[hlds] Re: hlds digest, Vol 1 #3804 - 13 msgs

2005-07-05 Thread chris
Sounds like old age is getting to you! At 09:20 PM 7/5/2005, you wrote: Send hlds mailing list submissions to hlds@list.valvesoftware.com To subscribe or unsubscribe via the World Wide Web, visit http://list.valvesoftware.com/mailman/listinfo/hlds or, via email, send a message

Re: [hlds] Beefy server

2008-05-06 Thread Chris .
Uh, I find that hard to believe, unless you are running with fps_max at 64 i.e. no srcdsboost... On 5/6/08, JDoc0512 [EMAIL PROTECTED] wrote: 2 x quad core Intel Xeon x5355 2.66GHz (8 cores total, each can handle 2 x 32 slot tf2 servers running at 66 tickrate). Maybe it can handle more. I

Re: [hlds] Beefy server

2008-05-06 Thread Chris .
Williams [EMAIL PROTECTED] wrote: Actually pretty easy to do. Not hard to belive either. - Original Message - From: Chris . [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: 2008-05-06 11:20 AM Subject: Re: [hlds] Beefy server Uh, I

Re: [hlds] Beefy server

2008-05-06 Thread Chris .
ftw. - Original Message - From: Chris . [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: 2008-05-06 12:06 PM Subject: Re: [hlds] Beefy server Well, I'm running: Serv1: Q6600 2.4Ghz 4GB RAM 250GB HDD Serv2: E6700

Re: [hlds] Beefy server

2008-05-06 Thread Chris .
with affinity, my servers run perfectly fine with high tick rates and stable high fps. - Original Message - From: Chris . [EMAIL PROTECTED] To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: 2008-05-06 12:24 PM Subject: Re: [hlds] Beefy server Riiight, so

Re: [hlds] Beefy server

2008-05-06 Thread Chris .
/temp/trash/cpu.jpg Chris . [EMAIL PROTECTED] wrote: You seem to have missed the point of my remark, and question aimed at JDoc. ServerChecker does the same thing (if enabled) as srcdsboost i.e. initialises the multimedia timer within Windows. On 5/6/08, Don Williams wrote: I

Re: [hlds] Beefy server

2008-05-06 Thread Chris .
if the servers are already running fine nobody complains about lag and nobody complains about low fps on my servers so even if it's possible to boost anything, I wouldn't try I've used both srcdsboost and wmp for CS:S servers before but I didn't notice any dramatic improvement Chris . [EMAIL

Re: [hlds] srcds memory leak.

2008-05-20 Thread Chris
I'm seeing TF2 srcds instances consume over 700MB after 10 days without reboot/instance restart. Issue not present in original source engine. Running Windows Server 2003 Latest build of Metamod source Latest snapshot of sourcemod On 5/20/08, Kevin Ottalini [EMAIL PROTECTED] wrote: My css

Re: [hlds] Boosted Performance VS Nonboosted Performance

2008-06-10 Thread Chris
I'm fpsboosting and can honestly notice the difference. When boosted gameplay is smoother. Having said that I can afford the CPU time to boost. If you're restricted on CPU power and want to run loads of servers, then not boosting is probably the only way to achieve that. On 6/10/08, 1nsane

Re: [hlds] Another command to crash servers. Fuckyay.

2008-06-10 Thread Chris
Meh, I'll give my stats For the month of may 71785 players (inactive players purged after 21 days) hlstatsx database 1.3GB (a major reason for monthly stats resets) - the VPS i use purely for the mysql server is bursting constantly over 120% for the last week of the month :/ On 6/10/08, Mike

Re: [hlds] Boosted Performance VS Nonboosted Performance

2008-06-10 Thread Chris
Dont know, maybe its a placebo effect. After I updated my TF2 servers this morning, rebooted the windows box, and played some TF2, I could feel it wasnt quite as smooth as usual, then i remembered about fpsboosting... enabled it and things were much better... Again, this could be placebo effect.

Re: [hlds] Another command to crash servers. Fuckyay.

2008-06-10 Thread Chris
Yeah, started off with a simple mysql server on one of the dedis, then had to move it to a VPS... And its doesnt cope well at month end. It was covering 10 gameservers in May, we have 14 now... And I dont log chats, or admin chat... On 6/10/08, Mike Stiehm [EMAIL PROTECTED] wrote: WOW 1.3G for

Re: [hlds] Another command to crash servers. Fuckyay.

