[hlds_linux] Whole Server dropping out - Steam down?

2012-10-23 Thread Andreas Willinger
Hello, most of my Server have been dropped out because of this Error: Your client has failed to authorize in time. Please reconnect or restart your game It started about 5-10 mins ago and nearby everyone who connects gets dropped out because of that. Anyone else having that Problem?

Re: [hlds_linux] Whole Server dropping out - Steam down?

2012-10-23 Thread Marcus Tribuser
Am 23.10.2012 20:14, schrieb Andreas Willinger: Hello, most of my Server have been dropped out because of this Error: Your client has failed to authorize in time. Please reconnect or restart your game It started about 5-10 mins ago and nearby everyone who connects gets dropped out because of

Re: [hlds_linux] Whole Server dropping out - Steam down?

2012-10-23 Thread Marcus Tribuser
Am 23.10.2012 21:00, schrieb Marcus Tribuser: Your client has failed to authorize in time. Please reconnect or restart your game just found out after some googleing its a SMAC Problem, so i deactiveted the plugin and everything is fine now ___ To

Re: [hlds_linux] Whole Server dropping out - Steam down?

2012-10-23 Thread Cameron Munroe
Have you updated SMAC? On 10/23/2012 12:10 PM, Marcus Tribuser wrote: Am 23.10.2012 21:00, schrieb Marcus Tribuser: Your client has failed to authorize in time. Please reconnect or restart your game just found out after some googleing its a SMAC Problem, so i deactiveted the plugin and

Re: [hlds_linux] Whole Server dropping out - Steam down?

2012-10-23 Thread HyperionGaming.org Admin
Same here. Maybe Valve is preparing to launch the Halloween update? On Tue, Oct 23, 2012 at 12:00 PM, Marcus Tribuser tr...@gmx.at wrote: Am 23.10.2012 20:14, schrieb Andreas Willinger: Hello, most of my Server have been dropped out because of this Error: Your client has failed to

Re: [hlds_linux] Whole Server dropping out - Steam down?

2012-10-23 Thread Oskar Levin
I'm not using SMAC and I have the same issue. Best regards Oskar Levin os...@dataviruset.com - Reply message - Från: Marcus Tribuser tr...@gmx.at Till: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com Rubrik: [hlds_linux] Whole Server dropping out - Steam

Re: [hlds_linux] Whole Server dropping out - Steam down?

2012-10-23 Thread Asher Baker
Nothing is wrong with SMAC, the Steam backend isn't validating clients - so SMAC is kicking them as they could have spoofed details. On Tue, Oct 23, 2012 at 8:10 PM, Marcus Tribuser tr...@gmx.at wrote: Am 23.10.2012 21:00, schrieb Marcus Tribuser: Your client has failed to authorize in time.

Re: [hlds_linux] Whole Server dropping out - Steam down?

2012-10-23 Thread Andreas Willinger
Updated my SM to the most recent stable Version (mine was a DEV) and no Kicks anymore. However, some ppl haven't got their loadout -Ursprüngliche Nachricht- Von: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] Im Auftrag von Oskar Levin

Re: [hlds_linux] Whole Server dropping out - Steam down?

2012-10-23 Thread Cameron Munroe
Are you using KAC? On 10/23/2012 12:12 PM, Oskar Levin wrote: I'm not using SMAC and I have the same issue. Best regards Oskar Levin os...@dataviruset.com - Reply message - Från: Marcus Tribuser tr...@gmx.at Till: Half-Life dedicated Linux server mailing list

Re: [hlds_linux] Whole Server dropping out - Steam down?

2012-10-23 Thread Cameron Munroe
that is a valve issue. On 10/23/2012 12:14 PM, Andreas Willinger wrote: Updated my SM to the most recent stable Version (mine was a DEV) and no Kicks anymore. However, some ppl haven't got their loadout -Ursprüngliche Nachricht- Von: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] Whole Server dropping out - Steam down?

2012-10-23 Thread Oskar Levin
Yes, actually. Hopefully Valve will fix the issue so I won't have to unload it :( Best regards Oskar Levin os...@dataviruset.com - Reply message - Från: Cameron Munroe cmun...@cameronmunroe.com Till: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com

Re: [hlds_linux] Whole Server dropping out - Steam down?

2012-10-23 Thread Oskar Levin
Yes, actually. Hopefully Valve will fix the issue so I won't have to unload it :( Best regards Oskar Levin os...@dataviruset.com - Reply message - Från: Cameron Munroe cmun...@cameronmunroe.com Till: Half-Life dedicated Linux server mailing list hlds_linux@list.valvesoftware.com

Re: [hlds_linux] Whole Server dropping out - Steam down?

2012-10-23 Thread Cameron Munroe
Kac ~=~ SMAC, but the issue is with valve. There servers commonly go down and then reconnect. If you type status into the console of your server it will say that it is not logged in. Therefore clients can't be verified. Turning off SMAC, or KAC is not suggested. On 10/23/2012 12:17 PM, Oskar

Re: [hlds_linux] Whole Server dropping out - Steam down?

2012-10-23 Thread Ryan Stecker
Valve has nothing to fix. Downtime is a fact of life. On Tue, Oct 23, 2012 at 2:17 PM, Oskar Levin os...@dataviruset.com wrote: Yes, actually. Hopefully Valve will fix the issue so I won't have to unload it :( Best regards Oskar Levin os...@dataviruset.com - Reply message -

Re: [hlds_linux] Whole Server dropping out - Steam down?

2012-10-23 Thread Cameron Munroe
Did you read what you wrote? If something is down valve sorta needs to fix it. Also there network is distributed therefore if one datacenter goes down another takes over. On 10/23/2012 12:19 PM, Ryan Stecker wrote: Valve has nothing to fix. Downtime is a fact of life. On Tue, Oct 23, 2012 at

Re: [hlds_linux] Whole Server dropping out - Steam down?

2012-10-23 Thread John Marbury
Their* On Tue, Oct 23, 2012 at 3:21 PM, Cameron Munroe cmun...@cameronmunroe.comwrote: Did you read what you wrote? If something is down valve sorta needs to fix it. Also there network is distributed therefore if one datacenter goes down another takes over. On 10/23/2012 12:19 PM, Ryan

Re: [hlds_linux] Whole Server dropping out - Steam down?

2012-10-23 Thread Cameron Munroe
Grammer Nazi, KILL HIM NOW! On Oct 23, 2012, at 12:52 PM, John Marbury wrote: Their* On Tue, Oct 23, 2012 at 3:21 PM, Cameron Munroe cmun...@cameronmunroe.comwrote: Did you read what you wrote? If something is down valve sorta needs to fix it. Also there network is distributed therefore

Re: [hlds_linux] Whole Server dropping out - Steam down?

2012-10-23 Thread wickedplayer494 .
For those not subscribed to the Win32 HLDS list, Valve is aware of the issue and is working on it: http://forums.steampowered.com/forums/showthread.php?p=33169105#post33169105 On Tue, Oct 23, 2012 at 1:14 PM, Andreas Willinger aw...@gmx.at wrote: Hello, most of my Server have been dropped out

Re: [hlds_linux] Whole Server dropping out - Steam down?

2012-10-23 Thread Erik-jan Riemers
Too bad there is no xml/rss/twitter/feed/whatever for that. But thanks for the info. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of wickedplayer494 . Sent: dinsdag 23 oktober 2012 22:56 To: Half-Life

Re: [hlds_linux] Whole Server dropping out - Steam down?

2012-10-23 Thread wickedplayer494 .
The earliest possible indication would've been the Spiral Knights' dev team's Twitter https://twitter.com/SpiralKnights/status/260839373799579648(@SpiralKnights), but it wasn't apparent at that time that their issues were related to these too. Nothing on the Steam_Support Twitter about it

[hlds_linux] Whats going on, players unable to connect

2012-10-23 Thread ics
Past this evening, i've seen people disappearing from my TF2 and CSGO servers. The message is usually the same, goes like this: L 10/23/2012 - 21:10:39: Deggael396STEAM_0:1:42522516 entered the game rcon from 89.166.50.126:36284: command hlx_sm_psay 294,268 2 Deggael (Pos 2889 with 2819

Re: [hlds_linux] Whats going on, players unable to connect

2012-10-23 Thread wickedplayer494 .
Known issue: http://forums.steampowered.com/forums/showthread.php?p=33169105#post33169105 On Tue, Oct 23, 2012 at 1:13 PM, ics i...@ics-base.net wrote: Past this evening, i've seen people disappearing from my TF2 and CSGO servers. The message is usually the same, goes like this: L 10/23/2012

Re: [hlds_linux] Whole Server dropping out - Steam down?

2012-10-23 Thread ics
Yes, TF2 and CSGO had that earlier. I sent a message to this list about it but it disappeared too. -ics 23.10.2012 21:14, Andreas Willinger kirjoitti: Hello, most of my Server have been dropped out because of this Error: Your client has failed to authorize in time. Please reconnect or

Re: [hlds_linux] Whole Server dropping out - Steam down?

2012-10-23 Thread Rikard Bremark
We're actively investigating a server outage that impacts AuthenticateUserTicket (part of the multiplayer authentication system). I will update this thread when we have more details or the issue is resolved. http://forums.steampowered.com/forums/showthread.php?p=33169105#post33169105 --

[hlds_linux] Weird graphical glitches, happens randomly.

2012-10-23 Thread Essay Tew Phaun
Anyone have any idea what could cause this? http://i.imgur.com/OeDcc.jpg http://i.imgur.com/NOFCe.jpg It happens from time to time on 2 separate systems. Both are Linux CentOS, one is 32bit and the other is 64. Happens to everyone in the game. ___ To

Re: [hlds_linux] Weird graphical glitches, happens randomly.

2012-10-23 Thread Erik-jan Riemers
Try and delete the contents of the maps/graphs/* folder (then verify all again) (I had strange views too, including that white stuff.. see http://steamcommunity.com/sharedfiles/filedetails/?id=77339628 for instance, random props on which you could actually walk) cleaning up that folder helped. (I

Re: [hlds_linux] Whats going on, players unable to connect

2012-10-23 Thread Invalid Protocol
Disable smac_kac_banlist plugin. It is the one that kicks the players with that message. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of ics Sent: Tuesday, October 23, 2012 7:14 PM To: Half-Life dedicated

Re: [hlds_linux] [hlds] Steam backend is having issues.

2012-10-23 Thread Ross Bemrose
For those of you who missed it, this was posted about 20 minutes ago to the Steam Downtime thread: We've rolled out a fix to the affected servers and will monitor to ensure the problem is, in fact, resolved. On 10/23/2012 4:40 PM, RSS List User wrote: We're actively investigating a server

[hlds_linux] INVISIBLE SENTRY/TELEPORT

2012-10-23 Thread martin v
No one seems to be reporting this but since last update teleporters and sentry/mini sentry guns while beeing build become 100% invisible. You can only see their shadows. Typing record something and then stop in console helps until you die. When you respawn the teleporters are still invisible. Same

Re: [hlds_linux] INVISIBLE SENTRY/TELEPORT

2012-10-23 Thread wickedplayer494 .
It's been documented: http://forums.steampowered.com/forums/showthread.php?t=2972589 On Tue, Oct 23, 2012 at 5:35 PM, martin v velt...@gmail.com wrote: No one seems to be reporting this but since last update teleporters and sentry/mini sentry guns while beeing build become 100% invisible. You

Re: [hlds_linux] INVISIBLE SENTRY/TELEPORT

2012-10-23 Thread DarthNinja
I've been seeing that as well, but I thought it was just me. Apparently not! On Tue, Oct 23, 2012 at 6:36 PM, wickedplayer494 . wickedplayer...@gmail.com wrote: It's been documented: http://forums.steampowered.com/forums/showthread.php?t=2972589 On Tue, Oct 23, 2012 at 5:35 PM, martin v

Re: [hlds_linux] INVISIBLE SENTRY/TELEPORT

2012-10-23 Thread Ross Bemrose
I'm pretty sure I mentioned it on this list (and the Windows mailing list) the day that it was patched into the game. On 10/23/2012 6:35 PM, martin v wrote: No one seems to be reporting this but since last update teleporters and sentry/mini sentry guns while beeing build become 100% invisible.

