Re: [hlds] Source Dedicated Server Beta Update

2007-05-28 Thread Whisper
] Source Dedicated Server Beta Update -- [ Picked text/plain from multipart/alternative ] The client has to be run in the beta, too. How shall your client now that it has to use files from the gcf? You can use the same parameter for the client. -beta srcds0407 for your steam shortcut

Re: [hlds] Source Dedicated Server Beta Update

2007-05-27 Thread James Gray
@list.valvesoftware.com hlds@list.valvesoftware.com Sent: 25-May-07 17:19 Subject: Re: [hlds] Source Dedicated Server Beta Update -- [ Picked text/plain from multipart/alternative ] The client has to be run in the beta, too. How shall your client now that it has to use files from the gcf? You can use the same

Re: [hlds] Source Dedicated Server Beta Update

2007-05-25 Thread Benjamin Lange
-- [ Picked text/plain from multipart/alternative ] The client has to be run in the beta, too. How shall your client now that it has to use files from the gcf? You can use the same parameter for the client. -beta srcds0407 for your steam shortcut. 2007/5/25, Adam Sando [EMAIL PROTECTED]: Hi

RE: [hlds] Source Dedicated Server Beta Update

2007-05-25 Thread Adam Sando
Greatly appreciated. Will test and see how it goes :) Regards, Adam -Original Message- From: Benjamin Lange [EMAIL PROTECTED] To: hlds@list.valvesoftware.com hlds@list.valvesoftware.com Sent: 25-May-07 17:19 Subject: Re: [hlds] Source Dedicated Server Beta Update -- [ Picked text/plain

RE: [hlds] Source Dedicated Server Beta Update

2007-05-24 Thread Adam Sando
Hi guys, I've tried to enable sv_pure 2 on my SRCDS CS:S instance, changed map several times to ensure the setting was in effect, then tried joining the server with custom models + materials. My connection was not terminated, my models were not reverted, and I was able to run around the levels

RE: [hlds] Source Dedicated Server Beta Update

2007-05-16 Thread Bart King
Hello, Allowing custom maps when sv_pure 2 is set introduces complications. Lots of custom maps have their own models, textures, sounds and various other assets, all of which would need to be downloaded, and it _could_ be possible for some of these assets to collide with (read: overwrite)

Re: [hlds] Source Dedicated Server Beta Update

2007-05-16 Thread Steven Hartland
I wonder if valve would be willing to run a validate 3rd party map program where by sv_pure 3 for example would allow all steam content plus validated maps and their required textures etc. Im sure map makers would be willing to submit their work for this to enable them to become pure. Steve

RE: [hlds] Source Dedicated Server Beta Update

2007-05-16 Thread Alfred Reynolds
We are investigating something like this, were a map using bspzip will work with pure mode 2. Bart King wrote: Hello, Allowing custom maps when sv_pure 2 is set introduces complications. Lots of custom maps have their own models, textures, sounds and various other assets, all of which would

RE: [hlds] Source Dedicated Server Beta Update

2007-05-16 Thread Chris Barnett
and nothing outside of it. Chris. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bart King Sent: 16 May 2007 10:30 To: hlds@list.valvesoftware.com Subject: RE: [hlds] Source Dedicated Server Beta Update Hello, Allowing custom maps when sv_pure 2 is set introduces

Re: [hlds] Source Dedicated Server Beta Update

2007-05-16 Thread Whisper
support the BSP and nothing outside of it. Chris. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bart King Sent: 16 May 2007 10:30 To: hlds@list.valvesoftware.com Subject: RE: [hlds] Source Dedicated Server Beta Update Hello, Allowing custom

Re: [hlds] Source Dedicated Server Beta Update

2007-05-16 Thread Benjamin Lange
. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Bart King Sent: 16 May 2007 10:30 To: hlds@list.valvesoftware.com Subject: RE: [hlds] Source Dedicated Server Beta Update Hello, Allowing custom maps when sv_pure 2 is set introduces complications

