Re: [hlds] Team Fortress 2 Update Available

2011-03-01 Thread Asher Baker
SPE lets you signature scan for a function and call it. This means you can call *ANY* function that you can grab a signature for. http://wiki.alliedmods.net/SDKTools_(SourceMod_Scripting)#Calling_Functions On Wed, Mar 2, 2011 at 5:29 AM, Saul Rennison saul.renni...@gmail.comwrote: Agreed. I

Re: [hlds] TF2 Matchmaking log ?

2011-06-29 Thread Asher Baker
The message is (Quickplay) Incoming player (%d):\n, and it seems to be a log print. On Wed, Jun 29, 2011 at 9:06 PM, Dominik Friedrichs d...@forlix.org wrote: I've searched the binaries for strings like match and quick but couldn't really find anything convincing. It may be one of those:

Re: [hlds] Regarding the server mod that kicks free TF2 players...

2011-07-04 Thread Asher Baker
Registering your server automatically enables it for quickplay, which you can then opt-out of if you wish. On Mon, Jul 4, 2011 at 6:42 PM, Reacher Gilt reacherg...@gmail.com wrote: On Mon, Jul 4, 2011 at 2:13 AM, Emil Larsson ail...@gmail.com wrote: A mailing list is for discussion, if you

Re: [hlds] LAN IP - doubt it is.

2011-08-15 Thread Asher Baker
It's not, that is what the error is telling you. Turn sv_lan off on the server. ~ Their heads are green, and their hands are blue,       And they went to sea in a Sieve. - Edward Lear On Tue, Aug 16, 2011 at 12:50 AM, Bubka3 bub...@gmail.com wrote: Hi, I'm getting the following error in

Re: [hlds] Plugins that modify game ruels should also set the tags

2012-01-05 Thread Asher Baker
We used to have tag setting functions included in SourceMod (they still exist, but are no-ops), we had to remove them due to the very short tags string quickly overflowing and breaking the server browser with lots of plugins adding tags. Has the server info corruption with a long tags string been

Re: [hlds] Hackers on the rise

2012-03-03 Thread Asher Baker
I posted this on SPUF back during the whole Free2BeKicked drama: I think the best way would be a hardware identifier exposed as part of the authentication ticket (covering the whole system, so that changing an individual component does change the ID, but this is still “stronger” than going after

Re: [hlds] Hackers on the rise

2012-03-03 Thread Asher Baker
You really shouldn't just link to the compiled binary, you can't legally distribute SourceMod plugins without the corresponding source code. Sent from my iPhone On 3 Mar 2012, at 13:45, admin ad...@wonkagaming.com wrote: IF you cannot find on sourcemod I'll host the plugin for 48hours

Re: [hlds] Hackers on the rise

2012-03-03 Thread Asher Baker
Yes, I was simplifying for brevity, it was hardly worded as a legal demand. However, no information about how people could acquire the source of the plugin was provided either, making that a null point. You can hardly provide a compiled binary and go the source is out there on a server

Re: [hlds] Possible cause and fix for the recent group crashes

2012-03-06 Thread Asher Baker
Considering the changes between 1.4.0 and 1.4.1, this seems unlikely. Could you give it another shot and see if you see the same behaviour? Sent from my iPhone On 5 Mar 2012, at 19:45, m33crob ad...@m33crob.com wrote: Also, I just recently got around to updating SM from 1.4.0 to 1.4.1. Once I

Re: [hlds] Crash Dump File Analysis of Valve Game .dmp Files

2012-03-19 Thread Asher Baker
On Mon, Mar 19, 2012 at 3:58 AM, Kyle Sanderson kyle.l...@gmail.com wrote: That plugin has been nothing but unstable for years. Supply reproduction instructions or crash dumps and we'll happily fix any issues. On Mon, Mar 19, 2012 at 3:58 AM, Kyle Sanderson kyle.l...@gmail.com wrote: That

Re: [hlds] srcds reflected DDoS

2012-03-25 Thread Asher Baker
For the larger replies there is already a handshake/challenge system in place, don't suppose you have a capture of some of the data you were being hit with? Regards, Asher On Sun, Mar 25, 2012 at 6:23 PM, Harry Strongburg harry.h...@harry.lu wrote: On Sun, Mar 25, 2012 at 12:20:37PM -0400, Joe

Re: [hlds] Someones taking my server down

2012-03-30 Thread Asher Baker
On Fri, Mar 30, 2012 at 11:16 AM, lwf l...@rocketblast.com wrote: 71303030303030303030303030303000 Good old OOB packet spam. I'm not entirely sure if it's relevant to the attack, but sv_max_connects_sec (Maximum connections per second to respond to from a single IP address.) was set

