Re: New MC Standalone Builder?

2012-01-01 Thread Shari
I use Metacard as well and build standalones with it. The last set of 
standalones I built was with the MC Standalone Builder. I do NOT build 
standalones in Rev/Livecode and never have. They've always been created in MC.

Shari


On Dec 31, 2011, at 6:22 PM, Richard Gaskin wrote:

 On 12/31/11 1:26 PM, Wilhelm Sanke wrote:
 I remember we had a beta version of a MC Standalone Builder in June
 2011. Is there any new or final version and I did miss it?
 
 No new release has been posted.  I've had zero feedback on it thus far, and 
 it works well enough for Ken and I to build with so I haven't spent much time 
 on refining it.
 
 It seems the three of us may be the only ones who use it, but if others here 
 still use MC it would be helpful to know so I can evaluate the 
 return-on-investment for further enhancement.
 
 Thanks -
 
 -- 
 Richard Gaskin
 Fourth World Media Corporation
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Re: Indenting scripts

2011-09-10 Thread Shari
I put the script formatter in the MC IDE through a significant 
overhaul in IDE 4.1 and it looks like something crept in I hadn't 
tested for.


LOL!  One thing I've learned is that there is no such thing as a 
simple code change :-)  There is always a domino effect.


Thank you for being so on top of it! I'll let you know if the updated 
IDE fixes it :-)


Shari
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Indenting scripts

2011-09-08 Thread Shari
I finally installed LiveCode and the latest MC IDE 4.1 (had been 
using Rev prior to LiveCode).  For the most part it all went smoothly 
but I've encountered a really distracting issue.


I opened a project that was in-the-works and the script indent is 
awry, making it very difficult to work.


Example:

on someHandler
get random(5)

if it is 1 then

   else if it is 2 then

  else if it is 3 then

  else if it is 4 then

   else if it is 5 then

 end if
end someHandler

on someOtherHandler

end someOtherHandler


If I have not filled in some of the else-ifs yet, those get indented 
additionally so that the end result is that the end of the handler is 
not lined up with the beginning, even though there are no errors in 
the handler. This additional indentation carries all the way down 
thru subsequent handlers as well so that every handler after the 
empty else-if is so indented that it's halfway across the window.


Sure I could put some bogus space filler in there but that sort of 
negates how I work, which isn't from top to bottom.  I'm accustomed 
to looking for the empty else-if's to fill in the blanks.  I'm also 
accustomed to creating blank-shells handlers so that I know what 
needs to be done.


Is there some way to fix the indents so that the only additional 
indents are for script errors, and not empty places that I just 
haven't filled in yet? This is driving me up a wall!


Shari


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Re: Indenting scripts

2011-09-08 Thread Shari
Version 4.6.4 was released yesterday. Log into your LiveCode store 
account and download the latest, if your license allows it.


It could be an IDE issue, I'm not sure. I know the engine does a lot 
of the parsing, but I tested in LiveCode, not in the MC IDE. I don't 
use MC often for actual development any more, I use it mostly just 
to test and run existing stacks.


A day late, too funny!  I ended up creating a fake handler called 
filler and sticking it in all the blank places that need to be 
filled out.


I'd just spent several days upgrading two computers with LiveCode, 
the MC IDE, and then discovering that LiveCode didn't like some of my 
existing source code that had been rolling along happily for a 
decade. I've had enough fun with upgrades and I think I'll sit tight 
for the moment. I think I'd lose my marbles if I went through another 
round of upgrading.


I did get to use the MC standalone builder for the first time since 
the new incarnation. I likey! The Mac side worked flawlessly though I 
did still need to make some manual changes to the plist file and a 
couple other things inside the package.


The Win standalone builder failed, gave no reason for failing, so I 
tried creating the Win version on the Mac and that worked flawlessly. 
First time ever for building a standalone for one OS on another OS 
and having it work happily.


If it ain't broke, don't upgrade it.
:-)
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Re: [MC_IDE] Quick Poll

2011-03-31 Thread Shari
This is the point, it seemed to have had zero priority for anyone on 
this list!


Actually, some of us don't like to ask for things when we know that 
people are donating their time.  We simply silently wait for things.


I remember having some sort of frustration with the whole standalone 
issue which may be why I stayed at MC/Rev 4.0 and did not move 
forward.  I don't recall if I had to build with the engine from 3.5 
or if 4.0 was okay.  I just know that the whole thing was such a 
frustration that I took a break and worked on things that would not 
require builds for awhile in the hopes that the kinks would find 
resolutions later on.


Now I am afraid to move forward because I keep seeing discussions on 
the Rev list about bugs in things that have been solid for a decade. 
I don't know if the whole Rev code was rewritten and is now not as 
solid as before, or if the discussions refer to special versions for 
iOs and so forth only.  If you don't catch the beginning and jump 
into the middle, it's a bit distressing to see bug after bug listed.


I know the standalone issue will revisit me soon as I'm working on 
something actively right now.  I dread that moment.



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Re: [MC_IDE] Quick Poll

2011-03-31 Thread Shari

Jacque,

As far as I know, you're the only one who couldn't make it work. I 
suspect for your stacks you only need to deal with password 
protection and embedded MC resources. Also, possibly, you may be 
having trouble if you haven't set the HCAddressing property to 
false, if your stacks are imported HC stacks.


I did make several attempts to figure out why my main software and 
Rev wouldn't play nice in the sandbox and I tried to find workarounds 
that didn't require major changes.  I do not recall if the 
HCaddressing was one of the things I tried, and truthfully, I don't 
remember if I ported it directly from HC or simply rebuilt it from 
scratch.  Either way, I could try the HCaddressing.  I no longer port 
from HC to MC/Rev, I build new and rewrite the code, but the existing 
projects may have been imported.


I remember attempting to change the names of the embedded stacks that 
I'd altered in some way, and then having them rename on launch (but 
only if it was a standalone).  Such as xAnswer for the embedded 
stack, renamed to Answer on standalone launch.  Then trying the Rev 
builder and still running into some issue and throwing up my hands 
and saying, Metacard is SO much better than this (insert cuss 
words), I love the MC IDE so why am I trying to fight with that other 
thing?  Then setting it aside.


I no longer embed those stacks either, and my two newer (in the 
works) projects don't use Ask/Answer at all.  I created my own 
versions and call them up differently.  But that doesn't help the 
existing projects.






Now I am afraid to move forward because I keep seeing discussions on the
Rev list about bugs in things that have been solid for a decade.


Version 4.6 is very solid. Are you sure the bugs you noticed aren't 
for mobile? The desktop build is very good. Can you remember any 
bugs you've seen that impact desktop work?