Re: [hlds] Source Dedicated Server Beta Update

2007-05-15 Thread Joshua Handelsman-Woolf (DogGunn)
Wow... How is that useful? Jason Ruymen wrote: - Added sv_allow_wait_command. If set to 0, then clients can't use wait - Added sv_allow_color_correction. If set to 0, then clients can't use mat_colorcorrection ___ To unsubscribe, edit your list

RE: [hlds] Source Dedicated Server Beta Update

2007-05-15 Thread Keeper
, May 15, 2007 1:46 AM To: hlds@list.valvesoftware.com; [EMAIL PROTECTED] Subject: RE: [hlds] Source Dedicated Server Beta Update Secondly, the updates listed in the changelog below are brilliant. I am glad the guys at valve are gathering statistics about exploits and cheats, and putting methods

Re: [hlds] Source Dedicated Server Beta Update

2007-05-15 Thread Yo Mama's A Chump
Who said you were going to have a choice? As far as I have read Valve is going to hard lock values and the client exec. Locking the values is long over due, it is the client exec locking that I can not understand. YMAC On 5/15/07 1:45 AM, Adam Sando [EMAIL PROTECTED] wrote: Secondly, the

Re: [hlds] Source Dedicated Server Beta Update

2007-05-15 Thread James Gray
Hmm, okay.. will there be any interface or something of the sort that allows plugins to toy with the pure mode system? On 5/14/07, Jason Ruymen [EMAIL PROTECTED] wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Updates to the Source

RE: [hlds] Source Dedicated Server Beta Update

2007-05-15 Thread Keeper
Sent: Tuesday, May 15, 2007 4:16 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Source Dedicated Server Beta Update Hmm, okay.. will there be any interface or something of the sort that allows plugins to toy with the pure mode system

Re: [hlds] Source Dedicated Server Beta Update

2007-05-15 Thread James Gray
VAC). Some people I know won't play on non VAC servers. Keeper -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of James Gray Sent: Tuesday, May 15, 2007 4:16 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Source Dedicated Server Beta Update Hmm

Re: [hlds] Source Dedicated Server Beta Update

2007-05-15 Thread Whisper
Sent: Tuesday, May 15, 2007 4:16 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Source Dedicated Server Beta Update Hmm, okay.. will there be any interface or something of the sort that allows plugins to toy with the pure mode system

Re: [hlds] Source Dedicated Server Beta Update

2007-05-15 Thread Joey
Subject: Re: [hlds] Source Dedicated Server Beta Update -- [ Picked text/plain from multipart/alternative ] This is my understanding of the problem An unsavoury Server Adminsitrator could in theory, whitelist certain textures as allowable, whilst still giving the apperance of being a pure server

Re: [hlds] Source Dedicated Server Beta Update

2007-05-14 Thread Mick
Excellent, thankyou, will be trying this later. - Original Message - From: Jason Ruymen [EMAIL PROTECTED] To: [EMAIL PROTECTED]; hlds@list.valvesoftware.com Sent: Tuesday, May 15, 2007 12:20 AM Subject: [hlds] Source Dedicated Server Beta Update This is a multi-part message in MIME

Re: [hlds] Source Dedicated Server Beta Update

2007-05-14 Thread Wim Barelds
-- [ Picked text/plain from multipart/alternative ] 3. Thanks for sv_cheating that list. On 5/15/07, Jason Ruymen [EMAIL PROTECTED] wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Updates to the Source Dedicated Server, Source Engine,

Re: [hlds] Source Dedicated Server Beta Update

2007-05-14 Thread Ryan Veltidi
If color correction is built in as an option in the video menu, why the s-var for allowing it? Is there some kind of exploit? -Ryan On 5/14/07, Wim Barelds [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] 3. Thanks for sv_cheating that list. On 5/15/07, Jason

Re: [hlds] Source Dedicated Server Beta Update

2007-05-14 Thread Dominick Orefice
-- [ Picked text/plain from multipart/alternative ] Where can I find an example of how to list files and directories in the pure_server_whitelist.txt file. I thought it was posted on this list a while back, but I can't seem to find it. Thanks On 5/14/07, Jason Ruymen [EMAIL PROTECTED] wrote:

