but then straight down crashed and i had to manually start it again (At 0

Re: [hlcoders] Steam not working?

2008-03-04 Thread Tobias Kammersgaard
of the mobo and graphics card mfgs. - Original Message - From: Tom Leighton [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Tuesday, March 04, 2008 2:49 PM Subject: Re: [hlcoders] Steam not working? No firewall, tried my old USB modem (No routing, straight

Re: [hlcoders] Steam not working?

2008-03-04 Thread Kevin Ottalini
the problem is. AOL/BT does seem to have problems like this from time to time. - Original Message - From: George Devgru Seal To: hlcoders@list.valvesoftware.com Sent: Tuesday, March 04, 2008 3:35 PM Subject: Re: [hlcoders] Steam not working? I'm thinking its just an ISP problem

Re: [hlcoders] Steam not working?

2008-03-04 Thread Tom Leighton
time to time. - Original Message - From: George Devgru Seal To: hlcoders@list.valvesoftware.com Sent: Tuesday, March 04, 2008 3:35 PM Subject: Re: [hlcoders] Steam not working? I'm thinking its just an ISP problem, as it seems to be giving a lot of people problems. My friend

RE: [hlcoders] Steam not working?

2008-03-04 Thread Jay Stelly
tracert is not failing there it's being rejected. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tom Leighton Sent: Tuesday, March 04, 2008 2:56 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Steam not working? They're all

Re: [hlcoders] Steam not working?

2008-03-04 Thread Tom Leighton
To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Steam not working? They're all the same (obviously not addresses), but there is always 1 single point of failure: Tracing route to steam15.steampowered.com [207.173.177.150] over a maximum of 30 hops: 11 ms1 ms1 ms

Re: [hlcoders] Steam not working?

2008-03-04 Thread Adam Maras (memzero)
] [mailto:[EMAIL PROTECTED] On Behalf Of Tom Leighton Sent: Tuesday, March 04, 2008 2:56 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Steam not working? They're all the same (obviously not addresses), but there is always 1 single point of failure: Tracing route to steam15

Re: [hlcoders] Steam not working?

2008-03-04 Thread Tony omega Sergi
Stelly wrote: tracert is not failing there it's being rejected. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tom Leighton Sent: Tuesday, March 04, 2008 2:56 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Steam

Re: [hlcoders] Steam not working?

2008-03-04 Thread Tom Leighton
: tracert is not failing there it's being rejected. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tom Leighton Sent: Tuesday, March 04, 2008 2:56 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Steam not working? They're all the same (obviously

Re: [hlcoders] Steam not working?

2008-03-04 Thread Dylan
Leighton [EMAIL PROTECTED] Sent: Tuesday, March 04, 2008 8:10 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Steam not working? I sincerely hope you knew what i meant... You bein on the interwebz an all Adam Maras (memzero) wrote: DOS? No, I'm sure Valve uses Linux or Windows

Re: [hlcoders] Steam not working?

2008-03-04 Thread Tony omega Sergi
:[EMAIL PROTECTED] On Behalf Of Tom Leighton Sent: Tuesday, March 04, 2008 2:56 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Steam not working? They're all the same (obviously not addresses), but there is always 1 single point of failure: Tracing route to steam15

Re: [hlcoders] Steam not working?

2008-03-04 Thread Tom Leighton
. - Original Message - From: Tom Leighton [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Tuesday, March 04, 2008 2:49 PM Subject: Re: [hlcoders] Steam not working? No firewall, tried my old USB modem (No routing, straight modem), still no luck. I left it for a couple of hours

[hlcoders] Steam Bug

2008-01-26 Thread Vitaly Protasov
I notice that Steam dialog : View update news for Source SDK shows updates for steam client instead. Hope valve fix that soon. Vitaly ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlcoders] Steam Bug

2008-01-26 Thread Cory de La Torre
-- [ Picked text/plain from multipart/alternative ] Yeah that happens, but I think maybe Mike can get that, or unless he doesn't Handle Steam, I'm not sure really. On Jan 26, 2008 12:25 AM, Vitaly Protasov [EMAIL PROTECTED] wrote: I notice that Steam dialog : View update news for Source SDK