As everything seems to get discussed on the same list, which tends to 
be highly active, unless you read every single post it all gets 
jumbled up.  I have no idea if the bugs would affect me.  Just the 
sheer volume of bugs that get discussed, and not knowing for sure 
which are desktop versus mobile, is distressing.


I don't know how the whole mobile thing is handled.  I know that 
before, there was ONE engine that deployed to Mac, Win, Linux, etc. 
So while there may have been a few platform specific bugs, for the 
most part the meat was the same regardless.


With all the additions of mobile, web, etc., and the different 
purchase options, I don't know how that is handled in the engine. 
Are there totally separate engines now for each area?  Is it still 
one big engine for all?  My license is good until the end of the 
world and then far beyond that, so I can upgrade, I've just been 
afraid to.





I know the standalone issue will revisit me soon as I'm working on
something actively right now. I dread that moment.


You'll be left in the dust if you don't upgrade, especially if the 
MC IDE ports the SB from LiveCode with just a few tweaks. I believe 
that's the plan.


I'm still willing to work with you on the standalone issue. I'm not 
aware of anyone else having trouble. The LiveCode tech queue hasn't 
had a single inquiry about it for at least the last several years.


As I've never found the Rev standalone builder to be user friendly, I 
never reported an issue to them, I simply sidestepped it and used MC. 
I don't want to set aside the current project to rebuild a project 
that's out there and basically happy for most folks.  But I will take 
you up on the offer of assistance with the standalone issues when the 
current project is done and ready for the build.  This will be my 
first release of something NEW for a long time, as opposed to 
something updated.  I'm really excited and expect that it will be 
well received :-D


So, yes, the short answer is that I will take you up on the offer as 
soon as this project is ready.  And again when I update the existing 
project as that is the cranky one.


-- Shari -- (who took a break from programming to write a book about 
a bad dog we adopted, we squashed most of the bugs that we inherited 
with her :-)  The bugs she still has are livable.  There are one, 
maybe two more dog books on the horizon.  But not until this current 
project gets released.  Eggs in many baskets and all that.)

--
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Re: [MC_IDE] Quick Poll

2011-03-31 Thread Shari
Thank you, Jacque, for clarifying the changes for mobile, web, etc. 
They are not on my agenda in the near future so you've put my mind 
much at ease for moving into an updated version.


I've often read folks preferring the Rev standalone builder.  Maybe 
with this new project I'll be able to give it a more serious look. 
Still wouldn't want to work in Rev though, if for no other reason 
than the Application Browser.  REALLY prefer the Control Browser in 
MC enough to forego some of the finer features of Rev like the 
ability to update multiple objects with one click (like lock/unlock 
location etc.)



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Re: Quick Poll

2011-03-28 Thread Shari
I can't get Yahoo Groups or Metacard to log me in to take the poll. 
All I get is a spinning beachball.  All my other internet stuff is 
working fine :-(



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Re: Quick Poll

2011-03-28 Thread Shari

 METACARD IDE POLL ---

Development (up to, but not including standalone/web/mobile deployment)
===
1) What percent of the time do you use the MC IDE for LiveCode development,
and what percent do you use the LiveCode IDE?

100% MC IDE

2) If you use the LiveCode IDE at all, what do you use it for, and why?

Deployment
==
I'm aware that the current standalone builder in the MC IDE doesn't work
with the latest engines. With that in mind:

1) Do you build standalones with the MC IDE at all (either because you're
using an older version of MC or because you made your own standalone
builder)?

I must be using an older version because my last build and all builds 
have been with the MC IDE.  My projects do not work in the Rev IDE 
standalone builder so I cannot build in it, I'm using v.4.0 I believe 
of Rev


2) Do you build standalones with the LiveCode IDE? If so, is it because you
can't with the MC IDE or because you prefer the LiveCode IDE? If you prefer
it, then why do you prefer it?


3) What percent of your projects are to be deployed to the web plugin?

None

4) What percent of your projects are to be deployed to a mobile device?

None

 END POLL ---

Thanks for your answers! It will help drive the direction of the IDE...
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Re: Remove the password protection of a stack Application

2010-12-17 Thread Shari

yes, I know that I am almost a year overdue with an update of the MC IDE,
but still cannot tell when I will deliver the update, sorry.


Best

Klaus


A little workaround here and there is small potatoes, Klaus.  The MC 
IDE still works, at least with my latest Rev which is 4.0.  I tend to 
lag with updating.  I've got the license I just don't move forward 
fast :-)


But always I am grateful to have the MC IDE option.  The other choice 
frustrates me.


For all of the time you've put into the MC IDE thru the years, I 
thank you heartily!


Shari
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Re: Remove the password protection of a stack Application browser

2010-12-15 Thread Shari

I haven't used MC in a long time but I believe there's a Control Browser
window.


It is indeed called the Control Browser and you can access it from 
the Tools menu.  It is very different from the Rev Application 
Browser.  (I say Rev because I've not downloaded the LiveCode version 
yet so I don't know if it changed from the Rev version.)


Personally I love it.

:-)
Shari
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Re: utf-8

2010-10-06 Thread Shari

Long time, not been around.
Is this list still alive?



Cannot assist with your question but the list is still alive!

Shari

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Re: MC IDE, REV and building standalones

2010-09-02 Thread Shari

Klaus,

Thank you for the clarification.

No apologies needed for delays.  Lordy if I apologized every time I 
didn't meet a self-imposed deadline I might as well crawl in a hole, 
LOL!


Whenever you provide a service out of the goodness of your heart, the 
only thing you should ever get is thank you's!  So from me, thank you!


As for the OSX bundle structure, I remember what a bugger it was when 
the current bundle structure came out.  It still irks me as it took 
away simplicity which the Mac has always been known for.


I've still never recovered from Mac moving to OSX.  I had so many 
software titles out there built in Hypercard, and even with Metacard 
being almost the same it wasn't a simple move and I never found the 
time to move most of them over.  It was very frustrating to get 
whacked like that after so much hard work, to have everything just 
break and then Apple abandon us.


Ah but I ramble... by the way, I don't often post but I do catch a 
few threads here and there.  Got a kick out of the Bad Boy thread 
over yonder :-)


Shari


--
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Building standalones AARRGGH

2010-09-01 Thread Shari
I just spent three hours trying to build a standalone.  I want to 
make sure I understand what is going on.


It cannot be done in Rev or MC 4.0 at all because of some new 
internal hoohah Rev put into the engine?  Rev spit out an error 
without telling me what caused it, just a bunch of mish mash number 
sets that looked like RGB color codes.  MC said the engine wasn't a 
valid Metacard engine.


I tried so many things I don't remember exactly but as best I could 
tell, I couldn't even use MC 4.0 with the 3.5 engine.  I had to 
launch MC 3.5 and build with the 3.5 engine.


