Re: [hlds] Left 4 Dead dedicated servers

2008-11-02 Thread ShoreCogs
I ran a TF2 server on my dual quad core server and I never had to dedicate a core to it. I really don't think it'll use more than a 24 player TF2 server. They never said that, only that it would use more than TF2... -- Original message -- From: Matthew Gottlieb [EMAIL

Re: [hlds] Left 4 Dead dedicated servers

2008-11-04 Thread ShoreCogs
I just updated to Wolf Server's top of the line dedicated box, 2 x Intel Xeon 5420 DQC (8CPUs@ 2.5Ghz ea.) with 2MB of RAM. I don't anticipate any problems running 6 L4D servers along with my two COD 4 servers, my COD 5 beta server, my two 2142 servers and my ZPS server. --

Re: [hlds] Left 4 Dead dedicated servers

2008-11-04 Thread ShoreCogs
Obviously. :) -- Original message -- From: Anthal [EMAIL PROTECTED] Might wanna take another look since I doubt you can boot an OS with that. 2mb of ram? Big spender! :P [EMAIL PROTECTED] wrote: I just updated to Wolf Server's top of the line dedicated box, 2

Re: [hlds] Left 4 Dead dedicated servers

2008-11-04 Thread ShoreCogs
Turns out it's got 4GB, not 2... I pay cost because I do tech support for Wolf Servers. It's $345/month for everyone else. -- Original message -- From: Cc2iscooL [EMAIL PROTECTED] How much did they make you pay for that? :) [EMAIL PROTECTED] wrote: Obviously.

Re: [hlds] Left 4 Dead dedicated servers

2008-11-05 Thread ShoreCogs
Yeah, ok. Links, please. This is everything it includes (For $345/month no setup fee, no minimum contract): 2 x Intel Xeon 5420 DQC (8CPUs@ 2.5Ghz ea.) 2 GB RAM 250 GB SATA II HD 100Mbit dedicated port 5 IP Addresses UNLIMITED Premium BW Windows 2008 Web Edition -- Original

Re: [hlds] Left 4 Dead -Matchmaking

2008-11-05 Thread ShoreCogs
Please tell me that we'll at least be able to Join by IP and that you have plans to integrate the standard server browser as an option for players?! -- Original message -- From: Eric Smith [EMAIL PROTECTED] Left 4 Dead will use the new matchmaking system we've been

Re: [hlds] Left 4 Dead -Matchmaking

2008-11-05 Thread ShoreCogs
I have a feeling the Quick Match will allow you to put in the IP. Also, will we be able to PW protect our servers so only our clanmates can join the server and play? -- Original message -- From: Flubber [EMAIL PROTECTED] But can we still choose where to play or will

Re: [hlds] Left 4 Dead -Matchmaking

2008-11-05 Thread ShoreCogs
For most games, Quick Match would mean you click on it and it connects you to a server, however the normal mode for this game will be one click and BAM you're in a game, which is why I think Quick Match will be the ability to enter the IP of the server you want to play on. --

Re: [hlds] Left 4 Dead -Matchmaking

2008-11-05 Thread ShoreCogs
I agree too... this is what killed MP FarCry 2 for me. -- Original message -- From: Steve [EMAIL PROTECTED] Agreed. This system sounds like a cool thing to have along with the regular server browser, but not as the only option. Taking away the choice of which

Re: [hlds] Left 4 Dead -Matchmaking

2008-11-06 Thread ShoreCogs
If you load up Steam and bring up the server list, you'll find Left 4 Dead as one of the filters, so apparently there WILL be a server browser just like previous titles. -- Original message -- From: Case Boyle [EMAIL PROTECTED] Hmm. I just caught this link on the

Re: [hlds] Left 4 Dead -Matchmaking

2008-11-06 Thread ShoreCogs
But that's just speculation on your part. For all you know, players can come and go, replacing AI players as the join. -- Original message -- From: Ronny Schedel [EMAIL PROTECTED] I don't think you can join a running game. There will always be the steam browser

Re: [hlds] Left 4 Dead dedicated servers

2008-11-06 Thread ShoreCogs
It's on Valve's website: https://support.steampowered.com/kb_article.php?ref=7659-EUPL-8723 The demo concludes on November 18, when Left 4 Dead will be made available at retail outlets across North America and worldwide via Steam. -- Original message -- From: Olly

Re: [hlds] Team Fortress 2 Update Coming

2009-05-21 Thread ShoreCogs
When you get back, tell me how the update was! :) - Original Message - From: Matthew Gottlieb matthew.j.gottl...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Thursday, May 21, 2009 7:51:02 PM GMT -05:00 US/Canada Eastern Subject: Re:

