Re: [hlds] Another nothing email

2015-09-11 Thread Brandon Mulligan
potato On Fri, Sep 11, 2015 at 6:42 PM, Eric Smith wrote: > Just working through some issues here. Sorry again. > > > > -Eric > > > > ___ > To unsubscribe, edit your list preferences, or view the list archives, > please visit:

Re: [hlds] Community Servers and the Gun Mettle Update

2015-07-02 Thread Brandon Mulligan
Create a filter in gmail that dumps @list.valvesoftware.com to archive... Problem solved. On Thu, Jul 2, 2015 at 5:48 PM, Crazed Gunman bsr.crazedgun...@gmail.com wrote: Oh, the maturity of this mailing list sometimes. I mention being unable to unsubscribe from the mailing list, so someone

Re: [hlds] Community Servers and the Gun Mettle Update

2015-07-02 Thread Brandon Mulligan
I think it was salt his dog... On Thu, Jul 2, 2015 at 4:57 PM, Lyrai lyr...@gmail.com wrote: They can swag your door? On Jul 2, 2015 2:55 PM, Dill Bates dillbat...@gmail.com wrote: I dropped my servers after the last update! I lost all my users! Fuck Valve! They can S my D!! On Jul 2,

Re: [hlds] Desperately Need Some Killing Floor 2 Servers Up

2015-04-21 Thread Brandon Mulligan
Could somebody post a working command line with the -multihome argument? As simple as it may seem I cannot seem to run more than 1 KF2 server right now due to lack of detail on the Wiki regarding the command lines. One would assume the following to work given the details on the wiki but this is

Re: [hlds] Killing Floor 2 Early Access Launch Day Tomorrow - April 21st

2015-04-21 Thread Brandon Mulligan
:P I literally had the same issue. Could somebody put this on the wiki? = are required for switches! On Tue, Apr 21, 2015 at 2:54 PM, Ahmed Kandeel astrida...@googlemail.com wrote: Ah it's fine, I managed to fix it. I'd set up the configs fine, however I had forgotten = sign for ConfigSubDir:

Re: [hlds] re; Killing Floor 2 Early Access - Fail to Launch

2015-04-21 Thread Brandon Mulligan
I had a similar issue. I manually installed Direct X, C++ 2010 Redist, and .NET Direct X https://www.microsoft.com/en-us/download/details.aspx?id=35 C++ 2010 Redist: https://www.microsoft.com/en-us/download/details.aspx?id= https://www.microsoft.com/en-us/download/details.aspx?id=14632 .NET

Re: [hlds] Desperately Need Some Killing Floor 2 Servers Up

2015-04-21 Thread Brandon Mulligan
Is there a software limitation with KF2 preventing private LAN ips from being used in the Multihome switch? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Desperately Need Some Killing Floor 2 Servers Up

2015-04-21 Thread Brandon Mulligan
Ahah! Don't mind me. Stupid source user here ;3 On Tue, Apr 21, 2015 at 2:52 PM, Kevin C s...@serveredirect.com wrote: start .\Binaries\win64\kfserver kf-bioticslab -ConfigSubDir=5 -multihome=167.114.43.71 -log=server.log Looks like you are missing = :) On 4/21/2015 3:47 PM, Brandon

Re: [hlds] Desperately Need Some Killing Floor 2 Servers Up

2015-04-21 Thread Brandon Mulligan
server for me post each 5 mails. 2015-04-21 22:31 GMT+02:00 Ahmed Kandeel astrida...@googlemail.com: Well I have six up and I'm hitting around 32% CPU usage. I will probably launch a couple more over the coming days. On 21 April 2015 at 21:02, Brandon Mulligan bmul...@gmail.com wrote

Re: [hlds] Why cheating isn't helping...

