[hlds] Prerelease Update Available for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base

2019-04-30 Thread John Schoenick
can pass -beta prerelease to the app_update command in SteamCMD. If all goes well, this branch will be promoted to the current release in the coming days, so please let us know if you encounter any issues.  - John - - Various security and stability improvements from the Source 2013 bra

[hlds] Mandatory Team Fortress 2 update released

2019-04-30 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 5063830. - John - Fixed the datacenter display in matchmaking settings occasionally being blank - Fixed several client

[hlds] Mandatory Team Fortress 2 update coming

2019-04-30 Thread John Schoenick
We're working on a mandatory update for TF2. The notes for the update are below. We should have it ready soon. - John -- - Fixed the datacenter display in matchmaking settings occasionally being blank - Fixed several client crashes - Updated/Added

[hlds]

2019-04-16 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 5037004. - John - Fixed an issue causing matchmaking to fail for many users due to Steam network changes - Updated

[hlds] Mandatory Team Fortress 2 update coming

2019-04-16 Thread John Schoenick
We're working on a mandatory update for TF2. The notes for the update are below. We should have it ready soon. - John -- - Fixed an issue causing matchmaking to fail for many users due to Steam network changes - Updated the localization files

[hlds] Mandatory Team Fortress 2 update released

2019-03-28 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 5018191. - John - Improved how vote kicks work in matchmaking to reduce potential for abuse - Fixed a case where vote-kicked

[hlds] Mandatory Team Fortress 2 update coming

2019-03-28 Thread John Schoenick
We're working on a mandatory update for TF2. The notes for the update are below. We should have it ready soon. - John -- - Improved how vote kicks work in matchmaking to reduce potential for abuse - Fixed a case where vote-kicked players could rejoin

[hlds] Mandatory Team Fortress 2 update released

2018-10-22 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 4771545. - John - Fixed a common crash related to the Panzer Pants taunt - Fixed competitive match history failing to load

[hlds] Mandatory Team Fortress 2 update coming

2018-10-22 Thread John Schoenick
We're working on a mandatory update for TF2. The notes for the update are below. We should have it ready soon. - John -- - Fixed a common crash related to the Panzer Pants taunt - Fixed competitive match history failing to load - Fixed an issue

[hlds] Mandatory Team Fortress 2 update released

2018-09-21 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 4725564. - John - Added LBTF2 6v6 Season 15 tournament medals - Added NewbieDuo Cup Summer 2018 tournament medals - Added

[hlds] Mandatory Team Fortress 2 update coming

2018-09-21 Thread John Schoenick
We're working on a mandatory update for TF2. The notes for the update are below. We should have it ready soon. - John -- - Added LBTF2 6v6 Season 15 tournament medals - Added NewbieDuo Cup Summer 2018 tournament medals - Added Ultimate Ultiduo Season

[hlds] Mandatory Team Fortress 2 update released

2018-08-02 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 4647498. - John - Added UGC Highlander Season 24, Highlander Season 25, 6v6 Season 26, 6v6 Season 27, 4v4 Season 13, and 4v4

[hlds] Mandatory Team Fortress 2 update coming

2018-08-02 Thread John Schoenick
We're working on a mandatory update for TF2. The notes for the update are below. We should have it ready soon. - John -- - Added UGC Highlander Season 24, Highlander Season 25, 6v6 Season 26, 6v6 Season 27, 4v4 Season 13, and 4v4 Season 14 tournament

[hlds] Mandatory Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base

2018-07-24 Thread John Schoenick
A mandatory update for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base has been made available. The patch notes are below. - John --- - Fixed physics not operating at the correct tickrate when specifying non

[hlds] Mandatory Update Today For Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base

2018-07-24 Thread John Schoenick
available on the prerelease branch.  - John - - Fixed physics not operating at the correct tickrate when specifying non-standard -tickrate options on the command line - Fixed viewing demos recorded at a non-standard tickrate causing the next listen server hosted to be at that tickrate

[hlds] Mandatory TF2 update released

2018-07-18 Thread John Schoenick
We've released a mandatory update for TF2. The notes for the update are below. The new version is 4620606. - John - - Added NHBL Heavyweight Champion Season 7 tournament medal - Added TF2Maps 72hr Summer Jam 2018 community medal - Added Chapelaria Ultiduo Gladiator