Tired and frustrated and taking a break before I test the build.  I 
had wanted to use a more recent version so that the build would be 
loving the newest operating systems.  I've been doing things in 4.0 
but apparently this is the first time I've tried to create a 
standalone in this version.


Utterly miserable at the moment.


--
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Re: Building standalones AARRGGH

2010-09-01 Thread Shari
 Possibly the quickest way to get some reasonable sort of reply to 
your question is to post to

the RunRev Use-List rather than the Metacard one.


Richmond,

I only attempted a build in Rev after the MC attempt gave an error. 
I do everything in MC so I came here first hoping for an MC fix.  The 
3.5 build worked.  Hopefully you are right and it plays nice with all 
the most recent operating systems.


I will try your suggestion for building MC 4.0 with Jacque's setup.

My code hasn't changed significantly.  The only thing I changed with 
this release was to add/delete a couple of menu items that go to 
websites.  Deleted websites I no longer own and added my new ones and 
added a very simple button that also goes to a website.


I guess it's been awhile since I released a new version.  It seemed 
like all I was doing was updating one game over and over and I felt 
like I was spinning my wheels too much on one thing.  So I started 
working on a different game that won't come out for a long while plus 
writing the book.  (see my sig line for the book :-)


Shari


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Re: Building standalones AARRGGH

2010-09-01 Thread Shari

Jacques,

Thank you for the URL.  From some of what I was reading about the 
whole 4.0+ change, I got the impression that there may come a time 
when we cannot build standalones in Metacard.  So it would be good to 
know how to do it in Rev.  I've never successfully done it in Rev as 
Rev doesn't like my stacks and never has.


Shari
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Jacque's auto setup

2010-09-01 Thread Shari
None of it wants to play nice with me today!  Got an error attempting 
to set up Metacard 4.0 using Jacque's Metacard setup 102 on my Mac.


Error in function handler
Can't find handler
Line 199 Col 7 Proc Token:  revPathToApplescript

Maybe I was supposed to use the stack in Rev and not MC?  Will try 
that... thinking that if the handler starts with rev maybe it's a 
built in Rev thing.



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Two more tries and it worked!

2010-09-01 Thread Shari
Took me a minute but apparently the setup stack needed to be launched 
in Rev to find that handler, as I suspected.


The 4.0 Metacard build took but more importantly, it was able to 
create a standalone.  We're back in business!  Hoo hah!



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Re: Building standalones AARRGGH

2010-09-01 Thread Shari
Second, if you are including MC resources in your stack, Rev may not 
like it. Make a copy of one that won't build and, as a test, open it 
in MC and use the resource mover to remove all MC resources. Save 
the stack. If the file extension is mc on disk then change it to 
rev (shouldn't be necessary any more but that used to be a 
problem.) Open the test stack in Rev, use Standalone Settings to 
choose some options and platforms, and try a build. If that works, 
your other attempts were probably getting hung up on the issue where 
you can't have two stacks with the same name (ask/answer dialogs, 
most likely.) If that's the problem then the error codes should tell 
us.


Yes, that's what tripped me up in the past.  My stacks have the 
Ask/Answer already in them but they've been edited.  I actually have 
them named xAsk, xAnswer and xExecution Error and rename them on 
standalone launch.  Newer projects were done differently and don't 
even use Ask/Answer anymore because of the Rev issue but I really 
didn't want to go back and redo older projects.  They already have a 
lengthy update to-do list :-)


In looking thru the substacks I also see File Selector, Moved Icons, 
libUrl and Cursors, none of which I've edited so they could be 
removed and put back in on build.  I remember it mentioning something 
being already loaded prior to the error window.  I think it was File 
Selector.  Let me try removing it (them) and retesting the Rev 
builder...


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Re: Building standalones AARRGGH

2010-09-01 Thread Shari
Two things to try. First, tell us what those error codes are and 
I'll look them up. That should give a clue.


Tried removing all the stacks except xWhatever and I couldn't even 
launch my stack since it looks for libUrl on launch.  So took out 
just the one I remembered it mentioning and tried but no go.  Betting 
this is a stack already loaded error:


91,783,42

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Re: Jacque's auto setup

2010-09-01 Thread Shari
It is, but the scripts are supposed to handle that. The latest 
version is 1.03 which should work from MC, so try re-downloading it. 
You can find it on RevOnline.


I got it from the Yahoo groups Metacard list.  Will go to the other...


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Re: MC IDE engine 4 and password protection

2010-09-01 Thread Shari
I've noticed that to access a password protected stack, I have to 
type it in the message box:


set the passkey of stack somestack to thepassword

That unlocks it.  The button doesn't work for me anymore, either.
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Re: Still here

2009-08-19 Thread Shari

You can all help me a bit by simply encouraging me!

After the release of the last IDE 3.5, the one with the complex 
datagrid support,

I only got 1 (ONE/EINE/UNO/UN/EEN/UM) response/thank you/whatever, which
is a tad disappointing and not really meant to encourage a volunteer! YO :-)


Why wait?  How about a HUGE round of applause right now!  Woo hoo!

One of my favorite parts of the MC IDE is the Control Browser.  It 
gets me right where I want to go without a fuss.  I struggle with the 
Rev browser, it just doesn't get me there as easily and I waste a lot 
of time hunting around trying to figure out where Rev would put my 
control.


Yes I know that's old news, but it's one of my favorite aspects. 
There are so many.  Like those students said, it doesn't get in my 
way.  Exactly right.


The MC list doesn't get much activity now that's its IDE only, all 
other stuff goes to the Rev list.  But yes, we're still here, still 
loving the MC IDE, and very thankful that you are still making it 
possible.


Shari
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Still here

2009-08-16 Thread Shari

Still here.
Still prefer the MC IDE.

Had to reinstall it from scratch and for a minute thought I was going 
to have to post a Help Me but finally figured it out and am up and 
running again.


Thank you that we still have the choice!

Shari
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[OT] Jacques teeth (was embedding fonts]

2008-11-16 Thread Shari

How's the tooth?  Did they ever figure out which one it was?


No, but I broke one on the other side so they fixed that instead. 
Sharks grow new teeth as the old ones wear out. We should be so 
lucky.


Jacques,

I know it's not funny but... I'm sorry I am laughing!  I wish they'd 
perfect the art of growing new teeth.  I'd read somewhere that they 
had successfully implanted pigs teeth and they grew?  Or am I 
dreaming I read that somewhere?  Something about sticking pigs teeth 
in humans and creating new teeth, filling our holes?  I'd give it 
try, I would I would!


