Re: [hlds_linux] [hlds] The End

2016-11-01 Thread Erik-jan Riemers
Ah martin, you will be missed too if the mailing list ever dies. Nobody can nuke a thread like you do. 2016-11-01 12:22 GMT+01:00 Martin V <velt...@gmail.com>: > Who gives a fuck? > > 1 lis 2016 07:41 "Erik-jan Riemers" <riem...@binkey.nl> napisał(a): > &g

Re: [hlds_linux] [hlds] The End

2016-11-01 Thread Erik-jan Riemers
Feel free to add me to the party. Still have a couple of tf2's but most have died indeed too. Now its mostly 7d2d/ark related stuff. Although less fun since it doesn't have sourcemod (admin wise) 2016-10-31 23:34 GMT+01:00 ics : > Maybe we can, add me up on steam if you like

Re: [hlds_linux] Temporary Quickplay changes .. 27 months later

2016-05-10 Thread Erik-jan Riemers
gt; Valve > > > >> > > close free2play because servers are being plagued with hackers > > using > > > >> > > lmaobox and making a new account in 20 seconds? No? Then why are > > all > > > >> > > community servers being punished

Re: [hlds_linux] Temporary Quickplay changes .. 27 months later

2016-05-05 Thread Erik-jan Riemers
TF2 had its best time... it would have been longer if not for this. As a community owner for 8+ years i have always tried to do good by the rules of Valve. Only to find tons of servers that don't obey those rules. Valve tried its best to counter them but ended up hurting the communities that

Re: [hlds_linux] Mandatory TF2 update released

2015-12-18 Thread Erik-jan Riemers
I just hope the "bars" instead of ping also show the correct ping, as its still easy to ping mask and have it at a ping of 5. (even though the person could have 100+) I wonder if its now possible to write something for it so that if it says 1 bar, kick ;) 2015-12-18 21:28 GMT+01:00 Emil Larsson

Re: [hlds_linux] baning TF2 servers together with CS:GO

2015-07-20 Thread Erik-jan Riemers
Respond to valve than, instead of the mailinglist, keep the spam where it belongs. I assume you also read the cs:go mailing list, you could address those suggestions too. 2015-07-20 15:59 GMT+02:00 Alice Vostrikova alice@rbcmail.ru: Hello. I rent my game servers at hosting where many

Re: [hlds_linux] Community Servers and the Gun Mettle Update

2015-07-02 Thread Erik-jan Riemers
I am actually at the point that i would even pay to have my servers get normal traffic and the new contracts on it. I Just think there needs to be a feature that allows legit operators to host servers. Mail operators work on a the more bounce and spam reports you get, the less mail can go out some

Re: [hlds_linux] Dear Valve: Feature request regarding _restart

2015-06-30 Thread Erik-jan Riemers
+1, always have to use --autoupdate to fool it, since autoupdate does restart the server (but it also does on quit, i just hard kill it then) that is not how it should work. 2015-06-30 2:00 GMT+02:00 Jesse Molina je...@opendreams.net: Dear Valve I've written my own Linux server manager tool

Re: [hlds_linux] Optional TF2 update released

2015-06-17 Thread Erik-jan Riemers
Thanks, that seems to have fixed the restart/quit issues! 2015-06-17 22:45 GMT+02:00 Eric Smith er...@valvesoftware.com: We've released an optional update for TF2. The notes for the update are below. The new version number is 2836387. -Eric - - Fixed an issue

Re: [hlds_linux] [hlds] Mandatory TF2 update released

2015-06-16 Thread Erik-jan Riemers
Has been mentioned, multiple people have this issue, see the thread: [hlds_linux] Crash/hang on quit 2015-06-16 16:12 GMT+02:00 Ross Bemrose rbemr...@gmail.com: Since it hasn't been mentioned on hlds_linux yet, I've noticed that the TF2 Linux dedicated server now crashes on shutdown even with

Re: [hlds_linux] Crash/hang on quit

2015-06-15 Thread Erik-jan Riemers
Erik-jan Riemers riem...@binkey.nl napisał(a): Of about 30 servers, a hand full did restart.. but the majority crashes. Consider being lucky ;p 2015-06-14 13:10 GMT+02:00 Martin V velt...@gmail.com: Funny thing is that i dont have that problem. My server has

Re: [hlds_linux] Crash/hang on quit

2015-06-14 Thread Erik-jan Riemers
/fix. On 14/06/2015 8:48 PM, Erik-jan Riemers wrote: And i thought it was just me, but indeed all my servers pretty much hang/crash. Tried a dozen things cannot get it to work normally again. Also booted up a micro instance on amazon, installed it fresh on ubuntu 14.04 with no extra's