2008-06-11 Thread Chris
I was forced to move the mysql server off my dedi box, it was using a fair bit of CPU when the database got big... And there are a lot of inneficient mysql queries in hlstatsx. I now have a VPS only running mysql for hlstatsx. On the VPS for the last week of the month im constantly bursting 120+%

[hlds] DODS Freeze/Crash

2008-07-09 Thread Chris
Everytime DODS freezes/locks up for me I see this in the srcds window: CreateFragmentsFromFile: 'downloads/.dat' doesn't exist. CreateFragmentsFromFile: 'downloads/.dat' doesn't exist. Hope this can help identify whats causing the crashing/locking up. Or maybe someone know what

Re: [hlds] Team Fortress 2 Update Released

2008-08-19 Thread Chris
pl_badwater missing from changelog - unless im blind... On Tue, Aug 19, 2008 at 11:20 PM, Don Williams [EMAIL PROTECTED] wrote: My server won't start with no error messages or anything.. Fail. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of

Re: [hlds] Team Fortress 2 Update Released

2008-08-19 Thread Chris
So arena has a 16 or an 18 player limit ? On Tue, Aug 19, 2008 at 11:23 PM, [EMAIL PROTECTED] [EMAIL PROTECTED] wrote: just load the map. im having a problem after playing an arena map and not being able to change the server back to a 24 player server its stuck at 18. Craig Collinson

Re: [hlds] Team Fortress 2 Update Released

2008-08-19 Thread Chris
Having same problem On Tue, Aug 19, 2008 at 11:32 PM, steve grout [EMAIL PROTECTED] wrote: ok ..being a little stupid here may be but... on our windows server and on our linux server i cannot change the server name away from Team Fortress 2 Arena Server when the server has updated

Re: [hlds] SPAMMING!

2008-08-20 Thread Chris
To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds On Wed, Aug 20, 2008 at 8:43 PM, Peter stadeager [EMAIL PROTECTED]wrote: STOP SPAMMING! _

Re: [hlds] Remote RCON Application?

2008-08-28 Thread Chris
err, hlsw? On Thu, Aug 28, 2008 at 4:54 PM, William Stillwell - KI4SWY [EMAIL PROTECTED] wrote: I know there is a PHP Script floating around, but more iteresting in small windows client, does anybody know where i can find one? I know someone had posted back in 2006 to this list of a small

[hlds] -verify_all doesn't list all the files anymore

2008-08-28 Thread Chris
Might as well post this here as well. http://forums.steampowered.com/forums/showthread.php?t=719993 It used to be that running: hldsupdatetool.exe -command update -game GAME -verify_all -dir C:\Valve\HLserver used to display a list of each file in each part of the dedicated server install as

Re: [hlds] uploading files

2008-09-26 Thread Chris
If you're competant with shell scripting it's easy to do. I've written a script which I pass the path after the mod dir, and the file in question. It then goes ahead and updates the file on all 23 servers I run which are running different games, on different physical boxes, in different

Re: [hlds] How do I get more detailed logs?

2008-09-29 Thread Chris
You can also try serverdoc: http://www.serverdoc.com/ I've found serverdoc better than serverchecker - it has more features, and is regularly updated. On Mon, Sep 29, 2008 at 12:16 AM, 1nsane [EMAIL PROTECTED] wrote: Try ServerChecker: http://www.dumbclan.co.uk/downloads/serverchecker/ On

Re: [hlds] Valve It's Time To Listen And Answer!

2009-01-06 Thread Chris
It happened to me for the first time on DODS last night. And happens on TF2 and L4D since first mentioned here. Windows Server 2003... I understand how long it can take developers to fix bugs, and am happy to wait for a well tested and verified working fix. On Tue, Jan 6, 2009 at 8:24 PM,

Re: [hlds] DoS Attack Fix Plugin Released

2009-01-21 Thread Chris
What are the details of the DoS ? What are the symptoms? I've noticed my servers freezing and using 100% CPU - and have no idea whats causing it. On Wed, Jan 21, 2009 at 10:32 AM, Tony Paloma drunkenf...@hotmail.comwrote: Hey all, I've released a plugin that fixes the attack done by the

Re: [hlds] Team Fortress 2 Update Coming Next Week

2009-01-23 Thread Chris
Jason, thanks for this - however I hope an update is coming for DODS and L4D awell, as the issue occurs in those games too. On Fri, Jan 23, 2009 at 4:48 AM, Fudgstu fudg...@gmail.com wrote: Thanks Jason! On Thu, Jan 22, 2009 at 9:49 PM, Patrick Shelley sidest...@gmail.com wrote: Wow -

Re: [hlds] New inexplicable rate restriction making 26x+servers laggy.