2012-04-08 Thread Brandon Albertson
Keep in mind that we can assume this isn't the group that is cheating. On Apr 8, 2012 9:00 AM, Alexander Z spacebur...@gmail.com wrote: Some people cheat on servers just to troll the staff. They can persist in creating alts until you block their IP range. On 8 April 2012 15:49, Brodie

Re: [hlds] Dealing with persistent cheaters

2012-02-07 Thread Brandon Albertson
Cheaters don't have to use a CC, that is more along the lines of the mass idlers. On Feb 7, 2012 9:50 PM, DarthNinja hlds...@darthninja.com wrote: Re: lwf and Dominik: Using other games on the account can be defeated by buying loads of HumbleBundle packages (though admittedly this could be

[hlds] [TF2] Bizarre Physics Behavior

2012-01-30 Thread brandon johnson
Over the past month I've noticed some bizarre physics behavior on my server, namely rocket explosions seem to be launching people further than expected. Here's a video detailing exactly what i mean: http://www.youtube.com/watch?v=e7J22JCIBPA as you can see the scout is launched far over the shed

Re: [hlds] Replay Download Error

2012-01-11 Thread Brandon Albertson
Keep in mind that the ftp path isn't the same as the path for the downloads. That URL doesn't exist On Jan 11, 2012 9:23 AM, Shon Myles shonte.my...@gmail.com wrote: I've been experiencing an issue on my servers where replay downloads fail everytime. The error players get is: Replay error

Re: [hlds] Max FPS

2011-10-17 Thread Brandon R. Miller
Hmm, well that's no good. What about programs or bios settings that cause the high resolution timer to be lower than expected? Unreal 3 engine does this COD engine does this Multiple other engines do this as well Also I believe that even Windows 2008 with HPET enabled in the bios will have

Re: [hlds] Max FPS

2011-10-17 Thread Brandon R. Miller
if you were running Windows 2008 with HPET enabled, you still needed to run srcdsfpsbooster or an equivalent in order to maintain 250fps/500fps/1000fps etc. On Mon, Oct 17, 2011 at 1:47 PM, Brandon R. Miller b...@branzone.com wrote: Hmm

Re: [hlds] Max FPS

2011-10-17 Thread Brandon R. Miller
Linux kernels. -John On 10/17/2011 12:47 PM, Brandon R. Miller wrote: Hmm, well that's no good. What about programs or bios settings that cause the high resolution timer to be lower than expected? Unreal 3 engine does this COD engine does this Multiple other engines do this as well Also I

Re: [hlds] Left 4 Dead 2 Dedicated Server Available

2009-11-17 Thread Brandon R. Miller
Is L4D2 supposed to match players to servers in other regions? We put up 20 servers in Europe and 90% of the players have 150-200+ ping, I traced roughly 10 of the IP's and all of them are from the US. The sv_region is set to 3. - Bran Aaron Rapp wrote: This has got to be the quietest I've

[hlds] Any official HLDS Material?

2009-05-06 Thread Brandon Sharpe
a gmae server but it is now in my DNA I can't stop it years of reaching for that perfect server can do that to you. have a good day. thanks again Brandon ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http

Re: [hlds] Any official HLDS Material?

2009-05-06 Thread Brandon Sharpe
Of Brandon Sharpe Sent: Wednesday, 6 May 2009 11:37 PM To: hlds@list.valvesoftware.com Subject: [hlds] Any official HLDS Material? I have 5 servers right now with Left4Dead running 2 threads each. On each server I have one virgin and one with sourcemod. Now I am a traditional server admin

Re: [hlds] L4D - servers updated but no one can join

2009-04-21 Thread Brandon R. Miller
Furthermore typing 'status' into the console causes the server to restart. (Windows) _ Brandon R. Miller Branzone Incorporated http://www.branzone.com - Original Message - From: ro...@sunlitgames.net To: hlds@list.valvesoftware.com Sent: Tuesday, April 21, 2009

Re: [hlds] Left 4 Dead Update Available

2009-03-11 Thread Brandon R. Miller
When 'sv_password' had a password set we were unable to query the server and it wasn't being displayed on the master lists. After removing the password the servers work fine again. Can anyone else confirm this behavior? _ Brandon R. Miller Branzone Incorporated http