Re: [hlds_linux] Crash/hang on quit

2015-06-14 Thread Erik-jan Riemers
And i thought it was just me, but indeed all my servers pretty much hang/crash. Tried a dozen things cannot get it to work normally again. Also booted up a micro instance on amazon, installed it fresh on ubuntu 14.04 with no extra's and also crashes. I restart the servers at night every day, but

Re: [hlds_linux] [hlds] Optional TF2 update released

2015-05-19 Thread Erik-jan Riemers
You should point that to valve, but like many others that tried and failed its in the end that you give up. You cant fix an issue like this without the full support of them. You can try, only to see your plugin circumvented on the payed cheat site plugin websites... 2015-05-19 16:10 GMT+02:00

Re: [hlds_linux] Rethinking the community quickplay ban

2015-02-06 Thread Erik-jan Riemers
As ics stated (and i did in the past) all my regular servers died, all regulars are gone. I only have non standard game servers that are still running fine since people search for that (saxton, modded, jump, mge, etc) the rest is simply dead. Regulars have tried and tried to get something up and

Re: [hlds_linux] Spammers delight

2015-01-23 Thread Erik-jan Riemers
Dont forget that once a while you get this nice mail with your password in plain text.. 2015-01-23 2:40 GMT+01:00 Weasels Lair wea...@weaselslair.com: Yeah seems like valve is running some really old school mailing list software. Maybe they should switch to Google Groups for Business or

Re: [hlds_linux] IPv6 on SRCDS

2015-01-17 Thread Erik-jan Riemers
If we all think like that, we wont have ipv6 in 10 years and it will be too late. I rather have it *now* and support both so the change can be done in steps or something like that. 2015-01-17 22:59 GMT+01:00 Robert Paulson thepauls...@gmail.com: I for one hope they don't add IPV6 any time soon.

Re: [hlds_linux] Recommendation for TF2, DoD:S, etc server content downloading

2014-12-04 Thread Erik-jan Riemers
soundscripts and such. There's also not much guarantee that some other server op won't make a similar rename of a differing file. On Mon, Dec 1, 2014 at 5:46 PM, Erik-jan Riemers riem...@binkey.nl wrote: Descent server operators change the version number, descent map makers do that too

Re: [hlds_linux] Recommendation for TF2, DoD:S, etc server content downloading

2014-12-04 Thread Erik-jan Riemers
soundscripts and such. There's also not much guarantee that some other server op won't make a similar rename of a differing file. On Mon, Dec 1, 2014 at 5:46 PM, Erik-jan Riemers riem...@binkey.nl wrote: Descent server operators change the version number, descent map makers do that too

Re: [hlds_linux] Recommendation for TF2, DoD:S, etc server content downloading

2014-12-01 Thread Erik-jan Riemers
Descent server operators change the version number, descent map makers do that too. But agreed on some kind of validation and better integration. (Not to mention the tons of maps i still have on my download server which i dont use anymore, just because i cant really tell anymore whats being used)

Re: [hlds_linux] New exploit with the TF2 update

2014-10-30 Thread Erik-jan Riemers
was the you can walk at round start using the conga mentioned to? 2014-10-30 18:03 GMT+01:00 ics i...@ics-base.net: And to confirm, yes the elevator bug is back. Did valve started working this map over a year ago and forgot to fix the bugs? Also, RED side ammobox is inside the rocks.

Re: [hlds_linux] Temporary Quickplay changes ... 8 months later

2014-10-24 Thread Erik-jan Riemers
Back in the days i had 2 all maps servers full for almost 16 hours a day. Then it became just 1 (using regulars, and quickplay was helping still to fill it up the remaining) and now its just dead. There are plenty of rules you need before you can be in quickplay.. so the experience is still the

Re: [hlds_linux] Temporary Quickplay changes ... 8 months later

2014-10-24 Thread Erik-jan Riemers
They cannot run ads anymore, if they fake with bots it should not work either. Either way they changed it so much that it should be ok experience and then they removed community all together. If they wanted more vanilla experience they should have worked more on removing those bad servers. I don't

Re: [hlds_linux] Temporary Quickplay changes ... 8 months later

2014-10-24 Thread Erik-jan Riemers
Text bothers you? Go play on a valve server now with kids screaming in the mic spamming the text chat with can i have a free hat or whatever. I cant really see the difference. (and on our servers we didn't spam that either) Sounds to me you really got bad at finding a nice server, the thing with

