Re: [hlds] Mandatory TF2 update released

2014-12-01 Thread Peter Jerde
On Dec 1, 2014, at 17:55 PM, Albert Davis davis.alb...@gmail.com wrote: Kind of off topic, but since HLSW is dead, any recommendations for a good RCON tool? How is it that HLSW is dead? I still use v1.4.0.2 of it daily. - Peter ___ To

Re: [hlds] Mandatory TF2 update released

2014-11-07 Thread Alexander Kolev
Sorry that i need to write this here but is anyone having problem with cl_jiggle_bone_framerate_cutoff 0. It should disable the movement of the robotkiller head(and other weapons...) Thanks in advance! 2014-11-08 0:48 GMT+02:00 Eric Smith er...@valvesoftware.com: We've released a mandatory

Re: [hlds] Mandatory TF2 update released

2014-11-07 Thread Jordan Olling
Custom maps? I was hearing a thunderstorm on mvm_rottenburg last night. Self-made/local server, so I don't know if that had anything to do with it. On Fri, Nov 7, 2014 at 2:52 PM, Alexander Kolev sashko...@gmail.com wrote: Sorry that i need to write this here but is anyone having problem with

Re: [hlds] Mandatory TF2 update released

2014-11-07 Thread ics
I noticed the same thing and posted on hlds_linux about it. It's indeed no just custom maps, but default maps also. I'll inclue my message here too. The problem isn't just custom maps, i have investigated it further myself. Also default official maps suffer from the soundscape issue. By using

Re: [hlds] Mandatory TF2 update released

2014-11-05 Thread Mike Vail
] Mandatory TF2 update released m_bGlowEnabled was broken since last update, thus any sourcemod plugin who use it no longer work. Did you guys change its name or something? ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re: [hlds] Mandatory TF2 update released

2014-11-05 Thread Emil Larsson
-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Mandatory TF2 update released m_bGlowEnabled was broken since last update, thus any sourcemod plugin who use it no longer work. Did you guys change its name or something

Re: [hlds] Mandatory TF2 update released

2014-11-05 Thread Jordan Olling
What about the payload cart? On Wed, Nov 5, 2014 at 6:05 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2477238. -Eric - - Fixed a client crash

Re: [hlds] Mandatory TF2 update released

2014-11-05 Thread Eric Smith
Win32 server mailing list Cc: hlds_annou...@list.valvesoftware.com; Half-Life dedicated Linux server mailing list Subject: Re: [hlds] Mandatory TF2 update released What about the payload cart? On Wed, Nov 5, 2014 at 6:05 PM, Eric Smith er...@valvesoftware.commailto:er...@valvesoftware.com wrote

Re: [hlds] Mandatory TF2 update released

2014-11-05 Thread Jordan Olling
...@list.valvesoftware.com] *On Behalf Of *Jordan Olling *Sent:* Wednesday, November 05, 2014 6:07 PM *To:* Half-Life dedicated Win32 server mailing list *Cc:* hlds_annou...@list.valvesoftware.com; Half-Life dedicated Linux server mailing list *Subject:* Re: [hlds] Mandatory TF2 update released What about

Re: [hlds] Mandatory TF2 update released

2014-11-05 Thread Anthony James Duncan
Olling Sent: 06 November 2014 02:13 To: Half-Life dedicated Win32 server mailing list Cc: Half-Life dedicated Linux server mailing list Subject: Re: [hlds] Mandatory TF2 update released Thank you. On Wed, Nov 5, 2014 at 6:10 PM, Eric Smith er...@valvesoftware.com mailto:er...@valvesoftware.com

Re: [hlds] Mandatory TF2 update released

2014-11-04 Thread Daniel Barreiro
- Fixed maps not loading correctly in the SFM tool SFMers over in Open Source Filmmaker are a bit confused. Why is this in a TF2 update log and what is it referring to? On Tue Nov 04 2014 at 6:09:09 PM Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The

Re: [hlds] Mandatory TF2 update released

2014-11-04 Thread Mortimer Stroodle
Some kind of lighting thing that recently got implemented in TF2 maps (at least Asteroid, maybe others) made it impossible to load them in SFM. Presumably they altered the maps so that they are now compatible with SFM, rather than making any actual changes to SFM. On Tue, Nov 4, 2014 at 3:13 PM,