[hlds] Mandatory Team Fortress 2 update coming

2018-07-18 Thread John Schoenick
We're working on a mandatory update for TF2. The notes for the update are below. We should have it ready soon. - John -- - Added NHBL Heavyweight Champion Season 7 tournament medal - Added TF2Maps 72hr Summer Jam 2018 community medal - Added

[hlds] Re: [hlds_linux] Prerelease Update Available for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base

2018-07-17 Thread John Schoenick
A minor update to this build has just been pushed.  This build will be promoted to the default build sometime this week. - John On 6/27/18 3:45 PM, John Schoenick wrote: > A prerelease update is available for Counter-Strike: Source, Day of > Defeat: Source, Half-Life Deathmatch: Source

[hlds] Prerelease Update Available for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base

2018-06-27 Thread John Schoenick
can pass -beta prerelease to the app_update command in SteamCMD. If all goes well, this branch will be promoted to the current release in the coming days, so please let us know if you encounter any issues.  - John - - Fixed physics not operating at the correct tickrate when specifying

[hlds] Mandatory Team Fortress 2 update released

2018-06-26 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 4586063. - John - Added tournament/community medals for HLMixes, Hydro.tf, Ready Steady Pan Season 4, and Blapature

[hlds] Mandatory Team Fortress 2 update coming

2018-06-26 Thread John Schoenick
We're working on a mandatory update for Team Fortress 2. The notes for the update are below. We should have the update ready soon. - John - Added tournament/community medals for HLMixes, Hydro.tf, Ready Steady Pan Season 4

[hlds] Mandatory Team Fortress 2 update released

2018-03-30 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 4445080. - John - Updated model/materials for the Starboard Crusader and added a second style - Added AsiaFortress Season 13

[hlds] Mandatory Team Fortress 2 update coming

2018-03-30 Thread John Schoenick
We're working on a mandatory update for Team Fortress 2. The notes for the update are below. We should have the update ready soon. - John - Updated model/materials for the Starboard Crusader and added a second style - Added

[hlds] Mandatory Team Fortress 2 update released

2018-03-29 Thread John Schoenick
 We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 4442762. - John - Added smoke to the Punk's Pomp - Made the Sky High Fly Guy and The Hot Case paintable - Fixed the Short

[hlds] Mandatory Team Fortress 2 update coming

2018-03-29 Thread John Schoenick
We're working on a mandatory update for Team Fortress 2. The notes for the update are below. We should have the update ready soon. - John - Added smoke to the Punk's Pomp - Made the Sky High Fly Guy and The Hot Case paintable - Fixed

[hlds] Mandatory Team Fortress 2 update coming

2018-03-28 Thread John Schoenick
We're working on a mandatory update for Team Fortress 2. The notes for the update are conspicuous in their absence. We should have the update ready soon. - John ___ To unsubscribe, edit your list preferences, or view the list archives, please visit

[hlds] Mandatory Team Fortress 2 update released

2017-08-03 Thread John Schoenick
 We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 4085139. - John - Fixed players being unable to shoot or heal during pre-round freeze time - Updated the localization files

[hlds] Mandatory Team Fortress 2 update coming

2017-08-03 Thread John Schoenick
We're working on a mandatory update for Team Fortress 2. The notes for the update are below. We should have the update ready soon. - John - Fixed players being unable to shoot or heal during pre-round freeze time - Updated

[hlds] Mandatory Team Fortress 2 update released

2017-06-16 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 4016097. - John - Added ozfortress Season 19, ETF2L 6v6 Mid Season 27, and ETF2L Fresh Meat Challenge tournament medals

[hlds] Mandatory Team Fortress 2 update coming

2017-06-16 Thread John Schoenick
We're working on a mandatory update for Team Fortress 2. The notes for the update are below. We should have the update ready soon. - John - Added ozfortress Season 19, ETF2L 6v6 Mid Season 27, and ETF2L Fresh Meat Challenge tournament

[hlds] Mandatory Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base

2017-06-15 Thread John Schoenick
A mandatory update for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base has been made available. The patch notes are below. - John --- - Improved Steam Voice support - Removed sv_use_steam_voice convar. Steam

[hlds] Mandatory Update Today For Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base

2017-06-15 Thread John Schoenick
available on the prerelease branch. - John - - Improved Steam Voice support - Removed sv_use_steam_voice convar. Steam voice is now selected via "sv_voicecodec steam" - Fixed demos not properly recording Steam Voice status, resulting in potential corrupt voice in demos with