Re: [hlcoders] Steam account phishing

2008-01-18 Thread Tom Leighton
Lol, everyone spam it with useless info :P Grzegorz SieQ Łabuzek wrote: Received via Steam (chat): [תּשּׂ]Julie[Ŧ$](Teh Shovle: Cs1.6 - Css - TF2 - DoD:S - COD4 Tournaments On http://steam-gaming.tk/ : For The Winners Valve Complete Packs :) WARNING! It is supposed to be steam account phishing.

Re: [hlcoders] Steam account phishing

2008-01-18 Thread Grzegorz SieQ Łabuzek
Received via Steam (chat): [תּשּׂ]Julie[Ŧ$](Teh Shovle: Cs1.6 - Css - TF2 - DoD:S - COD4 Tournaments On http://steam-gaming.tk/ : For The Winners Valve Complete Packs :) WARNING! It is supposed to be steam account phishing. The web page is located at membres.lycos.fr/steamonline/

RE: [hlcoders] Steam account phishing

2008-01-18 Thread Spencer 'voogru' MacDonald
, January 18, 2008 11:33 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Steam account phishing Lol, everyone spam it with useless info :P Grzegorz SieQ Łabuzek wrote: Received via Steam (chat): [תּשּׂ]Julie[Ŧ$](Teh Shovle: Cs1.6 - Css - TF2 - DoD:S - COD4 Tournaments On http://steam

Re: [hlcoders] Steam account phishing

2008-01-18 Thread Tobias Kammersgaard
@list.valvesoftware.com Subject: Re: [hlcoders] Steam account phishing That was a joke by the way.. :x On Jan 18, 2008 6:38 PM, Alfred Reynolds [EMAIL PROTECTED] wrote: You are going to want to change your password right away. Right now the only place you should ever enter your Steam password

RE: [hlcoders] Steam account phishing

2008-01-18 Thread Alfred Reynolds
Newman Sent: Friday, January 18, 2008 10:31 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Steam account phishing It is legit I think.. I logged in just fine, joined a tournament. Gonna win some games once they email me my confirmation codes. On Jan 18, 2008 6:19 PM, Tony

RE: [hlcoders] Steam account phishing

2008-01-18 Thread Tony Paloma
I must say, the ads and lycos banners help make it look legit. :/ -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Grzegorz SieQ Labuzek Sent: Friday, January 18, 2008 7:04 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Steam account

RE: [hlcoders] Steam account phishing

2008-01-18 Thread Alfred Reynolds
Sent: Friday, January 18, 2008 10:41 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Steam account phishing That was a joke by the way.. :x On Jan 18, 2008 6:38 PM, Alfred Reynolds [EMAIL PROTECTED] wrote: You are going to want to change your password right away. Right now

Re: [hlcoders] Steam account phishing

2008-01-18 Thread Adam Maras (memzero)
Nice! Slightly off-topic, but have you joined the hlcoders Steam group yet? :D // Adam Garry Newman wrote: Valve don't have much faith in my intelligence.. it's a good job I'm pretty. On Jan 18, 2008 6:41 PM, Stephen Swires [EMAIL PROTECTED] wrote: This is a multi-part message in MIME

Re: [hlcoders] Steam account phishing

2008-01-18 Thread Garry Newman
: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Grzegorz SieQ Labuzek Sent: Friday, January 18, 2008 7:04 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Steam account phishing Received via Steam (chat): [???]Julie[T$](Teh Shovle: Cs1.6 - Css - TF2 - DoD:S - COD4

Re: [hlcoders] Steam account phishing

2008-01-18 Thread Adam Maras (memzero)
Community Website. - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:hlcoders- [EMAIL PROTECTED] On Behalf Of Garry Newman Sent: Friday, January 18, 2008 10:31 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Steam account phishing It is legit I think.. I logged in just