Re: [hlds] Someones taking my server down

2012-03-30 Thread Asher Baker
It has nothing to do with SourceMod, or any server plugins. On Fri, Mar 30, 2012 at 2:35 PM, admin ad...@wonkagaming.com wrote: There using a source-mod crash script that's plugged into a cheat (overloads sourcemod very fast and makes it look like lag)  make sure you have all settings that are

Re: [hlds] TriggerBot/Prediction hack(Crit hack/No spread) detection plugin

2012-04-11 Thread Asher Baker
On Wed, Apr 11, 2012 at 7:06 PM, Andrew DeMerse ademe...@gmail.com wrote: Sure, it's use at your own risk, but so is Sourcemod, Mani, etc. Names 2 things that are fully open source. But, joking aside, AnAkIn is pretty trustworthy. On Wed, Apr 11, 2012 at 7:06 PM, Andrew DeMerse

Re: [hlds] Disconnect: ERROR! Reliable snaphsot overflow..

2012-06-19 Thread Asher Baker
I’m just letting people know there may be some new exploit that also overflows the reliable buffer.  So keep an eye out . You mean, like the one that currently has threads on both this list and hlds_linux discussing it. On Tue, Jun 19, 2012 at 2:50 PM, Frank T. O'Connor fr...@oconnors.org

Re: [hlds] Fake player flood (Khalid Oqal)

2012-07-27 Thread Asher Baker
For Gods sake please delete all the replies under your posting before you send out to the list Please don't. Any decent client will fold them away, and it helps new people on the list, or people finding the messages eons later with a search engine get to grips with the conversation quickly.

Re: [hlds] Policy of Truth Still in effect? Fast Respawn without tags OK?

2012-07-31 Thread Asher Baker
The mailing list isn't the place for petty fights between your communities, please take it elsewhere. On Wed, Aug 1, 2012 at 12:50 AM, Essay Tew Phaun sc2p...@gmail.com wrote: Well, I'm too good to die 40 times in a row, so there would be no way for me to figure out. :)

Re: [hlds] Tying IP to hostname.

2012-08-19 Thread Asher Baker
I think you missed the fact he included the solution. On Mon, Aug 20, 2012 at 2:07 AM, T Marler bloodyi...@shaw.ca wrote: I don't think you got the message, PLEASE INCLUDE SOLUTIONS TO PROBLEMS IN RESPONSES BECAUSE IT HELPS OTHER PEOPLE BECAUSE WE ARE NOT MIND READERS AND CANNOT READ YOUR MIND

Re: [hlds] [hlds_linux] Mandatory TF2 update coming later today

2012-08-20 Thread Asher Baker
Yes, that was a side-effect of the stringtables overflowing. On Tue, Aug 21, 2012 at 1:27 AM, Essay Tew Phaun sc2p...@gmail.com wrote: Does this resolve clients getting stuck when connecting with Retrieving Server Info and then a net_convar error?

Re: [hlds] TF2 MOTD Browser

2012-12-19 Thread Asher Baker
It sounds like use of the website entry script on your normal MOTD page would be perfectly legitimate. On Thu, Dec 20, 2012 at 4:47 AM, Calvin Judy c.j...@griffinrun.net wrote: Your method also violates their terms of service, users must willingly click on an ad.fly link for the traffic to be

Re: [hlds] 128 Tick

2012-12-29 Thread Asher Baker
Even Eli's comment is better that you trying to get a cheap laugh out of providing completely bogus advice. On Sat, Dec 29, 2012 at 10:08 PM, Pizza pi...@makemeapizza.com wrote: Hi Sachin, You must set a servers tickrate at the time of install. First uninstall your server. Then add the

Re: [hlds] Name Tags / Description Tags

2013-01-06 Thread Asher Baker
On Sun, Jan 6, 2013 at 10:44 PM, Ross Bemrose rbemr...@gmail.com wrote: The current version of TF2Items doesn't give you the attributes an item already has. Name and description aren't attributes, they're loaded directly from the SO cache by the client, you can't change anything related to them

Re: [hlds] TF2 update for 3/4/13 (3/5/13 UTC)

2013-03-06 Thread Asher Baker
It wasn't, it is now. On Wed, Mar 6, 2013 at 11:25 AM, Alexander Z spacebur...@gmail.com wrote: This was sent 13 hours ago, but I've only received it now. Is the mailing list malfunctioning? On 5 March 2013 22:40, wickedplayer494 . wickedplayer...@gmail.com wrote: Please disregard. Valve

Re: [hlds] Optional updates to Source engine betas released

2013-03-21 Thread Asher Baker
Most people should probably be sticking to 0 (if they dont want pure), sv_consistency has always been on by default and is pretty important. On Thu, Mar 21, 2013 at 10:02 PM, Saul Rennison saul.renni...@gmail.com wrote: Wouldn't using +sv_pure -1 fix the parsing problem? It's just a bit of a