Shari
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Re: Embedding fonts in Metacard

2008-11-16 Thread Shari
It's an external, a dll on Windows and a bundle on Macs. You'll need 
to ship the appropriate external with your app, and set the 
externals property of your mainstack to point to the file's 
location. Then you can use revFontLoad and revFontUnload to manage 
the fonts.


Beautiful!  Worked like a charm!

I put both externals into a folder called Externals that will ship 
with the game regardless of platform.  That way even during 
development I know it's working properly as I have not set Metacard 
itself to use the externals.


Then on preOpenStack:

  put fGameFolder  Externals/ into loadExtras
  if the platform is MacOS then
put loadExtras  revfont.bundle into loadWhat
  else put loadExtras  revfont.dll into loadWhat
  set the externals of stack nameOfMainStack to loadWhat


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Embedding fonts in Metacard

2008-11-11 Thread Shari
I could swear the answer to this exists somewhere but I've looked 
high and low to no avail.


I know that revLoadFont exists for Revolution.  I thought I read 
where it became part of the engine.  I saw the synonym XLOAD_FONT in 
the Rev docs so I thought perhaps that call would work in Metacard.


But apparently not as my result is coming up with errors.

So the question is... to load fonts in Metacard, and for distribution 
with a standalone created in Metacard, what do I need to do?


Is there a library in Rev I can copy over?  Or is this now a .dll and 
do I install it in the Metacard external folder?  And if so, does it 
become part of the standalone?


:-)
Shari
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Re: Embedding fonts in Metacard

2008-11-11 Thread Shari
It's an external, a dll on Windows and a bundle on Macs. You'll need 
to ship the appropriate external with your app, and set the 
externals property of your mainstack to point to the file's 
location. Then you can use revFontLoad and revFontUnload to manage 
the fonts.


Thankee!

How's the tooth?  Did they ever figure out which one it was?

Shari
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[OT] Dreamboats and root canals

2008-09-09 Thread Shari

Oh I'd still say it.  Dreamboats always come inside out.

You don't supposed it will be the dreaded Root Canal?  I'm overly 
familiar with those buggers.  I actually had two that weren't any 
worse than a filling.  But the last one... oh it made up for it!


I could so regale you with dental stories... right now I don't have a 
dentist because I can't find a Cigna dentist that isn't a crook in my 
neck of the woods.  Signed up with a new one and attempted to get my 
teeth cleaned.


The hygienist said I needed a bunch of extra stuff and I'd have to 
pay out of pocket.  I was agreeable to all the extra dental work such 
as deep cleaning.  But when she told me it was MANDATORY to have 
tobacco counseling for $40 when I don't smoke or chew tobacco, and 
MANDATORY to take home a tube of fluoride for another $40 even though 
I have a full tube, and that they absolutely would not clean my teeth 
without my full agreement to all these things that I'd have to pay 
for to the tune of $400 out of pocket, well... at the moment I'm in 
desperate need of a cleaning.


My husband thought I should have just paid them and then found 
another dentist but I couldn't do it.  I couldn't reward such 
crookedness.  We called Cigna to report it but apparently it is not 
illegal.  Just immoral and downright rotten.


So be happy to have a dentist, missy.  Just demand gas on top of the 
novacaine and enjoy the ride :-)


May your day be easy breezy and bring great relief.

Shari


You wouldn't say that if you saw me now, sitting here with an 
abcessed tooth, glazed eyes, popping Aleve, my hair like a wild 
woman's, waiting for tomorrow's dental appointment where there will 
no doubt be excavations. I'm more of a nightmare than a dreamboat 
right now. My husband came in to say hello, took one look, and fled.


Sometimes other people's problems are a relief.



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[OT] Jacques and the Dentist

2008-09-09 Thread Shari

Jacques,

How did it go at the dentist?  Are you human again?

Shari
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Re: Weird error when saving stack

2008-09-08 Thread Shari
Fixing the image on the card fixed the saving.  I cannot explain why. 
All I did was change the filename of the image to what it was 
supposed to be.  (And learned a cool new thing:  You can set the 
filename of an image to an img URL on the internet!)  Now the stack 
saves as it should.


What happened was that the erroneous half of my brain was thinking 
that the img url was on disk in a folder.  So I set the pathway to 
that folder, tacked the name of the image onto that.


But the name of the image was a full internet URL: 
http://www.gypsyware.com/someImg.gif


So I had a pathway to a file on my computer, with http: added onto 
that, as the filename to the img.


Thank you Jacques, yet again, for putting me on the path to the solution :-)

As always, you're dreamboat of the week!

You wear that hat a lot :-)

Shari





And the filename of the img itself is in error.  It was the last 
thing I was working on when saving broke.


Sooo... will attempt:

1.  Fix the image.
2.  Delete the image.
3.  (Last resort) delete and redo the card



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Weird error when saving stack

2008-09-07 Thread Shari
It's as though the pathway to the stack got munged, but only on this 
one card.  I can save from the other cards.  The error:


Can't save stack, error was:
invalid URL: /Users/myAccount/Desktop/someFolder/downhillFromHere

downhillFromHere should be myFileName.rev

Instead it is:the name of a folder in the same directory as 
someFolder, then the URL to an image I have on the internet.


So somehow it swapped the name of the file with the URL of an image 
I've got uploaded to the internet.


 filename.rev became folderName/http://www.gypsyware.com/someImage

I tried to see if somehow I was using a dedicated variable name 
somewhere that overwrites the url used by save, but far as I can tell 
I am not.


Shari




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Re: There's no place like Home

2008-08-22 Thread Shari
Going to install MC on a new machine. Whats the latest strategy for 
interop with RunRev? Can you switch between the environments?


I'm not sure what you mean but you can open a stack in either one, 
open it in the other one, back to the first one, without a problem 
(assuming you're quitting the program before relaunching the stack in 
the other environment.)  Stacks aren't glued to the IDE you choose. 
MC opens .rev stacks without a hitch and plays nice with them in the 
sandbox.


I've had both RunRev and MC open at the same time, but have not 
attempted to work on a stack in one then the other with both open. 
I'm guessing there'd be memory issues there.  I'm sure others can 
answer that one better.


Sometimes I open Rev for the documentation while working in MC.