Re: [hlds_linux] Temporary Quickplay changes ... 8 months later

2014-10-02 Thread Erik-jan Riemers
Like i said in the past, all my normal servers died. Only my custom servers are still running normally. Takes ages to fill up a server and it dies pretty quick too when it becomes later.. quickplay used to help out once the servers reached a certain point but that is gone now too. The one thing

Re: [hlds_linux] Mandatory TF2 update released

2014-09-17 Thread Erik-jan Riemers
If your using ftp for replays, then that usually is the case. Moved over to http on the same server just because of those issues. 2014-09-16 21:58 GMT-04:30 Frank ad...@gamerscrib.net: Ok I just got this error tonight for the first time after this update 22:26:51 L 09/16/2014 - 21:27:17: *

Re: [hlds_linux] Mandatory TF2 update released

2014-09-17 Thread Erik-jan Riemers
like the - Added new engine for upcoming Team Fortress 3 release - Added owners of hats when combined hats passed 100+ in backpack. - Added auto scrap duplicate items (non unique) 2014-09-17 20:07 GMT-04:30 A Fearts joewatshis...@gmail.com: Dats a lot of updates doe. On Wed, Sep 17, 2014 at

Re: [hlds_linux] Server Does not appear on list after auto restart. Bug?

2014-09-01 Thread Erik-jan Riemers
when that happens did you check what port it started up on? if it started normally but port was in use and it does +1 on your port number it would have all above symptons. 2014-08-31 16:21 GMT+02:00 JasperLee93 -RDLoyalty jasper_lee_2...@hotmail.com: Hi everyone, As some of you know that I

Re: [hlds_linux] [hlds] HLSW Alternatives

2014-08-30 Thread Erik-jan Riemers
Sourcebans comes with a rcon interface too, i once made https://github.com/Snelvuur/SSMS but its outdated but still works for me. (efforts for a new one are underway https://github.com/Ehesp/Sourcemod-Server-Manager-System but with most single projects time is a problem) feel free to jump in.

Re: [hlds_linux] [hlds] New SteamID format for TF2

2014-08-29 Thread Erik-jan Riemers
Could we now just put a ribbon on top of it or take it off list? I dont mind some arguments now and then but its like reading a book these reply's.. and really dont add that much value to the list now since its more a 'pissing contest' 2014-08-29 12:08 GMT+02:00 dan needa...@ntlworld.com: On

Re: [hlds_linux] [hlds] New SteamID format for TF2

2014-08-29 Thread Erik-jan Riemers
Your right i'll stop. Arguing with a fool only proves there are two. 2014-08-29 12:24 GMT+02:00 dan needa...@ntlworld.com: On 29/08/2014 11:16, Erik-jan Riemers wrote: Could we now just put a ribbon on top of it or take it off list? I dont mind some arguments now and then but its like

Re: [hlds_linux] [hlds] New SteamID format for TF2

2014-08-28 Thread Erik-jan Riemers
Ever tried to call for an admin if a cheater is on a valve server? Or tons of screaming kids? Reasons why i avoid valve servers and the people that join ours. And what McKay says, people are lazy and a lot are just dumb too.. its a mix. 2014-08-28 22:07 GMT+02:00 Alexander Corn

Re: [hlds_linux] Mandatory TF2 update released

2014-08-21 Thread Erik-jan Riemers
Add an update to support both for the time being, then give a proper warning. From what i gather its to stop people from using multiple accounts, but if all things like sourcebans dont work all cheaters have free play again. Creating more mayhem ... yet again on community servers. 2014-08-22

Re: [hlds_linux] Replays causing spikes

2014-07-17 Thread Erik-jan Riemers
Just make sure you dont have 500k files in the folders, and http is the best for now too. I had ftp in use but if it didn't work it would stall the servers and sometimes hang too. With http i never had that issue. I think there are also option on how quickly it writes it or how big the buffers are

Re: [hlds_linux] Replays causing spikes

2014-07-17 Thread Erik-jan Riemers
disappear. On 7/17/2014 10:32 AM, Erik-jan Riemers wrote: Just make sure you dont have 500k files in the folders, and http is the best for now too. I had ftp in use but if it didn't work it would stall the servers and sometimes hang too. With http i never had that issue. I think

Re: [hlds_linux] Recreating replays

2014-07-16 Thread Erik-jan Riemers
extracting from. Your best bet would be one of the dota 2 replay tools, however I suspect TF2 does not use protobuf for its replay files. On 7/13/2014 1:35 PM, Erik-jan Riemers wrote: Doesn't this also on a 24/7 server (with 1 map only) create just 1 big .dem file? I tried didroles replay thingy

