[hlds_linux] tf2 replay configs

2013-05-17 Thread Erik-jan Riemers
When will the tf2 replay configs be untouched after a update? I've now just chmod 400 the files, since after a validate or similar it will just overwrite my settinsg. ___ To unsubscribe, edit your list preferences, or view the list archives, please

Re: [hlds_linux] New feature: -insert_search_path

2013-05-17 Thread Erik-jan Riemers
Fletch, in your post about -insert_search_path , you said If you need to insert more than one, separate them by semicolons But you cant really use ; in a commandline startup, without it seeing as another command. Was semicolon the correct delimiter? 2013/5/15 Erik-jan Riemers riem...@binkey.nl

Re: [hlds_linux] [hlds] TF2 server performance spikes

2013-05-17 Thread dan
On 14/05/2013 18:10, Fletcher Dunn wrote: This is being actively investigated with high priority right now. Is it some specific setting or set of maps? I haven't noticed any issue it at all - and I usually have net_graph on all the time I play. Which suggests the servers I play on either

Re: [hlds_linux] [hlds] Half-Life 1 Dedicated Server updated

2013-05-17 Thread dan
On 17/05/2013 01:30, Weasel wrote: It CAN be. I may depend on your hosting-provider. It may depend on what hardware you are using. It may depend on virtualization limits, etc. PS: Of course, I am also the guy with 5.25-inch floppy drive, 3.5-inch floppy drive, a 100-MB zip drive, and an

Re: [hlds_linux] New feature: -insert_search_path

2013-05-17 Thread Fletcher Dunn
Windows bias in action. I'll switch it to be a comma. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Erik-jan Riemers Sent: Friday, May 17, 2013 7:16 AM To: Half-Life dedicated Linux server mailing list

Re: [hlds_linux] [hlds] TF2 server performance spikes

2013-05-17 Thread martin v
Are you using net_graph 4? 2013/5/17 dan needa...@ntlworld.com On 14/05/2013 18:10, Fletcher Dunn wrote: This is being actively investigated with high priority right now. Is it some specific setting or set of maps? I haven't noticed any issue it at all - and I usually have net_graph on

Re: [hlds_linux] tf2 replay configs

2013-05-17 Thread Saul Rennison
You could put your config in /custom/configs/cfg/ and it'd never get overwritten Kind regards, Saul Rennison On 17 May 2013 14:54, Erik-jan Riemers riem...@binkey.nl wrote: When will the tf2 replay configs be untouched after a update? I've now just chmod 400 the files, since after a

Re: [hlds_linux] [hlds] TF2 server performance spikes

2013-05-17 Thread dan
On 17/05/2013 17:17, martin v wrote: Are you using net_graph 4? 5 I think, high enough to get all the info either way. Doesn't seem to be an issue on Valve's EU servers or the few 3rd party ones I've played on. -- Dan ___ To unsubscribe, edit

[hlds_linux] Mandatory TF2 update released

2013-05-17 Thread Eric Smith
We've released a mandatory update for Team Fortress 2. The notes for the update are below. -Eric == Source Engine Changes - Fixed server CPU spikes caused by compression of string tables and packets. - Added sv_netspike, sv_netspike_sendtime_ms, and

Re: [hlds_linux] Mandatory TF2 update released

2013-05-17 Thread Fletcher Dunn
A note regarding the CPU spikes: I would encourage server operators to revert any changes made to disable compression, set all such convars to their default values, and re-evaluate performance and bandwidth. I believe that the switch to a realtime compression library will fix the CPU spikes

Re: [hlds_linux] [hlds] Mandatory TF2 update released

2013-05-17 Thread Fletcher Dunn
sv_compressstringtablebaselines should still be present in this build, and it is defaulted to false. The baselines are not compressed at that stage, instead we just compress them if desired like any other network data at either the fragment or packet stage. You might try adjusting this convar

Re: [hlds_linux] [hlds] Mandatory TF2 update released

2013-05-17 Thread Ryan Stecker
Ah, I had only checked for the existence of sv_compressfragments. For what it's worth in my test of the prerelease build, the default convars didn't help to alleviate any issues. Only after I set sv_compressfragments to 0 did I see a visible improvement in performance. In fact the long frames had

[hlds_linux] Server crash bug in latest build

2013-05-17 Thread Fletcher Dunn
There is a bug in the update we just released. Setting net_compresspackets to 0 is a workaround. We'll have a new update released shortly. Apologies. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlds_linux] Server crash bug in latest build

2013-05-17 Thread DontWannaName!
How bad is the bug? Sent from my iPhone 5 On May 17, 2013, at 11:42 AM, Fletcher Dunn fletch...@valvesoftware.com wrote: There is a bug in the update we just released. Setting net_compresspackets to 0 is a workaround. We'll have a new update released shortly. Apologies.