Shari
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Re: There's no place like Home

2008-08-22 Thread Shari

David,

These are the folders/files in my Metacard build:

mchelp.mc
mchome.mc
mctools.mc
MetaCard290.app
folder: demo
folder: external
folder: plugins

In the MetaCard bundle:

folder: contents
pkgInfo:  APPLMCRD
info.plist
folder: resources
folder: plugins
folder: MacOS

in folder resources:
MetaCardDoc.icns
MetaCard.icns
MetaCard.rsrc

in folder MacOS:
Metacard

info.plist contents:

?xml version=1.0 encoding=UTF-8?
!DOCTYPE plist PUBLIC -//Apple Computer//DTD PLIST 1.0//EN 
http://www.apple.com/DTDs/PropertyList-1.0.dtd;

plist version=1.0
dict
keyCFBundleDevelopmentRegion/key
stringEnglish/string
keyCFBundleDocumentTypes/key
array
dict
keyCFBundleTypeExtensions/key
array
stringmc/string
/array
keyCFBundleTypeIconFile/key
stringMetaCardDoc.icns/string
keyCFBundleTypeName/key
stringMetaCard Stack/string
keyCFBundleTypeOSTypes/key
array
stringMSTK/string
/array
keyCFBundleTypeRole/key
stringEditor/string
/dict
/array
keyCFBundleExecutable/key
stringMetaCard/string
keyCFBundleIdentifier/key
stringcom.metacard.MetaCard/string
keyCFBundleGetInfoString/key
string2.9.0.610, Copyright 2000-2008 Runtime Revolution Ltd./string
keyCFBundleIconFile/key
stringMetaCard.icns/string
keyCFBundleInfoDictionaryVersion/key
string6.0/string
keyCFBundleLongVersionString/key
string2.9.0.610, Copyright 2000-2008 Runtime Revolution Ltd./string
keyCFBundleName/key
stringMetaCard/string
keyCFBundlePackageType/key
stringAPPL/string
keyCFBundleShortVersionString/key
string2.9.0.610/string
keyCFBundleSignature/key
stringMCRD/string
keyCFBundleVersion/key
string2.9.0.610/string
keyCSResourcesFileMapped/key
true/
keyLFPrefersCarbon/key
true/
keyLSGetAppDiedEvents/key
true/
keyNSAppleScriptEnabled/key
stringYES/string
keyNSHumanReadableCopyright/key
	stringCopyright 2000-2008, Runtime Revolution Ltd., All 
Rights Reserved./string

keyUTExportedTypeDeclarations/key
array
dict
keyUTTypeIdentifier/key
stringcom.runrev.revolution.stack/string
keyUTTypeDescription/key
stringMetacard Stack/string
keyUTTypeConformsTo/key
array
stringpublic.data/string
/array
keyUTTypeTagSpecification/key
dict
keycom.apple.macos.ostype/key
stringMSTK/string
keypublic.filename-extension/key
array
stringmc/string
/array
/dict
/dict
/array
/dict
/plist





Hmmm... still failing on OSX - I've tried changing the pList in 
copied Rev bundle - renamed things as stated. Put the Home and help 
and tools stack at the same level for 2.9


On OS X you need to copy the executable from the the Revolution 
bundle in Revolution.app/Contents/MacOS/Revolution to 
MetaCard.app/Contents/MacOS/MetaCard




Wander whats up? Something basic I guess.



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There's no place like Home

2008-08-18 Thread Shari

Just a grateful thank you that we have the Metacard IDE.

Now that I have to use the Rev IDE somewhere else, I am so grateful 
to come home to my happy place with Metacard, where everything just 
works and I don't ever have to say a cuss word.


Granted the Rev IDE has some nice features but the things that make 
me cuss... I'd ruther have my peaceful IDE.


So to the Metacard gods and goddesses, I thank you!  I send you happy 
wishes and joyful words with nary a bad word in sight.


Shari
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Metacard still wins

2008-08-08 Thread Shari
Okay, so I've been learning the Rev IDE.  Yesterday I had a bunch of 
option buttons and I was putting scripts into them via copy/paste. 
Didn't want to group them.  I pasted the scripts, closed and saved 
the script, and saved the stack.  Went back to discovered most of the 
buttons were missing the scripts.


Did it again and again and again on and on, and for some reason the 
scripts wouldn't stick.  Really unnerving because you just wonder how 
much is disappearing that you'll discover later.


I've NEVER had that happen with the MC IDE.  Ever in many years, from 
MC 2.4.3 to 2.9, it has never happened (using Enterprise).


So I attempted to install the MC IDE hoping Klaus was wrong about 
Media, but sadly, it wouldn't stick either so I guess I'm going to be 
sleeping with the Rev IDE over there.  At least here I can dance with 
my happy MC IDE :-)



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Re: Metacard still wins

2008-08-08 Thread Shari
I've never had it happen with Rev either. How are you saving the 
scripts? I usually just hit the Enter key twice while the script is 
frontmost, at which point the script closes and saves. Then I save 
the stack.


I've always hit the enter key in MC.  In Rev I use the menu Save and 
Close or Apply and Close or whatever it's called.  It worked on 
every other script except for those option buttons, and it worked on 
some of them.


You might want to put true into gRevDevelopment (use the message 
box) and see whether an execution error appears when you apply the 
script.


What is gRevDevelopment?  (Please don't tell me you have to turn 
Execution Errors on in Rev?  MC just automatically does them!)


Shari

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Re: Herman Silver said yes!

2008-08-07 Thread Shari

Short reminder: MetaCard will not work with RevMedia!


I hadn't tried to set it up yet.  I downloaded all the pieces but 
hadn't put them into play yet.  I wanted to take a minute and just 
attempt to work with Rev before converting.  At least learn the 
interface a little bit.


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Herman Silver said yes!

2008-08-06 Thread Shari

I proposed.  And they accepted :-)

Revolution gets another sale.  Herman Silver agreed to my suggestion 
to invest in Rev Media so that I could write them a program on my 
days there :-)


Shari
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Re: Setting up MC from scratch

2008-08-01 Thread Shari

Hey, all my rowdy friends are still here :-)

Right now what I've got over there is Rev Media free trial.  Am 
hoping that by the time I go back in next week, she'll have read my 
three page proposal on why she should invest in this and let me build 
her a program.  Had someone else there look it over and make 
suggestions so we're hoping for a go...


Will forward this to myself over there and will keep you all posted...

Thank you, Jacque!  As always, thank you yet again!

Shari



You need this:

http://www.hyperactivesw.com/revnet/metacard_setup.zip

This is a setup stack. Open it in Rev and click a few buttons 
(should be obvious, but there is also Help in the stack if you need 
it.) It will download the latest MC IDE and build the MC 
installation for you.



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Re: Setting up MC from scratch

2008-08-01 Thread Shari
That's why I always keep a copy of the Home and other IDE stacks 
stashed away safe.  I've encountered a few rare occasions where I had 
to replace the IDE.  Hopefully if I get this working it won't be one 
of them :-)



Will send out a prayer for a successful transformation... may the 
Metacard IDE find a happy home at Herman Silver... may the Metacard 
IDE find a happy home at Herman Silver...


