Mod authors can only push their mod to the new engine when Valve release the
code for the new engine.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jonah Hirsch
Sent: Tuesday, 1 September 2009 3:45 PM
To: Half-Life
They do update for the spectator IME, but only if you switch to spectate
another player, then switch back.
On Thu, Aug 6, 2009 at 12:02 AM, kevin-b...@starmen.net
kevin-b...@starmen.net wrote:
That's a hack. You'd have to have picked up 2-3 weapons just to get back
enough cloak to redo it.
Roughly half the time I run HLDSUpdateTool, Explorer.exe crashes.
Is anyone else getting this problem?
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crashing explorer
When did this problem start occurring?
I have the same issue from this morning, on Linux thought.
Saint K.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith
Sent: woensdag 15 juli 2009 9:30
-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith
Sent: woensdag 15 juli 2009 9:30
To: 'Half-Life dedicated Win32 server mailing list'
Subject: [hlds] HLDSUpdateTool crashing explorer
Roughly half the time I run HLDSUpdateTool, Explorer.exe
And the Ambassador/Huntsman for killing buildings.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Joel R.
Sent: Wednesday, 15 July 2009 8:54 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds]
Same Here. Although as someone said a few updates ago,
Changelog:
. Fixed Bugs
. Introduced More Bugs
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Shane Arnold
Sent: Wednesday, 24 June 2009 7:30 AM
To: Half-Life
why the radom caps?
On Tue, Jun 23, 2009 at 8:45 AM, Shane Arnold clontar...@iinet.net.auwrote:
http://www.google.com.au/search?q=Team+FORtress+2+CVAR+List
http://www.google.com.au/search?q=SUdDen+DeAth+MOD
You can thank me later ;)
___
in cvar_list i
think it was or cvarlist or cvar list
On Mon, Jun 22, 2009 at 8:07 PM, Yaakov Smith m4ngr...@gmail.com wrote:
why the radom caps?
On Tue, Jun 23, 2009 at 8:45 AM, Shane Arnold clontar...@iinet.net.au
wrote:
http://www.google.com.au/search?q=Team+FORtress+2+CVAR+List
You could make a webpage which writes requests and bookings to a timeslot,
then create a cron job to run at a specified time interval, which reads info
from the database and writes a maplist and additional cfg (tags/hostname
change, etc). Then get it to RCON to the server and restart it. You could
Lolspam.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Nightbox
Sent: Saturday, 6 June 2009 8:32 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Hello,friend,
wtf
2009/6/6 chris bernard
He said he could care less. From the context, that means he cares a tiny
bit, but not enough to do anything about.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Karl Weckstrom
Sent: Wednesday, 3 June 2009 1:15 PM
To:
I have a Sidebar Gadget I wrote that automatically notifies me when TF2
updates are available. I could easily modify it to stop+update+start
servers.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Dustin Wyatt
Sent:
Can anyone else see it? Sometimes you cannot but someone else can. Try send
a heartbeat from the server.
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It's not cheating the game, it's cheating the system.
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Have you checked your firewall and router settings?
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jake E
Sent: Sunday, 31 May 2009 12:59 PM
To: HLDS
Subject: [hlds] Steam / VAC Connection Unstable
Hi~
This is very
Aww, Dead ringer was fun in arena when it was down to 1v1. I killed the
same guy 14 times before he died =)
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Robert Smieja
Sent: Wednesday, 27 May 2009 12:41 PM
To:
actually
mean everyone else because I got absolutely nothing since the second bonk
on
Thursday.
On Sat, May 23, 2009 at 6:31 PM, Yaakov Smith m4ngr...@gmail.com wrote:
I got the razorback in 15 minutes, which was the last unlock I wanted.
In the 3-4 hours since then, I got nothing
Interesting, I'll have to check it when I get home. So that 3FL content
server would be number 154?
On Tue, May 26, 2009 at 11:19 AM, 1nsane 1nsane...@gmail.com wrote:
Sounds like it. The steam client has a list of servers and their ids
somewhere seeing how you can now specify your location in
At least his stupid plugin is now kinda redundant.
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@OP: I had the same probem. Turns out that server wasn't updated.
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How do I change the download region for hldsupdatetool? It's taking ages,
and I think it's defaulting to America.
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. anakin...@gmail.com wrote:
I don't think it's possible, but I'd like this too.
