Re: [hlds] Hackers on the rise
Speedhacks and wallhacks could be blocked with server side code if Valve wanted to. 2012/3/4 Frank T. O'Connor fr...@oconnors.org: The whole reason game hacking works to begin with is you have to trust the client. Everything you just listed can easily be intercepted at runtime, and dynamic spoofed values given. Also, you aren't allowed to use MS product keys for anything. They can't legally be used to track or identify people. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn . Sent: Saturday, March 03, 2012 5:29 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Hackers on the rise Maybe they could use the hardware information that the Steam client already send them every time you log in? - Network cards - CD/DVD/Hard drives and others (MediaType/Index/DeviceID/SerialNumber/Manufacturer) - OS (Version, CD Key) + more stuff 2012/3/3 Cameron Munroe cmun...@cameronmunroe.com: Really, how would you track this? Ip ~ no. So what? The fact is NAT is so extensive now that tracking via IP is ineffective at best. On 3/3/2012 1:43 AM, AnAkIn . wrote: As if Valve never thought of doing that. Back when F2P got released they said they would do something against people creating multiple accounts, and they never done anything. 2012/3/3 Rob Liurobl...@gmail.com: Here's my 2cents on this issue. Make Steam guard mandatory. And put a limit on how many free to play accounts a user can create? On Sat, Mar 3, 2012 at 8:50 PM, Spencer 'Voogru' MacDonald voo...@voogru.com wrote: That doesn't do much good for things like aimbots. I personally don't like the idea of preventing them from joining, but simply taking away things that they might be able to abuse. My dodgeball servers for example doesn't allow f2p to use, or hear anyone on voice comm. Too many unbannables just spewing mic spam all day. - Spencer. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cameron Munroe Sent: Friday, March 02, 2012 10:22 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Hackers on the rise That is like saying I will not sell my product to greens. It is not effective and can do way more harm then good. You might just want to beef up your security with sourcemod and some plugins. On 3/2/2012 7:19 PM, Spencer 'voogru' MacDonald wrote: One options is to just not allow f2p accounts. Or make them a lot more vulnerable to votekicks/votebans. I'm considering making it so it only takes half as many votes against f2p to take action. On Mar 2, 2012 6:34 PM, Russell Smithve...@tinylittlerobots.us wrote: If you can put up with the excessive memory leaks then you can use SourceTV on autorecord. Then just reference the time of the ban with the time of the recorded demo and you have yourself a demo of the supposed cheater. On 3/2/2012 3:32 PM, Cameron Munroe wrote: Now if it only would start a demo and then ban them... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.v... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Best regards, AnAkIn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Best regards, AnAkIn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
I took the link down last night when I seen this post... Was just trying to help... Not cause people to go into depth of copy-right of how something is written.. But anyways VAC can block it just matter of them doing it... -- This communication is for use by the intended recipient and contains information that may be Privileged, confidential or copyrighted under applicable law. If you are not the intended recipient, you are hereby formally notified that any use, copying or distribution of this e-mail, in whole or in part, is strictly prohibited. Please notify the sender by return e-mail and delete this e-mail from your system. Unless explicitly and conspicuously designated as E-Contract Intended, this e-mail does not constitute a contract offer, a contract amendment, or an acceptance of a contract offer. Any/All other Pricing/Quotes are governed by WonkaGaming Systems Terms Conditions. This e-mail DOES NOT constitute a consent to the use of sender's contact information for direct marketing purposes or for transfers of data to third parties. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
This. It's well within Valve's ability to put in server code that's as simple as; if (($playerone can't legally see $playertwo) ($playerone killed $Playertwo)) then ban if ($player ismovingwaytoofuckingfast == $true) then ban I do not care how trusted the client must be, these are things than can and are not blocked by Valve on the server's side. On 3/4/2012 5:18 AM, AnAkIn . wrote: Speedhacks and wallhacks could be blocked with server side code if Valve wanted to. 2012/3/4 Frank T. O'Connorfr...@oconnors.org: The whole reason game hacking works to begin with is you have to trust the client. Everything you just listed can easily be intercepted at runtime, and dynamic spoofed values given. Also, you aren't allowed to use MS product keys for anything. They can't legally be used to track or identify people. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn . Sent: Saturday, March 03, 2012 5:29 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Hackers on the rise Maybe they could use the hardware information that the Steam client already send them every time you log in? - Network cards - CD/DVD/Hard drives and others (MediaType/Index/DeviceID/SerialNumber/Manufacturer) - OS (Version, CD Key) + more stuff 2012/3/3 Cameron Munroecmun...@cameronmunroe.com: Really, how would you track this? Ip ~ no. So what? The fact is NAT is so extensive now that tracking via IP is ineffective at best. On 3/3/2012 1:43 AM, AnAkIn . wrote: As if Valve never thought of doing that. Back when F2P got released they said they would do something against people creating multiple accounts, and they never done anything. 2012/3/3 Rob Liurobl...@gmail.com: Here's my 2cents on this issue. Make Steam guard mandatory. And put a limit on how many free to play accounts a user can create? On Sat, Mar 3, 2012 at 8:50 PM, Spencer 'Voogru' MacDonald voo...@voogru.comwrote: That doesn't do much good for things like aimbots. I personally don't like the idea of preventing them from joining, but simply taking away things that they might be able to abuse. My dodgeball servers for example doesn't allow f2p to use, or hear anyone on voice comm. Too many unbannables just spewing mic spam all day. - Spencer. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cameron Munroe Sent: Friday, March 02, 2012 10:22 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Hackers on the rise That is like saying I will not sell my product to greens. It is not effective and can do way more harm then good. You might just want to beef up your security with sourcemod and some plugins. On 3/2/2012 7:19 PM, Spencer 'voogru' MacDonald wrote: One options is to just not allow f2p accounts. Or make them a lot more vulnerable to votekicks/votebans. I'm considering making it so it only takes half as many votes against f2p to take action. On Mar 2, 2012 6:34 PM, Russell Smithve...@tinylittlerobots.us wrote: If you can put up with the excessive memory leaks then you can use SourceTV on autorecord. Then just reference the time of the ban with the time of the recorded demo and you have yourself a demo of the supposed cheater. On 3/2/2012 3:32 PM, Cameron Munroe wrote: Now if it only would start a demo and then ban them... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.v... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Best regards, AnAkIn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo
Re: [hlds] Hackers on the rise