Re: [hlds] Left 4 Dead Update Available

2009-03-11 Thread Brandon R. Miller
Well not being able to query servers when sv_password is set is a major issue, our monitoring software doesn't think the server is running and will reboot it continuously. _ Brandon R. Miller Branzone Incorporated http://www.branzone.com - Original Message - From

Re: [hlds] Dedicated server/colo hosting

2008-10-24 Thread Brandon R. Miller
. Thank you. _ Brandon R. Miller Branzone Incorporated http://www.branzone.com - Original Message - From: Fudgstu To: Half-Life dedicated Win32 server mailing list Sent: Friday, October 24, 2008 8:46 AM Subject: Re: [hlds] Dedicated server/colo hosting Branzone

Re: [hlds] Half-Life 1 Engine Update Released

2008-10-23 Thread Brandon R. Miller
Just out of curiosity do you have sometype of monitoring software installed? If so it probably needs to be updated to prevent it from restarting your game server because of the query change. _ Brandon R. Miller Branzone Incorporated http://www.branzone.com - Original

Re: [hlds] Half-Life 1 Engine Update Released

2008-10-23 Thread Brandon R. Miller
but an update has already been released that can properly query HL1 servers again. _ Brandon R. Miller Branzone Incorporated http://www.branzone.com - Original Message - From: Matt Lyons To: Brandon R. Miller ; Half-Life dedicated Win32 server mailing list Sent

[hlds] TF2 maxplayers after last update

2008-02-18 Thread Brandon R. Miller
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] After the last update all TF2 servers appear to be 24 slots even though maxplayers is set to 12,14,16,18,20... what's the deal? Brandon R. Miller Branzone Incorporated http

Re: [hlds] TF2 maxplayers after last update

2008-02-18 Thread Brandon R. Miller
) maxplayers: maxplayers is 25 Brandon R. Miller Branzone Incorporated http://www.branzone.com - Original Message - From: Andrew DeMerse To: hlds@list.valvesoftware.com Sent: Monday, February 18, 2008 11:21 AM Subject: RE: [hlds] TF2 maxplayers after last update

Re: [hlds] TF2 maxplayers after last update

2008-02-18 Thread Brandon R. Miller
as specified. The 13 player server has tv_enable 1, why exactly does this change the maxplayers from 13 to 25? Brandon R. Miller Branzone Incorporated http://www.branzone.com - Original Message - From: Ronny Schedel To: hlds@list.valvesoftware.com Sent: Monday, February

Re: [hlds] Win32/Linux hldsupdatetool update released

2007-10-17 Thread Brandon R. Miller
files. To reproduce this simply goto start run cmd paste the update command line in the cmd window with .BLOB files existing and hit enter. It will 99.9% of the time download into the /tf instead of /orangebox/tf. Brandon R. Miller Branzone Incorporated http

Re: [hlds] Win32/Linux hldsupdatetool update released

2007-10-17 Thread Brandon R. Miller
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Ooops, we also delete the appdir.txt as well. Brandon R. Miller Branzone Incorporated http://www.branzone.com - Original Message - From: Chris Barnett To: hlds

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2007-10-02 Thread Brandon R. Miller
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Has this been distributed - I've tried updating from 5 different networks and none work. All get this error. ContentServer rejected client session login Anyone else? Brandon R

Re: [hlds] Team Fortress 2/Dedicated Server Updated

2007-10-02 Thread Brandon R. Miller
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Starting to work on some networks now. Brandon R. Miller Branzone Incorporated http://www.branzone.com - Original Message - From: Mike Munoz To: hlds

Re: [hlds] TF2 server keeps skipping maps

2007-10-01 Thread Brandon R. Miller
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Have you tried adding each map twice as a quick fix? Brandon R. Miller Branzone Incorporated http://www.branzone.com - Original Message - From: Kevin Ottalini

Re: [hlds] Re: [hlds_announce] Team Fortress 2 Server Updated/Linux Server available

2007-09-20 Thread Brandon R. Miller
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Yep. Running the update again seems to fix it. Brandon R. Miller Branzone Incorporated http://www.branzone.com - Original Message - From: Steven Hartland To: Jason