Re: [hlds_linux] Recreating replays

2014-07-14 Thread Erik-jan Riemers
, however I suspect TF2 does not use protobuf for its replay files. On 7/13/2014 1:35 PM, Erik-jan Riemers wrote: Doesn't this also on a 24/7 server (with 1 map only) create just 1 big .dem file? I tried didroles replay thingy, that works just fine, here is also the same that he assumes

Re: [hlds_linux] Recreating replays

2014-07-13 Thread Erik-jan Riemers
/questions/121537/viewing- tf2-server-side-replay-blocks before I knew about this mailing list. Unfortunately, the link is dead. Let's hope that Didrole still reads this... http://comments.gmane.org/gmane.games.fps.halflife.hlds/35024 /Nicolas On Sun, Jul 13, 2014 at 2:39 AM, Erik-jan

Re: [hlds_linux] Recreating replays

2014-07-13 Thread Erik-jan Riemers
round start that could be hours ago. Are there even linux tools that can manipulate the .dem / .dmx or whatever to only work for a certain duration (so say 10 minutes from a 1 hour demo) 2014-07-13 20:32 GMT+02:00 dan needa...@ntlworld.com: On 13/07/2014 13:54, Erik-jan Riemers wrote: Ok thats

[hlds_linux] Recreating replays

2014-07-12 Thread Erik-jan Riemers
All, Is there anyway i can recreate a replay from the server if i know the date/time a person was on that server? I know there are .dmx and block files with multiple parts so you could take all those and glue them together for the time duration.. but i don't know if things like those work. Is

Re: [hlds_linux] Segmentation Fault Crashing (Help needed)

2014-07-10 Thread Erik-jan Riemers
I use this https://forums.alliedmods.net/showthread.php?t=146644, after a crash i can look up why it crashed or at least get an indication where the crash was in. 2014-07-10 14:40 GMT+02:00 JasperLee93 -RDLoyalty jasper_lee_2...@hotmail.com: Dear Valve, I need some help here. I have a TF2

Re: [hlds_linux] Offtopic sort of: Server deployment tools

2014-07-09 Thread Erik-jan Riemers
You mean something like wrench? http://pastebin.com/CS81FnF9 2014-07-09 7:38 GMT+02:00 Weasels Lair wea...@weaselslair.com: Not sure what you mean by shared. But, as far as automated deployments go, assuming its a Linux-based server it is probably not hard to script with bash. On Tue,

Re: [hlds_linux] Mandatory TF2 update released (2015-06-26) = more client-side issues?

2014-06-27 Thread Erik-jan Riemers
I actually had high cpu and every xx time i would get the disconnect at the top and then it would catch up again. In the end it turned out to be a disk that was redirecting some bad sectors, when it did that it was stalling the system. I doubt its the same for you, but just mentioning it. (you

Re: [hlds_linux] Mandatory TF2 update released

2014-06-20 Thread Erik-jan Riemers
Also a well known thing is when you taunt while running towards an edge you still taunt while you move. In case of the engy, your 'seat' builds up on the ledge, while you drop down and float in the air below. 2014-06-20 2:31 GMT+02:00 Frank ad...@gamerscrib.net: This may also be the cause of

Re: [hlds_linux] Mandatory TF2 update released

2014-06-20 Thread Erik-jan Riemers
And another follow up, or maybe i missed it. You cant do a taunt anymore at round end.. normally you could still taunt kill a person then if your lucky.. 2014-06-20 11:21 GMT+02:00 Ryan Stecker voidedwea...@gmail.com: Small follow up, I'm seeing the following sound net message being sent

Re: [hlds_linux] TF2: 100% CPU spikes since last update

2014-06-17 Thread Erik-jan Riemers
I do see an increased amount of spikes compared to what i t was before, multiple people complaining about that. (on a active server) which wasn't so bad in the past, i've noticed it myself too. 2014-06-17 12:41 GMT+02:00 Valentin G. nextra...@gmail.com: Can confirm. Weird CPU spikes with no

Re: [hlds_linux] TF2 Replays

2014-05-11 Thread Erik-jan Riemers
15/20 seconds does not seem to sound like any io issues, since it is just on round start, maybe its even some dns lookup that goes bad? (just thinking out loud here) you could fix/found out by installing bind9, point your resolv.conf to it and placing it into debug mode to see the logs. (google

Re: [hlds_linux] TF2 Replays

2014-05-11 Thread Erik-jan Riemers
? ics, do you have similar settings for cleanup? On 11/05/2014 6:34 PM, Erik-jan Riemers wrote: 15/20 seconds does not seem to sound like any io issues, since it is just on round start, maybe its even some dns lookup that goes bad? (just thinking out loud here) you could fix/found out