2009/5/24 Yaakov Smith m4ngr...@gmail.com
How do I change the download region for hldsupdatetool? It's taking
ages,
and I think it's defaulting to America
I got the razorback in 15 minutes, which was the last unlock I wanted. In
the 3-4 hours since then, I got nothing at all. I hope valve implements the
changes listed on their blog soon Real Time, not Valve Time.
[ QUOTE ]
Some of the next things we have planned are:
- Item trading. This is
, Yaakov Smith m4ngr...@gmail.com
wrote:
I got the razorback in 15 minutes, which was the last unlock I wanted.
In
the 3-4 hours since then, I got nothing at all. I hope valve
implements
the
changes listed on their blog soon Real Time, not Valve Time.
[ QUOTE ]
Some
.
Enjoy your trojan, and botnet.
-Matt
On Tue, May 19, 2009 at 5:16 PM, Yaakov Smith m4ngr...@gmail.com
wrote:
That's basically what I'm asking. How does the script know that there
is
an
enemy in your crosshair? And someone else here mentioned
auto-detonating
stickies when
Scripts Anyone?
Are you sure?
On Thu, May 21, 2009 at 12:30 PM, Yaakov Smith m4ngr...@gmail.com wrote:
That happens by default anyway. MOUSE2 detonates all your stickies.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com
: Re: [hlds] BAN Spy Scripts Anyone?
I am pretty sure (at least, I hope) he was being sarcastic.
Thanks,
-Jeff
On Thu, May 21, 2009 at 4:29 AM, Yaakov Smith m4ngr...@gmail.com wrote:
Yes, that's a major part of playing demoman.
-Original Message-
From: hlds-boun
I would guess its within the next 3 hours, based on previous updates and
blog posts.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Redh3ad
Sent: Friday, 22 May 2009 8:09 AM
To: Half-Life dedicated Win32 server
trojan, and botnet.
-Matt
On Tue, May 19, 2009 at 5:16 PM, Yaakov Smith m4ngr...@gmail.com
wrote:
That's basically what I'm asking. How does the script know that there
is
an
enemy in your crosshair? And someone else here mentioned
auto-detonating
stickies when
information.
Enjoy your trojan, and botnet.
-Matt
On Tue, May 19, 2009 at 5:16 PM, Yaakov Smith m4ngr...@gmail.com
wrote:
That's basically what I'm asking. How does the script know that
there
is
an
enemy in your crosshair? And someone else here
+1000
From: Yaakov Smith m4ngr...@gmail.com
Subject: Re: [hlds] BAN Spy Scripts Anyone?
To: 'Half-Life dedicated Win32 server mailing list'
hlds@list.valvesoftware.com
Message-ID: 000c01c9d997$e0e93a00$a2bbae...@com
Content-Type: text/plain; charset=us-ascii
Quoting MjrNut:
Here
Same here. Checked your firewall?
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of f7 f0rkz
Sent: Tuesday, 19 May 2009 10:06 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] FillingFloor - Not
as I'm just trying to be a smarter admin for my
community, nothing more.
[FLASH] MjrNuT
Arise from Flames and Ash, Behold Immortality
www.flamesandash.com
--
Message: 5
Date: Sat, 16 May 2009 21:26:44 +1000
From: Yaakov Smith m4ngr...@gmail.com
Subject: Re
IIRC you need to patch engine.dll to allow 32 players.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of David J. Ulbrich
Sent: Wednesday, 20 May 2009 11:58 AM
To: Half-Life dedicated Win32 server mailing list
Subject:
In laymens terms: speedy thing goes in, speedy thing comes out.
(speedhackers too :D)
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cc2iscooL
Sent: Tuesday, 19 May 2009 8:06 AM
To: Half-Life dedicated Win32 server
@David: A combined Sniper+Spy update has been rumored for ages.
@MjrNuT: How would you trigger a script, apart from binding it to a key? how
would a script know you are below 10 HP, for example?
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That's why IP bans dont work on DHCP.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Donnie Newlove
Sent: Thursday, 14 May 2009 8:35 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Recent
?
Just uses the cpu/ram/hdd :)
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith
Sent: Tuesday, 12 May 2009 3:37 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: [hlds] Any benefits with a graphics
Look at CUDA
benchmarks.(http://www.anandtech.com/video/showdoc.aspx?i=3374)http://www.anandtech.com/video/showdoc.aspx?i=3374
On Tue, May 12, 2009 at 7:56 PM, Jake E jackac...@gmail.com wrote:
But just how fast is that...