Actually the server should not send the positions of the players who are not visible at all, this is what Anti Wallhack plugins do. 2012/3/4 hlds h...@kirby420.com: This. It's well within Valve's ability to put in server code that's as simple as; if (($playerone can't legally see $playertwo) ($playerone killed $Playertwo)) then ban if ($player ismovingwaytoofuckingfast == $true) then ban I do not care how trusted the client must be, these are things than can and are not blocked by Valve on the server's side. On 3/4/2012 5:18 AM, AnAkIn . wrote: Speedhacks and wallhacks could be blocked with server side code if Valve wanted to. 2012/3/4 Frank T. O'Connorfr...@oconnors.org: The whole reason game hacking works to begin with is you have to trust the client. Everything you just listed can easily be intercepted at runtime, and dynamic spoofed values given. Also, you aren't allowed to use MS product keys for anything. They can't legally be used to track or identify people. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn . Sent: Saturday, March 03, 2012 5:29 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Hackers on the rise Maybe they could use the hardware information that the Steam client already send them every time you log in? - Network cards - CD/DVD/Hard drives and others (MediaType/Index/DeviceID/SerialNumber/Manufacturer) - OS (Version, CD Key) + more stuff 2012/3/3 Cameron Munroecmun...@cameronmunroe.com: Really, how would you track this? Ip ~ no. So what? The fact is NAT is so extensive now that tracking via IP is ineffective at best. On 3/3/2012 1:43 AM, AnAkIn . wrote: As if Valve never thought of doing that. Back when F2P got released they said they would do something against people creating multiple accounts, and they never done anything. 2012/3/3 Rob Liurobl...@gmail.com: Here's my 2cents on this issue. Make Steam guard mandatory. And put a limit on how many free to play accounts a user can create? On Sat, Mar 3, 2012 at 8:50 PM, Spencer 'Voogru' MacDonald voo...@voogru.com wrote: That doesn't do much good for things like aimbots. I personally don't like the idea of preventing them from joining, but simply taking away things that they might be able to abuse. My dodgeball servers for example doesn't allow f2p to use, or hear anyone on voice comm. Too many unbannables just spewing mic spam all day. - Spencer. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cameron Munroe Sent: Friday, March 02, 2012 10:22 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Hackers on the rise That is like saying I will not sell my product to greens. It is not effective and can do way more harm then good. You might just want to beef up your security with sourcemod and some plugins. On 3/2/2012 7:19 PM, Spencer 'voogru' MacDonald wrote: One options is to just not allow f2p accounts. Or make them a lot more vulnerable to votekicks/votebans. I'm considering making it so it only takes half as many votes against f2p to take action. On Mar 2, 2012 6:34 PM, Russell Smithve...@tinylittlerobots.us wrote: If you can put up with the excessive memory leaks then you can use SourceTV on autorecord. Then just reference the time of the ban with the time of the recorded demo and you have yourself a demo of the supposed cheater. On 3/2/2012 3:32 PM, Cameron Munroe wrote: Now if it only would start a demo and then ban them... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.v... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Best regards, AnAkIn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https
Re: [hlds] Hackers on the rise
The problem is that all the 'is player visible' checks are really expensive - what if an arm is sticking out somewhere behind cover? You'd need to test alot of corner-cases taking this into account - i agree that valve should put in more sever side protection though - speedhacks can't be that hard to detect on the server side 2012/3/4 AnAkIn . anakin...@gmail.com: Actually the server should not send the positions of the players who are not visible at all, this is what Anti Wallhack plugins do. 2012/3/4 hlds h...@kirby420.com: This. It's well within Valve's ability to put in server code that's as simple as; if (($playerone can't legally see $playertwo) ($playerone killed $Playertwo)) then ban if ($player ismovingwaytoofuckingfast == $true) then ban I do not care how trusted the client must be, these are things than can and are not blocked by Valve on the server's side. On 3/4/2012 5:18 AM, AnAkIn . wrote: Speedhacks and wallhacks could be blocked with server side code if Valve wanted to. 2012/3/4 Frank T. O'Connorfr...@oconnors.org: The whole reason game hacking works to begin with is you have to trust the client. Everything you just listed can easily be intercepted at runtime, and dynamic spoofed values given. Also, you aren't allowed to use MS product keys for anything. They can't legally be used to track or identify people. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn . Sent: Saturday, March 03, 2012 5:29 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Hackers on the rise Maybe they could use the hardware information that the Steam client already send them every time you log in? - Network cards - CD/DVD/Hard drives and others (MediaType/Index/DeviceID/SerialNumber/Manufacturer) - OS (Version, CD Key) + more stuff 2012/3/3 Cameron Munroecmun...@cameronmunroe.com: Really, how would you track this? Ip ~ no. So what? The fact is NAT is so extensive now that tracking via IP is ineffective at best. On 3/3/2012 1:43 AM, AnAkIn . wrote: As if Valve never thought of doing that. Back when F2P got released they said they would do something against people creating multiple accounts, and they never done anything. 2012/3/3 Rob Liurobl...@gmail.com: Here's my 2cents on this issue. Make Steam guard mandatory. And put a limit on how many free to play accounts a user can create? On Sat, Mar 3, 2012 at 8:50 PM, Spencer 'Voogru' MacDonald voo...@voogru.com wrote: That doesn't do much good for things like aimbots. I personally don't like the idea of preventing them from joining, but simply taking away things that they might be able to abuse. My dodgeball servers for example doesn't allow f2p to use, or hear anyone on voice comm. Too many unbannables just spewing mic spam all day. - Spencer. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cameron Munroe Sent: Friday, March 02, 2012 10:22 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Hackers on the rise That is like saying I will not sell my product to greens. It is not effective and can do way more harm then good. You might just want to beef up your security with sourcemod and some plugins. On 3/2/2012 7:19 PM, Spencer 'voogru' MacDonald wrote: One options is to just not allow f2p accounts. Or make them a lot more vulnerable to votekicks/votebans. I'm considering making it so it only takes half as many votes against f2p to take action. On Mar 2, 2012 6:34 PM, Russell Smithve...@tinylittlerobots.us wrote: If you can put up with the excessive memory leaks then you can use SourceTV on autorecord. Then just reference the time of the ban with the time of the recorded demo and you have yourself a demo of the supposed cheater. On 3/2/2012 3:32 PM, Cameron Munroe wrote: Now if it only would start a demo and then ban them... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.v... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise (Frank T. O'Connor)
MS tracks you And it would be nice to see VAC beefed up a bit. Or cycled at much more frequent intervals. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
Game actually draws the corner what player sees and also the area behind it (this prevents those sudden popups of players) , unless there is areaportal or hint/skip brush set to cut corner. TF2 on the other hand somehow does this differently. For example in harvest, if you snipe at the next house roof of your spawn and take a look fast enough over the top to the other side, sometimes some players draw out late. This could be due to the dynamic model loading system. Especially the sniper camping on the roof at the small barn at left sometimes is the late to appear. You also might see scout coming around corner but too late as there was hickup in packets or something and it teleports forward from the way it came from. -ics 4.3.2012 18:31, Drogen Viech kirjoitti: The problem is that all the 'is player visible' checks are really expensive - what if an arm is sticking out somewhere behind cover? You'd need to test alot of corner-cases taking this into account - i agree that valve should put in more sever side protection though - speedhacks can't be that hard to detect on the server side 2012/3/4 AnAkIn .anakin...@gmail.com: Actually the server should not send the positions of the players who are not visible at all, this is what Anti Wallhack plugins do. 2012/3/4 hldsh...@kirby420.com: This. It's well within Valve's ability to put in server code that's as simple as; if (($playerone can't legally see $playertwo) ($playerone killed $Playertwo)) then ban if ($player ismovingwaytoofuckingfast == $true) then ban I do not care how trusted the client must be, these are things than can and are not blocked by Valve on the server's side. On 3/4/2012 5:18 AM, AnAkIn . wrote: Speedhacks and wallhacks could be blocked with server side code if Valve wanted to. 2012/3/4 Frank T. O'Connorfr...@oconnors.org: The whole reason game hacking works to begin with is you have to trust the client. Everything you just listed can easily be intercepted at runtime, and dynamic spoofed values given. Also, you aren't allowed to use MS product keys for anything. They can't legally be used to track or identify people. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn . Sent: Saturday, March 03, 2012 5:29 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Hackers on the rise Maybe they could use the hardware information that the Steam client already send them every time you log in? - Network cards - CD/DVD/Hard drives and others (MediaType/Index/DeviceID/SerialNumber/Manufacturer) - OS (Version, CD Key) + more stuff 2012/3/3 Cameron Munroecmun...