[hlds] Mandatory Team Fortress 2 update released

2017-06-02 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 3990974. - John - Added Arms Race 3 community medals - Added FBTF Cup 6v6 Season 4 tournament medals - Fixed Competitive

[hlds] Mandatory Team Fortress 2 update coming

2017-06-02 Thread John Schoenick
We're working on a mandatory update for Team Fortress 2. The notes for the update are below. We should have the update ready soon. - John - Added Arms Race 3 community medals - Added FBTF Cup 6v6 Season 4 tournament medals - Fixed

[hlds] Optional client-only TF2 update released

2017-04-27 Thread John Schoenick
We've released an optional update for Team Fortress 2. The notes for the update are below. This is a client-only update - server operators do not need to take any action. - John - - Fixed Windows XP clients being stuck in insecure mode - Updated localization files

[hlds] Optional TF2 update released

2017-04-14 Thread John Schoenick
We've released an optional update for Team Fortress 2. The note for the update is below. The new server version number is 3914266. Server operators only need to install this update if they are experiencing the crash below. - John - - Fixed crash when running on systems without AVX support

[hlds] Mandatory Team Fortress 2 update coming

2017-04-13 Thread John Schoenick
with their setups to avoid surprises. - John ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds] Optional Team Fortress 2 update released (toolchain update)

2017-03-16 Thread John
On 3/14/2017 5:07 PM, John Schoenick wrote: We've released an optional update for Team Fortress 2. The notes for the update are below. The new version is 3842775. This is the toolchain update discussed previously on this list. The update is optional to give server operators a final grace

[hlds] Optional Team Fortress 2 update released (toolchain update)

2017-03-14 Thread John Schoenick
, but be warned that there will be no fallback available whenever the next mandatory TF update ships. See the "Updated system requirements for TF2 dedicated servers" thread for more information on the internal changes in this updat

[hlds] Prerelease Update available for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base

2017-03-14 Thread John Schoenick
ich is still slated for the near future. - John - - Improved Steam Voice support - Removed sv_use_steam_voice convar. Steam voice is now selected via "sv_voicecodec steam" - Fixed demos not properly recording Steam Voice status, resulting in potential corrupt voice in demos w

[hlds] Optional Team Fortress 2 update later today (toolchain update)

2017-03-14 Thread John Schoenick
ments for TF2 dedicated servers" thread for more information on the toolchain update. - John - Internal updates to support future development ___ To unsubscribe, edit your list preference

Re: [hlds] Heads up - Updated system requirements for TF2 dedicated servers, likely mod breakage - Beta available

2017-03-13 Thread John Schoenick
There have been no significant changes after the few fixes mentioned here on Day 1 (namely, removing libstdc++ from the install) On 03/13/2017 02:58 PM, A Fearts wrote: > Hey John quick question. Have there been any changes to the > toolchainbeta since you first posted it that we migh

Re: [hlds] Heads up - Updated system requirements for TF2 dedicated servers, likely mod breakage - Beta available

2017-03-13 Thread John Schoenick
Reminder, we plan on releasing a normal update with this change this week. Server operators are encouraged to double-check that their setup works against the toolchainbeta branch to avoid ugly surprises! - John On 02/20/2017 02:46 PM, John Schoenick wrote: > > Hey everyone, > >

Re: [hlds] [hlds_linux] Heads up - Updated system requirements for TF2 dedicated servers, likely mod breakage - Beta available

2017-02-20 Thread John Schoenick
ence, here's the info from steam.inf file, just to be > sure this is the most current version (probably should have included > that earlier): > > PatchVersion=3833195 > ClientVersion=3833195 > ServerVersion=3842775 > ProductName=tf > appID=440 > ServerAppID=23225

Re: [hlds] [hlds_linux] Heads up - Updated system requirements for TF2 dedicated servers, likely mod breakage - Beta available

2017-02-20 Thread John Schoenick
g BreakpadMiniDumpSystemInit > Segmentation fault (core dumped) > Add "-debug" to the ./srcds_run command line to generate a debug.log > to help with solving this problem > Tue Feb 21 01:17:54 UTC 2017: Server restart in 10 seconds > Tue Feb 21 01:17:57 UTC 2017: Server Quit >

Re: [hlds] [hlds_linux] Heads up - Updated system requirements for TF2 dedicated servers, likely mod breakage - Beta available

