Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2011-09-16 Thread Kyle Sanderson
Counter-Strike: Source Update Released Product Update - Valve Updates to Counter-Strike: Source have been released. The updates will be applied automatically when your Steam client is restarted. The major changes include: Counter-Strike: Source Made stats reporting less verbose in an effort to

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2010-06-17 Thread Claudio Beretta
I tried adding 8 bots by issuing the tf_bot_add 8 RCON command: the bots are immediately added but then they automatically kicked one by one. When the map changes they are added back by the engine. You can kick them via RCON, but they join again. I had to restart a full server to stop this

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2010-06-17 Thread Shane Arnold
When you say one by one, do you mean over time? Or immediately after adding them? Sound like maybe a plugin or cvar issue.* *On 17/06/2010 4:57 PM, Claudio Beretta wrote: I tried adding 8 bots by issuing the tf_bot_add 8 RCON command: the bots are immediately added but then they automatically

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2010-06-17 Thread Silent
This is not a bug, it is a feature indeed :) Please consult the documentation for the bots and use the following settings: tf_bot_quota_mode normal tf_bot_join_after_player 0 tf_bot_auto_vacate 0 tf_bot_quota 8 mp_humans_must_join_teamany The bot management is much better

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2010-06-17 Thread Claudio Beretta
Thank you for your kind response, I wasn't aware of these new convar: I always read the release notes at each update and check the wiki but they haven't been mentioned. Now I see they opened a topic on the forum explaining it. For anyone interested, here it is

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2010-06-17 Thread clad iron
quick note for anyone that doesn't know. type cvarlist in the server console or HLSW. This shows all cvars related to the game, and if sourcemod or anything of the like is installed. it shows those also. I use HLSW as you can scroll up and read all the cvars where the servers console does/can't

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2010-05-01 Thread Ulrich Block
Same for DoD:S. If you enter only setmaster in the console you will see that NONE is set by defeault. I did as valve recomends if you do it against their advice not to manually add the server. Still no success. Later I saw one of the servers on the list and checked. The ports for the masters

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2010-04-30 Thread Moe
I don't know about you guys, but I've noticed we only have master server issues on boxes that are running L4D2 AND TF2. TF2 or L4D2 alone no problems, Anyone else experience this? -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com]

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2010-04-29 Thread Nathan Wong
Thank you :) On 30 April 2010 03:46, Jason Ruymen jas...@valvesoftware.com wrote: A required update for Team Fortress 2 is now available.  Please run hldsupdatetool to receive the update.  The specific changes include: - Added new items to commemorate our 119th (or so) update. - Fixed

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2010-04-29 Thread Jeff Sugar
- Fixed Engineers Spies being able to circumvent build restrictions Can anyone confirm this is definitely fixed before I remove the plugin? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-03-19 Thread Crazy Canucks
since no pre-SSE2 cpu could even handle TF2 servers anyway This isn't true. I run all my Orangebox and Source servers, including TF2, DODS and AOC, on an Athlon XP 1700+. They aren't 32 person, competition grade servers, but they run very smoothly, with no serious latency issues, other than

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-03-19 Thread Zuko
After update, server drop (timeouts, client crash) players on maps with water. anybody can confirm this? 2009/3/19 Crazy Canucks crazy_canu...@rogers.com since no pre-SSE2 cpu could even handle TF2 servers anyway This isn't true. I run all my Orangebox and Source servers, including TF2,

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-03-19 Thread Martin Otten
We are working on a fix. The Steam Service is not used by dedicated servers and this assert can be ignored for now. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Robert Whelan Sent: Wednesday, March 18, 2009 7:24

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-03-18 Thread Nephyrin Zey
This do anything on the server side or is srcds still single threaded? Possibility one: Srcds now takes advantage of multiple cores, chokepoints removed, bitbuffers optimized, packet code optimized, now built with SSE2 code by default since no pre-SSE2 cpu could even handle TF2 servers anyway,

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-03-18 Thread Zuko
02:31:13 r_sse2 02:31:13 SSE2 code is disabled ;/ 2009/3/19 Nephyrin Zey nephy...@doublezen.net This do anything on the server side or is srcds still single threaded? Possibility one: Srcds now takes advantage of multiple cores, chokepoints removed, bitbuffers optimized, packet code

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-03-18 Thread Nephyrin Zey
My point exactly. And even that only enables SSE2 for choice math functions, not the whole app, and there's a lot that would benefit from it outside of the core math functions. - Neph On Wed, Mar 18, 2009 at 6:31 PM, Zuko zuc...@gmail.com wrote: 02:31:13 r_sse2 02:31:13 SSE2 code is disabled