Re: [hlcoders] hlcoders Steam Group

2008-01-10 Thread Brett Wilkins
Yay I'm in too! ** Brett Wilkins A.K.A Beedub The Fixit Tiago Conceição wrote: -- [ Picked text/plain from multipart/alternative ] good edia im in group :D From: [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] hlcoders Steam Group Date: Wed, 9 Jan

Re: [hlcoders] hlcoders Steam Group

2008-01-09 Thread Tobias Kammersgaard
-- [ Picked text/plain from multipart/alternative ] I'M IN! /ProZak On 09/01/2008, Adam Maras (memzero) [EMAIL PROTECTED] wrote: Mine has a shiny logo :D // Adam -- ___ To unsubscribe, edit your list preferences, or view the list archives,

RE: [hlcoders] hlcoders Steam Group

2008-01-09 Thread Tiago Conceição
-- [ Picked text/plain from multipart/alternative ] good edia im in group :D From: [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] hlcoders Steam Group Date: Wed, 9 Jan 2008 17:20:01 +0100 -- [ Picked text/plain from multipart/alternative ] I'M IN! /ProZak

[hlcoders] hlcoders Steam Group

2008-01-08 Thread Adam Maras (memzero)
http://steamcommunity.com/groups/hlcoders This was brought on by a forum post about there not being a group for modders on Steam. As far as I can tell, I haven't found another group, so join away :) // Adam Maras (memzero) ___ To unsubscribe, edit

Re: [hlcoders] hlcoders Steam Group

2008-01-08 Thread Richard Hough
-- [ Picked text/plain from multipart/alternative ] Good idea. If enough people join perhaps the chat channel can actually become useful for collaborative work. :O -Richard On Jan 8, 2008 5:43 PM, Adam Maras (memzero) [EMAIL PROTECTED] wrote: http://steamcommunity.com/groups/hlcoders This

Re: [hlcoders] hlcoders Steam Group

2008-01-08 Thread Tom Leighton
http://steamcommunity.com/groups/HL2EngineCoders Did have one, albeit that one's dead and not really got a good name :P Adam Maras (memzero) wrote: http://steamcommunity.com/groups/hlcoders This was brought on by a forum post about there not being a group for modders on Steam. As far as I

Re: [hlcoders] hlcoders Steam Group

2008-01-08 Thread Adam Maras (memzero)
Mine has a shiny logo :D // Adam Tom Leighton wrote: http://steamcommunity.com/groups/HL2EngineCoders Did have one, albeit that one's dead and not really got a good name :P Adam Maras (memzero) wrote: http://steamcommunity.com/groups/hlcoders This was brought on by a forum post about

[hlcoders] Steam account phishing

2007-12-31 Thread Jeremy
-- [ Picked text/plain from multipart/alternative ] I realize this isn't technically the proper place to post this, but I'm doing it anyways. Got this PM today on steam [A]utomated [S]upport: This is an automated message generated by Steam account administration to help us verify the validity of

Re: [hlcoders] Steam account phishing

2007-12-31 Thread Adam Maras (memzero)
Maybe one of those Steam update notifications is in order (the ones that talk about new games and releases and stuff) with a big ol' reminder about Valve's policy. Jeremy wrote: -- [ Picked text/plain from multipart/alternative ] I realize this isn't technically the proper place to post this,

RE: [hlcoders] Steam account phishing

2007-12-31 Thread Mark Chandler
, January 01, 2008 3:51 AM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Steam account phishing -- [ Picked text/plain from multipart/alternative ] I realize this isn't technically the proper place to post this, but I'm doing it anyways. Got this PM today on steam [A]utomated [S]upport

Re: [hlcoders] Steam account phishing

2007-12-31 Thread Jeffrey botman Broome
Jeremy wrote: These guys being the retards they are didn't even bother trying to cover it up very well. Their steam id page ( http://steamcommunity.com/profiles/76561197995397387) shows them as mygot douchebags. Valve should just ban the entire clan rosters steam accounts for these idiots.