@cameronmunroe.com: Really, how would you track this? Ip ~ no. So what? The fact is NAT is so extensive now that tracking via IP is ineffective at best. On 3/3/2012 1:43 AM, AnAkIn . wrote: As if Valve never thought of doing that. Back when F2P got released they said they would do something against people creating multiple accounts, and they never done anything. 2012/3/3 Rob Liurobl...@gmail.com: Here's my 2cents on this issue. Make Steam guard mandatory. And put a limit on how many free to play accounts a user can create? On Sat, Mar 3, 2012 at 8:50 PM, Spencer 'Voogru' MacDonald voo...@voogru.com wrote: That doesn't do much good for things like aimbots. I personally don't like the idea of preventing them from joining, but simply taking away things that they might be able to abuse. My dodgeball servers for example doesn't allow f2p to use, or hear anyone on voice comm. Too many unbannables just spewing mic spam all day. - Spencer. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cameron Munroe Sent: Friday, March 02, 2012 10:22 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Hackers on the rise That is like saying I will not sell my product to greens. It is not effective and can do way more harm then good. You might just want to beef up your security with sourcemod and some plugins. On 3/2/2012 7:19 PM, Spencer 'voogru' MacDonald wrote: One options is to just not allow f2p accounts. Or make them a lot more vulnerable to votekicks/votebans. I'm considering making it so it only takes half as many votes against f2p to take action. On Mar 2, 2012 6:34 PM, Russell Smithve...@tinylittlerobots.us wrote: If you can put up with the excessive memory leaks then you can use SourceTV on autorecord. Then just reference the time of the ban with the time of the recorded demo and you have yourself a demo of the supposed cheater. On 3/2/2012 3:32 PM, Cameron Munroe wrote: Now if it only would start a demo and then ban them... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.v... ___ To unsubscribe, edit your list preferences
Re: [hlds] Hackers on the rise
The 'is player visible' checks are expensive, yes, but Valve can probably optimize that and make it work better than it does with the current plugins. They already use some multi threading code at some places in the SRCDS code, it could be used for the anti wallhack code as well. It it really causes some performance issues it could be a CVar so people can decide if they want to enable it or not. 2012/3/4 ics i...@ics-base.net: Game actually draws the corner what player sees and also the area behind it (this prevents those sudden popups of players) , unless there is areaportal or hint/skip brush set to cut corner. TF2 on the other hand somehow does this differently. For example in harvest, if you snipe at the next house roof of your spawn and take a look fast enough over the top to the other side, sometimes some players draw out late. This could be due to the dynamic model loading system. Especially the sniper camping on the roof at the small barn at left sometimes is the late to appear. You also might see scout coming around corner but too late as there was hickup in packets or something and it teleports forward from the way it came from. -ics 4.3.2012 18:31, Drogen Viech kirjoitti: The problem is that all the 'is player visible' checks are really expensive - what if an arm is sticking out somewhere behind cover? You'd need to test alot of corner-cases taking this into account - i agree that valve should put in more sever side protection though - speedhacks can't be that hard to detect on the server side 2012/3/4 AnAkIn .anakin...@gmail.com: Actually the server should not send the positions of the players who are not visible at all, this is what Anti Wallhack plugins do. 2012/3/4 hldsh...@kirby420.com: This. It's well within Valve's ability to put in server code that's as simple as; if (($playerone can't legally see $playertwo) ($playerone killed $Playertwo)) then ban if ($player ismovingwaytoofuckingfast == $true) then ban I do not care how trusted the client must be, these are things than can and are not blocked by Valve on the server's side. On 3/4/2012 5:18 AM, AnAkIn . wrote: Speedhacks and wallhacks could be blocked with server side code if Valve wanted to. 2012/3/4 Frank T. O'Connorfr...@oconnors.org: The whole reason game hacking works to begin with is you have to trust the client. Everything you just listed can easily be intercepted at runtime, and dynamic spoofed values given. Also, you aren't allowed to use MS product keys for anything. They can't legally be used to track or identify people. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn . Sent: Saturday, March 03, 2012 5:29 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Hackers on the rise Maybe they could use the hardware information that the Steam client already send them every time you log in? - Network cards - CD/DVD/Hard drives and others (MediaType/Index/DeviceID/SerialNumber/Manufacturer) - OS (Version, CD Key) + more stuff 2012/3/3 Cameron Munroecmun...@cameronmunroe.com: Really, how would you track this? Ip ~ no. So what? The fact is NAT is so extensive now that tracking via IP is ineffective at best. On 3/3/2012 1:43 AM, AnAkIn . wrote: As if Valve never thought of doing that. Back when F2P got released they said they would do something against people creating multiple accounts, and they never done anything. 2012/3/3 Rob Liurobl...@gmail.com: Here's my 2cents on this issue. Make Steam guard mandatory. And put a limit on how many free to play accounts a user can create? On Sat, Mar 3, 2012 at 8:50 PM, Spencer 'Voogru' MacDonald voo...@voogru.com wrote: That doesn't do much good for things like aimbots. I personally don't like the idea of preventing them from joining, but simply taking away things that they might be able to abuse. My dodgeball servers for example doesn't allow f2p to use, or hear anyone on voice comm. Too many unbannables just spewing mic spam all day. - Spencer. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cameron Munroe Sent: Friday, March 02, 2012 10:22 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Hackers on the rise That is like saying I will not sell my product to greens. It is not effective and can do way more harm then good. You might just want to beef up your security with sourcemod and some plugins. On 3/2/2012 7:19 PM, Spencer 'voogru' MacDonald wrote: One options is to just not allow f2p accounts. Or make them a lot more vulnerable to votekicks/votebans. I'm considering making it so it only takes half as many votes against f2p to take action. On Mar 2, 2012 6:34 PM, Russell Smithve...@tinylittlerobots.us wrote: If you can put up with the excessive memory leaks then you can
Re: [hlds] Hackers on the rise
Here's my 2cents on this issue. Make Steam guard mandatory. And put a limit on how many free to play accounts a user can create? On Sat, Mar 3, 2012 at 8:50 PM, Spencer 'Voogru' MacDonald voo...@voogru.com wrote: That doesn’t do much good for things like aimbots. ** ** I personally don’t like the idea of preventing them from joining, but simply taking away things that they might be able to abuse. My dodgeball servers for example doesn’t allow f2p to use, or hear anyone on voice comm. Too many unbannables just spewing mic spam all day. ** ** - Spencer. ** ** *From:* hlds-boun...@list.valvesoftware.com [mailto: hlds-boun...@list.valvesoftware.com] *On Behalf Of *Cameron Munroe *Sent:* Friday, March 02, 2012 10:22 PM *To:* Half-Life dedicated Win32 server mailing list *Subject:* Re: [hlds] Hackers on the rise ** ** That is like saying I will not sell my product to greens. It is not effective and can do way more harm then good. You might just want to beef up your security with sourcemod and some plugins. On 3/2/2012 7:19 PM, Spencer 'voogru' MacDonald wrote: One options is to just not allow f2p accounts. Or make them a lot more vulnerable to votekicks/votebans. I'm considering making it so it only takes half as many votes against f2p to take action. On Mar 2, 2012 6:34 PM, Russell Smith ve...@tinylittlerobots.us wrote: If you can put up with the excessive memory leaks then you can use SourceTV on autorecord. Then just reference the time of the ban with the time of the recorded demo and you have yourself a demo of the supposed cheater. On 3/2/2012 3:32 PM, Cameron Munroe wrote: Now if it only would start a demo and then ban them... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.v... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ** ** ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