Re: [hlds] Mandatory TF2 update released

2014-11-04 Thread ics
It's a prop_static model lighting that can have it's own individual lighting options and shadows can be casted upon them. The models that use them look way better and shiny. They propably just tweaked the system and not the models itself. -ics Mortimer Stroodle kirjoitti: Some kind of

Re: [hlds] Mandatory TF2 update released

2014-11-04 Thread Drone Marviraptor
m_bGlowEnabled was broken since last update, thus any sourcemod plugin who use it no longer work. Did you guys change its name or something? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Mandatory TF2 update released

2014-11-04 Thread Michael Waddell
Getting crash while loading the TF2 VPK's with an engine error displayed: CResponseSystem::LoadFromBuffer: Unknown entry type '', expecting 'response', 'criterion', 'enumeration' or 'rules' in file scripts/talker/tf.txt(offset:20) The OS is Windows

Re: [hlds] Mandatory TF2 update released

2014-11-04 Thread Eric Smith
] Mandatory TF2 update released m_bGlowEnabled was broken since last update, thus any sourcemod plugin who use it no longer work. Did you guys change its name or something? ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re: [hlds] Mandatory TF2 update released

2014-11-04 Thread Lucas Wagner
*From:* hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] *On Behalf Of *Drone Marviraptor *Sent:* Tuesday, November 04, 2014 3:29 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Mandatory TF2 update released m_bGlowEnabled

Re: [hlds] Mandatory TF2 update released

2014-11-04 Thread E. Olsen
*From:* hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] *On Behalf Of *Drone Marviraptor *Sent:* Tuesday, November 04, 2014 3:29 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Mandatory TF2 update released m_bGlowEnabled

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread John
On 10/29/2014 6:01 PM, Ross Bemrose wrote: Which explains the issues I was seeing on servers hosted by NFO. On our managed/standalone servers, the systems rolled that new file out properly as far as I can tell. If you are still having problems, please contact us ASAP. -John

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread Gabriel Klinefelter
Was it intentional to stop someone from forward spawning by changing to their current loadout without touching resup? On Thu, Oct 30, 2014 at 1:28 AM, John lists.va...@nuclearfallout.net wrote: On 10/29/2014 6:01 PM, Ross Bemrose wrote: Which explains the issues I was seeing on servers hosted

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread Albert Davis
Anyone getting crashes every few min? Is it related to SourceMod? On Thu, Oct 30, 2014 at 11:41 AM, Gabriel Klinefelter gabe.klinefel...@gmail.com wrote: Was it intentional to stop someone from forward spawning by changing to their current loadout without touching resup? On Thu, Oct 30,

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread Michael Loveless
After last night's update, I updated SourceMod to 1.6.3 git-4585 on all of my servers hosted on a Windows 2012 box and have not crashed at all. On Thu, Oct 30, 2014 at 6:42 PM, Albert Davis davis.alb...@gmail.com wrote: Anyone getting crashes every few min? Is it related to SourceMod? On Thu,

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread Emil Larsson
All stable here, but this is with Linux and sourcemod. Most people with crash problems seems to be using Windows. On Thu, Oct 30, 2014 at 11:42 PM, Albert Davis davis.alb...@gmail.com wrote: Anyone getting crashes every few min? Is it related to SourceMod? On Thu, Oct 30, 2014 at 11:41 AM,

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread Michael Loveless
Correction. SourceMod 1.6.3 git-4584 . Sorry about that. On Thu, Oct 30, 2014 at 6:49 PM, Michael Loveless mloveless1...@gmail.com wrote: After last night's update, I updated SourceMod to 1.6.3 git-4585 on all of my servers hosted on a Windows 2012 box and have not crashed at all. On Thu,

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread Mike Vail
I too run windows servers and updated version 1.6.3 git-4584 of SourceMod after having repeated crashes but still had a few random crashes even after that. After reviewing the SM logs is saw that the SMRCON extension and the backpack.tf price plugin were not loading and had errors. I also saw