Re: [hlds_linux] Server crash bug in latest build

2013-05-17 Thread martin v
Crashes every 2min. Hehe. 2013/5/17 DontWannaName! ad...@topnotchclan.com How bad is the bug? Sent from my iPhone 5 On May 17, 2013, at 11:42 AM, Fletcher Dunn fletch...@valvesoftware.com wrote: There is a bug in the update we just released. Setting net_compresspackets to 0 is

Re: [hlds_linux] [hlds] Server crash bug in latest build

2013-05-17 Thread Fletcher Dunn
Buffer overflow if packet size is in a certain range, leading to server crash. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of DontWannaName! Sent: Friday, May 17, 2013 11:46 AM To: Half-Life dedicated Linux server

Re: [hlds_linux] [hlds] Server crash bug in latest build

2013-05-17 Thread martin v
What is the estimated time to release the 2nd update fixing the first one? 2013/5/17 Fletcher Dunn fletch...@valvesoftware.com Buffer overflow if packet size is in a certain range, leading to server crash. -Original Message- From: hlds-boun...@list.valvesoftware.com [mailto:

Re: [hlds_linux] Mandatory TF2 update released

2013-05-17 Thread Saint K .
Random question regarding community items. The people who create the items earn money because of the key sales. How about community made maps, will there ever be a financial gain for map creators of TF2 to stimulate the creation of more pro-looking (Read: VALVe style) maps? Saint K.

Re: [hlds_linux] Mandatory TF2 update released

2013-05-17 Thread DontWannaName!
Map stamps? Sent from my iPhone 5 On May 17, 2013, at 1:39 PM, Saint K. sai...@specialattack.net wrote: Random question regarding community items. The people who create the items earn money because of the key sales. How about community made maps, will there ever be a financial gain for

Re: [hlds_linux] Mandatory TF2 update released

2013-05-17 Thread thesupremecommander
Strange Filters as well. On Fri, May 17, 2013 at 3:40 PM, DontWannaName! ad...@topnotchclan.comwrote: Map stamps? Sent from my iPhone 5 On May 17, 2013, at 1:39 PM, Saint K. sai...@specialattack.net wrote: Random question regarding community items. The people who create the items earn

Re: [hlds_linux] Server crash bug in latest build

2013-05-17 Thread 1nsane
With net_compresspackets 0 I am seeing random buffer overflows after the round ends and starts again. And by that I mean most (all?) the players get kicked with message Disconnect: Buffer overflow in net message. Host_EndGame: Buffer overflow in net message I also saw some Netchannel: failed

Re: [hlds_linux] Server crash bug in latest build

2013-05-17 Thread ics
I also see this and the fix was only temporary. Valve will make a new one. -ic 1nsane kirjoitti: With net_compresspackets 0 I am seeing random buffer overflows after the round ends and starts again. And by that I mean most (all?) the players get kicked with message Disconnect: Buffer overflow

Re: [hlds_linux] Server crash bug in latest build

2013-05-17 Thread Frank
What is the ETA on this cause I've seen a few of my servers so far either restart which is at least good some what but a few others just crash out and disappear. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf

[hlds_linux] Mandatory update 1765266 for TF2 released

2013-05-17 Thread Fletcher Dunn
We've released a mandatory update for Team Fortress 2. The notes for the update are below. == Source Engine Changes - Fixed server crash in packet compression ___ To unsubscribe, edit your list preferences, or view the

Re: [hlds_linux] tf2 replay configs

2013-05-17 Thread Erik-jan Riemers
I will give that a shot, and how about the default arena file. I just remove that file and use my server.cfg, but if a update comes it places that file back again and it will read it upon reboot (which I don't want) I could just /dev/null the file, but that just bad on the updater. -Original

Re: [hlds_linux] Mandatory update 1765266 for TF2 released

2013-05-17 Thread Saint K .
MVM mode is well bugged. Sentry busters keep spawning like mad, teleports destroy at round end, zappers get attached which can't be removed, etc. Saint K. From: hlds_linux-boun...@list.valvesoftware.com [hlds_linux-boun...@list.valvesoftware.com] on