As if Valve never thought of doing that. Back when F2P got released they said they would do something against people creating multiple accounts, and they never done anything. 2012/3/3 Rob Liu robl...@gmail.com: Here's my 2cents on this issue. Make Steam guard mandatory. And put a limit on how many free to play accounts a user can create? On Sat, Mar 3, 2012 at 8:50 PM, Spencer 'Voogru' MacDonald voo...@voogru.com wrote: That doesn’t do much good for things like aimbots. I personally don’t like the idea of preventing them from joining, but simply taking away things that they might be able to abuse. My dodgeball servers for example doesn’t allow f2p to use, or hear anyone on voice comm. Too many unbannables just spewing mic spam all day. - Spencer. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cameron Munroe Sent: Friday, March 02, 2012 10:22 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Hackers on the rise That is like saying I will not sell my product to greens. It is not effective and can do way more harm then good. You might just want to beef up your security with sourcemod and some plugins. On 3/2/2012 7:19 PM, Spencer 'voogru' MacDonald wrote: One options is to just not allow f2p accounts. Or make them a lot more vulnerable to votekicks/votebans. I'm considering making it so it only takes half as many votes against f2p to take action. On Mar 2, 2012 6:34 PM, Russell Smith ve...@tinylittlerobots.us wrote: If you can put up with the excessive memory leaks then you can use SourceTV on autorecord. Then just reference the time of the ban with the time of the recorded demo and you have yourself a demo of the supposed cheater. On 3/2/2012 3:32 PM, Cameron Munroe wrote: Now if it only would start a demo and then ban them... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.v... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Best regards, AnAkIn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
Really, how would you track this? Ip ~ no. So what? The fact is NAT is so extensive now that tracking via IP is ineffective at best. On 3/3/2012 1:43 AM, AnAkIn . wrote: As if Valve never thought of doing that. Back when F2P got released they said they would do something against people creating multiple accounts, and they never done anything. 2012/3/3 Rob Liurobl...@gmail.com: Here's my 2cents on this issue. Make Steam guard mandatory. And put a limit on how many free to play accounts a user can create? On Sat, Mar 3, 2012 at 8:50 PM, Spencer 'Voogru' MacDonald voo...@voogru.com wrote: That doesn’t do much good for things like aimbots. I personally don’t like the idea of preventing them from joining, but simply taking away things that they might be able to abuse. My dodgeball servers for example doesn’t allow f2p to use, or hear anyone on voice comm. Too many unbannables just spewing mic spam all day. - Spencer. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cameron Munroe Sent: Friday, March 02, 2012 10:22 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Hackers on the rise That is like saying I will not sell my product to greens. It is not effective and can do way more harm then good. You might just want to beef up your security with sourcemod and some plugins. On 3/2/2012 7:19 PM, Spencer 'voogru' MacDonald wrote: One options is to just not allow f2p accounts. Or make them a lot more vulnerable to votekicks/votebans. I'm considering making it so it only takes half as many votes against f2p to take action. On Mar 2, 2012 6:34 PM, Russell Smithve...@tinylittlerobots.us wrote: If you can put up with the excessive memory leaks then you can use SourceTV on autorecord. Then just reference the time of the ban with the time of the recorded demo and you have yourself a demo of the supposed cheater. On 3/2/2012 3:32 PM, Cameron Munroe wrote: Now if it only would start a demo and then ban them... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.v... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
Just out of curiosity, how do you know? You can't know if they have done something. I'm not sure how much trouble have these f2p cheaters been to others but usually when we ban one, we never see the same guy again because it's too much bother to make another account than just pick next server from the list. Then if there is the case if i think you mean, that someone targets particularely your server and causes havok, that can be a problem. But these fellows who cheat should always be reported through their Steam profile. I recently got confirmation that it's not just for statistics. Some sort of improvement on the cheater issue should be implemented as i see 1-3 cheaters per week. Used to be 1 per 2-4 months. -ics 3.3.2012 11:43, AnAkIn . kirjoitti: As if Valve never thought of doing that. Back when F2P got released they said they would do something against people creating multiple accounts, and they never done anything. 2012/3/3 Rob Liurobl...@gmail.com: Here's my 2cents on this issue. Make Steam guard mandatory. And put a limit on how many free to play accounts a user can create? On Sat, Mar 3, 2012 at 8:50 PM, Spencer 'Voogru' MacDonald voo...@voogru.com wrote: That doesn’t do much good for things like aimbots. I personally don’t like the idea of preventing them from joining, but simply taking away things that they might be able to abuse. My dodgeball servers for example doesn’t allow f2p to use, or hear anyone on voice comm. Too many unbannables just spewing mic spam all day. - Spencer. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cameron Munroe Sent: Friday, March 02, 2012 10:22 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Hackers on the rise That is like saying I will not sell my product to greens. It is not effective and can do way more harm then good. You might just want to beef up your security with sourcemod and some plugins. On 3/2/2012 7:19 PM, Spencer 'voogru' MacDonald wrote: One options is to just not allow f2p accounts. Or make them a lot more vulnerable to votekicks/votebans. I'm considering making it so it only takes half as many votes against f2p to take action. On Mar 2, 2012 6:34 PM, Russell Smithve...@tinylittlerobots.us wrote: If you can put up with the excessive memory leaks then you can use SourceTV on autorecord. Then just reference the time of the ban with the time of the recorded demo and you have yourself a demo of the supposed cheater. On 3/2/2012 3:32 PM, Cameron Munroe wrote: Now if it only would start a demo and then ban them... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.v... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
Maybe they could use the hardware information that the Steam client already send them every time you log in? - Network cards - CD/DVD/Hard drives and others (MediaType/Index/DeviceID/SerialNumber/Manufacturer) - OS (Version, CD Key) + more stuff 2012/3/3 Cameron Munroe cmun...@cameronmunroe.com: Really, how would you track this? Ip ~ no. So what? The fact is NAT is so extensive now that tracking via IP is ineffective at best. On 3/3/2012 1:43 AM, AnAkIn . wrote: As if Valve never thought of doing that. Back when F2P got released they said they would do something against people creating multiple accounts, and they never done anything. 2012/3/3 Rob Liurobl...@gmail.com: Here's my 2cents on this issue. Make Steam guard mandatory. And put a limit on how many free to play accounts a user can create? On Sat, Mar 3, 2012 at 8:50 PM, Spencer 'Voogru' MacDonald voo...@voogru.com wrote: That doesn’t do much good for things like aimbots. I personally don’t like the idea of preventing them from joining, but simply taking away things that they might be able to abuse. My dodgeball servers for example doesn’t allow f2p to use, or hear anyone on voice comm. Too many unbannables just spewing mic spam all day. - Spencer. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cameron Munroe Sent: Friday, March 02, 2012 10:22 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Hackers on the rise That is like saying I will not sell my product to greens. It is not effective and can do way more harm then good. You might just want to beef up your security with sourcemod and some plugins. On 3/2/2012 7:19 PM, Spencer 'voogru' MacDonald wrote: One options is to just not allow f2p accounts. Or make them a lot more vulnerable to votekicks/votebans. I'm considering making it so it only takes half as many votes against f2p to take action. On Mar 2, 2012 6:34 PM, Russell Smithve...@tinylittlerobots.us wrote: If you can put up with the excessive memory leaks then you can use SourceTV on autorecord. Then just reference the time of the ban with the time of the recorded demo and you have yourself a demo of the supposed cheater. On 3/2/2012 3:32 PM, Cameron Munroe wrote: Now if it only would start a demo and then ban them... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.v... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Best regards, AnAkIn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