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread big john
Sm_observerpoint was crashing one of mine. But my vsh server is intermittently crashing still. On Oct 30, 2014 7:00 PM, Mike Vail supp...@boomgaming.net wrote: I too run windows servers and updated version 1.6.3 git-4584 of SourceMod after having repeated crashes but still had a few random

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread E. Olsen
Getting crashes again on Windows 2008R2 servers - looks like it might have broken SM again. On Thu, Oct 30, 2014 at 9:37 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2470138. -Eric

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread Chris Oryschak
I'm crashing.. anyone else? Linux here. On Thu, Oct 30, 2014 at 9:37 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2470138. -Eric - - Fixed a

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread Daniel Barreiro
Quickplay isn't logging in for me. On Thu, Oct 30, 2014 at 9:44 PM, Chris Oryschak ch...@oryschak.com wrote: I'm crashing.. anyone else? Linux here. On Thu, Oct 30, 2014 at 9:37 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread Emil Larsson
It's sourcemod, rename the addons folder until the SM devs fixes it again. On Fri, Oct 31, 2014 at 2:44 AM, Chris Oryschak ch...@oryschak.com wrote: I'm crashing.. anyone else? Linux here. On Thu, Oct 30, 2014 at 9:37 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread Alexander Kolev
Windows servers crashing again! Godsake, tons of work again because of one update... god please save me! :@ 2014-10-31 3:44 GMT+02:00 Chris Oryschak ch...@oryschak.com: I'm crashing.. anyone else? Linux here. On Thu, Oct 30, 2014 at 9:37 PM, Eric Smith er...@valvesoftware.com wrote: We've

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread Daniel Barreiro
Getting this account : not logged in (No account specified) Haven't touched anything but it was working pre-update On Thu, Oct 30, 2014 at 9:45 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: Quickplay isn't logging in for me. On Thu, Oct 30, 2014 at 9:44 PM, Chris Oryschak

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread A Fearts
Could you also please look into fixing the player outlines? For some reason in the last update netprop for player outlines broke on non-LAN servers. On Thu, Oct 30, 2014 at 9:44 PM, Chris Oryschak ch...@oryschak.com wrote: I'm crashing.. anyone else? Linux here. On Thu, Oct 30, 2014 at 9:37

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread Paul
Sourcemod's effecting Quickplay authentication? On 31 October 2014 01:46, Alexander Kolev sashko...@gmail.com wrote: Windows servers crashing again! Godsake, tons of work again because of one update... god please save me! :@ 2014-10-31 3:44 GMT+02:00 Chris Oryschak ch...@oryschak.com: I'm

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread Azarus X
crash crash, On 31 October 2014 02:49, Paul ubyu@gmail.com wrote: Sourcemod's effecting Quickplay authentication? On 31 October 2014 01:46, Alexander Kolev sashko...@gmail.com wrote: Windows servers crashing again! Godsake, tons of work again because of one update... god please save

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread Daniel Barreiro
Didn't have sourcemod enabled. Changing tf_mm_servermode to 1 and back to 0 fixed it. On Thu, Oct 30, 2014 at 9:49 PM, Paul ubyu@gmail.com wrote: Sourcemod's effecting Quickplay authentication? On 31 October 2014 01:46, Alexander Kolev sashko...@gmail.com wrote: Windows servers crashing

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread Daniel Barreiro
Scratch that. tf_mm_servermode = 0 game notify - Activates / deactivates Lobby-based hosting mode. 0 = not active 1 = Put in quickplay pool (based on current map) 2 = Put in MvM pool. (Lobby will control current map) 3 = Put in Ladder pool. (Lobby will control current map) Appears

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread Gabriel Klinefelter
Still unable to quick-change loadouts. Makes it hell when trying to changes guns while in a forwards, since there's no resup, please fix : On Thu, Oct 30, 2014 at 8:49 PM, Paul ubyu@gmail.com wrote: Sourcemod's effecting Quickplay authentication? On 31 October 2014 01:46, Alexander Kolev

