Well if you try to join via the server browser the server shows as full when there's nobody inside, and if you connect via the console you end with the ConVar bug.
2012/8/19 T Marler <[email protected]> > How are you guys determining a ghost client is there? The 3 servers I've > been running solid (as in round the clock) since MvM came out has not seem > to be affected by it, but I could be wrong. > > > ----- Original Message ----- > From: "AeroliteGaming.com" <[email protected]> > Date: Sunday, August 19, 2012 10:19 am > Subject: Re: [hlds] Engine Error: Host_Error: Overflow... still present > To: Half-Life dedicated Win32 server mailing list < > [email protected]> > > > > > Is there any way to make the engine errors "ok" themselves > > without manually doing it? > > > > Sun is not shining in the UK here today. > > > > On 19/08/2012 16:48, Lambda wrote: > > >Same, i experience three bugs. > > > > > >1.- Ghost clients (Still even after optional update, probably > > related with the SetConVar bug) > > >2.- Stringtable crashes. > > >3.- net_SetConVar bug. > > > > > >Sun is shining in Spain too :) > > > > > >2012/8/19 Andreas Grimm <[email protected] <mailto:[email protected]>> > > > > > > > most of my servers are stucked with ghost > > clients (nobody can > > > connect or hl2.exe crashes).. > > > > > > ...or they crash with overflows ... > > > > > > ...at least the sun is shining here in > > Germany ... > > > > > > *From:*[email protected] > > > <mailto:[email protected]> > > > [mailto:[email protected] > > > <mailto:hlds- > > [email protected]>] *On Behalf Of > > > *AeroliteGaming.com > > > *Sent:* Sunday, August 19, 2012 5:40 PM > > > > > > > > > *To:* Half-Life dedicated Win32 server > > mailing list > > > *Subject:* Re: [hlds] Engine Error: > > Host_Error: Overflow... still > > > present > > > > > > This is beyond a joke. > > > > > > > > > > > > Fix this god damn problem. Servers are > > losing players and probably > > > lowering scores. > > > > > > On 19/08/2012 04:06, Sampson Rogers wrote: > > > > > > I'm kind of shocked > > this wasn't addressed today, it's killing > > > off servers not long > > after they're open. These crashes > > > combined with the > > inability for clients to connect is sure to > > > be a great thing for > > our server scores. > > > > > > > > > > > _______________________________________________> > > > To unsubscribe, edit > > your list preferences, or view the list archives, please visit: > > > > > > > > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > > > > > _______________________________________________ > > > To unsubscribe, edit your list preferences, > > or view the list > > > archives, please visit: > > > https://list.valvesoftware.com/cgi- > > bin/mailman/listinfo/hlds> > > > > > > > > > > > >_______________________________________________ > > >To unsubscribe, edit your list preferences, or view the list > > archives, please visit: > > >https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > > > > > > _______________________________________________ > To unsubscribe, edit your list preferences, or view the list archives, > please visit: > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds > >
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