Re: [hlds] Re: [hlds_announce] Team Fortress 2 Server Updated/Linux Server available

2007-09-20 Thread Brandon R. Miller
. Brandon R. Miller Branzone Incorporated http://www.branzone.com - Original Message - From: Steven Hartland To: hlds@list.valvesoftware.com Sent: Thursday, September 20, 2007 10:32 PM Subject: Re: [hlds] Re: [hlds_announce] Team Fortress 2 Server Updated/Linux Server

Re: [hlds] TF2 server Affinity issue, Memory leak Performance stats

2007-09-19 Thread Brandon R. Miller
were stacked on CPU0, now all our multicore CPU's are even across all cores. This is the same exact problem HLDS has, it will only bind to CPU0 unless you change affinity after it has started. Brandon R. Miller Branzone Incorporated http://www.branzone.com - Original

Re: [hlds] Binaries Released?

2007-09-18 Thread Brandon R. Miller
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] No default server.cfg being provided? Brandon R. Miller Branzone Incorporated http://www.branzone.com - Original Message - From: Chris Barnett To: hlds

Re: [hlds] Team Fortress 2 update oddness

2007-09-17 Thread Brandon R. Miller
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Same thing I experienced. Brandon R. Miller Branzone Incorporated http://www.branzone.com - Original Message - From: Wh00pAss To: hlds@list.valvesoftware.com Sent

Re: [hlds] Team Fortress 2 update oddness

2007-09-17 Thread Brandon R. Miller
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Windows Server 2003 SP2 I was able to reproduce this several times. I haven't tried again since getting all the content. Brandon R. Miller Branzone Incorporated http

Re: [hlds] steam update tool issues?

2007-09-16 Thread Brandon R. Miller
folder also? Brandon R. Miller Branzone Incorporated http://www.branzone.com - Original Message - From: 1nsane . To: hlds@list.valvesoftware.com Sent: Sunday, September 16, 2007 10:59 AM Subject: Re: [hlds] steam update tool issues? -- [ Picked text/plain

Re: [hlds] Team Fortress 2 Server

2007-09-12 Thread Brandon R. Miller
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] What will be the max players for this game? Brandon R. Miller Branzone Incorporated http://www.branzone.com - Original Message - From: Keeper To: hlds

Re: [hlds] Team Fortress 2 Server

2007-09-12 Thread Brandon R. Miller
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Is 24 correct? Search is my friend. :) Brandon R. Miller Branzone Incorporated http://www.branzone.com - Original Message - From: Brandon R. Miller To: hlds

[hlds] Querying Steam Server List

2007-04-19 Thread Brandon R. Miller
' location filter. Is there a reason that the game server list functions this way and if so why? Thank you for any insight that you may have. Brandon -- ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re: [hlds] CAL Server Plugin 1.1

2006-04-16 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] Its true and very easy to do. On 4/16/06, Wim Barelds [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] There will be an official statement at the end of the CAL season, until than we'd prefer to prevent any kind

Re: [hlds] Day of Defeat: Source update released

2006-01-25 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] how come we dont get a few hours early announcement anymore? On 1/25/06, Alfred Reynolds [EMAIL PROTECTED] wrote: Add -verify_all to the command line to get it to verify the installation. - Alfred moF * Bush wrote: uh, updating not

Re: [hlds] In-game ad's

2006-01-20 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] if random kids are doing it who cares but if server operators are ent editing OFFICIAL maps and placing huge decals in it then hell no valve should stop it On 1/20/06, Scott Tuttle [EMAIL PROTECTED] wrote: Why shouldn't operators be able to

Re: [hlds] In-game ad's

2006-01-20 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] its there game no one should be able to slap some advertisements in their work that they freakin put their time into. Valve will stop it stupid ass subway with there fat ass jared On 1/20/06, Napier, Kevin [EMAIL PROTECTED] wrote: Agree with

Re: [hlds] Counter-Strike: Source update released

2006-01-18 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] yea hi uh doors opening problem was that fixed for 100 tick i set my server back to 100 tick and on miltia they will still screw up sometimes havent tried any map where it is a horrible problem yet though so i wouldnt know On 1/18/06, sprout

Re: [hlds] Servers losing VAC, gettin beyond a joke...