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread Michael Loveless
Windows 2012 w/ SM 1.6.3-git4584 crashing as well On Thu, Oct 30, 2014 at 9:53 PM, Daniel Barreiro smelly.feet.you.h...@gmail.com wrote: Scratch that. tf_mm_servermode = 0 game notify - Activates / deactivates Lobby-based hosting mode. 0 = not active 1 = Put in quickplay pool (based on

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread Valentin G.
SM requires a gamedata update that will, as always, be ready shortly. No need to freak out every single update. On Fri, Oct 31, 2014 at 2:58 AM, Michael Loveless mloveless1...@gmail.com wrote: Windows 2012 w/ SM 1.6.3-git4584 crashing as well On Thu, Oct 30, 2014 at 9:53 PM, Daniel Barreiro

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread Michael Loveless
No one is freaking out. We are reporting our server build, any plugins, and any other relevant information since this is a TF2 server operators mailing list for server related discussion. Plus, these reports are very relevant to be put in front of Eric (and other Valve devs) so they can hopefully

Re: [hlds] Mandatory TF2 update released

2014-10-30 Thread Valentin G.
Gamedata is out. The SM updater will grab it automatically on restart. On Fri, Oct 31, 2014 at 3:10 AM, Michael Loveless mloveless1...@gmail.com wrote: No one is freaking out. We are reporting our server build, any plugins, and any other relevant information since this is a TF2 server

Re: [hlds] Mandatory TF2 update released

2014-10-29 Thread E. Olsen
Is there a special SV_tag we need to set for quickplay purposes to host the new map? On Wed, Oct 29, 2014 at 7:46 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2467544. -Eric

Re: [hlds] Mandatory TF2 update released

2014-10-29 Thread big john
Whats the new maps name? On Oct 29, 2014 7:49 PM, E. Olsen ceo.eol...@gmail.com wrote: Is there a special SV_tag we need to set for quickplay purposes to host the new map? On Wed, Oct 29, 2014 at 7:46 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2.

Re: [hlds] Mandatory TF2 update released

2014-10-29 Thread RedMser
Am 30.10.2014 00:49, schrieb big john: Whats the new maps name? On Oct 29, 2014 7:49 PM, E. Olsen ceo.eol...@gmail.com mailto:ceo.eol...@gmail.com wrote: Is there a special SV_tag we need to set for quickplay purposes to host the new map? On Wed, Oct 29, 2014 at 7:46 PM, Eric

Re: [hlds] Mandatory TF2 update released

2014-10-29 Thread Peter Jerde
On Oct 29, 2014, at 18:49 PM, big john brewskii...@gmail.com wrote: Whats the new maps name? looks like it's sd_doomsday_event ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Mandatory TF2 update released

2014-10-29 Thread Valentin G.
The new map seems to be sd_doomsday_event On Thu, Oct 30, 2014 at 12:47 AM, E. Olsen ceo.eol...@gmail.com wrote: Is there a special SV_tag we need to set for quickplay purposes to host the new map? On Wed, Oct 29, 2014 at 7:46 PM, Eric Smith er...@valvesoftware.com wrote: We've released a

Re: [hlds] Mandatory TF2 update released

2014-10-29 Thread Andreas Willinger
mailing list Betreff: Re: [hlds] Mandatory TF2 update released Is there a special SV_tag we need to set for quickplay purposes to host the new map? On Wed, Oct 29, 2014 at 7:46 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes

Re: [hlds] Mandatory TF2 update released

2014-10-29 Thread E. Olsen
...@list.valvesoftware.com] *Im Auftrag von *E. Olsen *Gesendet:* Donnerstag, 30. Oktober 2014 00:48 *An:* Half-Life dedicated Win32 server mailing list *Betreff:* Re: [hlds] Mandatory TF2 update released Is there a special SV_tag we need to set for quickplay purposes to host the new map

Re: [hlds] Mandatory TF2 update released

2014-10-29 Thread Paul
), eventmix for the old ones. *Von:* hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] *Im Auftrag von *E. Olsen *Gesendet:* Donnerstag, 30. Oktober 2014 00:48 *An:* Half-Life dedicated Win32 server mailing list *Betreff:* Re: [hlds] Mandatory TF2 update released