:-)
Shari


Jacque's tool is very handy, but no matter how you set up MC the 
single most important thing I've found is to make sure you run Rev 
FIRST, enter the registration key, and then you can do whatever you 
want.


Under Rev's new reg scheme the engine will mess up your Home stack 
if you try to run it unregistered with any IDE other than Rev's.


Once registered in Rev, however, you can use any stack as Home, and 
any other stuff you want as your IDE.



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Re: Setting up MC from scratch

2008-08-01 Thread Shari
Well Hi Ho Silver was a horse.  Herman's Hermits was a band. 
Herman Munster was a Frankenstein.  And Herman Silver is my day job 
two days a week, the folks I'm trying to get to invest in Rev Media 
so that I can write them a program.  Yes I could write it from home 
but I doubt they'd go for that.  Besides it would be easier there 
where I can see what I need to do as I'm doing it.


Wouldn't be a huge sale for Rev, but hey, every sale is a good sale! 
And it sure would make my job those two days more fruitful for them...


Shari



could you please explain for non-US citizens:
Who the heck is Herman Silver? :-D



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Setting up MC from scratch

2008-07-31 Thread Shari
Hopefully this message will get thru to the list.  I'm not receiving 
any list messages and have no idea why, but I can read the archives 
online.  So here goes...


I'm trying to convince my boss at my part time job to buy Rev Media 
so that I can create something for them while there.  I know they 
won't agree to pay me to work from home on this project.


I've downloaded the trial version and got the 30-day key and started 
the project in hopes of selling her on it.  But I want to work in the 
Metacard IDE, not the Rev IDE, so that I can get this done faster and 
show more progress (and work happier :-)


They've never had either program.  I downloaded the MC IDE which is 
just mctools.mc and put it in a folder with the Rev engine, renaming 
the engine to mc.exe.  I found an old version of Home and the other 
stack in the older files of the Metacard IDE site, and put them in 
the folder.  But something is missing to * bless * the connection.  I 
cannot open the Metacard Home stack no matter what I do, it launches 
the Rev home stack.  I tried right-clicking and choosing to directly 
open it, even that opens Rev home instead.  This is on Windows.


Can anybody offer a suggestion?  I sure would like to be working in 
MC if I can sell this to her.


Shari
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Last ditch attempt...

2008-07-31 Thread Shari

Changed one more thing in my filters in hopes of receiving emails from list...

Shari
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Re: Last ditch attempt...

2008-07-31 Thread Shari

Changed one more thing in my filters in hopes of receiving emails from list...

Shari


It worked!  That change did it!  I see the problem now... Thank you 
guys for putting up with OT emails :-)


Shari
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Re: Thank you Metacard 2.4.3!

2008-05-19 Thread Shari
I have Enterprise.  All my versions have been Enterprise including 
the original Metacard prior to Revolution.


I tried a test of MC 2.9 to see if it would open other old Hypercard 
stacks I had.  I did succeed with one, but others failed.  I don't 
know what differentiates the stacks.  I know that back then I used 
some externals in the resource forks.  But I think all my old stacks 
would have had that.



No, it's still there in Studio and Enterprise. They did remove it 
from Media, since that's an entry-level edition with a few features 
turned off.


I'm not sure why Shari couldn't get results in later versions of the 
engine. I routinely convert HC stacks all the time and have never 
had a problem, with the exception of one single release of -- I 
think it was -- 2.7 where Mark forgot to enable the HC conversion 
feature. It was turned on again in the next point release.


Mark has specifically told me that he hasn't touched the HC 
conversion code at all. It remains exactly as Scott Raney wrote it 
and he has never changed it. So I suspect something else is going on 
with these particular stacks.



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Re: Thank you Metacard 2.4.3!

2008-05-19 Thread Shari
I don't think externals would matter, since those are completely 
ignored and are never brought into Rev/MC. When you say the import 
doesn't work, what exactly happens? Do you get an error message? Or 
could the stack just be invisible?


I'd be happy to try one if you want to send me a copy of a stack 
that fails. I've never had one that wouldn't come over.


Okay, Jacques, I will email it to you?  Will you have difficulty 
receiving an attachment?  Or should I upload it somewhere for you to 
download?


The stack is not seen as a stack file, so I choose the All Files 
option.  I get no scripting error message from Metacard.  It simply 
quits, and I get the Unexpectedly Quit error.


Shari
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Re: Thank you Metacard 2.4.3!

2008-05-19 Thread Shari

Jacques,

I just sent it to you.

As I said, I did finally get into it with my trusty old MC 2.4.3 so I 
am able to access it.  Once 2.4.3 opened it I could save it in a 
format that the newer versions would handle.


Just a bit of a puzzle why I had to go back that far to get in, when 
everybody is saying that the code hasn't ever changed.


Somewhere something must have.

Shari



Interesting. I'll take a look. Email is fine if the stack is under 
1-2 megs or so; anything larger tends to clog up my inbox.



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Re: Thank you Metacard 2.4.3!

2008-05-19 Thread Shari
It opens if I remove all the snd resources. While the HC import 
itself hasn't changed, audio playback has. I'm guessing some of the 
snd resources are pretty old and are crashing the newer engine.


A sudden quit like that usually means there's a bad resource 
somewhere. I'd be curious to know if all the sounds play all right 
in Rev 2.9 after you got the stack to open with MC 2.4.3.


I wouldn't leave them in the resource fork.  I don't do single 
platform stacks since leaving Hypercard.  I create one stack for all 
platforms, so I make sure they make all the kitties happy :-)


Funny thing, when I first switched away from Hypercard eons ago I 
hated leaving behind the resource fork.  Now I cannot imagine still 
using it.  I love Metacard's way of embedding sounds, graphics, and 
other stacks.


Shari
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Re: launch url

2008-04-23 Thread Shari
There is a report in bugzilla that launch document doesn't always 
work for everyone, and it turns out that if you don't have file 
associations set up properly it will fail. All that launch 
document does is sent a shell command to the OS. I suspect that 
launch URL does the same thing. If that's true, then checking file 
associations might be the answer.


Two issues with this:

1.  If you are deploying an app to many users, you cannot expect them 
to have things set up a certain way.  You must make sure your code 
covers the contingencies.


2.  Even my previous code (prior to Rev's adding launch url) for 
launching an url failed on Windows.  What used to work, now does not. 
I went back to a previous version of a working app I had created, 
that I know beyond a doubt launched urls before on my same 
WinMachine, now it does not.  I went back to a build prior to 2.9, 
with an app that worked.  On a machine that worked.


So this isn't a 2.9 issue.  Or a new code doesn't work issue. 
Something must have changed on Windows.


Best guess is that some sort of Windows update has broken it.  If 
this is the case, I'm a bit lost how to repair it.  My code cycles 
thru several attempts to go to a web page, do this, if it fails do 
that, etc.