2006-01-16 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] eh same problem On 1/16/06, Napier, Kevin [EMAIL PROTECTED] wrote: Amen. (and I dont even play the game anymore..lol) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of [EMAIL PROTECTED] Sent: Monday,

Re: [hlds] unannounced updates

2005-12-24 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] Alfred will be back from his time off soon enough calm down On 12/24/05, sprout [EMAIL PROTECTED] wrote: and to you Why should we even be a hour behind the update why not right away? Why make a batch file that auto updates each time before

Re: [hlds] Show Bots should be enabled by default in Steam's server lists

2005-12-20 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] i agree SourceTv shoudlnt show up as BOT if they make a bot filter or default that On 12/20/05, Graham Robinson [EMAIL PROTECTED] wrote: And stopping any server with SrcTV from getting any players? Not a great option if you ask me. On

Re: [hlds] Css update

2005-12-20 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] alfreds on vacation On 12/20/05, Munra -hlds [EMAIL PROTECTED] wrote: I have not seen an e-mail on it But there was a CSS update ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds] Alfred, people are exploiting your steamid 'mixup'

2005-12-16 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] personally his steam id? On 12/16/05, Napier, Kevin [EMAIL PROTECTED] wrote: All Your Base Are Belong To Us... comes to mind. :) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] Behalf Of Whisper Sent:

Re: [hlds] Source dedicated server update

2005-12-01 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] we will know today with another announcement from Alfred but probally same timeish dod update was released On 12/1/05, ganove- [EMAIL PROTECTED] wrote: sprout wrote: see I don't think css is going to be released but I still have hope since

Re: [hlds] servers crashing

2005-12-01 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] all plugins need to be updated mani just did it first On 12/1/05, infexXxiousservers [EMAIL PROTECTED] wrote: yes it was the darn beetlemod again . i dont believe he has a fix for it yet, so i think its hi time i moved over to manin mod.

Re: [hlds] Beetelsmod

2005-12-01 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] i have and it works On 12/1/05, Rafael Lopez [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Beetlesmod seems to have released a version which might work. Haven't tested it out yet thouugh. --

Re: [hlds] servers crashing

2005-12-01 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] beetlesmod released an update that works mani has tried but not been succesful in fixing his plugin On 12/1/05, artiecs [EMAIL PROTECTED] wrote: yeah same prob here, after the update the server would crash within 5 rounds of a restart,

Re: [hlds] Update today??

2005-11-30 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] nope but im sure if there are any hlds updates alfred will announce it then we will know around when because he says within the next few hours usually. On 11/30/05, Bush [EMAIL PROTECTED] wrote: Is there not suppose to be an update today for

Re: [hlds] Update today??

2005-11-30 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] and he just announced it next few hours On 11/30/05, Brandon [EMAIL PROTECTED] wrote: nope but im sure if there are any hlds updates alfred will announce it then we will know around when because he says within the next few hours usually

Re: [hlds] 100 Tick and door problems

2005-11-16 Thread Brandon
up correctly and you won't be dropping update packets. There is nothing wrong with door operation at 100 tick. N.B. Some non-Valve maps have hard to actuate doors anyway. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brandon Sent: 16 November

[hlds] 100 Tick and door problems

2005-11-15 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] This problem is really annoying and should be attempted to be fixed but its been happeening since 100 tick was made avaible which confuses me. It bugs how the doors sometimes cant open and will be all buggy and what not. Does anybody know the

Re: [hlds] Custom Content not working right.