Re: [hlds] Mandatory TF2 update released

2014-10-29 Thread Alexander Kolev
(sd_doomsday_event), eventmix for the old ones. *Von:* hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] *Im Auftrag von *E. Olsen *Gesendet:* Donnerstag, 30. Oktober 2014 00:48 *An:* Half-Life dedicated Win32 server mailing list *Betreff:* Re: [hlds] Mandatory TF2 update

Re: [hlds] Mandatory TF2 update released

2014-10-29 Thread Jason
Auftrag von *E. Olsen *Gesendet:* Donnerstag, 30. Oktober 2014 00:48 *An:* Half-Life dedicated Win32 server mailing list *Betreff:* Re: [hlds] Mandatory TF2 update released Is there a special SV_tag we need to set for quickplay purposes to host the new map? On Wed, Oct 29, 2014 at 7:46 PM

Re: [hlds] Mandatory TF2 update released

2014-10-29 Thread Peter Jerde
FYI there's now a new tf2_misc_012.vpk file, for those of you who symlink those files to run multiple servers. (with it missing, you see weird problems here and there.) - Peter ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlds] Mandatory TF2 update released

2014-10-29 Thread Ross Bemrose
On 10/29/2014 9:00 PM, Peter Jerde wrote: FYI there's now a new tf2_misc_012.vpk file, for those of you who symlink those files to run multiple servers. (with it missing, you see weird problems here and there.) - Peter ___ To unsubscribe, edit

Re: [hlds] Mandatory TF2 update released

2014-10-29 Thread Mike Vail
I too am having server crashes on my Windows 2008 servers. The time period varies but nearly all of them have began crashing anywhere from 1 minute to 15 minutes. Anyone have any idea yet what's causing these? Thanks ___ To unsubscribe, edit your list

Re: [hlds] Mandatory TF2 update released

2014-10-29 Thread Azarus X
There are some bugs with this update. For example in the next round i was still in third person and i was sitting in a cart but i could use my weapons. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Mandatory TF2 update released

2014-10-23 Thread big john
Wait no Halloween update? On Oct 23, 2014 4:02 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2457946. -Eric - - Updated Halloween Spells to be

Re: [hlds] Mandatory TF2 update released

2014-10-23 Thread Jordan Olling
This is good. These are good fixes. On Thu, Oct 23, 2014 at 1:02 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2457946. -Eric - - Updated

Re: [hlds] Mandatory TF2 update released

2014-10-23 Thread Peter Jerde
Wait no Halloween update? They haven't even hyped this year's update yet, nor have they ever released one this far before, um, you know, HALLOWEEN. :p - Peter ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] Mandatory TF2 update released

2014-10-23 Thread ics
Why would hallowene update arrive now, it's a week to halloween. Expect next tuesday at the earliest. -ics big john kirjoitti: Wait no Halloween update? On Oct 23, 2014 4:02 PM, Eric Smith er...@valvesoftware.com mailto:er...@valvesoftware.com wrote: We've released a mandatory update

Re: [hlds] Mandatory TF2 update released

2014-10-23 Thread Jordan Olling
It's little fixes in preparation *for* the Halloween update. On Thu, Oct 23, 2014 at 1:03 PM, big john brewskii...@gmail.com wrote: Wait no Halloween update? On Oct 23, 2014 4:02 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update

Re: [hlds] Mandatory TF2 update released

2014-10-23 Thread 9joao6 .
Yup, bugfixes are cool too. At least they'll help producing a less buggy Halloween experience. On 23 October 2014 21:02, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2457946. -Eric

Re: [hlds] Mandatory TF2 update released

2014-10-23 Thread Jordan Olling
Actually, they have hyped up this year's update: http://www.teamfortress.com/post.php?id=14723 On Thu, Oct 23, 2014 at 1:06 PM, Peter Jerde peter-h...@jerde.net wrote: Wait no Halloween update? They haven't even hyped this year's update yet, nor have they ever released one this far before,