Re: [hlds] Team Fortress 2 Update Available

2009-05-22 Thread ShoreCogs
What does the wait command do? - Original Message - From: Jason Ruymen jas...@valvesoftware.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com, hlds_li...@list.valvesoftware.com hlds_li...@list.valvesoftware.com Sent: Thursday, May 21, 2009 9:00:39

Re: [hlds] Team Fortress 2 Update Available

2009-05-22 Thread ShoreCogs
Well then, I guess it would be good to enable it, huh? :) - Original Message - From: Donnie Newlove donnie.newl...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Friday, May 22, 2009 5:03:38 AM GMT -05:00 US/Canada Eastern Subject:

Re: [hlds] BAN Spy Scripts Anyone?

2009-05-23 Thread ShoreCogs
Well then, I'm glad I've enabled it! :) - Original Message - From: msleeper mslee...@cyberwurx.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Friday, May 22, 2009 6:59:13 PM GMT -05:00 US/Canada Eastern Subject: Re: [hlds] BAN Spy Scripts

[hlds] Valve doesn't delist servers according to support...

2009-05-30 Thread ShoreCogs
Good news people! Valve doesn't delist servers! At least according to their highly trained support staff!! = Please enter your reply ABOVE this line = Hello, A staff member has replied to your question: Andy, Steam does not delist servers. Anytime you wish you can

Re: [hlds] Valve doesn't delist servers according to support...

2009-05-30 Thread ShoreCogs
What's this server rank thing? I've heard a little about it, but haven't paid attention to it. Under the new IP, it's listed in the server list just like any other server. - Original Message - From: Steve Colebourne steve.colebou...@gmail.com To: Half-Life dedicated Win32 server

Re: [hlds] Valve doesn't delist servers according to support...

2009-05-30 Thread ShoreCogs
Ah, more evidence for me to give to the support drone that Valve does indeed delist servers. Anyway, is there a way for players to access these 'rankings' to decide what servers to join or is Valve just delisting what it deams to be 'bad' servers with no way to see how the servers

Re: [hlds] Team Fortress 2 Update Available

2009-05-30 Thread ShoreCogs
I'm curious why Valve hasn't delisted servers running those achivement maps... seems like it would be fair game to delist them. - Original Message - From: Philip Bembridge philipbembri...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com

Re: [hlds] Valve doesn't delist servers according to support...

2009-05-30 Thread ShoreCogs
First off, as explained in my original post, I don't have the fake clients plugin running anymore. Also, I don't think having 6 fake clients put my server at the extreme bottom. Then again, the purpose of this post wasn't to debate the fake clients plugin, it was to emphasis the fact that

Re: [hlds] Team Fortress 2 Update Available

2009-05-30 Thread ShoreCogs
I wonder if they can dislist servers based on the map their are running, like blocking any with the name achievement in them. - Original Message - From: 1nsane 1nsane...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Saturday, May

Re: [hlds] Team Fortress 2 Update Available

2009-05-30 Thread ShoreCogs
That's what the sm_ban command is for. :) - Original Message - From: Brent Veal naslund.fan...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Saturday, May 30, 2009 10:26:05 AM GMT -05:00 US/Canada Eastern Subject: Re: [hlds] Team

Re: [hlds] Team Fortress 2 Update Available

2009-05-30 Thread ShoreCogs
I suppose stat padders in BF2 and BF2142 say the same thing. - Original Message - From: gamead...@127001.org To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Saturday, May 30, 2009 11:30:22 AM GMT -05:00 US/Canada Eastern Subject: Re: [hlds]

Re: [hlds] Valve doesn't delist servers according to support...

2009-05-30 Thread ShoreCogs
Well, they now admit that they do delist servers: I'm sorry about the wrong information, you are indeed correct about the listings and delistings. Unfortunately we do not have access to this information. I'm sorry but we can not assist you further in this issue.