ics, I know a few people that have been cheating for months, some got VAC banned (doesn't seem to happen often, though) and every time they create a new account and just keep cheating. 2012/3/3 AnAkIn . anakin...@gmail.com: Maybe they could use the hardware information that the Steam client already send them every time you log in? - Network cards - CD/DVD/Hard drives and others (MediaType/Index/DeviceID/SerialNumber/Manufacturer) - OS (Version, CD Key) + more stuff 2012/3/3 Cameron Munroe cmun...@cameronmunroe.com: Really, how would you track this? Ip ~ no. So what? The fact is NAT is so extensive now that tracking via IP is ineffective at best. On 3/3/2012 1:43 AM, AnAkIn . wrote: As if Valve never thought of doing that. Back when F2P got released they said they would do something against people creating multiple accounts, and they never done anything. 2012/3/3 Rob Liurobl...@gmail.com: Here's my 2cents on this issue. Make Steam guard mandatory. And put a limit on how many free to play accounts a user can create? On Sat, Mar 3, 2012 at 8:50 PM, Spencer 'Voogru' MacDonald voo...@voogru.com wrote: That doesn’t do much good for things like aimbots. I personally don’t like the idea of preventing them from joining, but simply taking away things that they might be able to abuse. My dodgeball servers for example doesn’t allow f2p to use, or hear anyone on voice comm. Too many unbannables just spewing mic spam all day. - Spencer. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cameron Munroe Sent: Friday, March 02, 2012 10:22 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Hackers on the rise That is like saying I will not sell my product to greens. It is not effective and can do way more harm then good. You might just want to beef up your security with sourcemod and some plugins. On 3/2/2012 7:19 PM, Spencer 'voogru' MacDonald wrote: One options is to just not allow f2p accounts. Or make them a lot more vulnerable to votekicks/votebans. I'm considering making it so it only takes half as many votes against f2p to take action. On Mar 2, 2012 6:34 PM, Russell Smithve...@tinylittlerobots.us wrote: If you can put up with the excessive memory leaks then you can use SourceTV on autorecord. Then just reference the time of the ban with the time of the recorded demo and you have yourself a demo of the supposed cheater. On 3/2/2012 3:32 PM, Cameron Munroe wrote: Now if it only would start a demo and then ban them... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.v... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Best regards, AnAkIn -- Best regards, AnAkIn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
I built my pc, so there is no real SN/Manu. The drives are just drive info, Pretty much all of this is useless except maybe MAC addresses and even then all I have to do is create a VM and boom I am set and can make as many accounts as I want. On 3/3/2012 2:29 AM, AnAkIn . wrote: Maybe they could use the hardware information that the Steam client already send them every time you log in? - Network cards - CD/DVD/Hard drives and others (MediaType/Index/DeviceID/SerialNumber/Manufacturer) - OS (Version, CD Key) + more stuff 2012/3/3 Cameron Munroecmun...@cameronmunroe.com: Really, how would you track this? Ip ~ no. So what? The fact is NAT is so extensive now that tracking via IP is ineffective at best. On 3/3/2012 1:43 AM, AnAkIn . wrote: As if Valve never thought of doing that. Back when F2P got released they said they would do something against people creating multiple accounts, and they never done anything. 2012/3/3 Rob Liurobl...@gmail.com: Here's my 2cents on this issue. Make Steam guard mandatory. And put a limit on how many free to play accounts a user can create? On Sat, Mar 3, 2012 at 8:50 PM, Spencer 'Voogru' MacDonald voo...@voogru.comwrote: That doesn’t do much good for things like aimbots. I personally don’t like the idea of preventing them from joining, but simply taking away things that they might be able to abuse. My dodgeball servers for example doesn’t allow f2p to use, or hear anyone on voice comm. Too many unbannables just spewing mic spam all day. - Spencer. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cameron Munroe Sent: Friday, March 02, 2012 10:22 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Hackers on the rise That is like saying I will not sell my product to greens. It is not effective and can do way more harm then good. You might just want to beef up your security with sourcemod and some plugins. On 3/2/2012 7:19 PM, Spencer 'voogru' MacDonald wrote: One options is to just not allow f2p accounts. Or make them a lot more vulnerable to votekicks/votebans. I'm considering making it so it only takes half as many votes against f2p to take action. On Mar 2, 2012 6:34 PM, Russell Smithve...@tinylittlerobots.us wrote: If you can put up with the excessive memory leaks then you can use SourceTV on autorecord. Then just reference the time of the ban with the time of the recorded demo and you have yourself a demo of the supposed cheater. On 3/2/2012 3:32 PM, Cameron Munroe wrote: Now if it only would start a demo and then ban them... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.v... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
It's still not easy to change the drive specific hardware ID for most people. And do you really think cheaters are going to play in a VM then? 2012/3/3 Cameron Munroe cmun...@cameronmunroe.com: I built my pc, so there is no real SN/Manu. The drives are just drive info, Pretty much all of this is useless except maybe MAC addresses and even then all I have to do is create a VM and boom I am set and can make as many accounts as I want. On 3/3/2012 2:29 AM, AnAkIn . wrote: Maybe they could use the hardware information that the Steam client already send them every time you log in? - Network cards - CD/DVD/Hard drives and others (MediaType/Index/DeviceID/SerialNumber/Manufacturer) - OS (Version, CD Key) + more stuff 2012/3/3 Cameron Munroecmun...@cameronmunroe.com: Really, how would you track this? Ip ~ no. So what? The fact is NAT is so extensive now that tracking via IP is ineffective at best. On 3/3/2012 1:43 AM, AnAkIn . wrote: As if Valve never thought of doing that. Back when F2P got released they said they would do something against people creating multiple accounts, and they never done anything. 2012/3/3 Rob Liurobl...@gmail.com: Here's my 2cents on this issue. Make Steam guard mandatory. And put a limit on how many free to play accounts a user can create? On Sat, Mar 3, 2012 at 8:50 PM, Spencer 'Voogru' MacDonald voo...@voogru.com wrote: That doesn’t do much good for things like aimbots. I personally don’t like the idea of preventing them from joining, but simply taking away things that they might be able to abuse. My dodgeball servers for example doesn’t allow f2p to use, or hear anyone on voice comm. Too many unbannables just spewing mic spam all day. - Spencer. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cameron Munroe Sent: Friday, March 02, 2012 10:22 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Hackers on the rise That is like saying I will not sell my product to greens. It is not effective and can do way more harm then good. You might just want to beef up your security with sourcemod and some plugins. On 3/2/2012 7:19 PM, Spencer 'voogru' MacDonald wrote: One options is to just not allow f2p accounts. Or make them a lot more vulnerable to votekicks/votebans. I'm considering making it so it only takes half as many votes against f2p to take action. On Mar 2, 2012 6:34 PM, Russell Smithve...@tinylittlerobots.us wrote: If you can put up with the excessive memory leaks then you can use SourceTV on autorecord. Then just reference the time of the ban with the time of the recorded demo and you have yourself a demo of the supposed cheater. On 3/2/2012 3:32 PM, Cameron Munroe wrote: Now if it only would start a demo and then ban them... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.v... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Best regards, AnAkIn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