Re: [hlds_linux] [hlds] TF2 Replays

2014-05-11 Thread Erik-jan Riemers
. On Sunday, May 11, 2014, Erik-jan Riemers riem...@binkey.nl wrote: We dont have any issues either here, but we just have a crontab cleaning old files at night when nobody is playing (makes more sense to me too) 2014-05-11 12:30 GMT+02:00 Valentin G. nextra...@gmail.comjavascript

Re: [hlds_linux] [hlds] Help with Rubberband Effect

2014-04-11 Thread Erik-jan Riemers
i assume you disabled sprays too? if you got 10k sprays in your folder it also brings it to it knees performance wise. If you can install it, i normally use iotop to see big troublemakers (although you might not see the other guys since its a vps) As comparison, updating 15 servers on a normal

Re: [hlds_linux] TF2 server hangs between rounds

2014-03-27 Thread Erik-jan Riemers
A long shot, but if you start up the server, it says what your RDTSC_FREQUENCY is, try and set the hardcoded, or even disable it. When 1 system was an exact copy of another, it usually was something with this. 2014-03-27 12:01 GMT+01:00 Yun Huang Yong gumby_li...@mooh.org: Sometimes when one

Re: [hlds_linux] wrench: a Linux command-line srcds control manager

2014-03-20 Thread Erik-jan Riemers
Looks like a lot of effort went into this, nice work. Although i would suggest putting it up on github/bitbucket or something to let others see progress make updates too if they added value. 2014-03-20 7:43 GMT+01:00 Jesse Molina je...@opendreams.net: Below is a srcds manager script that I've

Re: [hlds_linux] [hlds] Advertise a server using account ID

2014-03-06 Thread Erik-jan Riemers
Something like this would be nice if it actually was used more, only a few sip tools actually use this. Even modern browsers don't even have support for this on _http level. (if they did, you can throw away your load balancers) 2014-03-06 23:20 GMT+01:00 Weasels Lair wea...@weaselslair.com:

Re: [hlds_linux] [hlds] Valve Only Servers in Community Servers

2014-02-25 Thread Erik-jan Riemers
of alienating players from community servers. 2/4 of the 24 slot servers i run are now dead in the water. -ics Erik-jan Riemers kirjoitti: Mine already died, only custom servers are still doing fine. Everything but stock.. after +- 6 years of having a successful stock server it has

Re: [hlds_linux] [hlds] Valve Only Servers in Community Servers

2014-02-19 Thread Erik-jan Riemers
Mine already died, only custom servers are still doing fine. Everything but stock.. after +- 6 years of having a successful stock server it has now died completely. 2014-02-19 17:39 GMT+01:00 Invalid Protocol invalidprotocolvers...@gmail.com: Very few players use the server browser or change

Re: [hlds_linux] Workaround for linux problems running multiple servers on the same IP

2014-02-08 Thread Erik-jan Riemers
Also, if you run your stuff from a script and save the port into say $port, you can reuse it for all the other ports by just saying $[$port+5] , this saves you the trouble to keep a record of all the ports in your scripts. (besides the default one) 2014-02-09 1:02 GMT+01:00 Rudy Bleeker

Re: [hlds_linux] Important changes to TF2 coming soon

2014-02-06 Thread Erik-jan Riemers
Now that this is in place, will the future also hold a steam group option like l4d/l4d2 so you can see the servers from that group? Since its easy to find a nice server, but maybe that community has more servers too offer.. it is not easy for a client to find the others only to search on name.

Re: [hlds_linux] So let's have a look at what happened since Valve turned off quickplay by default

2014-02-05 Thread Erik-jan Riemers
In my eyes, custom servers are still something i can manage since people search for that. All quickplay servers are on my list of to be removed we used to have say 6 to 8 players that would join a server (regulars) and then quickplay would kick in and send some clients to it. When its above 10-15

Re: [hlds_linux] Prevent game servers from redirecting players to alternate servers when players connect through quickplay

2014-01-24 Thread Erik-jan Riemers
All my quickplay servers died, and i aint exactly tiny, but all my custom servers still do just fine but a all maps 1 server is never full anymore. Even an x3 map with no quickplay is always full.. i have no clue where they are coming from these days. But as any community i do it for the community

Re: [hlds_linux] TF2: Idle server using 33% CPU

2013-12-09 Thread Erik-jan Riemers
perhaps you can run an strace on it, maybe you can see something fishy 2013/12/9 Peter Lindblom i...@teaterljud.se Chris Oryschak skrev 2013-12-09 16:41: Has anyone run into any problems where an TF2 server at idle (directly after a restart, no one on) is sitting around 33% CPU usage.

