Re: [hlds] Can we have a Quickplay Status report, please? 2

2014-06-03 Thread Lambda
Mine shows community servers as default but honestly i can't remember if i switched it in the past. 2014-06-03 19:01 GMT+02:00 Daniel Barreiro smelly.feet.you.h...@gmail.com: Are you saying they fixed it? On Tue, Jun 3, 2014 at 12:59 PM, ics i...@ics-base.net wrote: Did someone at Valve

Re: [hlds] Master server broken - cannot see EU if in US and vice versa

2014-03-14 Thread Lambda
Same thing has been happening for a looong time on TF2 for me, so its probably source engine-related issue. 2014-03-15 0:19 GMT+01:00 John lists.va...@nuclearfallout.net: On 3/14/2014 3:53 PM, William Moodhe wrote: This is happening for gmod, although most likely for a lot of other

Re: [hlds] TF2 - Spawnprotection vs Giving gameplay advantage to players

2014-02-08 Thread Lambda
The rules are so generic that can be interpreted in a million different ways... some clarification about this would be gladly apreciated. 2014-02-08 17:08 GMT+01:00 Andreas Grimm l...@gmx.net: 32 players + instant respawn creates the need for a spawn protection system. othwise a server could

Re: [hlds] Coming soon: changes to TF HTML MOTD support

2013-11-07 Thread Lambda
Most people dont even know that such option exists El 07/11/2013 16:50, James Haikin jfrra...@gmail.com escribió: Not sure why people are kvetching about this, considering most people turn off HTML MOTD client-side anyway. -James On Thu, Nov 7, 2013 at 7:37 AM, 1nsane 1nsane...@gmail.com

Re: [hlds] Massive lag (5-30 seconds) associated with Steam auth ticket has been canceled

2013-01-25 Thread Lambda
Let me guess, you got replays enabled with FTP offload ... 2013/1/25 List User l...@redspeedservers.com Alright, that's in NY, USA, and while it uses Cogent as well, it has plenty of other carriers, so you can strike that off that list. I just need to figure out why this doesn't happen to

Re: [hlds] Mandatory TF2, DoD:S, and HL2:DM updates released

2012-10-26 Thread Lambda
Sourcemod is still missing gamedata updates, my servers are running fine (32 slots filled in less than a second, holy s***) with sourcemod disabled (Metamod works fine as my custom plugin uses it and its giving 0 trouble). This is on Windows. 2012/10/27 GE gamersex...@shaw.ca I can't get

Re: [hlds] Drop in users

2012-09-13 Thread Lambda
We all did http://steamgraph.net/index.php?action=graphjstime=1appid=440from=134558640to=End+Time 2012/9/13 Daniel Barreiro smelly.feet.you.h...@gmail.com I have. On Thu, Sep 13, 2012 at 4:38 AM, AeroliteGaming.com ad...@aerolitegaming.co.uk wrote: Anyone noticed a significant drop

Re: [hlds] Mandatory TF2 update coming later today

2012-08-20 Thread Lambda
HELL YES, thanks, i was thinking that we would not get the crashes fixed today. 2012/8/21 Daniel Barreiro smelly.feet.you.h...@gmail.com THANK YOU On Mon, Aug 20, 2012 at 8:18 PM, Fletcher Dunn fletch...@valvesoftware.com wrote: We’re preparing an update that addresses the most important

Re: [hlds] Engine Error: Host_Error: Overflow... still present

2012-08-19 Thread Lambda
Same, i experience three bugs. 1.- Ghost clients (Still even after optional update, probably related with the SetConVar bug) 2.- Stringtable crashes. 3.- net_SetConVar bug. Sun is shining in Spain too :) 2012/8/19 Andreas Grimm l...@gmx.net most of my servers are stucked with ghost clients

Re: [hlds] Engine Error: Host_Error: Overflow... still present

2012-08-19 Thread Lambda
To: Half-Life dedicated Win32 server mailing list hlds@list.valvesoftware.com Is there any way to make the engine errors ok themselves without manually doing it? Sun is not shining in the UK here today. On 19/08/2012 16:48, Lambda wrote: Same, i experience three bugs. 1

Re: [hlds] Retrieving Server Info....

2012-08-18 Thread Lambda
Funny thing, 1 min after reading this email i went to play some tf2 on one of my gameservers and this exact issue happened, server stuck in Retrieving server info, console displays this error Netchannel: failed reading message net_SetConVar from xx.xx.xx.xx:27015 2012/8/19 Violent Crimes

Re: [hlds] Mandatory TF2 update released

2012-08-17 Thread Lambda
Im unable to directly connect to my servers, it disconnects me with the error saying that the server can't be directly connected, however tf_mm_strict is set to 0 and tf_mm_servermode to 1 2012/8/18 Daniel Barreiro smelly.feet.you.h...@gmail.com I keep getting a disconnected error and then it

Re: [hlds] tf_mm_strict is very broken

2012-08-17 Thread Lambda
I can confirm this on my servers too. 2012/8/18 Michael Tharp g...@partiallystapled.com This is for a pvp server, as of version 1.1.2.5: If tf_mm_servermode = 0, everything is fine If tf_mm_servermode = 1 AND tf_mm_strict = 0 or 2, connections from favorites are rejected with ad-hoc