Re: [hlds] Mandatory TF2 update released

2014-10-22 Thread Andreas Grimm
list Subject: Re: [hlds] Mandatory TF2 update released Question: Wasn't there a special server cvar last year we needed to use to designate a server as a Halloween Event server for quickplay? If so, what is it, and do we need to set that this year? On Wed, Oct 22, 2014 at 1:57 PM, Eric

Re: [hlds] Mandatory TF2 update released

2014-10-22 Thread pilger
] Mandatory TF2 update released Question: Wasn't there a special server cvar last year we needed to use to designate a server as a Halloween Event server for quickplay? If so, what is it, and do we need to set that this year? On Wed, Oct 22, 2014 at 1:57 PM, Eric Smith er

Re: [hlds] Mandatory TF2 update released

2014-10-22 Thread Robert Russell
Sent: Wednesday, October 22, 2014 8:06 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Mandatory TF2 update released Question: Wasn't there a special server cvar last year we needed to use to designate a server as a Halloween Event server for quickplay

Re: [hlds] Mandatory TF2 update released

2014-10-22 Thread Ross Bemrose
, October 22, 2014 8:06 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Mandatory TF2 update released Question: Wasn't there a special server cvar last year we needed to use to designate a server as a Halloween Event server for quickplay? If so, what

Re: [hlds] Mandatory TF2 update released

2014-10-22 Thread Chris Oryschak
“ for the current event *From:* hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] *On Behalf Of *E. Olsen *Sent:* Wednesday, October 22, 2014 8:06 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Mandatory TF2 update released Question

Re: [hlds] Mandatory TF2 update released

2014-10-20 Thread big john
Windows rc 2008 crashing for anyone else? On Oct 20, 2014 5:11 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2450713. -Eric - - Fixed another

Re: [hlds] Mandatory TF2 update released

2014-10-20 Thread Peter Jerde
On Oct 20, 2014, at 16:19 PM, big john brewskii...@gmail.com wrote: Windows rc 2008 crashing for anyone else? Working fine here. We're running MM:S 1.10.4-dev and SMod 1.6.3-dev+4580. - Peter ___ To unsubscribe, edit your list preferences, or

Re: [hlds] Mandatory TF2 update released

2014-10-20 Thread E. Olsen
Darn it - yep, I'm seeing crashes on windows 2008R2 servers. On Mon, Oct 20, 2014 at 5:19 PM, big john brewskii...@gmail.com wrote: Windows rc 2008 crashing for anyone else? On Oct 20, 2014 5:11 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The

Re: [hlds] Mandatory TF2 update released

2014-10-20 Thread Eric Smith
We’re working on a fix. We should have it soon. -Eric From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of E. Olsen Sent: Monday, October 20, 2014 2:25 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Mandatory TF2 update

Re: [hlds] Mandatory TF2 update released

2014-10-20 Thread A Fearts
I'm getting crashes also. On Mon, Oct 20, 2014 at 5:24 PM, E. Olsen ceo.eol...@gmail.com wrote: Darn it - yep, I'm seeing crashes on windows 2008R2 servers. On Mon, Oct 20, 2014 at 5:19 PM, big john brewskii...@gmail.com wrote: Windows rc 2008 crashing for anyone else? On Oct 20, 2014 5:11

Re: [hlds] Mandatory TF2 update released

2014-10-20 Thread big john
, October 20, 2014 2:25 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Mandatory TF2 update released Darn it - yep, I'm seeing crashes on windows 2008R2 servers. On Mon, Oct 20, 2014 at 5:19 PM, big john brewskii...@gmail.com wrote: Windows rc 2008 crashing

Re: [hlds] Mandatory TF2 update released

2014-10-20 Thread Weasels Lair
. -Eric *From:* hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] *On Behalf Of *E. Olsen *Sent:* Monday, October 20, 2014 2:25 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Mandatory TF2 update released Darn it - yep, I'm

Re: [hlds] Mandatory TF2 update released

2014-10-20 Thread big john
:25 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Mandatory TF2 update released Darn it - yep, I'm seeing crashes on windows 2008R2 servers. On Mon, Oct 20, 2014 at 5:19 PM, big john brewskii...@gmail.com wrote: Windows rc 2008 crashing for anyone else