2017-02-20 Thread John Schoenick
The list is probably the best place for visibility On 02/20/2017 05:04 PM, Weasels Lair wrote: > John - > For those server-operators who encounter errors running the beta, do you > want the reports here on the list? or in the Git-Hub? > Thanks, > - Weasel > > On Mon, Fe

Re: [hlds] Heads up - Updated system requirements for TF2 dedicated servers, likely mod breakage - Beta available

2017-02-20 Thread John Schoenick
. On 02/20/2017 02:46 PM, John Schoenick wrote: > > Hey everyone, > > Following up on the warning email we sent a long while back, we're > making good on our promise and changing our build toolchains for the > TF2+SDK2013 games' dedicated server. TF2 is being updated first, with &

Re: [hlds] Heads up - Updated system requirements for TF2 dedicated servers, likely mod breakage - Beta available

2017-02-20 Thread John Schoenick
We will be updating the github repository with the associated bits when the beta is ready for the SDK2013 games. The build system now also requests c++11 on all platforms On 02/20/2017 03:16 PM, sigsegv wrote: > Hi John, > > VC++2015? Praise the lord, it's finally happening! > >

[hlds] Heads up - Updated system requirements for TF2 dedicated servers, likely mod breakage - Beta available

2017-02-20 Thread John Schoenick
setup against the beta before then. Let me know if you have any questions or concerns - John ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds] "Got Bandwidth?

2017-01-20 Thread John Irwin
Man, I remember 2003 like it was just over a decade ago. I think I was on dial-up then. On 20 January 2017 at 13:47, Weasels Lair wrote: > LOL just found this old news release on Steam, wow remember when Valve > needed communities and 3rd-parties? > >

[hlds] Optional TF2 update released

2016-11-18 Thread John Schoenick
We've released an optional update for Team Fortress 2. The note for the update is below. The new server version number is 3703329. Community servers only need this update if they are interested in the CELT codec beta. The mentioned ReadPreserveEnt fix is a client-side update only. - John

[hlds] Mandatory Team Fortress 2 update released

2016-09-28 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 3631357. - John - Fixed some players not being able to click on the new rematch UI elements - Fixed the end of round music

[hlds] Mandatory Team Fortress 2 update coming

2016-09-28 Thread John Schoenick
We're working on a mandatory update for Team Fortress 2. The notes for the update are below. We should have the update ready soon. - John - Fixed some players not being able to click on the new rematch UI elements - Fixed the end

[hlds] Mandatory Team Fortress 2 update released

2016-09-20 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 3619588. - John - Internal changes to the way the client talks to the Valve gameserver network in preparation for future

[hlds] Mandatory Team Fortress 2 update coming

2016-09-20 Thread John Schoenick
We're working on a mandatory update for Team Fortress 2. The notes for the update are below. We should have the update ready soon. - John - Internal changes to the way the client talks to the Valve gameserver network in preparation

[hlds] Optional TF2 update released

2016-09-09 Thread John Schoenick
We've released an optional update for Team Fortress 2. The note for the update is below. The new server version number is 3600545. - John - - Fixthe Righteous Bison projectiles colliding with, but not impacting, some doors (ex. the BLU spawn doors of cp_mountainlab) - Updated

[hlds] Optional TF2 update released (heads up @ bootcamp operators)

2016-08-30 Thread John Schoenick
. It fixes an issue related to matchmaking communication with the TF system -- *bootcamp servers that have *not* updated by time the maintenance occurs may have their matches in progress interrupted at that time*. We expect said maintenance to occur in about an hour. - John

[hlds] Optional TF2 update coming (heads up @ bootcamp operators)

2016-08-30 Thread John Schoenick
servers that have *not* updated by time the maintenance occurs may have their matches in progress interrupted at that time*. There are no other user-visible changes; servers not running bootcamp do not need to apply this update. - John ___ To unsubscribe

[hlds] Mandatory Team Fortress 2 update released

2016-08-16 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 3575947. - John - Competitive Mode - Players in the first tier of ranks (1-6) now lose substantially fewer rank points

[hlds] Mandatory Team Fortress 2 update coming

2016-08-16 Thread John Schoenick
We're working on a mandatory update for Team Fortress 2. We should have it ready soon. For real this time. Probably. - John ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi

Re: [hlds] Mandatory Team Fortress 2 update coming - DELAYED

2016-08-12 Thread John Schoenick
It gets worse! This update has been postponed to next week. There will be a smaller client-only update later today if all goes well. Apologies for the noise! - John On 08/11/2016 05:49 PM, Eric Smith wrote: > The update won't be released until tomorrow. We found some problems dur

[hlds] Mandatory Team Fortress 2 update released

2016-08-03 Thread John Schoenick
We've released a mandatory update for Team Fortress 2. The notes for the update are below. The new version is 3561198. - John - Fixed map objectives (e.g. flags, capture points, carts) sometimes becoming unresponsive in Casual Mode

[hlds] Mandatory Team Fortress 2 update coming

2016-08-03 Thread John Schoenick
We're working on a mandatory update for Team Fortress 2. We should have it ready soon. - John ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

[hlds] Optional TF2 Server Update Released

2016-06-25 Thread John Schoenick
We've released an optional server update for TF2 servers to go with today's client update. The patch notes are below. Community servers need only apply this update if they are encountering the server issues mentioned. Thanks. - John - Internal system changes in preparation for a future

Re: [hlds] Mandatory Team Fortress 2 update released

2016-06-22 Thread John Schoenick
; > > On Wed, Jun 22, 2016 at 8:06 PM, Ross Bemrose <rbemr...@gmail.com > <mailto:rbemr...@gmail.com>> wrote: > > So... did something replace it as mode 1 or did all the existing > values shift down one? > > I ask because MvM is mode 2 on that same cvar

Re: [hlds] Mandatory Team Fortress 2 update released

2016-06-22 Thread John Schoenick
accidentally opted in to bootcamp. On 06/22/2016 05:24 PM, Peter Jerde wrote: >> On Jun 22, 2016, at 19:04 PM, John Schoenick <jo...@valvesoftware.com> wrote: >> >> One of the internal changes in this patch removed the old quickplay >> value from tf_mm_server

Re: [hlds] Mandatory Team Fortress 2 update released

2016-06-22 Thread John Schoenick
One of the internal changes in this patch removed the old quickplay value from tf_mm_servermode (which was no longer used) -- if you still have it set, you're likely enrolling in the bootcamp pool when empty. Setting this back to 0 should fix you. Apologies! On 06/22/2016 04:56 PM, Peter Jerde

[hlds] Mandatory Team Fortress 2 update released

2016-06-22 Thread John Schoenick
We've released a mandatory update for TF2. The update notes are below. The new version is 3508298. - John --- - Internal system changes in preparation for a future update - Updated the localization files

[hlds] Mandatory Team Fortress 2 update coming

2016-06-22 Thread John Schoenick
We're working on a mandatory update for TF2. The notes for the update are below. We should have it ready soon. This is a minor/bugfix update. - John -- - Internal system changes in preparation for a future update - Updated the localization files

Re: [hlds] Heads Up: Minimum Requirements Changing for Linux TF2 and SDK2013 Dedicated Server

2016-06-21 Thread John Schoenick
Is this still planned? 2016-03-15 21:30 GMT+01:00 John Schoenick <jo...@valvesoftware.com <mailto:jo...@valvesoftware.com>>: Hi everyone, The current Linux TF2/SDK2013 dedicated server is a bit odd, shipping a dedicated-only build of the source engine that targets a very o

Re: [hlds] Where VALVe (and other developers) went wrong - an analysis on Quickplay-alike systems

2016-06-17 Thread John Irwin
Very reasonable video, Heartily agree with a lot of it. Favorited it (which incidentally means 4.5K people on twitter may see it too). Tempted to check out SpA this weekend too. GHLF Agro On 17 June 2016 at 14:11, Saint K. wrote: > Hi all, > > I'd just like to point

Re: [hlds] Server Doesnt Show Up On Master Server List

2016-05-28 Thread John
server ips). Did you put it in server.cfg, remove your other lines, and try a heartbeat? -John NFO ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds] Server Doesnt Show Up On Master Server List

2016-05-28 Thread John
and how i can fix it? P.S. This is for a modification called Modular Combat. Try setting sv_master_legacy_mode 0. Some mods seem to still support this and have it set to 1. Using it will prevent the server from showing in the list. -John NFO

Re: [hlds] TF2 - Upcoming game server account requirements

2016-05-13 Thread John Schoenick
in CS:GO you would be worried too. On Fri, May 13, 2016 at 3:53 PM, 1nsane <1nsane...@gmail.com <mailto:1nsane...@gmail.com>> wrote: This sounds promising :) On May 13, 2016 3:51 PM, "John Schoenick" <jo...@valvesoftw