[hlds_linux] Next TF update may break linux plugins

2012-10-23 Thread Fletcher Dunn
A word of warning concerning the next TF update. Many of the Linux binaries for the dedicated server will be renamed. For example: bin/datacache_srv.so bin/dedicated_srv.so bin/engine_srv.so bin/libtier0_srv.so bin/libvstdlib_srv.so bin/materialsystem_srv.so bin/replay_srv.so

Re: [hlds_linux] Next TF update may break linux plugins

2012-10-23 Thread Steve Dudenhoeffer
Thanks for the warning. The binary files being renamed is easy enough to work around, but apparently the symbols are also stripped out of them. Any chance this can be reversed for the server binaries? Converting to signatures and maintaining them would be a huge hassle. Thanks. On Tue, Oct

Re: [hlds_linux] Next TF update may break linux plugins

2012-10-23 Thread Kyle Sanderson
Is this just Team Fortress 2 or OrangeBox + CS:S? Thanks, Kyle. On Tue, Oct 23, 2012 at 5:27 PM, Fletcher Dunn fletch...@valvesoftware.comwrote: A word of warning concerning the next TF update. Many of the Linux binaries for the dedicated server will be renamed. For example:

Re: [hlds_linux] Next TF update may break linux plugins

2012-10-23 Thread 1nsane
I believe it's part of the Linux client support. So since OSX has support for all those games, I assume sooner or later the rest will too. On Tue, Oct 23, 2012 at 8:57 PM, Kyle Sanderson kyle.l...@gmail.com wrote: Is this just Team Fortress 2 or OrangeBox + CS:S? Thanks, Kyle. On Tue, Oct

Re: [hlds_linux] Next OrangeBox update may break linux plugins

2012-10-23 Thread Fletcher Dunn
[Corrected subject line] Yes, it will affect all orange box games. Regarding symbols: We'll publish the same level of symbol info that we've published previously. We shipped a change to strip them in the current TF beta; we'll revert that. -Original Message- From:

Re: [hlds_linux] Next OrangeBox update may break linux plugins

2012-10-23 Thread Doctor McKay
Those are third-party games. It's up to their developers. Dr. McKay http://www.doctormckay.com -Original Message- From: Violent Crimes Sent: Tuesday, October 23, 2012 9:28 PM To: Half-Life dedicated Linux server mailing list Subject: Re: [hlds_linux] Next OrangeBox update may break

Re: [hlds_linux] Next OrangeBox update may break linux plugins

2012-10-23 Thread Robert Paulson
Does this mean all Valve Server Plugins will need to be recompiled since they all require tier0/memdbgon.h? On Tue, Oct 23, 2012 at 6:26 PM, Fletcher Dunn fletch...@valvesoftware.com wrote: [Corrected subject line] Yes, it will affect all orange box games. Regarding symbols: We'll publish the

Re: [hlds_linux] Next OrangeBox update may break linux plugins

2012-10-23 Thread Kyle Sanderson
Any chance at getting a CS:S sync before these changes go mainline? Thanks, Kyle. On Tue, Oct 23, 2012 at 6:50 PM, Robert Paulson thepauls...@gmail.comwrote: Does this mean all Valve Server Plugins will need to be recompiled since they all require tier0/memdbgon.h? On Tue, Oct 23, 2012 at

[hlds_linux] Big red ERROR showing in Replay Editor. Corrupted replay files?

2012-10-23 Thread BJ Snell
So I've just setup replay again on my server after not using it for a year. I found it was buggy and caused more lag and trouble than it was worth. Everything seems to be work except when you play back a replay on your client some of the players have a huge floating red ERROR above their heads.

Re: [hlds_linux] Next OrangeBox update may break linux plugins

2012-10-23 Thread Tony Paloma
We have to rename the binaries to avoid name collisions with the Linux client, but on your dedicated server you should be able to symlink the old names to the new binaries to allow old plugins to continue to work. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com