Re: [hlds_linux] Mandatory TF2 update released

2013-11-11 Thread Erik-jan Riemers
i believe so. Also says on the etneraween item, to create halloween when its normal. 2013/11/12 ics i...@ics-base.net One question, how does eternaween item is different from tf_forced_holiday 2? Does it enable giftdrops or just enable item usage? I see there is a new cvar

Re: [hlds_linux] Coming soon: changes to TF HTML MOTD support

2013-11-07 Thread Erik-jan Riemers
In the last half year to a year, all my quickplay servers died to almost 0 players on it. I assume its also because of the fast majority of servers being put in to make money. All my NON quickplay servers are pretty full and even more then it used to be. Now there might be a shift. I dont think i

Re: [hlds_linux] Is sv_tags event247 broken after the update?

2013-11-07 Thread Erik-jan Riemers
Valve might actually have a big pool of servers around the world so that if crashes occur they get enough feedback automaticly from the servers too.. (besides the ones we send in) 2013/11/7 dan needa...@ntlworld.com On 07/11/2013 01:14, Bjorn Wielens wrote: seven HUNDRED valve servers? I'm

Re: [hlds_linux] Is sv_tags event247 broken after the update?

2013-11-07 Thread Erik-jan Riemers
, 2013 at 5:46 AM, Erik-jan Riemers riem...@binkey.nl wrote: Valve might actually have a big pool of servers around the world so that if crashes occur they get enough feedback automaticly from the servers too.. (besides the ones we send in) 2013/11/7 dan needa...@ntlworld.com On 07

Re: [hlds_linux] Is sv_tags event247 broken after the update?

2013-11-07 Thread Erik-jan Riemers
Well 4 hightower servers, all empty at the moment. I know where they are.. and i only have sourcemod to do admin work like ban cheaters and such.. cant get any more vanilla ... and i know 1 server has a high rating, but even that doesn't help. 2013/11/7 Rick Dunn r...@vaultf4.com While your

Re: [hlds_linux] Mandatory TF2 update released

2013-11-02 Thread Erik-jan Riemers
then dont set validate in your tf.txt script when updating, and the replay.cfg should go in your custom folder.. And again, the time they fixed the issues compared to last year we should not be complaining. 2013/11/2 Daniel . srcdsl...@gmail.com Why is every server restart validating the

Re: [hlds_linux] [hlds] Mandatory TF2 update released

2013-10-31 Thread Erik-jan Riemers
When i had sourcemod on i believe it happens when it spawns a bot. But indeed without addons same issue. 2013/10/31 martin v velt...@gmail.com There are still a lot of server crashes on pl_hightower_event. I've tried without addons folder and i was still crashing so this is not a sourcemod

Re: [hlds_linux] Mandatory TF2 update released

2013-10-31 Thread Erik-jan Riemers
Indeed, normal servers are working fine as far as i can tell 2013/10/31 Andreas Willinger aw...@gmx.at Also experiencing those, all our normal (non-Halloween) Servers are working fine. -Ursprüngliche Nachricht- Von: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] Mandatory TF2 update released

2013-10-31 Thread Erik-jan Riemers
For whats its worth, it is better then last year. So i aint complaining. 2013/10/31 martin v velt...@gmail.com Valve (as always) fucked up everything. Money players/servers 2013/10/31 Todd Pettit pettit.t...@gmail.com Yes, I am also getting occasional crashes on the new map. -

Re: [hlds_linux] [hlds] Family Sharing Ban Bypass.

2013-10-24 Thread Erik-jan Riemers
One cheater is one too many regardless if we are talking about ban happy admins. I run css and tf2 servers, in my sourcebans I've got now since 2008 about 16.000 bans. (these are the perm bans) let us say for the sake of arguing, that only 50% is a real cheater. That still leaves 8000 cheaters..

Re: [hlds_linux] Now that halloween is coming for TF2

2013-10-10 Thread Erik-jan Riemers
I have to agree with ics. Regardless if it has to go to github. A mention here doesn't hurt anyone. (add an option to turn the thriller taunt off too and yes there is a plugin for that too) 2013/10/10 Rudy Bleeker rblee...@gmail.com Feature requests should be done on Valve's github, where they

Re: [hlds_linux] Add something to the game so that server ops can ban HWID too.