[hlds] sv_steamgroup_exclusive not working

2009-06-29 Thread ShoreCogs
I just recently started renting a Linux L4D server and I noticed that the sv_steamgroup_exclusive doesn't seem to work since the last update. This is what is in my config file: sv_allow_lobby_connect_only 0 sv_steamgroup 982908 sv_steamgroup_exclusive 1 Previously this worked, but not

[hlds] TF 2 server scoring

2009-07-02 Thread ShoreCogs
I recently read that Valve has some sort of server scoring system in place that removes servers from the TF2 master list if they score low. Apparently one way to get a low score (and to be removed from the list) is to not have much activity on the server. My clan has a TF2 server that we use

Re: [hlds] TF 2 server scoring

2009-07-02 Thread ShoreCogs
We've changed the IP and it's showing up now, but I looked through the server list every which way and it wouldn't show up. I changed the port and no luck. As soon as the IP changed, it showed up. This is the second time it's happened to me. - Original Message - From: msleeper

Re: [hlds] TF 2 server scoring

2009-07-02 Thread ShoreCogs
It wouldn't show up in the regular server list (although it showed up in my favorites). I refreshed, unchecked everything except TF2... once the IP was changed, it magically appeared. Second time I've had to do that. - Original Message - From: Ook ooksser...@zootal.com To: Half-Life

Re: [hlds] TF 2 server scoring

2009-07-02 Thread ShoreCogs
There's no other explanation for it. My server has been used as I described, about once a week with clan members starting it off and a bunch of pubbers joining after, not lots of in and out players. I'm on the third IP. Changing the IP works each time. Support is useless although I did finally

Re: [hlds] TF 2 server scoring

2009-07-03 Thread ShoreCogs
First was 64.34.181.207 and then the second was 64.34.184.138. - Original Message - From: 1nsane 1nsane...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Thursday, July 2, 2009 9:17:54 PM GMT -05:00 US/Canada Eastern Subject: Re:

Re: [hlds] TF 2 server scoring

2009-07-03 Thread ShoreCogs
Nope. - Original Message - From: msleeper mslee...@cyberwurx.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Thursday, July 2, 2009 9:17:49 PM GMT -05:00 US/Canada Eastern Subject: Re: [hlds] TF 2 server scoring By any chance are your

Re: [hlds] TF 2 server scoring

2009-07-03 Thread ShoreCogs
Fake clients were run for a short period on the first IP, a few months ago. - Original Message - From: msleeper mslee...@cyberwurx.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Thursday, July 2, 2009 9:32:31 PM GMT -05:00 US/Canada Eastern

Re: [hlds] TF 2 server scoring

2009-07-03 Thread ShoreCogs
And while we're linking: http://www.flotgaming.net/forums/showpost.php?p=56954postcount=6 After doing a little research, I think I know what happened. I think our server was delisted for running the fake clients plug in and changing the IP brought it back (we removed the plug in a few

Re: [hlds] TF 2 server scoring

2009-07-03 Thread ShoreCogs
Thanks, I'll email him. Fake clients were removed about 2 months ago, but thanks for the advice. - Original Message - From: Alec Sanger eclyp...@hotmail.com To: hlds@list.valvesoftware.com Sent: Thursday, July 2, 2009 10:19:12 PM GMT -05:00 US/Canada Eastern Subject: Re: [hlds]

Re: [hlds] TF 2 server scoring

2009-07-03 Thread ShoreCogs
I stopped using IRC when I got my first cable modem. - Original Message - From: msleeper mslee...@cyberwurx.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Thursday, July 2, 2009 10:43:26 PM GMT -05:00 US/Canada Eastern Subject: Re: [hlds]

Re: [hlds] TF 2 server scoring

2009-07-03 Thread ShoreCogs
Actually, Valve told me they don't delist for fake clients specifically. That, plus they were only run for a short period of time several months ago, then removed when the server stopped showing up, maybe even sooner? I don't really recall. - Original Message - From: msleeper

Re: [hlds] TF 2 server scoring

2009-07-03 Thread ShoreCogs
That's the thing.. that isn't the case with our server. As I said in my first post, we go on it about once a week, a bunch of us, and then it usually fills up after that and most players stay a decent time. - Original Message - From: Kitteny Berk b...@hairy-arse.com To: Half-Life

Re: [hlds] TF 2 server scoring

2009-07-03 Thread ShoreCogs
The fake clients plugin that was on the server a little over 2 months ago was server side, not client side. The plugin is available on the SourceMod site. - Original Message - From: Phillip Vector t...@mostdeadlygame.com To: Half-Life dedicated Win32 server mailing list

[hlds] L4D: Preventing Spawning

2009-07-05 Thread ShoreCogs
I am trying to join my server via a lobby and I keep getting booted back to the main menu after it tries connecting. Here's what the logs are saying: Quote: L 07/05/2009 - 10:52:05: server cvars end L 07/05/2009 - 10:52:05: Started map l4d_vs_smalltown01_caves (CRC -1522287106) L