RE: [hlcoders] Steam account phishing

2007-12-31 Thread Joe
They must have used spell check -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jeffrey botman Broome Sent: Monday, December 31, 2007 11:13 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Steam account phishing Jeremy wrote

Re: [hlcoders] Steam account phishing

2007-12-31 Thread Nick
@list.valvesoftware.com Subject: Re: [hlcoders] Steam account phishing Jeremy wrote: These guys being the retards they are didn't even bother trying to cover it up very well. Their steam id page ( http://steamcommunity.com/profiles/76561197995397387) shows them as mygot douchebags. Valve

Re: [hlcoders] Steam account phishing

2007-12-31 Thread Minh
in place. I remember the days before VAC existed... it was like the wild, wild west. - Original Message - From: Nick [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Monday, December 31, 2007 12:19 PM Subject: Re: [hlcoders] Steam account phishing I am going to try to get rid

Re: [hlcoders] Steam account phishing

2007-12-31 Thread Ook
, 2007 12:19 PM Subject: Re: [hlcoders] Steam account phishing I am going to try to get rid of these phishers and have their accounts banned. I will need further evidence to uncover exactly who has done this. If you could, please send me your account name, and phone number ( for further contact

Re: [hlcoders] Steam account phishing

2007-12-31 Thread Kevin Ottalini
Nick, that is not even remotely funny. - Original Message - From: Nick [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Monday, December 31, 2007 12:19 PM Subject: Re: [hlcoders] Steam account phishing I am going to try to get rid of these phishers and have their accounts

Re: [hlcoders] Steam account phishing

2007-12-31 Thread Jeffrey botman Broome
Nick wrote: I am going to try to get rid of these phishers and have their accounts banned. I will need further evidence to uncover exactly who has done this. If you could, please send me your account name, and phone number ( for further contact), and your password. Hopefully together we can get

Re: [hlcoders] Steam account phishing

2007-12-31 Thread Tom Leighton
Someone should create an addon for mod developers that bans these peoples steam id's from joining servers on the specified mod -- modder based ban lists : Jeffrey botman Broome wrote: Nick wrote: I am going to try to get rid of these phishers and have their accounts banned. I will need further

RE: [hlcoders] Steam account phishing

2007-12-31 Thread Mark Chandler
Should add them to steambans :D -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Tom Leighton Sent: Tuesday, January 01, 2008 6:18 AM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] Steam account phishing Someone should create an addon for mod

Re: [hlcoders] Steam account phishing

2007-12-31 Thread Tom Leighton
Subject: Re: [hlcoders] Steam account phishing Someone should create an addon for mod developers that bans these peoples steam id's from joining servers on the specified mod -- modder based ban lists : Jeffrey botman Broome wrote: Nick wrote: I am going to try to get rid of these phishers

Re: [hlcoders] Steam Bandwidth

2007-03-25 Thread Ondřej Hošek
] To: hlcoders hlcoders@list.valvesoftware.com Sent: Saturday, March 24, 2007 7:01 PM Subject: [hlcoders] Steam Bandwidth This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hi all, I have a couple beefs this time. Firstly let me explain that I am

Re: [hlcoders] Steam Bandwidth

2007-03-25 Thread Nathan Voge
,... Email directly if you want more, I could come up with a hundred. - Original Message - From: Minhmailto:[EMAIL PROTECTED] To: hlcoders@list.valvesoftware.commailto:hlcoders@list.valvesoftware.com Sent: Sunday, March 25, 2007 1:53 AM Subject: Re: [hlcoders] Steam Bandwidth

[hlcoders] Steam Bandwidth

2007-03-24 Thread Nathan Voge
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hi all, I have a couple beefs this time. Firstly let me explain that I am on dialup because as a student I don't have the cash flow for a higher speed that the area cable company has a monopoly on.

Re: [hlcoders] Steam Bandwidth

2007-03-24 Thread Andrew (Bromfitsen)
-- [ Picked text/plain from multipart/alternative ] This is the coding list, so I'm not sure the Valve developers will be responding to a non game/engine coding help/feature request, let alone if any of the ones that read these acctually have common input into the steam project itself. You may

Re: [hlcoders] Steam Bandwidth

2007-03-24 Thread Nathan Voge
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] I thought of this as well, but figured I write it. I understand this list is more for the coding of games/mods/plugins. If it gets fixed then great and if nothing happens oh well. --

RE: [hlcoders] Steam offline mode?