2013-09-05 Thread Erik-jan Riemers
i think in order of work the idea of mckay would be the simplest for valve to implement. we can only hope they would give some kind of statement if they will introduce this, and when not, why? I've got pretty much every server registered except 24/7 custom maps but i have no problem registering

Re: [hlds_linux] TF2: New 3D character portraits cause issues with action slot items

2013-08-29 Thread Erik-jan Riemers
I am sure this is a bug, even the engy can go into build mode on respawn. Constantly have to change weapon when you eureka away. 2013/8/28 Gordon Reynolds thisisgordonsem...@gmail.com I like to keep my Halloween Goodie Cauldron, or the Manniversary Package equipped, I hope this won't use it!

Re: [hlds_linux] Mandatory TF2 update released

2013-08-29 Thread Erik-jan Riemers
i sure hope its not your *.ain files that are corrupt in the maps folder. Delete those and update and try again. (not saying it will fix it, but it could) 2013/8/29 ics i...@ics-base.net Re-install steamcmd to another folder (fetch new package and install it) and then update your game. Then

Re: [hlds_linux] Mandatory TF2 update released

2013-08-28 Thread Erik-jan Riemers
Have not checked my servers playwise, but they are all started and running. Debian though. No errors so far. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Kaspars Sent: woensdag 28 augustus 2013 8:47 To:

[hlds_linux] l4d2 update

2013-08-27 Thread Erik-jan Riemers
So i noticed a l4d2 update yesterday, what was the change? Appcode 550 does not show changes.. Cheers, Erik ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] l4d2 update

2013-08-27 Thread Erik-jan Riemers
, Erik-jan Riemers riem...@binkey.nl wrote: So i noticed a l4d2 update yesterday, what was the change? Appcode 550 does not show changes.. Cheers, Erik ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re: [hlds_linux] [Feature Request] [TF2] User-initiated join to Steam community group associated with a server.

2013-08-27 Thread Erik-jan Riemers
There is nothing wrong with showing the website to steam group when you type !join. But other than that, since steam groups are not bound to servers for instance, the benefit for the end user has little value these days. (unlike in l4d2, even though everybody abuses the steam groups that nobody

Re: [hlds_linux] Add something to the game so that server ops can ban HWID too.

2013-08-25 Thread Erik-jan Riemers
About finding servers easy, use sv_tags. You can search on tags, so in our case they search for lz and find all our servers in the browsers easily. Given, I've mentioned the whole dns entry I think 2 or 3 years ago. People suggested multiple solutions, all great but none of them ever made it.

Re: [hlds_linux] Add something to the game so that server ops can ban HWID too.

2013-08-25 Thread Erik-jan Riemers
If valve stores the hwid, it would be much nicer to just ask What other steamid's does this user use too? and valve could reply, not even sending out the hwid to the middle person. We could query that as a api service, and would also help with trade banning and the likes or ban evasion. Sure it

Re: [hlds_linux] TF2 Saxton Hale Segmentation Faults

2013-08-12 Thread Erik-jan Riemers
https://forums.alliedmods.net/showpost.php?p=2010501postcount=4004 -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Andrew Kester Sent: zaterdag 10 augustus 2013 3:29 To: hlds_linux@list.valvesoftware.com

Re: [hlds_linux] Uh, so are we going to take care of all these fake player servers?

2013-08-12 Thread Erik-jan Riemers
Or auto blacklist that server, would be my preference. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Mart-Jan Reeuwijk Sent: maandag 12 augustus 2013 3:47 To: Half-Life dedicated Linux server mailing list

Re: [hlds_linux] [hlds] TF2: New exploit in today's update

2013-07-14 Thread Erik-jan Riemers
Although helpfull in some cases (Called throttle these days) you do need to understand what happens. I don't always get that, but I am no dev. The Mvm still crashes a lot compared to before, they usually die on below error, but that only tells me something about buying an upgrade.

Re: [hlds_linux] command line too long, 512 max

2013-07-12 Thread Erik-jan Riemers
Coming back on this item, with forked servers for l4d2, it seems you cannot use server_cfg##.cfg and then -fork 8 inside an +exec command at the end. Does this mean that any commands with ## for fork support needs to go in the commandline? -Original Message- From: Erik-jan Riemers

Re: [hlds_linux] [hlds] TF2: New exploit in today's update

2013-07-11 Thread Erik-jan Riemers
Also seeing crashes on normal servers and mvm servers. But could still be sourcemod related on some plugin, time will tell. Some plugins are broken (spammy in the logs) -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On

Re: [hlds_linux] Server Full but Reporting 31/32

2013-07-09 Thread Erik-jan Riemers
you dont have hltv turned on by chance? 2013/7/9 Chris Oryschak ch...@oryschak.com My server just started doing this, the browser/hlsw reports the server as 31/32 but when you goto connect it says 'Server is Full'. rcon status indicates the server is full with: players : 33 (33 max) But

