Let's keep the tone helpful rather than childish, shall we? Windows servers here -- same thing. Removing our addons folder fixes it, so it's got to be a metamod/sourcemod issue.
- Peter On Sep 10, 2014, at 16:12, Dill Bates <[email protected]> wrote: > Cool! Both of my servers are now stuck in a boot loop after the update. > Thanks guys!! > > > Sent from my iPhone > >> On Sep 10, 2014, at 2:09 PM, Eric Smith <[email protected]> wrote: >> >> We've released a mandatory update for TF2. The notes for the update are >> below. The new version number is 2395700. >> >> -Eric >> >> ----------------------------------------- >> >> - Added taunts to the items that can be uploaded to the Steam Workshop >> - Added new "Taunt" and "Halloween" tags to the Steam Workshop >> - Previous entries marked with the "Halloween 2013" tag will automatically >> be updated to use the new tag in the coming days >> - Added tournament medals for the ETF2L and RETF2 EE22 >> - Client/server performance improvements >> - Improved client memory usage by updating weapons to only be loaded on >> demand >> - Improved edict usage on servers to help eliminate "out of edicts" errors >> during round restarts >> - Fixed a server crash caused by using the "map" command in the console >> while the server is running >> - Fixed a client crash when switching between windowed-mode and fullscreen >> for Mac OS X and Linux clients >> - Re-enabled HTML MOTD support for Mac OS X and Linux clients >> - Extended the server's "status" command to display edict usage and >> player/bot counts >> - status output also includes basic class stats...not fully implemented yet >> - Fixed custom content not being shown while watching .dem files that were >> recorded on servers running with sv_pure >> - Fixed a teleporter exploit that involved players killing teammates via >> telefrag by switching to Spectator >> - Fixed bad LODs for The Angel of Death coat for the Medic >> - Fixed push triggers applying push values twice when lag compensation is >> being done >> - Fixed a Hammer crash related to changing entity types for an existing >> entity >> - Fixed Strange flamethrowers not getting kill credit for deflected >> projectiles >> - Fixed mini-crit and taunt-invite icons being orphaned in the world >> - Fixed the Festive Force-a-Nature using the wrong taunt animation >> - Fixed the difficulty value not displaying correctly in the Mann vs. >> Machine scoreboard >> - Fixed Mann vs. Machine bots floating in the air when they die from an >> explosion >> - Fixed the Pyro's clap sounds clipping the voice lines during the Party >> Trick taunt >> - Fixed the Short Circuit creating its firing effects when being deployed >> - Fixed Mini-Sentry collision hull being scaled smaller than it should be >> - The Frying Pan can now accept Kills While Explosive Jumping strange parts >> - Updated the equip_region for the Mining Light and Lord Cockswain's Novelty >> Mutton Chops and Pipe >> - Updated the materials for the Apparition's Aspect and made it paintable >> - Updated the Eternaween vote so it cannot be initiated by clients without >> using the Eternaween >> - Updated the localization files >> - Updated pl_cactuscanyon >> - Completed permanent removal of previous stage 2 from the map >> - Removed the rollback hill in stage 2, and adjusted neighboring u-turn >> - Adjusted the right-hand spawn exit for Blu in stage 2 >> - Reworked Sniper window above underpass in stage 2 >> - Adjusted spawn times in stage 2 >> - Added flatcars to the train in stage 2 >> - Blu side path from cart spawn to underpass is now a drop-down in stage 2 >> - Widened a doorway along the cart-path in stage 2 >> - Updated rd_asteroid >> - Removed spawn advantage for attackers that die in the enemy base >> - Moved health and ammo above the front door stairs further into the base >> - Increased bot count. Summed total health and points in each section >> remains the same. >> - Power core pickups now give health and ammo to the collector >> - Removed small health kit above cave exit >> - Added medium ammo kit in the caves near the medium health kit >> >> >> >> >> _______________________________________________ >> To unsubscribe, edit your list preferences, or view the list archives, >> please visit: >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, please > visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds

