[hlds] Rethinking the community quickplay ban

2015-02-05 Thread Tim Anderson
To the TF2 team, It has now been over a year since the decision to essentially ban community servers from quickplay by defaulting to official ones. Here are some facts of what has happened since then. - Player gain dropped 4% from the year before. - UGC highlander teams dropped 17% - Highly

Re: [hlds] Rethinking the community quickplay ban

2015-02-10 Thread Tim Anderson
Quickplay is not as much to ask for as attachments because attachments are in direct conflict with their business model. TF2 did just fine for 8 years without this change. Steam groups are not a good way to grab the TF team's attention though because they are being hidden to rot away just like

Re: [hlds] Optional TF2 update released

2015-08-05 Thread Tim Anderson
. The sort of volume of attention that would generate would at least hopefully get a response from Valve. How many members do all of our communities actively hold? On 4 August 2015 at 22:44, Tim Anderson twjander...@gmail.com wrote: It amazes me that there are people like you that think like

Re: [hlds] Optional TF2 update released

2015-08-04 Thread Tim Anderson
would do. Any one server owner is not important enough to even entertain the paranoia theories abound here. There is one group responsible for the state of the tf2 community, and its the tf2 community. On Aug 4, 2015 1:32 PM, Tim Anderson twjander...@gmail.com wrote: We are not responsible

Re: [hlds] Optional TF2 update released

2015-08-04 Thread Tim Anderson
We are not responsible for other people's actions. Does the police jail an entire neighborhood because they keep finding criminals there? If you want me to be responsible for what other people do, then give me the ability to ban servers from the master list. The way Valve dealt with bad servers,

Re: [hlds] Community Servers and the Gun Mettle Update

2015-09-05 Thread Tim Anderson
Wasn't that what you have been doing for these past couple of months? Many people from my community have all sent petitions to Valve and they have been ignored. From what it seems like, there just isn't enough of us to create a mass reaction on reddit where Gabe Newell frequently checks up on to

Re: [hlds] Roughly 2 weeks out from the MyM update...

2016-07-26 Thread Tim Anderson
How will this be any different from gametracker.com? It seems like anyone that will want to use your list is someone that is already comfortable with using the server browser. How will you know if someone is impersonating another community to leech off their popularity and then getting them

Re: [hlds] Roughly 2 weeks out from the MyM update...

2016-07-26 Thread Tim Anderson
This doesn't really address my concerns. You or maybe some other server owner (if successful) will have massive power in deciding where all the players go. You still control who gets listed/delisted and shown in what order, or what tags will be made or not made. I don't think it is safe to assume

Re: [hlds] [hlds_linux] Problem

2016-11-17 Thread Tim Anderson
They have always replied to technical issues without much delay, especially when it affects their own servers. But what most of us hosting TF2 want to hear about, are the policy issues. We've lost hundreds of players from these policies while I can count on 1 hand the number of times people we

Re: [hlds] [hlds_linux] Problem

2016-11-17 Thread Tim Anderson
Well if you read my 3rd paragraph, you would see that they are losing money by throwing away their community players. A large portion of these players are leaving for Overwatch instead of joining official servers now that the last few community servers are dying. You make it sound like

Re: [hlds] Mandatory Team Fortress 2 update released

2017-11-01 Thread Tim Anderson
I don't mean to be rude but I am baffled by these complements. It is good that they are fixing crashes, but I would think that would be the least you could expect from Valve. The contracker crash has been crashing custom servers (doesn't seem to affect vanilla) every day since the big update 12

Re: [hlds] Proposal

2017-11-09 Thread Tim Anderson
Valve is not interested in this idea. They already deleted the quickplay registration system and every time this is mentioned, people complain the fee would be unfair to small servers. The only viable solution that has been suggested is to have some community contracts. They could make the