2007-02-10 Thread Mulchman
: [hlcoders] Steam offline mode? -- [ Picked text/plain from multipart/alternative ] I remember having to actually disable my network connection in Windows for Steam to go to offline mode. I haven't tried it in a while though. On 2/6/07, Rodrigo 'r2d2rigo' Diaz [EMAIL PROTECTED] wrote

Re: [hlcoders] Steam offline mode?

2007-02-06 Thread Rodrigo 'r2d2rigo' Diaz
-- [ Picked text/plain from multipart/alternative ] AFAIK, before the new version, if you opened Steam without being connected to Internet, a dialog gave you the options to retry or log under offline mode. Looks like this option isn't available anymore. It's a shame, because it came very handy

Re: [hlcoders] Steam offline mode?

2007-02-06 Thread Skillet
-- [ Picked text/plain from multipart/alternative ] I remember having to actually disable my network connection in Windows for Steam to go to offline mode. I haven't tried it in a while though. On 2/6/07, Rodrigo 'r2d2rigo' Diaz [EMAIL PROTECTED] wrote: -- [ Picked text/plain from

[hlcoders] Steam offline mode?

2007-02-05 Thread Minh
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hi guys, Does anyone know if it's possible to run steam apps such as Hammer or HLMV in offline mode? Sometimes , I like to work on my laptop in areas that do not have internet connection and it

Re: [hlcoders] Steam offline mode?

2007-02-05 Thread Tobias Kammersgaard
-- [ Picked text/plain from multipart/alternative ] It works at my house :) On 06/02/07, Minh [EMAIL PROTECTED] wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hi guys, Does anyone know if it's possible to run steam apps such as

Re: [hlcoders] Steam offline mode?

2007-02-05 Thread Adam \amckern\ Mckern
Hey Minh! Just check that you have all the gcf's at 100% ready Adam --- Tobias Kammersgaard [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] It works at my house :) On 06/02/07, Minh [EMAIL PROTECTED] wrote: This is a multi-part message in MIME format. --

Re: [hlcoders] Steam offline mode?

2007-02-05 Thread Jorge Rodriguez
-- [ Picked text/plain from multipart/alternative ] I am never able to log onto offline mode unless I am actually online. This seems inane to me... you have to be online in order to log into offline mode? Seems that if you've been online before Steam should use your previous authentication and go

Re: [hlcoders] Steam offline mode?

2007-02-05 Thread Minh
thanks, ill try that - Original Message - From: Adam amckern Mckern [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Monday, February 05, 2007 3:41 PM Subject: Re: [hlcoders] Steam offline mode? Hey Minh! Just check that you have all the gcf's at 100% ready Adam

Re: [hlcoders] Steam offline mode?

2007-02-05 Thread Nick
I think its a bug. If I am in online mode, and somehow I lose wireless connection, I cannot access offline mode until I do a restart. After I restart, then I can access offline mode. It should work without a restart but it doesn't. On 2/5/07, Jorge Rodriguez [EMAIL PROTECTED] wrote: -- [

Re: [hlcoders] Steam offline mode?

2007-02-05 Thread Matt Stafford
-- [ Picked text/plain from multipart/alternative ] Offline mode has never worked for me if I've got no net connectivity. It tells me it can't connect, and then when I tell it to start in Offline mods it just says it can't connect... isn't that the point of Offline mode? On 2/6/07, Nick [EMAIL

Re: [hlcoders] Steam offline mode?

2007-02-05 Thread Jonathan Murphy
-- [ Picked text/plain from multipart/alternative ] I think the general idea is... You would only go into Offline mode if you knew you were going to be off line for a period of time e.g. taking a laptop out of net connectivity. It is not there to safeguard you should your internet suddenly drop

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