2009-01-30 Thread Chris
+1 to all of the above complaints. Valve, please fix++; On Fri, Jan 30, 2009 at 9:59 AM, Tony Paloma drunkenf...@hotmail.comwrote: Doesn't change anything. Rate is still limited on the client to 30,000. You see this when you query the value by typing rate in the player console.

Re: [hlds] New srcds exploit

2009-01-30 Thread Chris
ok, how to block this command? The sm command blocker plugin? On Fri, Jan 30, 2009 at 6:10 PM, Chad Austin c...@pcchemical.com wrote: dsplittber...@gmail.com wrote: thank god he gave us the link to where we can buy these exploits :p ___ To

Re: [hlds] New srcds exploit

2009-02-03 Thread Chris
password from what I have seen. http://download.chrisaster.com/garrysmod/ From: Chris headad...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Friday, January 30, 2009 10:25:51 AM

Re: [hlds] high ping hlds

2009-02-10 Thread Chris
Move your computer closer to the server, rinse and repeat as required. On Mon, Feb 9, 2009 at 11:15 PM, Sagi Adir s...@nsaserv.co.il wrote: hello I just buy new server with dual xeon cpu 8 giga ram isp is 15Mb up and down I running hlds on win 2008 server using win firewall only. and all

Re: [hlds] Update coming for SteamID change

2009-02-17 Thread Chris
What. On Tue, Feb 17, 2009 at 6:35 PM, Jason Ruymen jas...@valvesoftware.comwrote: We're hoping to have a fix for the SteamID change live within about an hour. This will be an optional update. Jason ___ To unsubscribe, edit your list

[hlds] How to disable/block sprays?

2009-02-20 Thread Chris
I'm just wondering how to block sprays on my servers, I know on client side there is an option to disable them locally, but I want them blocked completely. sv_allowupload 0 doesn't stop them sv_allowdownload 0 - not sure if this stops them, but doesnt help me on my custom map server where I need

Re: [hlds] Neph's Plugin

2009-02-22 Thread Chris
nope++; On Sun, Feb 22, 2009 at 5:45 PM, Kim Olesen Baarsch valvewind...@baarsch.dk wrote: Nope - Kimo -- From: Alex alexandrualexa...@gmail.com Sent: Sunday, February 22, 2009 5:21 PM To: Half-Life dedicated Win32 server mailing list

Re: [hlds] net_splitpacket_maxrate

2009-02-24 Thread Chris
Very interesting, will be testing this on my servers. Thanks for the info. On Tue, Feb 24, 2009 at 10:58 AM, Ronny Schedel i...@ronny-schedel.dewrote: Does it fix the lag issue with TF2? I was experimenting with net_splitpacket_maxrate and it seems it has a definite noticeable effect.

[hlds] TF2 Memory Leak

2009-02-24 Thread Chris
I know this has been discussed before indepth, many times in the past, but it has never been addressed - as far as I know? Is everyone else still seeing their srcds instances eating 600MB+ each of RAM over time? This was brought up maybe a year ago? I cannot recall exactly, but a fix would be

Re: [hlds] TF2 Memory Leak

2009-02-24 Thread Chris
fixed the major leak but tf2 keeps a lot cached. On 2/24/09, Chris headad...@gmail.com wrote: I know this has been discussed before indepth, many times in the past, but it has never been addressed - as far as I know? Is everyone else still seeing their srcds instances eating 600MB+ each

Re: [hlds] Neph's Plugin

2009-02-25 Thread Chris
Working for me... On Wed, Feb 25, 2009 at 5:13 PM, Bengt Rosenberger bengt.rosenber...@gmx.de wrote: Is NephDSU still working with the latest update? Nephyrin Zey schrieb: Also, nobody has confirmed that l4d experiences these same timeouts, and i've been told that l4d servers dont even

Re: [hlds] Possible Host_Error crash fix

2009-02-26 Thread Chris
Thanks Tony, giving it a try on my servers. On Thu, Feb 26, 2009 at 8:55 AM, Mike Stiehm mikesti...@gmail.com wrote: Holy smokes :) Thanks Tony -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Tony Paloma Sent:

Re: [hlds] Possible Host_Error crash fix

2009-02-26 Thread Chris
All 11 of my tf2 servers (rotation, dedicated pl servers and other cp maps) have not crashed after installing this plugin. Big thanks for this Tony. On Thu, Feb 26, 2009 at 6:11 PM, Tony Paloma drunkenf...@hotmail.comwrote: Good to hear. My servers stayed up all night (longest since Scout