That machine hasn't had any new Windows installs, only patch updates.


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Re: launch url

2008-04-22 Thread Shari
This is getting weird.  After trying all sorts of things on the 
Windows machine, I figured I'd compile it with my previous MC version 
2.8.1 and go back to the old code that I know works.   But even that 
failed to fix it.


So even with the old code that used to work flawlessly, and the 
previous version of MC which also worked flawlessly before, 
attempting to launch an url failed.  I swear it worked before.  I 
always test that before final release.


I'm wondering if there was some sort of Windows update that broke it? 
The WinMachine belongs to my fella, so I'll have to ask him.  Windows 
is always putting out patches and so forth, I've no doubt that at 
least some of them have been installed since my previous release.


I can go to the internet outside of MC just fine.  I can open IE and 
type in an address and it goes there, so the internet itself is 
working.


I had it run thru several attempts to go to an URL, everytime 
checking the result, and if the result was not empty, it would try 
another method.  I had it answer the result so I could see what 
results it was getting.  I got three different results from three 
different methods of going to an URL:


Can't open file
1
Process already open (I guess after it failed the first attempt, the 
process got locked open, so it didn't try the others?)


Shari



I don't think so.  I just tried the same line as above in the 
Message Box on Vista, and got the result, not opened.  Same on 
XP. Tested with both IE as the default browser, and with FireFox.


I'd thought this worked in v2.9 - what's the missing piece?


I tried it in the message box on XP with IE, and it failed.  Worked 
fine on my Mac, both as launch url and my original code.


What really puzzles me is why my original code for launching an url 
on Windows failed.  It used to work flawlessly on Windows.  Let me 
go look at it again...



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launch url

2008-04-21 Thread Shari
Can launch url be used in Metacard?  It doesn't have a rev in front 
of it, so I'm assuming it should work, but it doesn't.


tUrl = http://www.someUrl.com
launch url tUrl just opens a blank url.  libUrl is installed.

Any thoughts?
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Re: launch url

2008-04-21 Thread Shari

I just tried this in the MC Message Box:

  launch url http://www.fourthworld.com;

...and it worked just fine.

Anything going on with that variable?


I tried it in the MC message box on my Mac, too, and it worked.

Where it failed was in the standalone on Windows.  Is anything needed 
in the standalone besides libUrl for it to work?


The whole thing was weird.  My hand built goUrl code didn't work on 
Windows, either, whereas on Mac it was fine.  That's what made me 
look at it.  I didn't know launch url existed (new in 2.9) until I 
tried to find out why Windows wouldn't go to the url as it always had 
before.  I deleted my customized goUrl code and replaced it with 
launch url, using the tUrl variable I had always used.


Maybe it needs to be in quotes in the variable?

Shari
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Resource mover question

2008-04-16 Thread Shari
Does the Resource Mover delete existing stacks during the move?  Does 
it assume that if you haven't checked a box, it should delete the 
stack if it's already there?


For example, if the Ask Dialog stack is already embedded, and you 
move some other stacks, but leave that box unchecked, does it delete 
the Ask Dialog stack?  Or does it just move the stacks you checked 
off?

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Re: Resource mover question

2008-04-16 Thread Shari
just took a look at the scripts and yes, clicking Start move will 
first send a mouseup
to btn Delete Resources, which then deletes ALL resources in the 
target stack.


Yup, that got me good this week :-)  I wasn't expecting it.  I've 
been chasing down a bug for days, totally perplexed, and finally 
tracked it down to the missing Ask/Answer dialogs.  I hadn't deleted 
them, but I had deleted the other resources manually and used the 
resource mover to replace them.  When I turned it into a standalone, 
the standalone failed...


I store all the stacks permanently in the standalone, and rarely move 
or change the resources (only if I upgrade to a new Rev version as 
I've just done).


The Ask/Answer stacks specifically are customized slightly, so they 
in particular stay embedded.  If this app wasn't so reliant on them, 
I'd do away with them permanently.  Future apps won't touch them with 
a ten foot pole... they've been such a bugger to me over the years in 
so many ways!


Future apps will make nice, purty windows with nice, purty code to 
run them :-)  The adventure game has already done that, so everything 
integrates visually.


Shari
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Standalone builder cool!

2008-04-10 Thread Shari
I've got my MC 2.9 up and running successfully, and am trying out the 
standalone builder.  The new additions to customize the pList file 
are SO COOL!  As are the additions to customize the OSX icons for a 
standalone.  And if I understand the settings buttons correctly, it 
appears that I can store the settings for a specific app and recall 
them later?  Which is also a very nice feature.  I've always coveted 
some of the features of the Rev builder but it doesn't like my main 
app, so I never was able to use it.  Now I don't have to covet!


There were only two major things I coveted that the MC IDE didn't 
have, and this was one of them, a standalone builder that did the 
work for me.


THANK YOU!

Shari
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Re: Metacard compiles for Leopard

2007-11-13 Thread Shari

Shari, is it possible you might have built an Intel-only version of
your app, and the people running Leopard are on PPC's? Or vice-versa?

That's what the not supported on this architecture means (AFAIK)...

Ken Ray
Sons of Thunder Software, Inc.


I can try recompiling.  I compile with the UB but perhaps I erred in 
some way.  Thank you for the explanation.  Even a Google search of 
the not supported on this architecture failed to produce even one 
web page explaining what was meant by that.


It sure would explain why one fellow could use it while the rest could not.

I will keep you posted.

Shari
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Re: Metacard compiles for Leopard

2007-11-13 Thread Shari

Thank you, Ken.

I've recompiled and sent the download link to two of the folks who 
had the problem.  If it still fails, I'll take you up on that offer. 
I compiled with 281-gm3 Universal.  I'm waiting for the verdict.


The one fellow who could use it successfully before has Intel Core Duo.

Two others who failed have Intel, and a Powerbook G4.

It runs fine on my Intel running 10.4.7.  It also runs fine on my G3 
running 10.2.8.  So the UB portion works prior to Leopard.  I'll keep 
you posted if the recompile fixed it on Leopard.


In looking at my Contents folder, which includes a plugins folder as 
provided by Rev, I noticed that the plugins include:


coreimage_support.bundle
jaguar_theme_support.bundle
panther
tiger

Could the missing Leopard bundle explain it?

Shari


If you want, I can send you a copy of the UB runtime engine I've been
using for a while without problem (if you need it, just let me know
offlist).


 Thank you for the explanation.  Even a Google search of
 the not supported on this architecture failed to produce even one
 web page explaining what was meant by that.


