Re: [hlds] Changes in Dedicated Server Capacity After Updates

2010-01-28 Thread Kaspars
: Wednesday, January 27, 2010 7:18 PM To: Half-Life dedicated Win32 server mailing list Cc: Mike Stiehm Subject: Re: [hlds] Changes in Dedicated Server Capacity After Updates I haven't extensively tested non-hires kernels or stable lower FPS configurations, but I wouldn't think so; It allows you

Re: [hlds] Changes in Dedicated Server Capacity After Updates

2010-01-28 Thread Mike Stiehm
: Nephyrin Zey [mailto:nephy...@doublezen.net] Sent: Wednesday, January 27, 2010 7:18 PM To: Half-Life dedicated Win32 server mailing list Cc: Mike Stiehm Subject: Re: [hlds] Changes in Dedicated Server Capacity After Updates I haven't extensively tested non-hires kernels or stable lower FPS

Re: [hlds] Changes in Dedicated Server Capacity After Updates

2010-01-28 Thread Kaspars
Of Kaspars Sent: Thursday, January 28, 2010 3:37 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Changes in Dedicated Server Capacity After Updates Could you please provide your kernel config? I'm getting interested in the non-hi res timer thing, because I have noticed too

Re: [hlds] Changes in Dedicated Server Capacity After Updates

2010-01-28 Thread Kyle Sanderson
: Thursday, January 28, 2010 3:37 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Changes in Dedicated Server Capacity After Updates Could you please provide your kernel config? I'm getting interested in the non-hi res timer thing, because I have noticed too an increase

Re: [hlds] Changes in Dedicated Server Capacity After Updates

2010-01-28 Thread Nephyrin Zey
28, 2010 3:37 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Changes in Dedicated Server Capacity After Updates Could you please provide your kernel config? I'm getting interested in the non-hi res timer thing, because I have noticed too an increase

Re: [hlds] Changes in Dedicated Server Capacity After Updates

2010-01-27 Thread Mike O'Laughlen
Wouldn't high res timers increase CPU utilization? On Wed, Jan 27, 2010 at 4:55 PM, Mike Stiehm mikesti...@gmail.com wrote: No changes that I can see we handle 375+ and seems to be just as it always was. -Original Message- From: hlds-boun...@list.valvesoftware.com

Re: [hlds] Changes in Dedicated Server Capacity After Updates

2010-01-27 Thread Mike Stiehm
Win32 server mailing list Subject: Re: [hlds] Changes in Dedicated Server Capacity After Updates Wouldn't high res timers increase CPU utilization? On Wed, Jan 27, 2010 at 4:55 PM, Mike Stiehm mikesti...@gmail.com wrote: No changes that I can see we handle 375+ and seems to be just as it always

Re: [hlds] Changes in Dedicated Server Capacity After Updates

2010-01-27 Thread Nephyrin Zey
. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mike O'Laughlen Sent: Wednesday, January 27, 2010 5:05 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Changes in Dedicated Server Capacity

Re: [hlds] Changes in Dedicated Server Capacity After Updates

2010-01-27 Thread Mike Stiehm
...@doublezen.net] Sent: Wednesday, January 27, 2010 7:18 PM To: Half-Life dedicated Win32 server mailing list Cc: Mike Stiehm Subject: Re: [hlds] Changes in Dedicated Server Capacity After Updates I haven't extensively tested non-hires kernels or stable lower FPS configurations, but I wouldn't think so