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I finnaly got xerces built(I think) but now i'm having other troubles.
From my make log:
gcc: /bin/tier0_i486.so: No such file or directory
gcc: /bin/vstdlib_i486.so: No such file or directory
Where are theese files located anyway?
I'm also
Ben Davison wrote:
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I finnaly got xerces built(I think) but now i'm having other troubles.
From my make log:
gcc: /bin/tier0_i486.so: No such file or directory
gcc: /bin/vstdlib_i486.so: No such file or directory
Where are theese files
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I should of put my makefile aswell(I had changed it)
So where do I actually get the game files? From the windows install?
# the name of the mod binary (_i486.so is appended to the end)
NAME=mod
# the location of the vcproj that builds the mod
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I'm also using fedora core 3.
On 7/25/05, Ben Davison [EMAIL PROTECTED] wrote:
I should of put my makefile aswell(I had changed it)
So where do I actually get the game files? From the windows install?
# the name of the mod binary (_i486.so
You don't set it. You just build everything to that scale. Assets for
HL2/cstrike/etc are built to 1 unit = 1 inch scale. If you want your
mod to run at a different scale you will need to modify any HL2 assets
you are using.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL
Ah I was really expecting some one shot Scale it all with this value rather
than overriding player size, POV height, movement speed, that kind of thing.
Quoting Jay Stelly [EMAIL PROTECTED]:
You don't set it. You just build everything to that scale. Assets for
HL2/cstrike/etc are built to 1
Your Makefile is messed up. First, GAME_DIR is the location of your
Steam SRCDC installation directory. That's where the tier0_i486.so,
etc are. So you need the SRCDS installed on the computer you are
compiling on, basically (I suppose you could just get the .so files in
question from somewhere,
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A quick Q.
What game should I put in for the srcds -game paramenter? Hopefully so I can
just download the needed files and not all the extra files that come with
it.
On 7/25/05, Slash [EMAIL PROTECTED] wrote:
Your Makefile is messed up.
You mean the steam updater? Run it once so it can update itself.
./steam
SRCDS and HLDS have to be separated, so I usually put the steam
updater in steam/ and then make a hlds/ and srcds/ directory within
that directory.
./steam -command update -game hl2mp -dir srcds
You only need the -dir for
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So you have to download the whole of hl2mp to get those 2 files, crazy.
Maybe valve should put an -game srcsdk ?
On 7/25/05, Slash [EMAIL PROTECTED] wrote:
You mean the steam updater? Run it once so it can update itself.
./steam
SRCDS and
Doesn't the SDK base depend on hl2mp? If you wanted to actually run a
server after compiling your mod, you would probably need hl2mp files.
By the way, a few people in the past (as well as myself) have gotten
errors which are a result of not having the right versions of GCC. I
am running GCC
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Ok I know have the files but i'm still having problems(me and linux don't
mix)
Here is my GAME_DIR
GAME_DIR=/root/srcds_l/srcds
Here is my LDFLAGS
LDFLAGS=-lm -ldl $(GAME_DIR)/bin/tier0_i486.so
$(GAME_DIR)/bin/vstdlib_i486.so
And here
Paste the error. If you verified that
/root/srcds_l/srcds/bin/tier0_i486.so
and
/root/srcds_l/srcds/bin/vstdlib_i486.so
exist, then there is something else wrong.
You shouldnt have to edit LDFLAGS.
-Slash
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gcc: /bin/tier0_i486.so: No such file or directory
gcc: /bin/vstdlib_i486.so: No such file or directory
On 7/26/05, Slash [EMAIL PROTECTED] wrote:
Paste the error. If you verified that
/root/srcds_l/srcds/bin/tier0_i486.so
and
Clearly your GAME_DIR is not correct. I assume you also compiling as
root so it can access the /root/ folder? Do you have more than one
GAME_DIR? Is one commented? Is the wrong one commented?
Look, if I change the GAME_DIR to a directory above the correct one,
here is the error:
gcc:
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