On Tue, May 12, 2009 at 3:21 AM, Yaakov Smith m4ngr...@gmail.com
to do a pascal program
program steamidconvertor;
var
ci, si, y, z: integer;
begin
write ('Community ID:'); read (ci);
y:=(ci - 76561197960265728) div 2
if mod = 1 then X=1
else X=0
write ('SteamID:', STEAM_0:X:Y)
end.
what do you say ?
2009/5/11 Yaakov Smith m4ngr
it, only for it to be
declared a dead language shortly after, due to the rising popularity of
C/C++. Wow, that was nearly 15 years ago :(
-mauirixxx
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith
Sent
language shortly after, due to the rising popularity of
C/C++. Wow, that was nearly 15 years ago :(
-mauirixxx
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith
Sent: Tuesday, May 12, 2009 11:55 AM
I have never encountered a STEAM_0:2:Z or above SteamID. I wonder how you
would get community ID from that? :S
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jake E
Sent: Monday, 11 May 2009 8:07 PM
To: Half-Life
// Steam universes. Each universe is a self-contained Steam instance.
enum EUniverse
{
k_EUniverseInvalid = 0,
k_EUniversePublic = 1,
k_EUniverseBeta = 2,
k_EUniverseInternal = 3,
k_EUniverseDev = 4,
k_EUniverseRC = 5,
k_EUniverseMax
};
//
Does SrcDS make any use of a graphics card, or does it just use the
processor?
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...@list.valvesoftware.com] On Behalf Of Yaakov Smith
Sent: Saturday, May 09, 2009 7:01 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] Associate Names with a Steam ID?
From what I can tell, STEAM_1 was implemented for Steam Cloud, especially
since it came along to TF2 when
. But at the same time, I remember Steam was down once
for all the STEAM_0:0 and all the STEAM_0:1 could connect.
2009/5/10 Yaakov Smith m4ngr...@gmail.com
The value of Y is normally 0 or 1, depending on the authentication server
the user is on.
http://developer.valvesoftware.com/wiki/SteamID
http://bluorb.bainlindsay.com/myfiles/godseye_2.dem
I'm looking at the sniper (the second coming).
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From what I can tell, STEAM_1 was implemented for Steam Cloud, especially
since it came along to TF2 when they moved the loadout to Steam Cloud. (it
was reverted to STEAM_0)
Y is not randomly generated, it reflects which signup server you signed up
on.
-Original Message-
From:
if ( EDF 0x40 ) short string The spectator port # and then the
spectator server name are included
Is this the HLTV proxy server?
Also,
if ( EDF 0x80 ) shortThe server's game port # is included
Why does it report this? Don't we already know the port number? (needed to
send
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] A2S_INFO question
My theory on ( EDF 0x80 ) is that i think you can change the rcon port in
some games. So this would be the port for game clients, rather than rcon.
On Mon, May 4, 2009 at 5:28 PM, Yaakov Smith m4ngr...@gmail.com
Wierd. I've had that clientport problem ever since my brother got TF2 -
thank goodness for the Steam Support knowledgebase :D
__ Information from ESET Smart Security, version of virus signature
database 4050 (20090503) __
The message was checked by ESET Smart Security.
What's A2C_Print? There's nothing about that on the Developer Wiki.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of 1nsane
Sent: Monday, 4 May 2009 6:46 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re:
But what does it actually do? (apart from freezing servers)
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So what would happen on the server if I sent Hello Everyone!? Would it
appear in the console? ingame chat?
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Strangely enough I had about 100MBs to update DoD:S, with no release notes
or anything. Strange...
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn .
Sent: Friday, 1 May 2009 4:27 PM
To: Half-Life dedicated Win32
Same here. I find it interesting that hlcoders is quite quiet, and whatever
is on there is useful 98% of the time. On this mailing list, its only about
30% of the time.
On Fri, May 1, 2009 at 9:46 AM, Brian Farrell
brian.h...@velocity-servers.net wrote:
I'm inclined to believe theres *at
what if you run an internet server, but only give people on your LAN the
password (sv_password) ?