2005-11-13 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] well a problem with source engine games has always been that when u first download the sounds to ur computer from ingame they dont wor and u get missing errors until you restart the game On 1/1/02, James McKenna [EMAIL PROTECTED] wrote: We've

Re: [hlds] steam:// syntaxs

2005-11-11 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] is there a steam:// add to favorites syntax? On 11/11/05, Andrew Armstrong [EMAIL PROTECTED] wrote: You may want to look at the (recently) added steam://connect syntax ? Check steampowered news for info. -Original Message- From:

Re: [hlds] respawning is horrible in cs: s

2005-11-11 Thread Brandon
this with server.cfg - Original Message - From: Brandon [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Thursday, November 10, 2005 11:48 PM Subject: [hlds] respawning is horrible in cs: s -- [ Picked text/plain from multipart/alternative ] I don't know whats up with cs

Re: [hlds] Freeze Exploit

2005-11-07 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] freeze exploit has gotten ridiculous and should be fixed right away and they shouldn't hold out for there next planned cs: s updated. Its horrible and now since everyone says wtf im being frozen more and more people have learned how to do it and

Re: [hlds] Freeze Exploit

2005-11-07 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] very good news On 11/7/05, Kyrios [EMAIL PROTECTED] wrote: Good news :) 2005/11/8, Alfred Reynolds [EMAIL PROTECTED]: We are working on a fix. Brandon wrote: -- [ Picked text/plain from multipart/alternative ] freeze exploit

Re: [hlds] Freeze Exploit

2005-11-03 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] why would u post how to do it kyrios On 11/3/05, Whisper [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] It is being fixed by Valve AFAIK it only works if everybody is on the same team, which makes me wonder

Re: [hlds] HudMsg's

2005-10-27 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] http://www.sourcemod.net/forums/viewtopic.php?p=27048highlight=#27048 is the real link wolvie fails at posting links because he posted a link to quote his post. On 10/27/05, Alfred Reynolds [EMAIL PROTECTED] wrote: I can't view that post,

Re: [hlds] Update soon...

2005-10-25 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] bsi want the 255 player thing back! On 10/25/05, Whisper [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] I could have sworn that http://developer.valvesoftware.com/wiki/Licensing_Valve_Technology used to say

Re: [hlds] Day of Defeat: Source and Source Engine update released

2005-10-19 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] can anyone explain what cl_predict was please On 10/19/05, Alfred Reynolds [EMAIL PROTECTED] wrote: We have released an update to Day of Defeat: Source and the Source Engine. If you run ANY Source game then run the hldsupdatetool to get this

Re: [hlds] Day of Defeat: Source and Source Engine update released

2005-10-19 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] alfred can you please give an official response about why the limit is now 32 players so i can keep quoting it over and over to the people who complain On 10/19/05, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: -- [ Picked text/plain from

Re: [hlds] Re: Child porn sprays are out of control

2005-10-18 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] end!!! your asking how to access child porn hrmmm? fbi needs to visit your house On 10/17/05, Mahmoud Foda [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] How the hell do you get child porn? I've never heard

Re: [hlds] Child porn sprays are out of control

2005-10-16 Thread Brandon
] wrote: -- [ Picked text/plain from multipart/alternative ] I am suprised no one else finds it absolutely insane that there is talk of lawyers over a video game. On 10/15/05, Brandon [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart

Re: [hlds] Child porn sprays are out of control

2005-10-15 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] use nemod light http://www.mattie.info/cs/forums/viewforum.php?f=38 you can do nm_sprayinfo to find out who sprayed it and ban them On 10/15/05, Marcelo Bezerra [EMAIL PROTECTED] wrote: That would really be usefull. I see they are .vtf

Re: [hlds] ztmp files on my sv_download site?

2005-10-13 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] for source games On 10/13/05, Brandon [EMAIL PROTECTED] wrote: you need to put .bz2 files but I heard someone say you can rename the ztmp files because its the same format but as for that I am not sure but You can use bz2 files for sure

Re: [hlds] ztmp files on my sv_download site?