Re: [hlds] Achievement Farmer Honeypot

2009-02-26 Thread Chris
So, I didn't know what clan msleeper was running but thought there would be loads of people complaining on his forums, and right enough in his bans section loads of people are complaining... First thread I saw this reply from one of his TF2 Division members: Or just do it on another non F7 server

Re: [hlds] Come join me on HapkidoNet.com

2009-03-03 Thread Chris
With 161 members worldwide, and such a catchy name, I better get myself on there! On Tue, Mar 3, 2009 at 1:25 PM, Juliano invitati...@hapkidonet.com wrote: HapkidoNet.com: Hapkido network for discussion, making friends, sharing photos and more Come join me on

Re: [hlds] PL maps crashes - ignored?

2009-03-04 Thread Chris
Nice to see Valve developers know what's going on in their code base! On Wed, Mar 4, 2009 at 6:48 PM, Tony Paloma drunkenf...@hotmail.com wrote: Valve knows. Alfred asked me about it directly and I told him what it is and how it works. I also told Eric, Yahn, and Robin while we were trying to

Re: [hlds] Server crash commands posted on myg0t.com

2009-03-05 Thread Chris
these affect other games? On Thu, Mar 5, 2009 at 12:45 PM, AnAkIn . anakin...@gmail.com wrote: A guy posted those commands to lag/crash servers on the myg0t forums: dumpentityfactories dump_entity_sizes dumpeventqueue dbghist_addline dbghist_dump dump_entity_sizes dump_globals I

Re: [hlds] Team Fortress 2 Update Released

2009-03-07 Thread Chris
lag spikes here too... I appreciate Valve releasing updates and fixing bugs, but the last 10 or so seem to have caused issues elsewhere, quite frankly I would prefer NOT to get an update wait an extra two weeks and have an update which has been thoroughly tested. Obviously there will be updates

[hlds] sv_pure 2 - sprays working?

2009-03-12 Thread Chris
I had been using sv_pure 2 to block sprays and all custom content, but noticed sprays are now working on my servers, and no changes to the configs recently. Only things that's changed is Valve updates... Is anyone else seeing sprays on their sv_pure 2 servers?

Re: [hlds] sv_pure 2 - sprays working?

2009-03-12 Thread Chris
) that sprays work. On 3/13/09, Chris headad...@gmail.com wrote: I had been using sv_pure 2 to block sprays and all custom content, but noticed sprays are now working on my servers, and no changes to the configs recently. Only things that's changed is Valve updates... Is anyone else

Re: [hlds] TF2 Blog Post: Server Scoring

2009-03-12 Thread Chris
___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds __ NOD32 3929 (20090311) Information __ This message was checked by NOD32 antivirus system. http://www.eset.com -- Chris Lupul

Re: [hlds] Left 4 Dead Update Available

2009-03-13 Thread Chris
How/where do you see your servers rank on the valve ranking system? On Fri, Mar 13, 2009 at 11:13 PM, Robert Whelan mrrjwhe...@yahoo.comwrote: Same here, the only traffic we get is from our admins who know how to do a specialized connect, lol. Need a degee these days to connect to play, still

Re: [hlds] INXgaming.co.uk

2009-04-08 Thread Chris
They're an GSP, not a clan - although I'm sure they have some servers run/admin's by some amatures. Was it really worth mentioning here though? :/ On Wed, Apr 8, 2009 at 9:36 PM, Kitteny Berk b...@hairy-arse.com wrote: Anyone had any dealings with these *censored* retards? a few of my

[hlds] Hide the displaying of player names, connect times, and scores in the server info window and etc.

2009-04-11 Thread Chris
I have seen this on two servers already. The Steam server browser (favorites), websites, and software used for displaying HLDS server info and stats, shows the server name, game, map, and current and total player numbers, and ping, but it does not show the names of the players, their score,

Re: [hlds] Hide the displaying of player names, connect times, and scores in the server info window and etc.

2009-04-11 Thread Chris
, rather a problem with those particular servers you're seeing this on. Maybe it's a connection problem with HLDS' query port? Don't know. Never seen or heard of this before. On Sun, Apr 12, 2009 at 12:55 AM, Chris cjc84...@comcast.net mailto:cjc84...@comcast.net wrote: I have seen

[hlds] Possible Quick Connect button?