On Fri, May 1, 2009 at 8:53 AM, gamead...@127001.org wrote:
If all you want to do is prevent heatbeat/server listing, then -nomaster
does work - we used it for private left4dead servers before
I got that update this morning, but didn't try run it. Hopefully, since I
left steam running, it automatically downloaded the fix.
Lol I posted http://forums.steampowered.com/forums/showthread.php?t=851808 just
before leaving from school 2 hours ago. Now it has 666 replies and 41640
views.
Sent
I meant someone on the LAN hosts it on the LAN with sv_lan 0 and sv_password
set.
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That's the beauty of RAID5 - you're only in trouble if 2 HDDs fail at once.
If you're worried about that, then that's what RAID10 is for.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Mike Stiehm
Sent: Wednesday, 29
I think they finally learnt - that's why there's now a CS1.6 beta
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Munra
Sent: Thursday, 30 April 2009 7:56 AM
To: Half-Life dedicated Win32 server mailing list
Subject:
Solid State drives, or RAID5/10
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of mdma
Sent: Monday, 27 April 2009 8:50 PM
To: hlds@list.valvesoftware.com
Subject: [hlds] Harddrives which to choose
Hi everyone, this is
Raid1 increases the chance of data loss.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Adam Nowacki
Sent: Tuesday, 28 April 2009 12:56 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds]
: [hlds] Harddrives which to choose
Ok, I will bite, how does RAID 1 increase the chance of dataloss?
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith
Sent: Tuesday, April 28, 2009 12:14 AM
To: 'Half-Life
Steam was up for me, but I couldn't access TF2 unlockables.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Arg!
Sent: Sunday, 26 April 2009 7:13 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds]
server mailing list
Subject: Re: [hlds] TF2 mp_restartround
I may be relying a little too much on reason here But why is there a
mp_restartgame cmd then?
On Sun, Apr 26, 2009 at 4:59 AM, Yaakov Smith m4ngr...@gmail.com wrote:
I believe that is how it is supposed to work.
-Original
It should be +ip XXX.XXX.XXX.XXX where XXX.XXX.XXX.XXX is your LAN IP.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Ryan Batchelor
Sent: Friday, 24 April 2009 4:01 PM
To: hlds@list.valvesoftware.com
Subject: [SPAM]
It isn't.
Reported to host. But what does this have to do with hlds?
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Alec Sanger
Sent: Friday, 24 April 2009 11:19 AM
To: hlds@list.valvesoftware.com
Subject: [SPAM] Re:
Chrome also has it as a phishing site.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Matthew Gottlieb
Sent: Friday, 24 April 2009 11:26 AM
To: Half-Life dedicated Win32 server mailing list
Subject: [SPAM] Re: [hlds]
list
Subject: Re: [hlds] FW: Team Fortress 2 Update Released
Huh?
Kenny Loggins
ClanAO.com
On Apr 20, 2009, at 9:18 PM, Yaakov Smith m4ngr...@gmail.com wrote:
Is this an april fools prank on Valve time?
__ Information from ESET Smart Security, version of virus
signature
database
How would that work? If anything, it would make it higher.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Philip Bembridge
Sent: Tuesday, 21 April 2009 5:04 PM
To: Half-Life dedicated Win32 server mailing list
I normally get that error when I either run a program which needs steam
(such as hl2.exe or studiomdl.exe) or steam itself with elevated
permissions.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Saint K.
Sent:
SDK Update too?
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
Sent: Wednesday, 22 April 2009 7:51 AM
To: Half-Life dedicated Win32 server mailing list;
hlds_li...@list.valvesoftware.com;
Happening on Linux?
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of K Jarrett
Sent: Wednesday, 22 April 2009 8:27 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Left 4 Dead Update Released
Sucked in.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of msleeper
Sent: Tuesday, 21 April 2009 9:35 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] TF2 Team Scramble after X rounds.
GUISE
I guess we'll find out soon enough
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Aj Collins
Sent: Tuesday, 21 April 2009 10:04 AM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Team Fortress 2
Of Yaakov Smith
Sent: Monday, April 20, 2009 8:09 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] Team Fortress 2 Update Coming
I guess we'll find out soon enough
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun
:
- Fixed old bugs.
- Introduced new bugs.
- voogru.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith
Sent: Monday, April 20, 2009 8:09 PM
To: 'Half-Life dedicated Win32 server mailing list
Sounds dangerous. You can delete unlocks, and never get them back? And what
is the Backpack menu?