I posted this on SPUF back during the whole Free2BeKicked drama: I think the best way would be a hardware identifier exposed as part of the authentication ticket (covering the whole system, so that changing an individual component does change the ID, but this is still “stronger” than going after individual IDs). This would mean that and individual server could ban that computer, lasting only on that server. This would be saner than IP bans (the only solution to multiple accounts other than my plugin) as it wouldn’t affect multiple people as in the case of a dynamic IP, but it would also be harder to change for that individual hacker. Hardware bans work fine on a per-server case like this, they just fall apart when used by an invasive global system like VAC, because they are inherently “unfair” since someone who just “tried” a cheat (or someone used their computer) could get that computer permanently banned. Previously, this did work fine with SteamIDs because the limitation was to get a new Steam account. Since, with my idea, if it’s just a per-server ban you can join another server, where if a user continued to cheat they would just get banned again or if they didn’t they wouldn’t have any issue. Just my 2¢. On Sat, Mar 3, 2012 at 10:29 AM, AnAkIn . anakin...@gmail.com wrote: Maybe they could use the hardware information that the Steam client already send them every time you log in? - Network cards - CD/DVD/Hard drives and others (MediaType/Index/DeviceID/SerialNumber/Manufacturer) - OS (Version, CD Key) + more stuff 2012/3/3 Cameron Munroe cmun...@cameronmunroe.com: Really, how would you track this? Ip ~ no. So what? The fact is NAT is so extensive now that tracking via IP is ineffective at best. On 3/3/2012 1:43 AM, AnAkIn . wrote: As if Valve never thought of doing that. Back when F2P got released they said they would do something against people creating multiple accounts, and they never done anything. 2012/3/3 Rob Liurobl...@gmail.com: Here's my 2cents on this issue. Make Steam guard mandatory. And put a limit on how many free to play accounts a user can create? On Sat, Mar 3, 2012 at 8:50 PM, Spencer 'Voogru' MacDonald voo...@voogru.com wrote: That doesn’t do much good for things like aimbots. I personally don’t like the idea of preventing them from joining, but simply taking away things that they might be able to abuse. My dodgeball servers for example doesn’t allow f2p to use, or hear anyone on voice comm. Too many unbannables just spewing mic spam all day. - Spencer. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cameron Munroe Sent: Friday, March 02, 2012 10:22 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Hackers on the rise That is like saying I will not sell my product to greens. It is not effective and can do way more harm then good. You might just want to beef up your security with sourcemod and some plugins. On 3/2/2012 7:19 PM, Spencer 'voogru' MacDonald wrote: One options is to just not allow f2p accounts. Or make them a lot more vulnerable to votekicks/votebans. I'm considering making it so it only takes half as many votes against f2p to take action. On Mar 2, 2012 6:34 PM, Russell Smithve...@tinylittlerobots.us wrote: If you can put up with the excessive memory leaks then you can use SourceTV on autorecord. Then just reference the time of the ban with the time of the recorded demo and you have yourself a demo of the supposed cheater. On 3/2/2012 3:32 PM, Cameron Munroe wrote: Now if it only would start a demo and then ban them... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.v... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Best regards, AnAkIn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives
Re: [hlds] Hackers on the rise
ot my hands on the source-code of this hook that is reeking havoc on Teamfortress 2 Community's here is what it's ability's are *Aimbot:* - Enable/Disable - Smooth aim - Triggerbot - Autoshooot - FOV Aiming - Ignore Steam Friends - Silent Aim (no view or movement change) - Aim at Teammates - Ignore spawn-protected players - Airblast Aimbot (aims at projectiles within airblast range) - Full projectile prediction - Automatic hitbox selection based on class weapon - Sniper feature: fire only when rifle is fully chared *Visual:* - Name ESP - Bounding Box ESP - Aimspot ESP - Chams - Class ESP - Projectile ESP - Engineer Building ESP - Pickup ESP (ammo/medkit) - Radar ESP *Removal:* - No spread - No taunting (allows you to move and shoot normally while taunting!) *Misc:* - Bunnyhopping - Namestealer - Crithack (fires only when a critical hit is ready) - Auto Airblast - Auto Sticky Detonation I managed to edit SMAC to detect it but to Block this nasty hack VAC will have to update its codecs for it to be globally secure every server from it. I have a plugin for sourcemod to detect name changes of users and if they hit a certain threshold it'l ban em. (name change plugin I believe should be available to public on source-mods plugins page idk if its approved or not) make your config like this namechangepunisher.cfg // If ncp_punishmode is 1, how many minutes to ban for? 0 means indefinitely. // - // Default: 60 // Minimum: 0.00 ncp_banlength 60 // Show debugging messages. // - // Default: 1 // Minimum: 0.00 // Maximum: 1.00 ncp_debug 1 // Number of detections before taking action // - // Default: 5 // Minimum: 3.00 // Maximum: 20.00 ncp_detections 5 // Max length of time in seconds between detections before counter resets // - // Default: 10 // Minimum: 5.00 // Maximum: 60.00 ncp_detectiontime 10 // Punish mode. 0 is Kick, 1 is Ban. // - // Default: 1 // Minimum: 0.00 // Maximum: 1.00 ncp_punishmode 1 IF you cannot find on sourcemod I'll host the plugin for 48hours http://www.wonkagaming.com/namechangepunisher.smx -- This communication is for use by the intended recipient and contains information that may be Privileged, confidential or copyrighted under applicable law. If you are not the intended recipient, you are hereby formally notified that any use, copying or distribution of this e-mail, in whole or in part, is strictly prohibited. Please notify the sender by return e-mail and delete this e-mail from your system. Unless explicitly and conspicuously designated as E-Contract Intended, this e-mail does not constitute a contract offer, a contract amendment, or an acceptance of a contract offer. Any/All other Pricing/Quotes are governed by WonkaGaming Systems Terms Conditions. This e-mail DOES NOT constitute a consent to the use of sender's contact information for direct marketing purposes or for transfers of data to third parties. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
You really shouldn't just link to the compiled binary, you can't legally distribute SourceMod plugins without the corresponding source code. Sent from my iPhone On 3 Mar 2012, at 13:45, admin ad...@wonkagaming.com wrote: IF you cannot find on sourcemod I'll host the plugin for 48hours ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
For reference, the AlliedModders thread is here: https://forums.alliedmods.net/showthread.php?t=161320 On 3/3/2012 8:44 AM, admin wrote: I managed to edit SMAC to detect it but to Block this nasty hack VAC will have to update its codecs for it to be globally secure every server from it. I have a plugin for sourcemod to detect name changes of users and if they hit a certain threshold it'l ban em. (name change plugin I believe should be available to public on source-mods plugins page idk if its approved or not) make your config like this namechangepunisher.cfg // If ncp_punishmode is 1, how many minutes to ban for? 0 means indefinitely. // - // Default: 60 // Minimum: 0.00 ncp_banlength 60 // Show debugging messages. // - // Default: 1 // Minimum: 0.00 // Maximum: 1.00 ncp_debug 1 // Number of detections before taking action // - // Default: 5 // Minimum: 3.00 // Maximum: 20.00 ncp_detections 5 // Max length of time in seconds between detections before counter resets // - // Default: 10 // Minimum: 5.00 // Maximum: 60.00 ncp_detectiontime 10 // Punish mode. 0 is Kick, 1 is Ban. // - // Default: 1 // Minimum: 0.00 // Maximum: 1.00 ncp_punishmode 1 IF you cannot find on sourcemod I'll host the plugin for 48hours http://www.wonkagaming.com/namechangepunisher.smx ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
Ashkerin, I could be wrong but I was under the impression it was legal as long as whomever has the compiled binary has relatively simple access to the source code. AKA the Binary only download and the source as a separate package is just fine. As long as it's available. A subtle distinction but that is what I remember.. As long as the source is out there and a link is available and documented, you should be fine. On Sat, Mar 3, 2012 at 10:40 AM, Asher Baker asher...@gmail.com wrote: You really shouldn't just link to the compiled binary, you can't legally distribute SourceMod plugins without the corresponding source code. Sent from my iPhone On 3 Mar 2012, at 13:45, admin ad...@wonkagaming.com wrote: IF you cannot find on sourcemod I'll host the plugin for 48hours ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
Yes, I was simplifying for brevity, it was hardly worded as a legal demand. However, no information about how people could acquire the source of the plugin was provided either, making that a null point. You can hardly provide a compiled binary and go the source is out there on a server somewhere. Before you say that it can also be provided by request, that offer needs to be made at the time of distribution. Anyway it doesn't really matter, it was only a friendly reminder, and Ross has already provided a link to the source of the plugin. Regards, Asher Sent from my iPhone On 3 Mar 2012, at 18:46, Charles Mabbott charles.mabb...@gmail.com wrote: As long as the source is out there and a link is available and documented, you should be fine. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
