Hi Tim,
The cool thing about this is that pretty much nothing's set in stone atm.
Off the top of my head (and I'm just one guy), maybe a randomised display
order like huds.tf use would help? For the delisting/listing thing, maybe
allowing all server owners to submit their own websites to site on
I always find it odd that modded/custom map servers seem to get looked down
so much on this list now. While I can certainly understand running a few
"vanilla servers" if that is what your community wants, why people would
think that putting up a bunch of servers that are essentially exactly like
Basically, Valve servers just had become an alternative to community
servers entirely, and you're right. Server is empty? Play on a valve
server, those are always full!
Now community servers just have a lot of stigma against them, and we need
to win everyone back. Also I'm really sleepy so I
>Even if you populate a server with friends,admins and regulars, they
still wont stay populated very long.
Forgot to say that before valve forwarded all traffic to their servers,
quickplay really did its job if the server had even some players. It was
great system untill the point of the
I dont know if they still read this list, but the most popular servers
out there right now on the community side are the ones that run mods,
orange maps and trade maps. Even idle servers, despite idling now has to
be accepted per item drop.
While working with this current update and had in
I don't see the point in casual mode recording stats at all. If it doesn't
matter if you win or lose then those stats are meaningless. And people that
want to play casually usually don't even want to have their badness
recorded.
What the TF2 team should've done was just leave quickplay in and
Well I'm a trader, but these days trade servers are more of just a killbox
for baddies who can't play well enough to get along on real tf2 servers be
they community or valve. For about three months I went around to every
trade server worth mentioning, and every one of them failed in some key
way.
I feel like your experience with community hosting may be much different
from ours, for instance I know I'm still enjoying hosting and I've had no
problem with an entrenched user base. Though me personally am not too sold
on the browser idea either, it's just one thing we're working on. The other
Nobody who plays casually will use an out of client browser to find a
server to play on. Things like the GameSpy system catered to people who
wanted to join a server they would likely never connect to again. A more
robust tag system could exist, but without general and widespread knowledge
of how
Who said that?
On Wed, Jul 27, 2016 at 2:05 AM, Phillip Vector
wrote:
> and you say that Tim is just crying and don't take him seriously.
>
> I'm out as well if it devolves within a day to this petty bickering.
>
> On Tue, Jul 26, 2016 at 8:37 PM, Rowedahelicon <
>
and you say that Tim is just crying and don't take him seriously.
I'm out as well if it devolves within a day to this petty bickering.
On Tue, Jul 26, 2016 at 8:37 PM, Rowedahelicon <
theoneando...@rowedahelicon.com> wrote:
> With this in mind, we'll go over all of our notes together and get a
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