Thanks for Reset Stats :D
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jason Ruymen
Sent: Tuesday, 21 April 2009
Everyone on the forums is scratching their heads, even the headless guy.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Jeff Sugar
Sent: Tuesday, 21 April 2009 10:41 AM
To: Half-Life dedicated Win32 server mailing
-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith
Sent: Monday, April 20, 2009 7:45 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] Team Fortress 2 Update Released
Sounds dangerous. You can delete unlocks
when launching the game servers. Servers appear to be launching,
people can play on them, but VAC is unavailable.
See attached for error details.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith
Sent
attached for error details.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith
Sent: Monday, April 20, 2009 7:45 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] Team Fortress 2
test_itempickuppanel
client cheat
- Debugging tool to test the item pickup panel. Usage: test_itempickuppanel
weapon name
weapon id: 0 = primary, 1 = secondary, 2 = melee.
test_itemdiscardpanel
client cheat
- Debugging tool to test the item discard panel. Usage:
test_itemdiscardpanel weapon name
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith
Sent: Monday, April 20, 2009 7:45 PM
To: 'Half-Life dedicated Win32 server mailing list'
Subject: Re: [hlds] Team Fortress 2 Update Released
Sounds dangerous. You can delete unlocks, and never get them back? And
what
Yeah. I haven't tried connecting to an updated server, but it crashes
connecting to older ones.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Joel R.
Sent: Tuesday, 21 April 2009 12:09 PM
To: Half-Life dedicated
Is this an april fools prank on Valve time?
__ Information from ESET Smart Security, version of virus signature
database 4021 (20090420) __
The message was checked by ESET Smart Security.
http://www.eset.com
___
To unsubscribe,
420 SMOKE WEED EVERY DAY AM I COOL YET GUISE?
On Mon, 2009-04-20 at 21:23 -0500, Joel R. wrote:
I think they celebrated 420 at valve today.
On Mon, Apr 20, 2009 at 9:18 PM, Yaakov Smith m4ngr...@gmail.com wrote:
Is this an april fools prank on Valve time?
__ Information from
My client is continually crashing.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Dj Satane
Sent: Tuesday, 21 April 2009 12:35 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] FW: Team Fortress
That is because it uses a different A2S query. Steam Server browser
(right-click, view server info) will show you that.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Chris
Sent: Sunday, 12 April 2009 2:55 PM
To:
,
Jarno / Ywa
Yaakov Smith wrote:
What does the console show when BluOrb runs the command?
It's not the PENDING, as it looks for the name after (fs) .
__ Information from ESET NOD32 Antivirus, version of virus signature
database 3993 (20090407) __
The message was checked by ESET
) ctf_well.bsp
PENDING: (fs) pl_badwater.bsp
PENDING: (fs) pl_goldrush.bsp
PENDING: (fs) tc_hydro.bsp
Maybe the PENDING stuff is the problem?
Regards,
Jarno / Ywa
Yaakov Smith wrote:
Jarno: It gets the maplist by executing the command maps *. What does
that
show
...@list.valvesoftware.com] On Behalf Of Chad Austin
Sent: Tuesday, 7 April 2009 5:43 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] BluOrb Beta - please help with assignment
How do I download this and install it?
Yaakov Smith wrote:
BluOrb is a high-school project, designed to administer Source
tf_weapon_criticals 0?
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Arg!
Sent: Tuesday, 7 April 2009 6:52 PM
To: Half-Life dedicated Win32 server mailing list
Subject: [hlds] [TF2] First Blood on Arena
Evening All,
- please help with assignment
IT'S A TRAP!pew pew lazors
On Tue, Apr 7, 2009 at 10:19 AM, Yaakov Smith m4ngr...@gmail.com wrote:
You can just extract the binaries RAR, or run the installer in the setup
RAR. You can also compile it yourself if you want, but I can guarantee it
won't run off with your
Chad: I'll look at the theme and see what can be done with regards to the
download link.
Joel and Chad: All the criteria for the assessment was to create a program
which would benefit the community. A common idea was blackjack, which
several students are doing. And yes, we often just play
for the community! Web based rcon scripts are very limited these days.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Yaakov Smith
Sent: Tuesday, April 07, 2009 3:19 PM
To: 'Half-Life dedicated Win32 server mailing list
Uhoh, EA is going to starve me!
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