[hlds] TF2 - Upcoming game server account requirements

2016-05-13 Thread John Schoenick
Hey everyone, I wanted to give a heads-up about some upcoming changes to the way server accounts work in TF. In an future update, we are going to be introducing features that will only be available to game servers that have a registered game server SteamID, via the Game Server Login Token (GSLT)

[hlds] Mandatory Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base

2016-05-11 Thread John Schoenick
was previously the prerelease branch, retiring the "beta_test" branch. The previous SDK 2013 release branch as well as the outdated "upcoming" branch are now available for a short time as "previous" and "previous_upcoming" respectively. - John --- -

[hlds] Mandatory Update Today for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base

2016-05-11 Thread John Schoenick
, retiring the "beta_test" branch. The current SDK 2013 release branch as well as the now-outdated "upcoming" branch will be available as legacy branches for a short time in case unsolved compatibility issues arise. - John ___ To unsubsc

[hlds] Optional TF2 Server Update Released

2016-04-26 Thread John Schoenick
We've released an optional server update for TF2 servers that fixes a common crash on round end. This update is optional, and only needs to be applied if you are encountering said crash. Thanks. - John ___ To unsubscribe, edit your list preferences

[hlds] Prerelease Update available for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base

2016-04-25 Thread John Schoenick
can pass -beta prerelease to the app_update command in SteamCMD. If all goes well, this branch will be promoted to the current release in the coming days, so please let us know if you encounter any issues. - John - - Fixed potential security issues (thanks to Justin G. (aka sigs

[hlds] Optional TF2 Server Update Released

2016-04-19 Thread John Schoenick
We've released an optional server update for TF2 servers that fixes a denial-of-service (crash) vulnerability being used against servers. This update is optional, but all community admins are encouraged to apply it. Thanks. - John

Re: [hlds] Killing Floor 2 Revenge of the Zeds Content Pack Release Today

2016-04-07 Thread John Gibson
to do it as we've done in the past. On Thursday, April 7, 2016, Rowedahelicon <theoneando...@rowedahelicon.com> wrote: > Is there anything in place at the moment a modder could try to put > together? > > On Thu, Apr 7, 2016 at 6:21 PM, John Gibson <j...@tripwireinteractive.com

Re: [hlds] Killing Floor 2 Revenge of the Zeds Content Pack Release Today

2016-04-07 Thread John Gibson
No progress on Linux at the moment. John Gibson President Tripwire Interactive www.tripwireinteractive.com On Thu, Apr 7, 2016 at 4:31 PM, Rowedahelicon < theoneando...@rowedahelicon.com> wrote: > Any progress on linux binaries for server support? > > On Thu, Apr 7, 2016 at

Re: [hlds] Killing Floor 2 Revenge of the Zeds Content Pack Release Today

2016-04-07 Thread John Gibson
to do one more update to get the final QA approved build. But with this branch you can download a near final version and test if your server setup is working. Thanks, John Gibson President Tripwire Interactive www.tripwireinteractive.com On Thu, Apr 7, 2016 at 11:20 AM, John

[hlds] Killing Floor 2 Revenge of the Zeds Content Pack Release Today

2016-04-07 Thread John Gibson
files early so you all can get a headstart with putting servers up. We're working on QAing the final builds now and will keep you all updated. Thanks, John Gibson President Tripwire Interactive www.tripwireinteractive.com ___ To unsubscribe, edit your

[hlds] Mandatory TF2 update released

2016-03-24 Thread John Schoenick
We've released a mandatory update for TF2. The update notes are below. The new version is 3366549. - John -- - Added display of popular TF2 streams to the main menu - Updated models/materials for the Heavy's Hockey Hair, The Gift Bringer

[hlds] Mandatory Team Fortress 2 update coming

2016-03-24 Thread John Schoenick
We're working on a mandatory update for TF2. The notes for the update are below. We should have it ready soon. - John -- - Added display of popular TF2 streams to the main menu - Updated models/materials for the Heavy's Hockey Hair, The Gift

Re: [hlds] Heads Up: Minimum Requirements Changing for Linux TF2 and SDK2013 Dedicated Server

2016-03-15 Thread John Schoenick
, Bottiger wrote: > Does this mean every extension and vsp needs to be recompiled back > to libtier0.so? > > Can we just create a symlink named libtier0_srv.so? > > Is server_srv.so also going to be renamed server.so? > > On Tue, Mar 15, 2016 at 1:30 PM, John Schoenick &g