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-25 Thread ics
there are more people playing. - Dave - Original Message - From: The Universes ad...@theuniverses.com Date: Tuesday, February 24, 2009 10:57 pm Subject: Re: [hlds_linux] [hlds] Team Fortress 2 Update Available To: Half-Life dedicated Linux server mailing list hlds_linux

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-25 Thread Ronny Schedel
: Re: [hlds_linux] [hlds] Team Fortress 2 Update Available Ya, I'm getting some strange crashes as well. No SourceMod installed. Interestingly enough, disabling spy seems to have fixed it, though I will wait longer before saying that for certain. Also, I have no control group so it could just

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-25 Thread Flubber
server mailing list' hlds_linux@list.valvesoftware.com Sent: Wednesday, February 25, 2009 8:05 AM Subject: Re: [hlds_linux] [hlds] Team Fortress 2 Update Available Ya, I'm getting some strange crashes as well. No SourceMod installed. Interestingly enough, disabling spy seems to have fixed

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-25 Thread Mike Hodgkinson
Same here. Nick DeMarinis wrote: I'm getting the same; I'm also still segfaulting at startup, too. On Tue, Feb 24, 2009 at 11:01 PM, The Universes ad...@theuniverses.comwrote: Confirmed, same here. Bruce Potter wrote: As a follow up, I'm still having the issue where the server

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-25 Thread Arg!
: [hlds_linux] [hlds] Team Fortress 2 Update Available Ya, I'm getting some strange crashes as well. No SourceMod installed. Interestingly enough, disabling spy seems to have fixed it, though I will wait longer before saying that for certain. Also, I have no control group so it could just

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-25 Thread Flubber
: [hlds_linux] [hlds] Team Fortress 2 Update Available Ya, I'm getting some strange crashes as well. No SourceMod installed. Interestingly enough, disabling spy seems to have fixed it, though I will wait longer before saying that for certain. Also, I have no control group so it could

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-25 Thread Marcel
same here. no server running. segfault straight after startup :/ (vanilla server, no addons or mods!) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlds_linux

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-25 Thread Carl
You guys must be unlucky. Im running Ubuntu Hardy with no mods at all and srcds runs great. Marcel wrote: same here. no server running. segfault straight after startup :/ (vanilla server, no addons or mods!) ___ To unsubscribe, edit your list

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-25 Thread Wobak
The real problem is not being lucky or unlucky. The problem is investigating ourselves to give all the needed information to Valve as they were asking it, and as soon as we gave all information (I gave a strace output, a full core dump, and an extended version of the debug.log), no response from

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-25 Thread Steven Sumichrast
Since Valve released so late I was't able to get to test this out much last night... I stayed up to get the servers rolling and then went to sleep. Some people in the steam group went and played. I'm reviewing the logs now -- my server started cp_dustbowl at 23:18:37. It crashed at 23:40:36 in

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-25 Thread Marcel
Carl wrote: You guys must be unlucky. Im running Ubuntu Hardy with no mods at all and srcds runs great. yes i am unlucky ... *hmpf* What's your sys config? Kernel? glibc Version etc? ___ To unsubscribe, edit your list preferences, or view the

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-25 Thread f0rkz
Our attack/defend server crashed a few times last night as well... f0rkz f7lans.com - Not your moms marble madness On Feb 25, 2009, at 9:01 AM, Steven Sumichrast wrote: Since Valve released so late I was't able to get to test this out much last night... I stayed up to get the servers rolling

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-25 Thread Pawel
i can't play TF2 - steam servers are currently too busy next - steam ticked expired please relogin and still the same ;x On Wed, Feb 25, 2009 at 3:06 PM, f0rkz h...@f0rkznet.net wrote: Our attack/defend server crashed a few times last night as well... f0rkz f7lans.com - Not your moms marble

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-25 Thread Marcel
I just downloaded a fresh installation of tf2 and checked every file's md5sum. I found out that orangebox/bin/* wasn't updated correctly by the hldsupdatetool. servers are starting now let's see how often they crash ingame ;) cheers ___ To

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-25 Thread f0rkz
Let me know if this fixes the crashing... On Feb 25, 2009, at 9:36 AM, Marcel wrote: I just downloaded a fresh installation of tf2 and checked every file's md5sum. I found out that orangebox/bin/* wasn't updated correctly by the hldsupdatetool. servers are starting now let's see how