Re: [hlds_linux] tf2 replay configs

2013-05-17 Thread Saul Rennison
You should really put all your configs in a tf/custom/XXX/cfg/ folder (XXX can be anything you want). When the game tries to open a file, it will search all VPKs and subfolders in tf/custom folder first. For example, if the game wanted to load cfg/configarena.cfg it would search: *

Re: [hlds_linux] Mandatory update 1765266 for TF2 released

2013-05-17 Thread ics
I specced one of my servers for some time, i didn't see this atleast on mvm_mannworks. Was this any chance happening on decoy? -ics Saint K. kirjoitti: MVM mode is well bugged. Sentry busters keep spawning like mad, teleports destroy at round end, zappers get attached which can't be

Re: [hlds_linux] tf2 replay configs

2013-05-17 Thread Erik-jan Riemers
Ah thanks, i didn't know that if you have a configarena.cfg for instance and it finds it first that I will disregard the version found afterwards. I'll just make an empty file then for that. But I only started using this recently with the -insert_search_path option since I run multiple servers

[hlds_linux] Prerelease updates available for HL2:DM, DoD:S, and CS:S

2013-05-17 Thread Fletcher Dunn
Updates are available in the prerelease betas of HL2:DM, DoD:S, and CS:S. These changes bring the Source engine up-to-date date with the latest TF2 release. In particular, it includes the optimization to the network compression. Because of the change to the compression algorithm, the

Re: [hlds_linux] Mandatory update 1765266 for TF2 released

2013-05-17 Thread Saint K .
It was happening on mvm_bigrock. 2 of our MVM server also just stalled, which didn't happen before this latest patch. Saint K. From: hlds_linux-boun...@list.valvesoftware.com [hlds_linux-boun...@list.valvesoftware.com] on behalf of ics

Re: [hlds_linux] Prerelease updates available for HL2:DM, DoD:S, and CS:S

2013-05-17 Thread Kyle Sanderson
Any idea when you guys are planning on shipping the release update? Thanks, Kyle. On Fri, May 17, 2013 at 3:01 PM, Fletcher Dunn fletch...@valvesoftware.comwrote: Updates are available in the prerelease betas of HL2:DM, DoD:S, and CS:S. These changes bring the Source engine up-to-date date

Re: [hlds_linux] Prerelease updates available for HL2:DM, DoD:S, and CS:S

2013-05-17 Thread Fletcher Dunn
Release these builds on Monday if nobody finds any showstoppers over the weekend. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson Sent: Friday, May 17, 2013 3:05 PM To: Half-Life dedicated

Re: [hlds_linux] [hlds] TF2 server performance spikes

2013-05-17 Thread Abdulrahman Abdulkawi
I am still experiencing this after today's (2nd) update, using default values on then newly released convars - yet to test changing them. Anyone else? Date: Fri, 17 May 2013 18:40:21 +0100 From: needa...@ntlworld.com To: hlds_linux@list.valvesoftware.com Subject: Re: [hlds_linux] [hlds] TF2

Re: [hlds_linux] Mandatory TF2 update released

2013-05-17 Thread Abdulrahman Abdulkawi
Does net_compresspackets_minsize have instant effect on connected players? From: fletch...@valvesoftware.com To: hlds_linux@list.valvesoftware.com; h...@list.valvesoftware.com Date: Fri, 17 May 2013 18:22:09 + Subject: Re: [hlds_linux] Mandatory TF2 update released A note regarding the

Re: [hlds_linux] Mandatory TF2 update released

2013-05-17 Thread Fletcher Dunn
It takes place immediately for all players. -Original Message- From: hlds_linux-boun...@list.valvesoftware.com [mailto:hlds_linux-boun...@list.valvesoftware.com] On Behalf Of Abdulrahman Abdulkawi Sent: Friday, May 17, 2013 4:00 PM To: Half-Life dedicated Linux server mailing list

Re: [hlds_linux] Prerelease updates available for HL2:DM, DoD:S, and CS:S

2013-05-17 Thread Winnie the Pooh
Thanks, you mentioned that opting out of prerelease was as easy as removing the -beta prerelease switch from the steamcmd? Is that correct? I removed the -beta prerelease and have it doing an app 232330 validate but it just says it's up-to-date. Is there anything that we need to do in particular