Re: [hlds] Suggestion and query regarding MOTD

2013-03-30 Thread Asher Baker
The except posted was from a very long conversation discussing IDEAS not PLANS, and was intended specifically in relation to the plugin thread it was posted in. There was really no reason for it to explode this much, but I do hope the immediate backlash will avoid any changes at all - I think the

Re: [hlds] (no subject)

2013-03-30 Thread Asher Baker
Please keep your crap off of the server admin's mailing list. On Sun, Mar 31, 2013 at 3:16 AM, Crapware Wardon crapware.war...@hotmail.com wrote: ok, the best solution would be to leave the motd option, but, if the motd.txt contains anything other than the default motd.txt that ships via

Re: [hlds] Mandatory Team Fortress 2 update released

2013-04-18 Thread Asher Baker
On Thu, Apr 18, 2013 at 10:11 PM, Evourr evo...@gmail.com wrote: Valve didn't ban people for that, they simply blocked the usage of the plugin by loading it clientside, what I'm wondering is if these bans are going to be fair or if they're simply going to be banned without much information

Re: [hlds] Optional updates available for CS:S, DoD:S, and HL2:DM

2013-04-29 Thread Asher Baker
This is a really welcome change to the release process, thanks. Is there a trivial way for a server plugin (C++) to get the current beta branch name, any chance it could be exposed somewhere if not (although I guess the engine itself doesn't really care, but a function on IVEngineServer or a

Re: [hlds] Optional updates available for CS:S, DoD:S, and HL2:DM

2013-04-29 Thread Asher Baker
On Mon, Apr 29, 2013 at 8:14 PM, Fletcher Dunn fletch...@valvesoftware.com wrote: If you have your own update script, it wouldn't take too much work to have the script write out a text or something file containing the name of the branch that was synced. That seems like the best place to do

Re: [hlds] CS:GO Triggering Anti-Virus - Threat name: Suspicious.Cloud.7.F

2013-05-14 Thread Asher Baker
Bit of a dick, aren't you? Anyway, as far as I'm aware, this file has often triggered Norton's heuristic detection over the years, I suggest you complain to them as they're the only people that know what they're actually looking for. On Tue, May 14, 2013 at 8:23 PM, Robert Whelan

Re: [hlds] Pre-releases

2013-05-18 Thread Asher Baker
No, the current prerelease update has a change to the compression code, and will be a mandatory update (and thus non-preprerelease clients cannot connect). On Sun, May 19, 2013 at 1:26 AM, Flickshot Tech t...@flickshot.co.nz wrote: Hi All. Sorry for the noob question. If i run a prerelease of

Re: [hlds] Mandatory TF2 update released

2013-06-03 Thread Asher Baker
There is no conversion process for servers, you have to do a clean install, the conversion process only applies to clients. ~ Their heads are green, and their hands are blue, And they went to sea in a Sieve. - Edward Lear On Tue, Jun 4, 2013 at 3:21 AM, Brady Osborne

Re: [hlds] srcds appcrash on windows server 2008

2013-07-21 Thread Asher Baker
1.6 has a number of experimental changes. On Sun, Jul 21, 2013 at 11:52 PM, Nomaan Ahmad n0man@gmail.com wrote: I think, what they add for Dota have no effect on other games. But sure he could try 1.5 branch :) On 21 July 2013 21:50, big john brewskii...@gmail.com wrote: I'm sure it

Re: [hlds] TF2 server crash when hostname is 63 chars

2013-08-29 Thread Asher Baker
What plugin? ~ Their heads are green, and their hands are blue, And they went to sea in a Sieve. - Edward Lear On Thu, Aug 29, 2013 at 10:41 PM, Peter Jerde peter-h...@jerde.net wrote: I finally tracked down why one particular sourcemod plugin would crash one of our tf2 servers,

Re: [hlds] Problems caused by connecting server favorites to IP address

2013-09-26 Thread Asher Baker
Is your email in enough different font sizes? ~ Their heads are green, and their hands are blue, And they went to sea in a Sieve. - Edward Lear On Thu, Sep 26, 2013 at 10:11 PM, Jason Tango jtrun...@outlook.com wrote: Hello, I know this has been brought up many, many timesbut

Re: [hlds] Mandatory TF2 update released

2013-10-30 Thread Asher Baker
The crashes I've encountered/seen are in bool CEngineTrace::ClipRayToVPhysics( const Ray_t , unsigned int, ICollideable *, studiohdr_t *, trace_t * );. I see this crash come up semi-regularly over the last year or so in the crash reporting system I run, a fix would be handy. ~ Their heads