2009-04-12 Thread Chris
or finding the server as normal. Just a thought, what do you guys think? is this a pipe dream? -- Chris Lupul Pingdemons.com E: ch...@pingdemons.com IRC: #pingdem...@gamesurge.net Skype: pingd09 http://www.pingdemons.com ___ To unsubscribe, edit your list

Re: [hlds] Team Fortress 2 Update Available

2009-05-22 Thread Chris
Have demomen running round with sniper rifles on my servers. (and various other classes equiping with other class weapons) Awesome. Good Game On Fri, May 22, 2009 at 11:08 AM, shorec...@comcast.net wrote: Well then, I guess it would be good to enable it, huh? :) - Original Message

Re: [hlds] New Weapon Drops

2009-05-22 Thread Chris
I concur, complete shambles. However, this could be a subtle ploy by Valve, so that all the free weekend noobies get to play with possibly all unlocks. Then after free weekend, it's back to the old way. They'll have had a taste, and want to play to get all their achievements. On Fri, May 22, 2009

Re: [hlds] Autoupdate on windows servers

2009-05-31 Thread Chris
Ive made a batch script that connect to this mail list via telnet and scans for emails with the subject [hlds] Team Fortress 2 Update Available. When it detects that email in the pop box the script stops all the TF2 services and updates them then restarts them when they are finished

Re: [hlds] TF2 required update released

2009-06-08 Thread Chris
My servers updated try again guys Michael Krasnow wrote: ditto and i think this may be the notice of the update instead of the lack of notice On Mon, Jun 8, 2009 at 8:33 PM, turb0z tur...@undergamer.com wrote: I can confirm that I am also not getting any updated files for my

[hlds] SDK update and server downloads

2009-06-16 Thread Chris
Question, With the new SDK update if i make a change to lets say ctf_2fort and the server is running that map does that mean the client would have to re-download the full map again? or just the new content. Thanks! ___ To unsubscribe, edit your

[hlds] TF2 server crash

2009-06-28 Thread Chris
I get this error every now and again and cant figure out how or what is crashing my server.. Any ideas guys? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds] TF2 server crash

2009-06-28 Thread Chris
Oops i seems my file didnt attach. This errors comes up randomly Bad entity in IndexOfEdict() index -838669 eEdict 0f0f0f0f00 sv.edicts 100F0010 Alec Sanger wrote: could you be a bit more descriptive? Thank you, Alec Sanger P: 248.941.3813 F: 313.286.8945 Date: Sun, 28 Jun 2009

Re: [hlds] Pipeline potentially never ends

2009-07-28 Thread Chris
No. they dont. Hope it get's fixed. Having pipeline on a rotation server turns it into pipeline only sometimes when it comes round :/ On Tue, Jul 28, 2009 at 9:08 AM, Ronny Schedel i...@ronny-schedel.dewrote: Timelimits work fine. Besides this bug the map also doesn't seem to obay

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Released

2009-08-13 Thread Chris
DODS servers not starting up either... win2k3 On Thu, Aug 13, 2009 at 11:53 PM, h...@kikazz.com wrote: I am seg faulting as well.. stock config That's ok, it looks like the patch is corrupt, anyways... -- CRASH: Thu Jun 25 17:32:40 EDT

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Released

2009-08-13 Thread Chris
Checking bootstrapper version ... Updating Installation This application has requested the Runtime to terminate it in an unusual way. Please contact the application's support team for more information. Interesting... On Fri, Aug 14, 2009 at 12:03 AM, Nightbox alexandrualexa...@gmail.comwrote:

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Released

2009-08-14 Thread Chris
Latest SM snapshot on 1.2 branch is working for me on Windows. Great work SM devs! On Fri, Aug 14, 2009 at 10:09 AM, Charles Mabbott cmabb...@verizon.netwrote: https://bugs.alliedmods.net/show_bug.cgi?id=3948 That's the as it happens gory details. Watch sourcemod.net for when they have

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Released

2009-08-15 Thread Chris
Same here, constant crashing. Most noticeable on colmar, and jagd... On Sat, Aug 15, 2009 at 8:33 PM, ServerAlex servera...@gmail.com wrote: my dods server is crashing again and again after these updates. no plugins running anymore, but still crashing randomly. os is linux. #0 0xf5b6603b in

Re: [hlds] TF2/L4D Updates Available

2009-08-21 Thread Chris
I agree to an extent on it being your problem... But it would be nice if Valve took a look at fixing/reimplementing -autoupdate Not only for server admins but for players who can't get onto their favourite servers due to someone repsonsible for udpating servers not being available 24/7. On Fri,