Re: [hlds] L4D: Preventing Spawning

2009-07-05 Thread ShoreCogs
Actually, after I posted, I did the most basic first step trouble shooting... ran a Steam update and it worked. :) - Original Message - From: Russell Jones rjo...@eggycrew.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Sunday, July 5, 2009

Re: [hlds] Timeout On Mapchange

2009-07-07 Thread ShoreCogs
His plugin comes with a version for L4D. I haven't had the timeout issue in quite a while but I still installed it just in case. - Original Message - From: Alec Sanger eclyp...@hotmail.com To: hlds@list.valvesoftware.com Sent: Tuesday, July 7, 2009 6:36:04 AM GMT -05:00 US/Canada

Re: [hlds] Gameservers.com Servers

2009-07-07 Thread ShoreCogs
Hmm... this might have something to do with me needing to restart my L4D server I have with them before trying to connect it. - Original Message - From: Karl Weckstrom k...@weckstrom.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Tuesday,

Re: [hlds] Timeout On Mapchange

2009-07-12 Thread ShoreCogs
I have no problem getting on my L4D server. When I know I'll be playing, I change the sv_steamgroup_exclusive cvar to 1 and either kick the people playing or wait until they are done, then it'll only allow people in my Steamgroup to play unless we make it a public server via the lobby. -

Re: [hlds] Timeout On Mapchange

2009-07-12 Thread ShoreCogs
You could always have sv_steamgroup_exclusive cvar set to 1 all the time. That's what we do with our private server. We start a lobby, execute a config that lets us connect to our private server and if we don't get enough clan members, we change it to public and join the server. We can get on

Re: [hlds] Timeout On Mapchange

2009-07-13 Thread ShoreCogs
In what way? I haven't seen any problems with it. I limit the server to my Steam group and make it exclusive and it works just fine. - Original Message - From: Robert Whelan mrrjwhe...@yahoo.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent:

Re: [hlds] Timeout On Mapchange

2009-07-13 Thread ShoreCogs
Oh, I use the command line parameter in Steam that adds the Server Browser to the menu options, which makes it so Steam group servers aren't listed at all on the menu. I start a lobby, set things up, then use a config file with the following lines in it to join my server (you can also type the

Re: [hlds] Timeout On Mapchange

2009-07-13 Thread ShoreCogs
I think at the time that I got that method, it required it. In any case, it doesn't affect anything else.. just enables cheats client side, which does nothing when you are playing online. - Original Message - From: Shane Arnold clontar...@iinet.net.au To: Half-Life dedicated Win32

Re: [hlds] Timeout On Mapchange

2009-07-13 Thread ShoreCogs
If you add -serverbrowser to your Launch Options in Steam, it will put a menu item on there for the server browser. For the ms_force cvar, I just posted a cfg file on my forums and told everyone where to get it and what to do to join the server and it works. - Original Message -

[hlds] Problems with the server lists?

2009-07-14 Thread ShoreCogs
I noticed the other day that my NeoTokyo server wasn't showing up in the server browser, so I emailed someone from Valve, whose email address I got from another member of this list. He confirmed the IP is not on Valve's ban list. I restarted the server and it showed up again. Now, I checked the

[hlds] Server list problems

2009-07-14 Thread ShoreCogs
Hmm.. now TF2 is showing 225 servers whereas game-monitor.com is showing over 4800... wtf? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Server list problems

2009-07-14 Thread ShoreCogs
I had a friend check and his Steam was doing the same thing. My servers are showing up again. Maybe it was a temporary problem. I also had problems connecting to Steam cloud last night. Maybe it's part of the North Korean army's cyberattacks that have recently been going on.. you know how it

Re: [hlds] Valve's secret update

2009-07-15 Thread ShoreCogs
Hmm.. I ran the update as soon as it was released and I had no problems with my Windows TF2 server. As a matter of fact, the server was busier than usual. - Original Message - From: Tony Paloma drunkenf...@hotmail.com To: Half-Life dedicated Win32 server mailing list

Re: [hlds] Server list problems

2009-07-15 Thread ShoreCogs
Not likely. When I asked a friend in Canada to check, he had the same issues. - Original Message - From: Richard Eid richard@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Tuesday, July 14, 2009 10:21:28 PM GMT -05:00 US/Canada

Re: [hlds] Problems with the server lists?