The whole reason game hacking works to begin with is you have to trust the client. Everything you just listed can easily be intercepted at runtime, and dynamic spoofed values given. Also, you aren't allowed to use MS product keys for anything. They can't legally be used to track or identify people. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of AnAkIn . Sent: Saturday, March 03, 2012 5:29 AM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Hackers on the rise Maybe they could use the hardware information that the Steam client already send them every time you log in? - Network cards - CD/DVD/Hard drives and others (MediaType/Index/DeviceID/SerialNumber/Manufacturer) - OS (Version, CD Key) + more stuff 2012/3/3 Cameron Munroe cmun...@cameronmunroe.com: Really, how would you track this? Ip ~ no. So what? The fact is NAT is so extensive now that tracking via IP is ineffective at best. On 3/3/2012 1:43 AM, AnAkIn . wrote: As if Valve never thought of doing that. Back when F2P got released they said they would do something against people creating multiple accounts, and they never done anything. 2012/3/3 Rob Liurobl...@gmail.com: Here's my 2cents on this issue. Make Steam guard mandatory. And put a limit on how many free to play accounts a user can create? On Sat, Mar 3, 2012 at 8:50 PM, Spencer 'Voogru' MacDonald voo...@voogru.com wrote: That doesn't do much good for things like aimbots. I personally don't like the idea of preventing them from joining, but simply taking away things that they might be able to abuse. My dodgeball servers for example doesn't allow f2p to use, or hear anyone on voice comm. Too many unbannables just spewing mic spam all day. - Spencer. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cameron Munroe Sent: Friday, March 02, 2012 10:22 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Hackers on the rise That is like saying I will not sell my product to greens. It is not effective and can do way more harm then good. You might just want to beef up your security with sourcemod and some plugins. On 3/2/2012 7:19 PM, Spencer 'voogru' MacDonald wrote: One options is to just not allow f2p accounts. Or make them a lot more vulnerable to votekicks/votebans. I'm considering making it so it only takes half as many votes against f2p to take action. On Mar 2, 2012 6:34 PM, Russell Smithve...@tinylittlerobots.us wrote: If you can put up with the excessive memory leaks then you can use SourceTV on autorecord. Then just reference the time of the ban with the time of the recorded demo and you have yourself a demo of the supposed cheater. On 3/2/2012 3:32 PM, Cameron Munroe wrote: Now if it only would start a demo and then ban them... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.v... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Best regards, AnAkIn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
[hlds] Hackers on the rise
The amount of hackers is rising bigtime, ones with name change scripts and ones that stop the status command from working, basically making banning them complicated. Since it's gone F2P people can just make a new account, i've noticed this because they Haven't set up their steam profile yet. Speedhackers + Aimbotters etc coming in every day. Anyone else faced with this? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
Nothing new. Valve doesn't care. 2012/3/2 Aerolite Gaming ad...@aerolitegaming.co.uk: The amount of hackers is rising bigtime, ones with name change scripts and ones that stop the status command from working, basically making banning them complicated. Since it's gone F2P people can just make a new account, i've noticed this because they Haven't set up their steam profile yet. Speedhackers + Aimbotters etc coming in every day. Anyone else faced with this? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Best regards, AnAkIn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
Yep. IP bans don't do shit in most cases either because they have dynamic IPs. IMO the VAC system should be adjusted to TF2 so that it dispenses bans instantly upon detecting cheating, not after a few months. On 2 March 2012 23:52, Aerolite Gaming ad...@aerolitegaming.co.uk wrote: The amount of hackers is rising bigtime, ones with name change scripts and ones that stop the status command from working, basically making banning them complicated. Since it's gone F2P people can just make a new account, i've noticed this because they Haven't set up their steam profile yet. Speedhackers + Aimbotters etc coming in every day. Anyone else faced with this? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
My server hasn't had any incidents that I'm aware of since I started using SourceMod Anti-Cheat a couple months back. If you're not running that you can try it out. Also check out Powerlord's plugin that will kick/ban anyone with the fast name change scripts: http://forums.alliedmods.net/showthread.php?t=161320 On 3/2/2012 2:52 PM, Aerolite Gaming wrote: The amount of hackers is rising bigtime, ones with name change scripts and ones that stop the status command from working, basically making banning them complicated. Since it's gone F2P people can just make a new account, i've noticed this because they Haven't set up their steam profile yet. Speedhackers + Aimbotters etc coming in every day. Anyone else faced with this? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
It wouldn't change the fact that VAC sucks and it can take them like 6 months to add them one of the most known public cheats. 2012/3/2 Alexander Z spacebur...@gmail.com: Yep. IP bans don't do shit in most cases either because they have dynamic IPs. IMO the VAC system should be adjusted to TF2 so that it dispenses bans instantly upon detecting cheating, not after a few months. On 2 March 2012 23:52, Aerolite Gaming ad...@aerolitegaming.co.uk wrote: The amount of hackers is rising bigtime, ones with name change scripts and ones that stop the status command from working, basically making banning them complicated. Since it's gone F2P people can just make a new account, i've noticed this because they Haven't set up their steam profile yet. Speedhackers + Aimbotters etc coming in every day. Anyone else faced with this? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Best regards, AnAkIn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
OMFG , STOP CREATING THIS FUCKING UNLESS MAILS. 2012/3/3 Russell Smith ve...@tinylittlerobots.us: My server hasn't had any incidents that I'm aware of since I started using SourceMod Anti-Cheat a couple months back. If you're not running that you can try it out. Also check out Powerlord's plugin that will kick/ban anyone with the fast name change scripts: http://forums.alliedmods.net/showthread.php?t=161320 On 3/2/2012 2:52 PM, Aerolite Gaming wrote: The amount of hackers is rising bigtime, ones with name change scripts and ones that stop the status command from working, basically making banning them complicated. Since it's gone F2P people can just make a new account, i've noticed this because they Haven't set up their steam profile yet. Speedhackers + Aimbotters etc coming in every day. Anyone else faced with this? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
SMAC has its own version of the fast name change kicker, so you shouldn't need mine as well. On 3/2/2012 5:54 PM, Russell Smith wrote: My server hasn't had any incidents that I'm aware of since I started using SourceMod Anti-Cheat a couple months back. If you're not running that you can try it out. Also check out Powerlord's plugin that will kick/ban anyone with the fast name change scripts: http://forums.alliedmods.net/showthread.php?t=161320 On 3/2/2012 2:52 PM, Aerolite Gaming wrote: The amount of hackers is rising bigtime, ones with name change scripts and ones that stop the status command from working, basically making banning them complicated. Since it's gone F2P people can just make a new account, i've noticed this because they Haven't set up their steam profile yet. Speedhackers + Aimbotters etc coming in every day. Anyone else faced with this? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
Oh? Good to know. Thanks. On 3/2/2012 2:56 PM, Ross Bemrose wrote: SMAC has its own version of the fast name change kicker, so you shouldn't need mine as well. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
I thought something similar was already included in smac. Sent from my iPhone 4 On Mar 2, 2012, at 2:54 PM, Russell Smith ve...@tinylittlerobots.us wrote: My server hasn't had any incidents that I'm aware of since I started using SourceMod Anti-Cheat a couple months back. If you're not running that you can try it out. Also check out Powerlord's plugin that will kick/ban anyone with the fast name change scripts: http://forums.alliedmods.net/showthread.php?t=161320 On 3/2/2012 2:52 PM, Aerolite Gaming wrote: The amount of hackers is rising bigtime, ones with name change scripts and ones that stop the status command from working, basically making banning them complicated. Since it's gone F2P people can just make a new account, i've noticed this because they Haven't set up their steam profile yet. Speedhackers + Aimbotters etc coming in every day. Anyone else faced with this? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