Re: [hlds] TF2/L4D Updates Available

2009-08-21 Thread Chris
! wrote: Autoupdate is a linux feature not windows. Never has been probably never will be. On Fri, Aug 21, 2009 at 3:59 PM, Chris headad...@gmail.com wrote: I agree to an extent on it being your problem... But it would be nice if Valve took a look at fixing/reimplementing -autoupdate

Re: [hlds] TF2 Holding Players

2009-08-27 Thread Chris
From 13/08/09 update: - Added response caching for some server queries to help reduce the CPU load from DOS attacks. On Thu, Aug 27, 2009 at 8:00 AM, Violent Crimes violentcri...@convictgaming.com wrote: Anyone notice since the update that you will have random players in your server but

Re: [hlds] Team Fortress 2 Update Available

2009-10-14 Thread Chris
Just me, or is hldsupdatetool completely b0rked on windows? On Wed, Oct 14, 2009 at 10:39 PM, Nightbox alexandrualexa...@gmail.comwrote: Übercharge 2009/10/15 Aj Collins gamerzwo...@gmail.com ÃœberCharge?! (Before you guys yell at me, I know it's just a case where the characters are

Re: [hlds] Team Fortress 2 Update Available

2009-10-14 Thread Chris
Thanks, I'm not alone then. I see this mentioned here recently: http://forums.steampowered.com/forums/showthread.php?t=987808 On Wed, Oct 14, 2009 at 11:19 PM, John lists.va...@nuclearfallout.netwrote: Just me, or is hldsupdatetool completely b0rked on windows? If yours is crashing, it's not

Re: [hlds] A few suggestions for Valve

2009-10-28 Thread Chris
http://i37.tinypic.com/29blwgp.png On Wed, Oct 28, 2009 at 10:58 PM, Ook ooksser...@zootal.com wrote: In the real world, code freeze does not mean no changes to the code. It means no more features get added, and the only code changes are for bug fixes (this really varies from organization to

Re: [hlds] Counter-Strike: Source Update Coming

2010-06-23 Thread Chris
Yep, and its out On Wed, Jun 23, 2010 at 7:08 PM, Ronny Schedel i...@ronny-schedel.dewrote: Beta goes live? A required update for Counter-Strike: Source is on the way. We're hoping to have it live in about 30 minutes. Jason ___ To

Re: [hlds] Counter-Strike: Source Update Coming

2010-06-23 Thread Chris
http://store.steampowered.com/news/3976/ ... On Wed, Jun 23, 2010 at 8:22 PM, Ronny Schedel i...@ronny-schedel.dewrote: No client update? So it's not OB engine. Yep, and its out On Wed, Jun 23, 2010 at 7:08 PM, Ronny Schedel i...@ronny-schedel.dewrote: Beta goes live? A

Re: [hlds] Counter-Strike: Source Beta Dedicated Server Available

2010-08-09 Thread Chris
I love «downloading the bits» :] On 06/08/2010 4:58 PM, Jason Ruymen wrote: The beta for Counter-Strike: Source will be coming back online later today. Right now the dedicated server files are available, so if you would like to run a dedicated server please start downloading the bits. The

Re: [hlds] Dumps of Crashes/Hangs on CS:S and TF2 servers, Windows 2003

2010-08-21 Thread Chris
Seeing exact same error messages and lockups on my win2k tf2 servers On Sat, Aug 21, 2010 at 8:54 PM, Robert Whelan mrrjwhe...@yahoo.com wrote: I saw this start back on the 8/17 CSS update and reported it though no comments were added. I mentioned:- CSS locked up after awhile, hadn't been

Re: [hlds] Team Fortress 2/Counter-Strike: Source/Day of Defeat: Source/Half-Life 2: Deathmatch Updates Available

2010-09-30 Thread Chris
Same here, servers not starting on windows... (DODS/TF2) On Thu, Sep 30, 2010 at 7:46 PM, steve grout steve.gr...@gmail.com wrote: hmm after the update im getting... Launcher Error. Failed to load the launcher DLL. The specified module could not be found will try and run the update

[hlds] TF2 Server being DDoS/Exploited

2011-01-05 Thread Chris
any ideas/suggestions on resolving this? Note: It’s a windows rented server and I don’t have remote access to it, just FTP / Web Control Panel. Thanks, Chris ___ To unsubscribe, edit your list preferences, or view the list archives, please visit