2009-07-15 Thread ShoreCogs
Just add a line to the server.cfg that says heartbeat? - Original Message - From: Olly oli...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Wednesday, July 15, 2009 8:28:32 AM GMT -05:00 US/Canada Eastern Subject: Re: [hlds] Problems

Re: [hlds] Group Banning And You

2009-07-19 Thread ShoreCogs
Why does Valve allow these Steam groups to continue to exist? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds

Re: [hlds] Left 4 Dead Update Available

2009-07-21 Thread ShoreCogs
That doesn't happen to me... - Original Message - From: Midnight mido...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Tuesday, July 21, 2009 5:10:27 PM GMT -05:00 US/Canada Eastern Subject: Re: [hlds] Left 4 Dead Update Available

Re: [hlds] Left 4 Dead Update Available

2009-07-22 Thread ShoreCogs
I guess not. :) - Original Message - From: 1nsane 1nsane...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Tuesday, July 21, 2009 8:40:42 PM GMT -05:00 US/Canada Eastern Subject: Re: [hlds] Left 4 Dead Update Available Therefor the

Re: [hlds] Left 4 Dead Update Available

2009-07-22 Thread ShoreCogs
My three L4D servers are all Windows and I haven't seen that happen in a long time. - Original Message - From: Midnight mido...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Tuesday, July 21, 2009 9:05:16 PM GMT -05:00 US/Canada

Re: [hlds] Left 4 Dead Update Available

2009-07-23 Thread ShoreCogs
Well, I do support for a GSP and I haven't seen a single ticket about this issue. Either our customers aren't experiencing it, or they simply aren't seeking support from us for it. - Original Message - From: Midnight mido...@gmail.com To: Half-Life dedicated Win32 server mailing

Re: [hlds] Group Banning And You

2009-07-23 Thread ShoreCogs
Excellent. Any time I see these lists, I visit their page and choose the tool to report them for User Misconduct. Guess it works sometimes. - Original Message - From: msleeper mslee...@cyberwurx.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent:

Re: [hlds] Group Banning And You

2009-07-24 Thread ShoreCogs
Thanks for putting the list together.. they've been added to my Sourcebans list. - Original Message - From: Anthal ant...@couchathletics.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Friday, July 24, 2009 10:53:04 AM GMT -05:00 US/Canada

Re: [hlds] Group Banning And You

2009-07-25 Thread ShoreCogs
What puny speeds... Comcast speed: 15mbit/5mbit FTW! :) I usually average about 1.5 MB/sec when transfering files. - Original Message - From: Cc2iscooL cc2isc...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Saturday, July 25, 2009

Re: [hlds] Group Banning And You

2009-07-25 Thread ShoreCogs
You probably do pay less, but when downloading the newest games and mods, that 1.5/MB sec speed is really nice. As far as I know, I have no download cap. At least I've never encountered it. - Original Message - From: Cc2iscooL cc2isc...@gmail.com To: Half-Life dedicated Win32 server

Re: [hlds] L4D mod search - laser sight, faster reload, etc.

2009-08-12 Thread ShoreCogs
The various upgrades mod allows fast reload, as does the Perks mod. - Original Message - From: Ook ooksser...@zootal.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Wednesday, August 12, 2009 2:02:17 AM GMT -05:00 US/Canada Eastern Subject:

Re: [hlds] Team Fortress 2/Day of Defeat: Source Update Released

2009-08-17 Thread ShoreCogs
I don't run a DOD:S server, only TF2 and L4D, but I can't believe they haven't fixed this. Are all DOD:S servers crashing? - Original Message - From: CLAN RCR clan...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Monday, August 17,

Re: [hlds] soundscape_flush

2009-08-20 Thread ShoreCogs
It's your server. You can ban anyone for any reason. Besides, it does give someone an unfair advantage, just as if they used a setting to remove foliage in some games, or to set the graphics at a level that gives them an advantage over other players by use of cvars. Personally, I don't know

Re: [hlds] soundscape_flush

2009-08-20 Thread ShoreCogs
Maybe KAC doesn't recognize the difference between cheat commands and commands like this one, so it classifies it as an attempt to crash the server. - Original Message - From: k e mfnt...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com

Re: [hlds] TF2/L4D Updates Available

2009-08-21 Thread ShoreCogs
You don't have any kind of control panel for your servers? I have TCAdmin. I just stop the server, run the Steam update by clicking on an icon and then restart the server. - Original Message - From: Nightbox alexandrualexa...@gmail.com To: Half-Life dedicated Win32 server mailing

Re: [hlds] TF2/L4D Updates Available

2009-08-21 Thread ShoreCogs
Damn. Who are you using for your GSP? I've never heard of a GSP that didn't give some sort of control panel. - Original Message - From: Nightbox alexandrualexa...@gmail.com To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Sent: Friday, August 21, 2009