2005-10-13 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] you need to put .bz2 files but I heard someone say you can rename the ztmp files because its the same format but as for that I am not sure but You can use bz2 files for sure. On 10/13/05, Ook [EMAIL PROTECTED] wrote: This is a multi-part

Re: [hlds] New STEAM client

2005-10-12 Thread Brandon
-- [ Picked text/plain from multipart/alternative ] who cares u can change ur contacct email and just remember your account name as your old email On 10/12/05, Mahmoud Foda [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Truth is, i registured with a hotmail

Re: [hlds] DoDs mp_autokick 1 is dropping players after just 50secs idle

2005-10-04 Thread Brandon Canary
-- [ Picked text/plain from multipart/alternative ] autokick is meant to kick players that are idle for 50 sec? so why just afteR? On 10/3/05, K2 [EMAIL PROTECTED] wrote: Roger that, turning it off is just a quick solution, but creates other problems. I'm about to send off an email of

RE: [hlds] VALVe hide our sv_downloadurl paths!

2005-06-07 Thread Brandon Hardy
It looks like he made a typo, try replacing SetEnfIf with SetEnvIf. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mikee Sent: Tuesday, June 07, 2005 3:47 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] VALVe hide our sv_downloadurl paths! I

RE: [hlds] HL/HL2 HTML Motd Allows Execution of .NET Applications

2005-06-07 Thread Brandon Hardy
I just checked the .NET Configuration tool and it seems that internet zone applications have the right to connect back to the site where the file originated from. So, for instance a file located at www.example.org/blah.exe should be able to connect to www.example.org/upload.php and send data back.

RE: [hlds] VALVe hide our sv_downloadurl paths!

2005-06-06 Thread Brandon Hardy
I may be wrong but, I believe that the HL/HL2 sends a header with the server's IP address in it. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mikee Sent: Monday, June 06, 2005 6:29 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] VALVe hide our

[hlds] HL/HL2 HTML Motd Allows Execution of .NET Applications

2005-06-06 Thread Brandon Hardy
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] There's happens to be a feature in IE that allows .NET application to launch from the browser without any user intervention, since HL uses the Internet Explorer control to render HTML it is affected by

RE: [hlds] srcds.exe - Application Error

2005-06-01 Thread Brandon Dumont - MWEB
Andrew Armstrong wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] The instruction at 0x0127396a referenced memeory at 0x0250b6c8. The memory could not be read. Click OK to terminate the program. Thats an error which appeared on three

RE: [hlds] The facts of: No challenge / Bad challenge console messages

2005-05-16 Thread Brandon Dumont - MWEB
:[EMAIL PROTECTED] On Behalf Of Simon Garner Sent: 16 May 2005 08:20 To: hlds@list.valvesoftware.com Subject: Re: [hlds] The facts of: No challenge / Bad challenge console messages On 16/05/2005 5:52 p.m., Brandon Dumont - MWEB wrote: My servers don't even start up properly. They crash/halt

RE: [hlds] -port and -ip : running multiple server instances on the same box

2005-04-12 Thread Brandon Dumont - MWEB
Sorry, but I was under the impression running multiple instants of hl2 or css from a single installation was a bad idea Could some-one please comment on this? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jack Sent: 12 April 2005 00:15 To:

RE: [hlds] Server at ~70 fps. -tickrate fps_max questions

2005-04-05 Thread Brandon Dumont - MWEB
Thanks Kyrios for asking something I've just been to busy (or lazy to do) for awhile now. Is the tickrate cmd set in the server.cfg like fps_max or a cmd parameter? Please let me know what you find... Regarding CSS and win2003 server, are we still required to bounce the box daily to avoid the

RE: [hlds] VAC2 Source only?

2005-03-15 Thread Brandon Dumont - MWEB
Eventually 1.6 will have to get buried... The more time spent refining new technology the better. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Whisper Sent: 15 March 2005 03:59 To: HLDS Subject: [hlds] VAC2 Source only? From what I have read nobody

RE: [hlds] Invalid steam ticket - two legal accounts connecting to internal server

2005-03-15 Thread Brandon Dumont - MWEB
. Running win server 2003 standard ed. Could someone please shed some light on this for me? I really don't like running servers from the admin account as I have some terminal uses who help maintain our servers. /Brandon -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED

RE: [hlds] Re: Can anyone tell me how i can activate Stats

2005-03-01 Thread Brandon Dumont - MWEB
Maybe I missed something? why cant valve/steam build in some sort of stats system for cs or even just css? Having to dig around for a patch/fix every time there's a server update is rather tiresome. I mean we ALL want stats for our serverswhy not build it along with the server so we can stop

RE: [hlds] Odd lag problem

2005-02-08 Thread Brandon Hardy
Running mplayer2 with an avi loaded helps. Also increase fps_max, or sv_maxfps I think it might have been. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of [AoL]Renshai Sent: Tuesday, February 08, 2005 5:42 PM To: hlds@list.valvesoftware.com Subject: Re:

[hlds] Master Server List Problems

2005-01-10 Thread Brandon Dumont - MWEB
servers I could trace route to and/or a definitive list of ports I need to have open? Thanks in advance /Brandon MWEB: S.A.'s trusted Internet Service Provider. Just Like that. To join, click here or call 08600 32000. ___ To unsubscribe, edit your list

RE: [hlds] Server update: details

2004-12-03 Thread Brandon Dumont - MWEB
Excellent! Any Idea how the logging works for hl2mp? B. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Eric Smith Sent: Friday, December 03, 2004 1:46 AM To: [EMAIL PROTECTED]; [EMAIL PROTECTED] Subject: [hlds] Server update: details Here are

[hlds] CS:S Rcon problems

2004-11-25 Thread Brandon Dumont - MWEB
Hi all I have two identical cs:s servers on 2 different boxes but for some reason rcon only works on 1? I saw a mail (or was it a post) somewhere referring to a bug which deactivates rcon on a server? Could anybody shed some light on this? Thanks B. MWEB: S.A.'s trusted Internet Service

[hlds] Off topic hl2 help!

2004-11-17 Thread Brandon Dumont - MWEB
Sorry to bug you guys with this but steam forums are down (surprise surprise) My HL2 will be arriving shortly and I just wanted to double check something. Atm I only have a internet connection at work and not at home! Will I be able to install it to my work drive, activate it, then take it home

RE: [hlds] Off topic hl2 help!

2004-11-17 Thread Brandon Dumont - MWEB
! Brandon Dumont - MWEB wrote: Sorry to bug you guys with this but steam forums are down (surprise surprise) My HL2 will be arriving shortly and I just wanted to double check something. Atm I only have a internet connection at work and not at home! Will I be able to install it to my work drive

RE: [hlds] Off topic hl2 help!

2004-11-17 Thread Brandon Dumont - MWEB
home pc into work so I can play a game I already own! -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bruce Bahamut Andrews Sent: Wednesday, November 17, 2004 5:12 PM To: [EMAIL PROTECTED] Subject: Re: [hlds] Off topic hl2 help! Brandon Dumont

RE: [hlds] Off topic hl2 help!

2004-11-17 Thread Brandon Dumont - MWEB
Yea ok lets split hairs shall we. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bruce Bahamut Andrews Sent: Wednesday, November 17, 2004 6:35 PM To: [EMAIL PROTECTED] Subject: Re: [hlds] Off topic hl2 help! Brandon Dumont - MWEB wrote

[hlds] Server Banwidth/Memory/CPU details

2004-10-28 Thread Brandon Dumont - MWEB
Hi all I've recently been asked some tuff questions regarding bandwidth usage for my CS Servers and was hoping some-one could point me in the right direction. What is the best way to calculate the.. - The Bandwidth/Memory/CPU needed for a default 22 player server? - The average

[hlds] Listen Server

2004-10-14 Thread Brandon Dumont - MWEB
How does one set up a listen server config? And where? thanks MWEB: S.A.'s trusted Internet Service Provider. Just Like that. To join, click here or call 08600 32000. ___ To unsubscribe, edit your list preferences, or view the list archives, please

RE: [hlds] Listen Server

2004-10-14 Thread Brandon Dumont - MWEB
For cs:s (sorry) -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brandon Dumont - MWEB Sent: Thursday, October 14, 2004 8:01 AM To: [EMAIL PROTECTED] Subject: [hlds] Listen Server How does one set up a listen server config? And where? thanks

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