Re: [hlds] Mandatory TF2 update released

2014-10-20 Thread Peter Jerde
Very strange. All 12 of my servers on Windows 2008 are running fine. We run sv_pure 1... I wonder if different sv_pure values are involved in your crashes, given that the update mentioned an sv_pure bug. - Peter ___ To unsubscribe, edit your list

Re: [hlds] Mandatory TF2 update released

2014-10-20 Thread big john
I run 0 for sv_pure On Oct 20, 2014 5:48 PM, Peter Jerde peter-h...@jerde.net wrote: Very strange. All 12 of my servers on Windows 2008 are running fine. We run sv_pure 1... I wonder if different sv_pure values are involved in your crashes, given that the update mentioned an sv_pure bug. -

Re: [hlds] Mandatory TF2 update released

2014-10-20 Thread Weasels Lair
Retract my previous statement about Linux DS being Ok. Mine just crashed. On Mon, Oct 20, 2014 at 2:48 PM, Peter Jerde peter-h...@jerde.net wrote: Very strange. All 12 of my servers on Windows 2008 are running fine. We run sv_pure 1... I wonder if different sv_pure values are involved in

Re: [hlds] Mandatory TF2 update released

2014-10-20 Thread Eric Smith
mailing list; Half-Life dedicated Linux server mailing list Subject: Re: [hlds] Mandatory TF2 update released Retract my previous statement about Linux DS being Ok. Mine just crashed. On Mon, Oct 20, 2014 at 2:48 PM, Peter Jerde peter-h...@jerde.netmailto:peter-h...@jerde.net wrote: Very strange

Re: [hlds] Mandatory TF2 update released

2014-10-16 Thread Peter Jerde
On Oct 15, 2014, at 22:22, Bruno Garcia garcia.bru...@gmail.com wrote: You should fix the taunting bugs, it's annoying to see players doing taunts while moving and killing players. If a player spy does the taunting bug and disguises, the enemy disguise will appear as tauting and can fool

Re: [hlds] Mandatory TF2 update released

2014-10-16 Thread Jordan Olling
I think the taunting bug can be triggered by doing a taunt like the conga or something with an extended held animation during humiliation, as a round ends. Then in the next round, when everyone is sent back to their spawn, the player who was taunting at the end sees things normally from first

Re: [hlds] Mandatory TF2 update released

2014-10-15 Thread Valentin G.
- Added ConVar tf_classlimit Does this change the official stance on class limits regarding quickplay? Thanks Eric. On Wed, Oct 15, 2014 at 11:39 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version

Re: [hlds] Mandatory TF2 update released

2014-10-15 Thread E. Olsen
Does this mean that class limits will now be allowed on quickplay-enabled servers? On Wed, Oct 15, 2014 at 5:39 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2445722. -Eric

Re: [hlds] Mandatory TF2 update released

2014-10-15 Thread lemon superman
Also, since this is an official thing now, I do not think that server owners should be disqualified from QP because of class limits, regardless if its cvar or plugin based now. If you allow this, then no server should be disqualified from QP/TF2 for using class limits, regardless of how it is

Re: [hlds] Mandatory TF2 update released

2014-10-15 Thread Ross Bemrose
Is it just me or do Valve map end votes no longer occur? Could this be because sv_allow_votes is set to 0 on this server at map start? I only noticed this because I'm trying to debug why the NativeVotes server plugin broke and was trying to collect data about various vote types and that one

Re: [hlds] Mandatory TF2 update released

2014-10-15 Thread Bruno Garcia
You should fix the taunting bugs, it's annoying to see players doing taunts while moving and killing players. If a player spy does the taunting bug and disguises, the enemy disguise will appear as tauting and can fool other players. It's not a minor bug. On Thu, Oct 16, 2014 at 12:09 AM, Ross

Re: [hlds] Mandatory TF2 update released

2014-10-01 Thread Dill Bates
Servers are stuck in a boot loop. We are running Ubuntu Server 12.04. Sent from my iPhone On Oct 1, 2014, at 3:25 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is 2426090. -Eric

Re: [hlds] Mandatory TF2 update released

2014-09-26 Thread ED-E
Our servers also tend to crash on mapchange to payload maps. I've read this happens to others too, no matter if sourcetv/replay is on or not. Am 26.09.2014 um 01:26 schrieb E. Olsen: I've had several crashes on pl_badwater for some reason ever since this update on windows 2008R2 servers.