Re: [hlds] Source Dedicated Server Beta Update

2007-05-14 Thread Robert Whelan
-- [ Picked text/plain from multipart/alternative ] Quoted from the whitelist: // // Three types of file specifications: // // 1. directory\*.* - refers to all files under the directory // 2. directory\... - refers to all files under the directory and all

Re: [hlds] Source Dedicated Server Beta Update

2007-05-14 Thread Wim Barelds
-- [ Picked text/plain from multipart/alternative ] I'v just installed SrcDS on a local machine to play around with this beta, however it doesn't appear to be updating to the beta at all (Yes I do have the beta switch appended). Anyone else having the problem? On 5/15/07, Robert Whelan [EMAIL

Re: [hlds] Source Dedicated Server Beta Update

2007-05-14 Thread James Gray
How will 'sv_pure 2' affect the use of custom maps? Will these not be allowed, or will third party maps still be playable using this mode? On 5/14/07, Jason Ruymen [EMAIL PROTECTED] wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Updates

RE: [hlds] Source Dedicated Server Beta Update

2007-05-14 Thread Mark Chandler
Of Robert Whelan Sent: Tuesday, May 15, 2007 8:21 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Source Dedicated Server Beta Update -- [ Picked text/plain from multipart/alternative ] Quoted from the whitelist: // // Three types of file specifications: // // 1. directory

RE: [hlds] Source Dedicated Server Beta Update

2007-05-14 Thread Alfred Reynolds
sv_pure 2 is mean for league play inparticular, so you can make sure that the server is running in a trusted mode for the away team. It only allows Steam content, no content from disk (i.e custom maps, etc) can be used in this mode. It should only be used for league play, normal internet servers

RE: [hlds] Source Dedicated Server Beta Update

2007-05-14 Thread Alfred Reynolds
steam material map or model files. Mark Golden Eye Source. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Robert Whelan Sent: Tuesday, May 15, 2007 8:21 AM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Source Dedicated Server Beta Update

Re: [hlds] Source Dedicated Server Beta Update

2007-05-14 Thread Michael Jones-Evans
Problem is alfred that a lot of leagues use custom maps. - Original Message - From: Alfred Reynolds [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Tuesday, May 15, 2007 2:47 PM Subject: RE: [hlds] Source Dedicated Server Beta Update sv_pure 2 is mean for league play

RE: [hlds] Source Dedicated Server Beta Update

2007-05-14 Thread Alfred Reynolds
@list.valvesoftware.com Sent: Tuesday, May 15, 2007 2:47 PM Subject: RE: [hlds] Source Dedicated Server Beta Update sv_pure 2 is mean for league play inparticular, so you can make sure that the server is running in a trusted mode for the away team. It only allows Steam content, no content

RE: [hlds] Source Dedicated Server Beta Update

2007-05-14 Thread Adam Sando
, 15 May 2007 2:18 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] Source Dedicated Server Beta Update sv_pure 2 is mean for league play inparticular, so you can make sure that the server is running in a trusted mode for the away team. It only allows Steam content, no content from disk (i.e

Re: [hlds] Source Dedicated Server Beta Update

2007-05-14 Thread Benjamin Lange
Reynolds [EMAIL PROTECTED] To: hlds@list.valvesoftware.com Sent: Tuesday, May 15, 2007 2:47 PM Subject: RE: [hlds] Source Dedicated Server Beta Update sv_pure 2 is mean for league play inparticular, so you can make sure that the server is running in a trusted mode for the away team

RE: [hlds] Source Dedicated Server Beta Update

2007-05-14 Thread Adam Sando
Secondly, the updates listed in the changelog below are brilliant. I am glad the guys at valve are gathering statistics about exploits and cheats, and putting methods in place to give server operators the choice to stop or allow these from happening. Top work valve, well done :) Regards, Adam.