Re: [hlds] TF2 Server being DDoS/Exploited

2011-01-05 Thread Chris
! ad...@topnotchclan.comwrote: If that doesn't work you could try this one: https://forums.alliedmods.net/showpost.php?p=1384993postcount=42 On Wed, Jan 5, 2011 at 11:30 AM, Chris ch...@oryschak.com wrote: My server is under attack from a DDoS/Exploit. The server is still online

Re: [hlds] TF2 Server being DDoS/Exploited

2011-01-05 Thread Chris
Ohh actually i'm getting this with the querycache extension. [03] FAILED file querycache.ext.dll: The specified module could not be found. On Wed, Jan 5, 2011 at 2:54 PM, Chris ch...@oryschak.com wrote: Just tried it, makes the server bounce online for 1-2seconds with a ping of 300

Re: [hlds] TF2 Server being DDoS/Exploited

2011-01-05 Thread Chris
! ad...@topnotchclan.comwrote: Did you restart the server and use the version I linked to? Sent from my iPhone 4 On Jan 5, 2011, at 12:07 PM, Chris ch...@oryschak.com wrote: Ohh actually i'm getting this with the querycache extension. [03] FAILED file querycache.ext.dll: The specified

Re: [hlds] TF2 Server being DDoS/Exploited

2011-01-05 Thread Chris
, Kyle Sanderson kyle.l...@gmail.com wrote: Dr!fter has compiled the extension for you. Hopefully it works! Cheers, Kyle. On Wed, Jan 5, 2011 at 12:50 PM, Chris ch...@oryschak.com wrote: I grabbed the one from the root of that thread since that one you linked wasn't compiled for windows... i

Re: [hlds] TF2 Server being DDoS/Exploited

2011-01-09 Thread Chris
/ Thanks, Chris On Thu, Jan 6, 2011 at 2:21 AM, Kyle Sanderson kyle.l...@gmail.com wrote: Just to keep this updated, he's being flooded with bad OOB packets (Which is what ServerSecure2 helps fix). QueryCache will not do anything in regards to this attack. To the best of my knowledge, only

[hlds] Server Specs for 32 Player Server

2011-03-28 Thread Chris
Question for you all, i'm currently renting a xen VPS and hosting a 32 man server on it, it handles 28 players no problem but when we get 32/32 the FPS drops below the tickrate and ingame lag becomes apparent. I'm considering two options: 1. Build a box and host it. 2. Find another provider. I

Re: [hlds] TF2 replay system, a few issues

2011-06-27 Thread Chris
Can confirm memory leak - been around prior to the replay update, but that seems to have made it worse. On Sun, Jun 26, 2011 at 3:22 PM, Dominik Friedrichs d...@forlix.org wrote: About leaks, if there are any, they're probably related to replay, which I'm no longer using. Without it, I cant

RE: PB issue non-response from Valve. Shut all our serversdowntoboycott?

2001-09-27 Thread Chris Deary
A server boycott? Isnt that a little childish? I wont be shuttin my down ill tell you that much! VeSuViUs -Original Message- From: Dan [mailto:[EMAIL PROTECTED]] Sent: 27 September 2001 09:55 To: [EMAIL PROTECTED] Subject: Re: PB issue non-response from Valve. Shut all our

RE: Re: [hlds] Downloading Maps from server

2001-11-02 Thread Krueger, Chris
didn't realize that! Chris -Original Message- From: Stan Hoeppner [mailto:[EMAIL PROTECTED]] Sent: Thursday, November 01, 2001 6:06 PM To: '[EMAIL PROTECTED]' Cc: 'Krueger, Chris' Subject: RE: Re: [hlds] Downloading Maps from server Hey Chris, First off, I'm replying to you and the list

RE: [hlds] how to reduce choke and loss on a LAN

2001-11-02 Thread Krueger, Chris
HoundDawg is right... more info is needed about your setup. It could be caused by a processor, memory, or network bottleneck. In general, reducing your maximum player count helps reduce processor and network load. Reducing the maxrate for clients can reduce the network load. As for

RE: [hlds] how to reduce choke and loss on a LAN

2001-11-03 Thread Krueger, Chris
Even in a 9x OS that server should be plenty fast enough for a 32-player server... NT/Win2k/Linux would be much better, true. Are you sure there aren't any network problems on your LAN? Like mega collisions or a bad NIC somewhere? Check your hub and see if you see a lot of collisions under

[hlds] announcements only

2004-05-27 Thread Chris Small
characters in them. -- Chris -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

[hlds] New Half Life logs library

2004-06-13 Thread Chris Small
who want a library to process their logs. It's a good api for doing things like irc scorebots, server stats, rcon attempts or even a form of IRC chat stats. With luck, perhaps some people will use it to implement a stats package for asp.net with Access or mySQL as the data store -- Chris

Re: [hlds] Server hack? wipe banned.cfg?