Re: [hlds] Odd player issue

2012-08-17 Thread Lambda
I've saw this also on my gameservers. Does valve test their updates before shipping them out? lol 2012/8/18 AeroliteGaming.com ad...@aerolitegaming.co.uk Hi, After the update my servers are showing as full on the browser yet running status there is only 3 users in. Mann Vs Machine has

Re: [hlds] Odd player issue

2012-08-17 Thread Lambda
Are you guys running bots in the affected servers? 2012/8/18 AeroliteGaming.com ad...@aerolitegaming.co.uk Maybe they rushed it. Took the knackered servers offline until its fixed. Hope it's soon! On 18/08/2012 00:16, Lambda wrote: I've saw this also on my gameservers. Does valve

Re: [hlds] Odd player issue

2012-08-17 Thread Lambda
Yes, i can say that some of my servers are affected while some others does not. 2012/8/18 AeroliteGaming.com ad...@aerolitegaming.co.uk Yes however one of the servers is and isn't affected. On 18/08/2012 00:25, Lambda wrote: Are you guys running bots in the affected servers? 2012/8/18

Re: [hlds] New Exploit to crash a server [Console flooding]

2012-06-19 Thread Lambda
I can confirm that typing listdeaths in the console instantly crashed my server. 2012/6/19 Peter HLDS peter-h...@jerde.net I'm confused... Our TF2 servers do not have a listdeaths command in their cvarlists, and neither at the server console nor in a client does trying to execute listdeaths

Re: [hlds] TF2 and it's replay folders - mrd of files

2011-10-21 Thread Lambda
Try a del *.dmx /Q from the command line inside that folder :) 2011/10/21 Andreas Grimm l...@gmx.net Hi, I have a few million .dmx files in my /orangebox/tf/replay/server/blocks and /sessions folder. All collected since June 2011. Deleting that folder in the windows explorer costs more than

Re: [hlds] Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Updates Released

2011-10-13 Thread Lambda
Its basically impossible to update a server 2011/10/13 Dominik Friedrichs d...@forlix.org Checking bootstrapper version ... Updating Installation Command aborted Oh joy :D __**_ To unsubscribe, edit your list preferences, or view the list

Re: [hlds] Server crashes (E. Olsen)

2011-08-15 Thread Lambda
Same here, i have randomly server hangs on some of my servers. 2011/8/15 E. Olsen ceo.eol...@gmail.com Yep...that sounds like the exact same behavior I'm seeing on Windows 2008 R2 servers. On Mon, Aug 15, 2011 at 2:50 PM, Saint K. sai...@specialattack.netwrote: I've pulled my servers off

Re: [hlds] Massive TF2 Server Crashing

2010-09-20 Thread Lambda
Many thanks, this was driving me crazy.. but as Steven have pointed out, it would be nice if in the future Valve says anything about any possible issue, mainly to know if they're aware of it. 2010/9/20 Jake Eisenman tehz...@hushmail.com Thanks for the update! We appreciate it. TehZomB W:

Re: [hlds] Massive TF2 Server Crashing

2010-09-19 Thread Lambda
2 days without a single crash, i think so, in fact, my servers have been running more stable than never before. 2010/9/19 k e mfnt...@gmail.com Is it just me, or does this seem fixed all of a sudden? On Fri, Sep 17, 2010 at 8:13 PM, Lambda lambdace...@gmail.com wrote: me, one of my servers

Re: [hlds] Massive TF2 Server Crashing

2010-09-19 Thread Lambda
Massive crash again, 25 servers crashed at the same time... 2010/9/19 Lambda lambdace...@gmail.com 2 days without a single crash, i think so, in fact, my servers have been running more stable than never before. 2010/9/19 k e mfnt...@gmail.com Is it just me, or does this seem fixed all

Re: [hlds] Massive TF2 Server Crashing

2010-09-19 Thread Lambda
Again, i was playing and my client have crashed too. 2010/9/19 ics i...@ics-base.net It requires to have players on the server at the time that the thing occurs. -ics 19.9.2010 20:17, Formologic23 kirjoitti: Mine has yet to crash. -Original Message- From:

Re: [hlds] Massive TF2 Server Crashing

2010-09-19 Thread Lambda
, icsi...@ics-base.net wrote: Yes, 2nd round. Couple of our players game at the same time as servers went down. -ics 19.9.2010 20:53, Lambda kirjoitti: Again, i was playing and my client have crashed too. 2010/9/19 icsi...@ics-base.net It requires to have players on the server

Re: [hlds] Massive TF2 Server Crashing

2010-09-17 Thread Lambda
. Let the conspiracy theories appear (in your heads, please do not post those into this list) ! -ics 17.9.2010 8:58, Lambda kirjoitti: This is strange, mine servers have been running fine (0 crashes) for near 2 days, then ALL of them (25 servers) have suddenly crashed and now

Re: [hlds] Massive TF2 Server Crashing

2010-09-17 Thread Lambda
, Lambda lambdace...@gmail.com wrote: Crashed again like 4 or more servers at the same time. This is starting to get abit annoying, can we get a word from any valve employee? 2010/9/17 DarthNinja darthni...@darthninja.com I thought it was assumed to be bad item data, caused by valve

Re: [hlds] Massive TF2 Server Crashing

2010-09-16 Thread Lambda
This is strange, mine servers have been running fine (0 crashes) for near 2 days, then ALL of them (25 servers) have suddenly crashed and now there's alot of reports of crashes in the mail list. This is very strange. 2010/9/17 k e mfnt...@gmail.com all 4 of mine that had players crashed On