Cheers, I will install SMAC however the Valve tf servers are still gonna face these problems. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
SMAC and other plugins won't detect all cheaters. Many cheat coders are testing their cheats against SMAC and change their code to remain undetectable. 2012/3/2 Russell Smith ve...@tinylittlerobots.us: Oh? Good to know. Thanks. On 3/2/2012 2:56 PM, Ross Bemrose wrote: SMAC has its own version of the fast name change kicker, so you shouldn't need mine as well. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Best regards, AnAkIn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
True. Nothing is 100%, but it's better than only relying on VAC. On 3/2/2012 2:59 PM, AnAkIn . wrote: SMAC and other plugins won't detect all cheaters. Many cheat coders are testing their cheats against SMAC and change their code to remain undetectable. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
DBlocker can actually detect some hacks that VAC SMAC can't detect. http://dblocker.didrole.com/ 2012/3/3 Russell Smith ve...@tinylittlerobots.us: True. Nothing is 100%, but it's better than only relying on VAC. On 3/2/2012 2:59 PM, AnAkIn . wrote: SMAC and other plugins won't detect all cheaters. Many cheat coders are testing their cheats against SMAC and change their code to remain undetectable. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Best regards, AnAkIn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
True and unfortunate but the general detections are hard to get around due to the number of ways to actually do something. Such as aim bot, it detects the degrees in change, most aimbots jump from one player to another and there's not many ways to do that... Unless they change their aimbot to be less suspicious making it less useful. Sent from my iPhone 4 On Mar 2, 2012, at 2:59 PM, AnAkIn . anakin...@gmail.com wrote: SMAC and other plugins won't detect all cheaters. Many cheat coders are testing their cheats against SMAC and change their code to remain undetectable. 2012/3/2 Russell Smith ve...@tinylittlerobots.us: Oh? Good to know. Thanks. On 3/2/2012 2:56 PM, Ross Bemrose wrote: SMAC has its own version of the fast name change kicker, so you shouldn't need mine as well. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Best regards, AnAkIn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
Can you intigrate this with sourceban. -- Sent from my Android phone with K-9 Mail. Please excuse my brevity. DontWannaName! ad...@topnotchclan.com wrote: True and unfortunate but the general detections are hard to get around due to the number of ways to actually do something. Such as aim bot, it detects the degrees in change, most aimbots jump from one player to another and there's not many ways to do that... Unless they change their aimbot to be less suspicious making it less useful. Sent from my iPhone 4 On Mar 2, 2012, at 2:59 PM, AnAkIn . anakin...@gmail.com wrote: SMAC and other plugins won't detect all cheaters. Many cheat coders are testing their cheats against SMAC and change their code to remain undetectable. 2012/3/2 Russell Smith ve...@tinylittlerobots.us: Oh? Good to know. Thanks. On 3/2/2012 2:56 PM, Ross Bemrose wrote: SMAC has its own version of the fast name change kicker, so you shouldn't need mine as well. _ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Best regards, AnAkIn _ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds _ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
Yes. SMAC integrates with SourceBan. On 3/2/2012 3:21 PM, Cameron Munroe wrote: Can you intigrate this with sourceban. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
Just the price of the game going free to play. Nothing we can do about it. On Sat, Mar 3, 2012 at 12:05 PM, DontWannaName! ad...@topnotchclan.comwrote: True and unfortunate but the general detections are hard to get around due to the number of ways to actually do something. Such as aim bot, it detects the degrees in change, most aimbots jump from one player to another and there's not many ways to do that... Unless they change their aimbot to be less suspicious making it less useful. Sent from my iPhone 4 On Mar 2, 2012, at 2:59 PM, AnAkIn . anakin...@gmail.com wrote: SMAC and other plugins won't detect all cheaters. Many cheat coders are testing their cheats against SMAC and change their code to remain undetectable. 2012/3/2 Russell Smith ve...@tinylittlerobots.us: Oh? Good to know. Thanks. On 3/2/2012 2:56 PM, Ross Bemrose wrote: SMAC has its own version of the fast name change kicker, so you shouldn't need mine as well. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds -- Best regards, AnAkIn ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
Now if it only would start a demo and then ban them... -- Sent from my Android phone with K-9 Mail. Please excuse my brevity. Russell Smith ve...@tinylittlerobots.us wrote: Yes. SMAC integrates with SourceBan. On 3/2/2012 3:21 PM, Cameron Munroe wrote: Can you intigrate this with sourceban. _ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
If you can put up with the excessive memory leaks then you can use SourceTV on autorecord. Then just reference the time of the ban with the time of the recorded demo and you have yourself a demo of the supposed cheater. On 3/2/2012 3:32 PM, Cameron Munroe wrote: Now if it only would start a demo and then ban them... -- Sent from my Android phone with K-9 Mail. Please excuse my brevity. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
One options is to just not allow f2p accounts. Or make them a lot more vulnerable to votekicks/votebans. I'm considering making it so it only takes half as many votes against f2p to take action. On Mar 2, 2012 6:34 PM, Russell Smith ve...@tinylittlerobots.us wrote: If you can put up with the excessive memory leaks then you can use SourceTV on autorecord. Then just reference the time of the ban with the time of the recorded demo and you have yourself a demo of the supposed cheater. On 3/2/2012 3:32 PM, Cameron Munroe wrote: Now if it only would start a demo and then ban them... __**_ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.v... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
That is like saying I will not sell my product to greens. It is not effective and can do way more harm then good. You might just want to beef up your security with sourcemod and some plugins. On 3/2/2012 7:19 PM, Spencer 'voogru' MacDonald wrote: One options is to just not allow f2p accounts. Or make them a lot more vulnerable to votekicks/votebans. I'm considering making it so it only takes half as many votes against f2p to take action. On Mar 2, 2012 6:34 PM, Russell Smith ve...@tinylittlerobots.us mailto:ve...@tinylittlerobots.us wrote: If you can put up with the excessive memory leaks then you can use SourceTV on autorecord. Then just reference the time of the ban with the time of the recorded demo and you have yourself a demo of the supposed cheater. On 3/2/2012 3:32 PM, Cameron Munroe wrote: Now if it only would start a demo and then ban them... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.v... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds
Re: [hlds] Hackers on the rise
That doesn't do much good for things like aimbots. I personally don't like the idea of preventing them from joining, but simply taking away things that they might be able to abuse. My dodgeball servers for example doesn't allow f2p to use, or hear anyone on voice comm. Too many unbannables just spewing mic spam all day. - Spencer. From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Cameron Munroe Sent: Friday, March 02, 2012 10:22 PM To: Half-Life dedicated Win32 server mailing list Subject: Re: [hlds] Hackers on the rise That is like saying I will not sell my product to greens. It is not effective and can do way more harm then good. You might just want to beef up your security with sourcemod and some plugins. On 3/2/2012 7:19 PM, Spencer 'voogru' MacDonald wrote: One options is to just not allow f2p accounts. Or make them a lot more vulnerable to votekicks/votebans. I'm considering making it so it only takes half as many votes against f2p to take action. On Mar 2, 2012 6:34 PM, Russell Smith ve...@tinylittlerobots.us wrote: If you can put up with the excessive memory leaks then you can use SourceTV on autorecord. Then just reference the time of the ban with the time of the recorded demo and you have yourself a demo of the supposed cheater. On 3/2/2012 3:32 PM, Cameron Munroe wrote: Now if it only would start a demo and then ban them... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.v... ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/cgi-bin/mailman/listinfo/hlds