[hlds] Heads Up: Minimum Requirements Changing for Linux TF2 and SDK2013 Dedicated Server

2016-03-15 Thread John Schoenick
ompatibility with the Steam SDK. Let me know if you have any questions or concerns - John [1] Meaning, one client.so and server.so and associated engine, rather than a separate "_srv.so" build of the entire system for dedicated servers. [2] https://github.com/ValveSoftware/steam-runtime [

[hlds] Mandatory TF2 update released

2016-03-07 Thread John Schoenick
We've released a mandatory update for TF2. The update notes are below. The new version is 053. - John -- - Fixed a client crash related to player names - Fixed some HUD elements remaining hidden after using +inspect and the scoreboard - Updated

[hlds] Mandatory Team Fortress 2 update coming

2016-03-07 Thread John Schoenick
We're working on a mandatory update for TF2. The notes for the update are below. We should have it ready soon. - John === - Fixed a client crash related to player names - Fixed some HUD elements remaining hidden after using +inspect and the scoreboard - Updated models

[hlds] Mandatory Update Released for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and Source SDK 2013 Dedicated Server

2016-02-04 Thread John Schoenick
/recompiles to currently shipping SDK games. - John --- - Fixed a security issue related to the file system (thanks to Simon Pinfold for this report) - Fixed mp3 sounds causing occasional hitching and framerate stuttering - Fixed OS X players being limited to medium texture quality - Fixed maps

Re: [hlds] [hlds_linux] Mandatory Update Today for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and Source SDK 2013 Dedicated Server

2016-02-04 Thread John Schoenick
This obviously didn't make it out yesterday, apologies. The current target is mid-afternoon today. On 02/03/2016 12:47 PM, John Schoenick wrote: > A mandatory update for Counter-Strike: Source, Day of Defeat: Source, > Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, as well as the &g

[hlds] Mandatory Update Today for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and Source SDK 2013 Dedicated Server

2016-02-03 Thread John Schoenick
of the SDK multiplayer server is currently based on the soon-to-be-release beta_test branch. - John ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

Re: [hlds] Mandatory Team Fortress 2 update released

2016-02-03 Thread John Schoenick
or present. - John On 02/02/2016 02:55 PM, Emil Larsson wrote: > > What was this security issue exactly? Any concerns for us server > owners for previously leaked rcon passwords? Or files being uploaded > that aren't sprays? > > Den 2 feb 2016 23:26 skrev "Eric Smith&qu

Re: [hlds] Killing Floor 2 Free Weekend and new server functionality

2015-12-10 Thread John Gibson
You find me a developer that can do Linux work on video games, that hasn't been snaggled up by a big publisher to work on SteamOS ports, and I'll be happy to :) John Gibson President Tripwire Interactive www.tripwireinteractive.com On Thu, Dec 10, 2015 at 5:15 PM, Rowedahelicon < theonea

[hlds] Killing Floor 2 Free Weekend and new server functionality

2015-12-10 Thread John Gibson
If it does not show up ingame, you're doing it wrong. Thanks everyone! P.S. We know more of you would put up servers if we had linux servers. It's on the list of things we want to do. John Gibson President Tripwire Interactive www.tripwireinteractive.com ___

[hlds] Mandatory Half-Life 2: Deathmatch Update Released

2015-11-09 Thread John Schoenick
An update to Half-Life 2: Deathmatch has been released. The major changes are below. The new version number is 3094542. - John - - Fixed "You do not have this 3rd party mod installed" error when joining game servers via the Steam server browser - Fixed ent_telepo

[hlds] Optional TF2 update released

2015-11-07 Thread John Schoenick
We've released an optional server update for TF2 that fixes a crash related to Mannpower mode. You only need to update your server if you are running Mannpower and experiencing this crash. Thanks. - John ___ To unsubscribe, edit your list

[hlds] The L4D2 updates today

2015-11-04 Thread John
to it and it is no longer the version being distributed through SteamCMD. -John ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

[hlds] Prerelease Update for Counter-Strike: Source, Day of Defeat: Source, Half-Life 2: Deathmatch, and Half-Life Deathmatch: Source Available

2015-10-14 Thread John Schoenick
. Prerelease branches can be accessed in Steam via the Properties -> Betas tab. Dedicated servers can pass -beta prerelease to the app_update command in SteamCMD. If all goes well, this branch will be promoted to the current release in the coming days. - John - - Fixed a prob

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