[hlcoders] Rate Capped at 30,000

2007-03-05 Thread Gregory Hillenbrand
-- [ Picked text/plain from multipart/alternative ] Heya, I'm with the Battle Grounds 2 team (www.bgmod.com), and we've noticed that HL2DM, which BG2 is built off of, has the rate capped at 3. Even if sv_maxrate is set to 0 (unlimited) nobody is able to surpass the rate cap of 3.

Re: [hlcoders] Rate Capped at 30,000

2007-03-05 Thread Stephen Swires
I'm pretty sure the network code is closed source and only can be obtained with the licensed Source engine. Gregory Hillenbrand wrote: -- [ Picked text/plain from multipart/alternative ] Heya, I'm with the Battle Grounds 2 team (www.bgmod.com), and we've noticed that HL2DM, which BG2 is built

[hlcoders] Some problems

2007-03-05 Thread Emiel Regis
Hey, I encountered some problems with my code and would ask any of you for some help. I've been trying to implement a CTF mode lately on following basis: -we got ctf_flag model entity that can be carried, gets you points,etc. -we got ctf_flagspawn brush entity, which handles flag respawns,

Re: [hlcoders] Some problems

2007-03-05 Thread Giancarlo Rivas
-- [ Picked text/plain from multipart/alternative ] The ony place the CBlue pointer is is inside a comment so it doesn't exist, and then it has a null value since it is not being initialized, so even if you uncommented it your mod would crash. There's a redefinition: flagblue.h - class CFlagBlue

Re: [hlcoders] Some problems

2007-03-05 Thread Giancarlo Rivas
-- [ Picked text/plain from multipart/alternative ] you edit the code* -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders

RE: [hlcoders] Some problems

2007-03-05 Thread Mulchman
It looks like you're using the traditional ifndef/define/endif block wrong. It should be #ifndef SOME_STUFF_H #define SOME_STUFF_H // class definition here #endif // SOME_STUFF_H Yours is #ifndef SOME_STUFF_H #define SOME_STUFF_H #endif // SOME_STUFF H // class definition here So on a non

Re: [hlcoders] Some problems

2007-03-05 Thread Emiel Regis
Dnia 05-03-2007 o 21:16:25 Mulchman [EMAIL PROTECTED] napisaƂ(a): It looks like you're using the traditional ifndef/define/endif block wrong. It should be #ifndef SOME_STUFF_H #define SOME_STUFF_H // class definition here #endif // SOME_STUFF_H Yours is #ifndef SOME_STUFF_H #define

Re: [hlcoders] Some problems

2007-03-05 Thread Emiel Regis
There's a redefinition: flagblue.h - class CFlagBlue : public CItem flagblue.cpp -class CFlagBlue : public CItem again When I try using 'class CFlagBlue' alone in one of files I get the same error again. I might be stupid, but it's how it's set in other header files and they work all ok :/

Re: [hlcoders] Some problems

2007-03-05 Thread Giancarlo Rivas
-- [ Picked text/plain from multipart/alternative ] Keep it inside the .h, the new class variables and functions you create in the cpp move them to the h. Plus fix that ifdef problem. I'd delete the if #hl2mp and their endifs since they are most likely useless on your code. You must have seen a

RE: [hlcoders] DLL_MessageEnd: Refusing to send user message %s of %d bytes to client, user message size limit is 255 bytes

2007-03-05 Thread bloodykenny
255 is maybe a reasonable cap, I dunno. Mainly I'd be most interested in the API exporting whatever values are needed so that the user code can programmatically ensure the DLL_MessageEnd never occurs. At 2007/03/04 11:52 PM, Yahn Bernier wrote: The internal buffer's are much larger (~2500

Re: [hlcoders] Rate Capped at 30,000

2007-03-05 Thread Minh
-- [ Picked text/plain from multipart/alternative ] What exactly does sv_maxrate refer to? Does 30,000 refer to the maximum amount of bits sent per second? And are you sure you want to set it any higher than 30,000 ? From what I've read on the internet, most sites recommend setting CS servers to