2005-05-30 Thread Chris K
I am having trouble with mine also, have not figured it out yet. Are you using Mani or any other utility? On 5/29/05, Ook [EMAIL PROTECTED] wrote: Yesterday I banned someone from my server. I write the ban out. I restart the server to make sure he is still banned. Today he comes back into the

Re: [hlds] RE: myg0t on my server

2005-05-30 Thread Chris K
I didn't get it at first either till I put the .com in front. http://www.myg0t.com/ Then it became clear. Pure evil. On 5/30/05, Sweaty Balls [EMAIL PROTECTED] wrote: Not to sound like an admin n00b, but what is myg0t? And why is this instaban for everyone?

Re: [hlds] Warning about revision R of mani mod

2005-07-17 Thread Chris K
Could I get that link? I cannot find where Mani recommends any skin pak and I am beating my head against the wall trying to get it to work (Not DL'ing w/sv_downloadurl). If there is a pak sanctioned by Mani, I want to be running it instead of the others out there. On 7/16/05, [DinoBot]Sidmind

Re: [hlds] Warning about revision R of mani mod

2005-07-17 Thread Chris K
fine. Then I go and add another map and it will not push out. I check rights, the name, etc. but it just sits there. Anybody else seeing this? On 7/17/05, KingPin Servers [EMAIL PROTECTED] wrote: http://www.lduke.com/plugins/modelchanger.php both packs work fine with mani. On 7/17/05, Chris K

Re: [hlds] rate toggle

2005-07-21 Thread Chris K
I get 'em every day with the 5 pings. I use Mani and just toggle cmdrate back to 30. I don't know about stopping people from EVER toggling, doubt you can do that. Since you brought up rates, I have been wanting to ask. Does cl_cmdrate 0 on a client really impact server performance? I would love

Re: [hlds] Setting Up HTTP Server

2005-07-24 Thread Chris K
I created a MIME type on mine for .bz2 files and also compress most map files. Would this help? On 7/24/05, Jim [EMAIL PROTECTED] wrote: I do have the folder set to 755 and just attempted another test. I put a single map BSP. on the web server. The .res file was on the game server, All the

Re: [hlds] Has VALVe abandoned TFC for good?

2005-08-04 Thread Chris K
I used to love TFC but have given up on it. I like all the source eye candy. I'm keeping my eye on fortress forvever. http://www.fortress-forever.com/ On 8/4/05, list [EMAIL PROTECTED] wrote: UPDATE NEWS - TEAM FORTRESS CLASSIC Latest update: April 28, 2004 According to Steam, it's been

[hlds] Possible hack

2005-08-15 Thread Chris K
OK, I'm freaking out here. Someone is running mani + console commands on my box and it's not me or any of my two other admins. I was even frozen once before I dropped out to see who,what, why this is happening. First thing I did was change RCON password and restart the server. I join and all is

Re: [hlds] Possible hack

2005-08-16 Thread Chris K
I control the whole physical box alone and have been going through the event logs (2003 Server SP1 etc.), I see nothing unusual. I will be going through any new logs very carefully untill I know what is going on exactly. I'll keep you posted. On 8/16/05, James Tucker [EMAIL PROTECTED] wrote:

Re: [hlds] SV_DownloadURL

2005-08-17 Thread Chris K
-- [ Picked text/plain from multipart/alternative ] I only have .BZ2 files on my HTTP server. MOST of the time everything works fine. Sometimes I have noticed files downloading everytime as if not on the client when they are, and also files not downloading one time but the next downloading fine.

Re: [hlds] SV_DownloadURL

2005-09-22 Thread Chris K
-- [ Picked text/plain from multipart/alternative ] Anyone know of a BZ2 program that will also do sub-directories? Am I just using it wrong? I would love to find a program that would take a /s and bzip everything with just one command. On 9/22/05, Jim [EMAIL PROTECTED] wrote: I got it to work

Re: [hlds] Ack, new update doesn't like Mani

2005-09-23 Thread Chris K
-- [ Picked text/plain from multipart/alternative ] Same here. Ver. Z. I will be hanging around Mani's site I guess. ;) On 9/23/05, Rick Payton [EMAIL PROTECTED] wrote: What version? I was using Z and got the memory couldn't be read error. No word yet on Mani's website yet. Rick --

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