Re: [hlds_linux] Number of open files limit

2013-07-06 Thread Erik-jan Riemers
1.6M, just for srcds? That can't be right :) Anyways, if you don't see any messages indicating that you reached your limit then its ok. Mine is still default and I have not run into any issues with it. But if it does, it will show in the console, so if you see it enlarge it. If it runs fine, then

Re: [hlds_linux] Left 4 Dead 2 Servers updated to SteamPipe

2013-06-27 Thread Erik-jan Riemers
Will you be pushing the time (Monday) further so that we can just install a fresh install which has all of it? -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Kerry Davis Sent: donderdag 27 juni 2013 19:11

Re: [hlds_linux] Viewing replay files as demo

2013-06-20 Thread Erik-jan Riemers
You can have replay and souce tv both enabled, works fine on my end. Only if you run 32 slots servers you will have a problem. Because clients will crash (exit with too many slots) you need to remove it back to 31 or 30 to be able to work (test it out) 2013/6/20 Peter Reinhold

Re: [hlds_linux] Viewing replay files as demo

2013-06-20 Thread Erik-jan Riemers
there are plugins out there that record the complete movie like it does on war servers. i normally just put a script around it to place it into a public http folder so any person playing on the war server can see his movie back. Same could work on a pub i suppose. 2013/6/20 Peter Reinhold

Re: [hlds_linux] SteamCMD FQDNs and/or IP addresses

2013-06-11 Thread Erik-jan Riemers
Just open it outbound only then? 2013/6/11 escapedturkey escapedtur...@escapedturkey.com It appears SteamCMD requires port 80 to be open. I prefer not to have port 80 open for game machines. Does anyone have a list of the FQDNs and/or IP addresses used by the SteamCMD distribution servers?

Re: [hlds_linux] Server crashes on map change.

2013-06-09 Thread Erik-jan Riemers
Thats the one thing it doesn't do with us. If it hangs on 100% cpu, its usually mid-game. Last time we had crashes on map change was because of replay, but they fixed that issue. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com

Re: [hlds_linux] TF2 Serverupdate not possible again

2013-06-04 Thread Erik-jan Riemers
Last time it failed for me totally. Downloaded the steamcmd again and removed the ~/Steam folder (or whatever the dir is) in my homefolder, then restarted. That worked. 2013/6/4 Rob Nelson nexisentertainm...@gmail.com That's for items.txt. You know, for hats. On Tuesday, June 04, 2013

Re: [hlds_linux] Freezing servers?

2013-06-02 Thread Erik-jan Riemers
It happens now and then.. not that often, but it does. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Bjorn Wielens Sent: zondag 2 juni 2013 13:06 To: Half-Life dedicated Linux server mailing list Subject:

Re: [hlds_linux] TF2 server crash

2013-06-02 Thread Erik-jan Riemers
You can't spam with SMAC installed afaik. Anyways, the youtube guy - http://steamcommunity.com/profiles/76561198069953074 in case you want a pre ban.. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Ross

Re: [hlds_linux] Fix Request: config_arena.cfg

2013-05-25 Thread Erik-jan Riemers
I've reported this earlier too, lets hope they add this in one of the next updates. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Cameron Munroe Sent: zaterdag 25 mei 2013 8:07 To: HLDS Linux Subject:

[hlds_linux] command line too long, 512 max

2013-05-23 Thread Erik-jan Riemers
Well the topic says it all. Starting a tf2 server, with the search path options being able to add multiple search paths and all other stuff to run multiple servers from 1 install makes my startup line rather big. Can this be bumped up a bit or can the search paths be moved into a file or anything

Re: [hlds_linux] command line too long, 512 max

2013-05-23 Thread Erik-jan Riemers
, +map, +exec could all be executed from a startup script. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto: hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Erik-jan Riemers Sent: Thursday, May 23, 2013 9:09 AM To: Half-Life dedicated Linux server mailing

Re: [hlds_linux] Optional update for TF2 released

2013-05-21 Thread Erik-jan Riemers
Has the delimiter for the search path also been fixed with this update? And thanks for the replay fixes. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Eric Smith Sent: dinsdag 21 mei 2013 0:59 To:

Re: [hlds_linux] Optional update for TF2 released

2013-05-21 Thread Erik-jan Riemers
p.s. can you also make a config_arena_example.cfg and remove the config_arena.cfg? 2013/5/21 Erik-jan Riemers riem...@binkey.nl Has the delimiter for the search path also been fixed with this update? And thanks for the replay fixes. -Original Message- From: hlds_linux-boun

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