Re: [hlds] An open letter to Valve about MOTDs

2013-11-07 Thread Asher Baker
Neither Pinion nor Valve have anything to do with the shady hidden background ads, that was started by questionable server operators looking to earn even more money from Pinion's success - it's against the Pinion ToS so they now go to shady ad providers that don't care about legitimate traffic or

Re: [hlds] Multiple Dispensers with no names on them appearing in server after update

2014-01-10 Thread Asher Baker
Why on earth wouldn't you just fix the broken plugin? ~ Their heads are green, and their hands are blue, And they went to sea in a Sieve. - Edward Lear On Fri, Jan 10, 2014 at 9:22 PM, Derek Howard derekdavidhow...@gmail.comwrote: I wrote a plugin back in April that seems to be

Re: [hlds] Important changes to TF2 coming soon

2014-02-06 Thread Asher Baker
Yeah, use autoexec.cfg - secret credentials shouldn't be on the command line. On Thu, Feb 6, 2014 at 8:54 PM, Ryan Stecker voidedwea...@gmail.com wrote: I believe autoexec.cfg executes before map load, so you should be able to use that if needed. On Thu, Feb 6, 2014 at 2:48 PM, 1nsane

Re: [hlds] Steam GameServer Account Logging Question

2014-02-26 Thread Asher Baker
That has never been true afaik, exec to your heart's content. ~ Their heads are green, and their hands are blue, And they went to sea in a Sieve. - Edward Lear On Wed, Feb 26, 2014 at 4:31 PM, Rudy Bleeker rblee...@gmail.com wrote: Unfortunately I'm already using +exec on the

Re: [hlds] Mapstamps disapparing

2014-04-08 Thread Asher Baker
HLDS is for server-related issues and discussion, which this obviously isn't. The channels that you've already used are the best available. ~ Their heads are green, and their hands are blue, And they went to sea in a Sieve. - Edward Lear On Tue, Apr 8, 2014 at 1:02 PM,

Re: [hlds] Mandatory CS:S, DoD:S, and HL2:DM updates released

2014-04-21 Thread Asher Baker
Alternatively, just do some braining and look at the HTML markup, where you can clearly see that it never touches any server other than api.steampowered.com. ~ Their heads are green, and their hands are blue, And they went to sea in a Sieve. - Edward Lear On Mon, Apr 21, 2014 at 8:09

Re: [hlds] Can we have a Quickplay Status report, please? 2

2014-06-04 Thread Asher Baker
And those servers should also get to make that choice if they wish - as long as they're not bypassing it (and are not in the quickplay pool) they're not doing anything wrong. ~ Their heads are green, and their hands are blue, And they went to sea in a Sieve. - Edward Lear On Wed, Jun

Re: [hlds] Rethinking the community quickplay ban

2015-02-10 Thread Asher Baker
On Tue, Feb 10, 2015 at 2:59 PM, Cats From Above spotsfromab...@gmail.com wrote: What would you need to do to be eligible for the Vanilla pool? Simple, don't have *any* addons loaded on your server. This can be easily enforced on a technical level. The ability to late load source addons would

Re: [hlds] Rethinking the community quickplay ban

2015-02-09 Thread Asher Baker
On Tue, Feb 10, 2015 at 2:21 AM, Ahmed Kandeel astrida...@googlemail.com wrote: *Okay guys, I enacted on my idea and would like some support. I've created a steam group http://steamcommunity.com/groups/fixquickplay (Fix Quickplay Now!) as a form of petition against the changes to the Quickplay

Re: [hlds] Optional TF2 update released

2015-10-13 Thread Asher Baker
On Tue, Oct 13, 2015 at 1:59 PM, 1nsane <1nsane...@gmail.com> wrote: > And yes there is a server side setting for that. Start the server > with -insecure and all clients will be able to join. That hasn't worked for a very long time. ~ "Their heads are green, and their hands are blue,

Re: [hlds] Mandatory Team Fortress 2 update released

2016-02-04 Thread Asher Baker
Full disclosure happens AFTER fixes are released. As has already been said, there are patches pending release for numerous other engine branches. While the ship is halfway to sea given that a patch has released for at least one engine, It would be irresponsible to expose the several thousand game

Re: [hlds] VAC/Steam backend issues today (2-22-2016)?

2016-02-22 Thread Asher Baker
That error message is from the client crashing. ~ "Their heads are green, and their hands are blue, And they went to sea in a Sieve." - Edward Lear On Mon, Feb 22, 2016 at 10:25 PM, E. Olsen wrote: > Hello, > > I've been seeing alot of these messages today

Re: [hlds] Proposal

2017-11-09 Thread Asher Baker
No, this is a mailing list for discussion. If you only want to receive update notifications you should subscribe to hlds_announce only rather than hlds or hlds_linux. > On 9 Nov 2017, at 23:15, Mitchell Clifford > wrote: > Hey, I know there's things you guys