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-25 Thread Carl
:D I have no idea! Kernel: 2.6.24-23-generic Glibc: 2.7 /proc/version: Linux version 2.6.24-23-generic (bui...@palmer) (gcc version 4.2.4 (Ubuntu 4.2.4-1ubuntu3)) #1 SMP Thu Nov 27 18:44:42 UTC 2008 Marcel wrote: Carl wrote: You guys must be unlucky. Im running Ubuntu Hardy with no

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-24 Thread Fyren
As ever since the January 28th update, my Linux server still segfaults on startup more often than it goes up. -Fyren ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-24 Thread The Universes
Same here. Fyren wrote: As ever since the January 28th update, my Linux server still segfaults on startup more often than it goes up. -Fyren ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-24 Thread Bruce Potter
Got a number of scouts on my server that already have all three upgrades. Methinks something strange is afoot. On Feb 24, 2009, at 10:41 PM, Fyren wrote: As ever since the January 28th update, my Linux server still segfaults on startup more often than it goes up. -Fyren

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-24 Thread DontWannaName!
My client is done but my server is stuck at updating the new OB Decicated Server Section On Tue, Feb 24, 2009 at 7:45 PM, Bruce Potter gd...@shmoo.com wrote: Got a number of scouts on my server that already have all three upgrades. Methinks something strange is afoot. On Feb 24, 2009, at

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-24 Thread JäKë T
To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] [hlds] Team Fortress 2 Update Available My client is done but my server is stuck at updating the new OB Decicated Server Section On Tue, Feb 24, 2009 at 7:45 PM, Bruce Potter gd...@shmoo.com wrote: Got a number of scouts

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-24 Thread Cc2iscooL
Update program. Hopefully Valve will be VAC'ing achievement program users. :) On Tue, Feb 24, 2009 at 9:45 PM, Bruce Potter gd...@shmoo.com wrote: Got a number of scouts on my server that already have all three upgrades. Methinks something strange is afoot. On Feb 24, 2009, at 10:41 PM,

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-24 Thread Bruce Potter
As a follow up, I'm still having the issue where the server segfaults repeatedly at start time and eventually takes. But now I also have an issue where it segfaults once it's running. Goes for about 5 minutes.. Get a pretty full server, then with no warning the server dies. map:

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-24 Thread The Universes
getting dropped any reason for this? Started up this morning. Date: Tue, 24 Feb 2009 19:51:11 -0800 From: ad...@topnotchclan.com To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] [hlds] Team Fortress 2 Update Available My client is done but my server is stuck

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-24 Thread The Universes
Confirmed, same here. Bruce Potter wrote: As a follow up, I'm still having the issue where the server segfaults repeatedly at start time and eventually takes. But now I also have an issue where it segfaults once it's running. Goes for about 5 minutes.. Get a pretty full server, then

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-24 Thread Nick DeMarinis
I'm getting the same; I'm also still segfaulting at startup, too. On Tue, Feb 24, 2009 at 11:01 PM, The Universes ad...@theuniverses.comwrote: Confirmed, same here. Bruce Potter wrote: As a follow up, I'm still having the issue where the server segfaults repeatedly at start time and

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-24 Thread David Parker
@list.valvesoftware.com Subject: Re: [hlds_linux] [hlds] Team Fortress 2 Update Available My client is done but my server is stuck at updating the new OB Decicated Server Section On Tue, Feb 24, 2009 at 7:45 PM, Bruce Potter gd...@shmoo.com wrote: Got a number of scouts on my server

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-24 Thread JäKë T
Using the spy + disguise + linux when using the knife = server crashed please fix this valve. Tested on 8+ servers only happens on linux. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-24 Thread Jordan Toor
Aha! So that is what is causing our server to segfault. We just tested it, and it happened on command. Jordan Toor On Wed, Feb 25, 2009 at 12:17 AM, JäKë T can_kic...@hotmail.com wrote: Using the spy + disguise + linux when using the knife = server crashed please fix this valve. Tested on

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-24 Thread bob dolet
Im also having this issue, but it has also happened with 0 spy's in game and no mods/addons. On Tue, Feb 24, 2009 at 9:54 PM, Jordan Toor gamma...@gmail.com wrote: Aha! So that is what is causing our server to segfault. We just tested it, and it happened on command. Jordan Toor On Wed, Feb

Re: [hlds_linux] [hlds] Team Fortress 2 Update Available

2009-02-24 Thread Tony Paloma
: [hlds_linux] [hlds] Team Fortress 2 Update Available Im also having this issue, but it has also happened with 0 spy's in game and no mods/addons. On Tue, Feb 24, 2009 at 9:54 PM, Jordan Toor gamma...@gmail.com wrote: Aha! So that is what is causing our server to segfault. We just tested