Re: [hlds_linux] Mandatory Team Fortress 2 update released

2013-04-14 Thread ics
Improved performance of Linux dedicated server binaries For those who had increased CPU usage after the april 4th update, you also may have had random lagging lasting 1-5 mins on a server untill it goes away and comes back after some hours. That's what i had. It seems this performance

Re: [hlds_linux] Mandatory Team Fortress 2 update released

2013-04-14 Thread Mart-Jan Reeuwijk
Ever learned to read between the lines of such documents? Instead of choosing your own meaning, to read what the person who wrote it really meant? With the restriction of some game variables which are truly game breaking, only the defined Valve maps, etc. Basically, they tell you, that running

Re: [hlds_linux] CS:S Pipe and maybe other have problems with capital letters

2013-04-14 Thread Michael Johansen
I can confirm this, happened on CSGO and HL2MP aswell. Date: Sat, 13 Apr 2013 23:27:08 +0200 From: gbs.dead...@gmail.com To: hlds_linux@list.valvesoftware.com Subject: [hlds_linux] CS:S Pipe and maybe other have problems with capital letters For testing our scripts for the conversion

[hlds_linux] [CS1.6]Help setting up dedicated server

2013-04-14 Thread Dimitris Zarras
Hi guys, Some friend have asked me to setup a cs1.6 server. I have setup in the past TF2 and CSGO servers but never CS1.6. So I'd like some help with the goldsrc engine. :P What I want to do is setup a 100 tic/500 fps server for 28 people. Rules should be: 1st team to 9 wins or best out of 16

[hlds_linux] Gearbox crash on startup

2013-04-14 Thread Ook
I have a clean install of gearbox for linux. I'm using a clean install of slackware 14, 32 bit. uname -a Linux ookserver 3.2.29 #1 SMP Sun Apr 7 21:37:55 MST 2013 i686 AMD Athlon(tm) XP 3000+ AuthenticAMD GNU/Linux When I try to start, I get this: ./hlds_run -game gearbox Auto detecting

Re: [hlds_linux] [CS1.6]Help setting up dedicated server

2013-04-14 Thread AnAkIn
There is no difference between tickrate and FPS in CS 1.6, they're one same thing controlled by sys_ticrate. 2013/4/14 Dimitris Zarras feuga...@ceidwarfare.net Hi guys, Some friend have asked me to setup a cs1.6 server. I have setup in the past TF2 and CSGO servers but never CS1.6. So I'd

Re: [hlds_linux] [CS1.6]Help setting up dedicated server

2013-04-14 Thread Hoots Clan
Forgive my ignorance, but wouldn't you set -tickrate 100 on the command line? Our it's the source only? -Brooklyn On Apr 14, 2013 2:55 PM, AnAkIn anakin...@gmail.com wrote: There is no difference between tickrate and FPS in CS 1.6, they're one same thing controlled by sys_ticrate. 2013/4/14

Re: [hlds_linux] [CS1.6]Help setting up dedicated server

2013-04-14 Thread Dimitris Zarras
But what do I set sys_ticrate to? I've found tutorials that suggest I set sys_ticrate to 1000 for a 100 ticrate server. Is that correct or not? On 14/04/2013 10:53 μμ, AnAkIn wrote: There is no difference between tickrate and FPS in CS 1.6, they're one same thing controlled by sys_ticrate.

Re: [hlds_linux] [CS1.6]Help setting up dedicated server

2013-04-14 Thread AnAkIn
-tickrate is source only If you set sys_ticrate to 1000 when the server will run at a ticrate of 1000. 2013/4/14 Dimitris Zarras feuga...@ceidwarfare.net But what do I set sys_ticrate to? I've found tutorials that suggest I set sys_ticrate to 1000 for a 100 ticrate server. Is that correct

Re: [hlds_linux] [CS1.6]Help setting up dedicated server

2013-04-14 Thread AnAkIn
Sorry, I meant: If you set sys_ticrate to 1000 then the server will run at a ticrate of 1000. 2013/4/14 AnAkIn anakin...@gmail.com -tickrate is source only If you set sys_ticrate to 1000 when the server will run at a ticrate of 1000. 2013/4/14 Dimitris Zarras feuga...@ceidwarfare.net

Re: [hlds_linux] [CS1.6]Help setting up dedicated server

2013-04-14 Thread Dimitris Zarras
OK so sys_ticrate 100 fps_max 500 for a 100tic/500fps server, right? What about halftime sides switch? Is it automatic or do I have to set an cvars? (I want at the 9th round both teams to switch sides) Thanks. PS. Are my rates OK or should I change them? On 14/04/2013 11:00 μμ, AnAkIn wrote:

Re: [hlds_linux] Gearbox crash on startup

2013-04-14 Thread Ook
and if I debug their script a bit, I see it is running hlds_amd. If I run it directly: ./hlds_amd -game valve Error:libsteam_api_c.so: cannot open shared object file: No such file or directory Unable to load engine, image is corrupt. If I hack hlds_run a bit I see that it is giving me a

Re: [hlds_linux] [CS1.6]Help setting up dedicated server

2013-04-14 Thread Dimitris Zarras
Thanks for your input a lot everyone, Here's another funny thing that I've just noticed. My start up command is: screen -d -m -S cstrike-27020 ./hlds_run -noipx -tos -game cstrike -autoupdate +ip 83.212.105.41 +hostport 27020 -sport 27022 -pingboost 2 -maxplayers 28 +servercfgfile

Re: [hlds_linux] Gearbox crash on startup

2013-04-14 Thread edman747
Hey, this is what I use to update my server it works fine. ./steamcmd.sh +logon anonymous +force_install_dir .. +app_set_config 90 mod gearbox +app_update 90 -beta beta validate +quit On 4/14/13, Ook ooksser...@zootal.com wrote: and if I debug their script a bit, I see it is running hlds_amd.