Re: [hlds] Mandatory TF2 update released

2014-09-26 Thread E. Olsen
I can confirm that as well (on Windows 2008R2 servers). Servers are crashing on mapchange, but it only seems to be affecting payload maps for some reason. Tried a clean install this afternoon with no mods, and got the same results - so it has to be a bug with the engine itself added in the update

Re: [hlds] Mandatory TF2 update released

2014-09-26 Thread Eric Smith
We’re working on a fix for the crash. -Eric From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of E. Olsen Sent: Friday, September 26, 2014 10:56 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Mandatory TF2 update released

Re: [hlds] Mandatory TF2 update released

2014-09-25 Thread E. Olsen
I've had several crashes on pl_badwater for some reason ever since this update on windows 2008R2 servers. Anyone else having issues? On Thu, Sep 25, 2014 at 5:16 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new

Re: [hlds] Mandatory TF2 update released

2014-09-25 Thread Peter Jerde
We had to disable SourceTV on our servers, as it seems to cause a crash with sourcemod as of today's TF2 update. - Peter On Sep 25, 2014, at 18:26, E. Olsen ceo.eol...@gmail.com wrote: I've had several crashes on pl_badwater for some reason ever since this update on windows 2008R2 servers.

Re: [hlds] Mandatory TF2 update released

2014-09-15 Thread big john
Maybe we can get a cvar for the demo cant detonate stickies while taunting. Sorta like the taunt switching 'glitch'? On Sep 15, 2014 7:33 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is

Re: [hlds] Mandatory TF2 update released

2014-09-10 Thread Dill Bates
Cool! Both of my servers are now stuck in a boot loop after the update. Thanks guys!! Sent from my iPhone On Sep 10, 2014, at 2:09 PM, Eric Smith er...@valvesoftware.com wrote: We've released a mandatory update for TF2. The notes for the update are below. The new version number is

Re: [hlds] Mandatory TF2 update released

2014-09-10 Thread Peter Jerde
Let's keep the tone helpful rather than childish, shall we? Windows servers here -- same thing. Removing our addons folder fixes it, so it's got to be a metamod/sourcemod issue. - Peter On Sep 10, 2014, at 16:12, Dill Bates dillbat...@gmail.com wrote: Cool! Both of my servers are now stuck

Re: [hlds] Mandatory TF2 update released

2014-09-10 Thread Chris Oryschak
Linux here. Removing addons dir and it booted up right away. Will have to wait for a SM release... On Wed, Sep 10, 2014 at 5:16 PM, Peter Jerde peter-h...@jerde.net wrote: Let's keep the tone helpful rather than childish, shall we? Windows servers here -- same thing. Removing our addons

Re: [hlds] Mandatory TF2 update released

2014-09-10 Thread Dill Bates
Peter, How much does Valve pay you again? Sent from my iPhone On Sep 10, 2014, at 2:16 PM, Peter Jerde peter-h...@jerde.net wrote: Let's keep the tone helpful rather than childish, shall we? Windows servers here -- same thing. Removing our addons folder fixes it, so it's got to be a

Re: [hlds] Mandatory TF2 update released

2014-09-10 Thread Logan Thomas
Regardless of how much that is or isn't, it's 100% more than you'll ever be making with that attitude. Keep this list to server discussions, not immature complaining. On Sep 10, 2014, at 5:42 PM, Dill Bates dillbat...@gmail.com wrote: Peter, How much does Valve pay you again? Sent

Re: [hlds] Mandatory TF2 update released

2014-09-10 Thread Azarus X
And How much you paid for the server files? =) On 10 September 2014 14:42, Dill Bates dillbat...@gmail.com wrote: Peter, How much does Valve pay you again? Sent from my iPhone On Sep 10, 2014, at 2:16 PM, Peter Jerde peter-h...@jerde.net wrote: Let's keep the tone helpful rather

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