Yeah, I did a search as well, and got a lot of hits, but none were very
specific. Basically I pieced together all the comments I saw of are
you using an older version, maybe you should upgrade to the latest.
One thing I noted, however, was that although I had originally thought
that Leopard required an Intel processor, it actually does not, and
will run on PowerPC processors as well. So when someone who's using
Leopard reports an error, make sure you get his processor type with the
bug report...



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Metacard compiles for Leopard

2007-11-12 Thread Shari
I'm still trying to find out why I'm being bombarded with Leopard 
folks who cannot launch my app.  I don't even know where to begin to 
unravel it.  One fellow is using the app successfully.  I don't know 
how he differs from the other Leopard users, as there is only one 
version of Leopard out.  Some of them have Macintel, some don't. 
It's perplexing.


I do not know how to troubleshoot this issue.  Apparently nobody on 
the Rev list is having the problem.  I've posted previously the few 
things in my code that I thought might potentially be at issue but 
the only feedback was that nobody else seems to be affected, and that 
it's not Rev, so it must be me.


It occured to me that as I compile with Metacard, not Rev, and 
hand-build the OSX app manually in the Contents folder, perhaps 
there's something in this that is causing Leopard unhappiness.


What are you guys doing to make Leopard happy?  Or rather, what are 
you doing DIFFERENTLY from what you did before.


I scoured the internet to see if there was some sort of list of 
specifics Leopard broke, and all I could find was lists of 
applications that broke, rather than specific things that Leopard 
doesn't like.  Everybody lists all the new features, and all the 
broken apps, but no specific detail to help troubleshoot my issue. 
Even the Apple Developer site didn't provide a list of potential 
gotchas, or it was well hidden.


Without knowing what sort of things make Leopard unhappy, I don't 
even know where to begin to unravel it short of fumbling around in 
the code making random guesses.  I've got the Needle in a Haystack 
feeling, clueless as to what is making it unhappy.


This is very frustrating.

I've got 2.8.1gm-3 and am trying to find if there are any newer 
builds in the 2.8.1 series, in case that is the issue.


The main Rev site only shows 2.9.

The ftp site doesn't have the 281 series:
ftp://ftp.runrev.com/pub/revolution/downloads/engines/

I thought perhaps my particular build was the cause of the Leopard 
incompatibility.


Shari
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Re: Metacard compiles for Leopard

2007-11-12 Thread Shari
As reported to me by several folks who had the app working happily 
before they upgraded to Leopard:'




It says it can't be opened because it is not supported on this 
architecture.  No error code.



Ken's list appears to be all visual.  My app won't even launch on Leopard.

I cannot replicate the problem as I do not have Leopard.  Only 
several folks reporting the above error when attempting to launch the 
app.  It's not a new app, and works fine on OSX prior to Leopard.


I haven't personally added any externals of any kind.  All code is 
directly from Revolution, excepting a couple of Applescript calls and 
a couple of shell() commands.


shell(/sbin/ifconfig en0)

get shell(ln -s  q(theFile)  q(tAlias))

get shell(rm -rf  q(pit))

Also, using Applescript to create a desktop alias/shortcut if other 
methods fail.


I think that about covers the non-Revolution portion of the code.

Is there anything in the pList file that would make Leopard unhappy? 
As I compile with Metacard, my pList file is done manually.  I've 
matched it to Rev's so I don't see how it could be unhappy.  I build 
the entire Contents folder manually, perhaps there is something 
Leopard requires that previous OSX's didn't?


Thank you.

Shari



Ken has compiled a list of issues with Rev which have been reported 
to the use-rev list:

http://www.sonsothunder.com/devres/revolution/compatibility.htm

Without knowing what sort of things make Leopard unhappy, I don't 
even know where to begin to unravel it short of fumbling around in 
the code making random guesses.  I've got the Needle in a Haystack 
feeling, clueless as to what is making it unhappy.


What specifically are your users reporting?

Can you replicate any of these yourself?



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Re: MetaCard IDE

2007-11-09 Thread Shari

Bryan,

I have stacks with substacks that make Revolution very unhappy, and 
don't allow me to create standalones.  Yet in Metacard everything 
works fine, no problems, happy standalones.  If you get the Metacard 
IDE up and running and use it to do your standalones, that may solve 
your problem.


Of course, you could also try another trick I learned.  Rename the 
substack.  If it's called Execution Error then rename it to 
xExecution Error or something.


Then when your main stack opens, have it check the environment to see 
if it's a standalone or whether you're in MC/Rev and it's still just 
a stack.  If it's a standalone, it can rename the embedded stack back 
to its original name and MC/Rev will recognize it.  It will not 
save the name as standalones cannot save changes within themselves. 
So when the standalone quits it becomes xExecution Error again.


This is a way to fool the engine so that it doesn't get confused. 
Especially when you're editing the stack and MC/Rev has a stack with 
the same name.


Shari


Hi,

I recently updated my license to Revolution but still wish to use 
the MetaCard IDE (I am pleased some of you are keeping that going). 
But I am having a problem getting the MetaCard IDE working and a 
little confused. I am guessing to get things going I need a MetaCard 
app (bundle).  However, the only version of MetaCard I have is a 
Carbon version (2.4) and I am guessing this does me no good. Is 
there a MetaCard app (bundle) around I can get a hold of to get 
going? Or is there something else I am missing.


On the flip side, my stacks are working fine importing them to Rev 
but I am unable to build a standalone. Perhaps this has to do with 
the old Menu substack I have residing in these stacks, but again I 
am unsure. Is there information somewhere on converting these old 
MetaCard stacks to rev?


Thanks!

Bryan



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Re: Automated setup file uploaded

2007-07-15 Thread Shari
I've just uploaded my version of the MetaCard Setup stack to the 
MC_IDE area on Yahoo Groups:


http://tech.groups.yahoo.com/group/MC_IDE/files/

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Is this the thing I was supposed to tackle but you've done it far 
beyond what I would have done?   If so, thank you, Jacques.


I haven't downloaded it yet but I have no doubt it is awesome!

:-)

Shari



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Re: metacard IDE devotees

2007-06-23 Thread Shari
However, I still like their standalone builder far better than MC's 
(and I know you don't use MC's SB either for many of the same 
reasons.) The way it omits IDE stacks until build time is really a 
good idea, and so is the build-time password protection which is so 
handy I can't imagine not using it any more. The auto plist is good 
too, though I sometimes end up tweaking it later, and the way it 
will add your app icons on any platform without any effort is a big 
plus. There's a lot of stuff in the SB that I find superior to 
MetaCard's. But again, I don't see any reason not to use both IDEs. 
They each have advantages and I don't feel like I have to choose. I 
run both IDEs all the time in tandem. I open stacks in whichever one 
is either not currently in use, or which is more suitable for what 
I'm doing at the moment.


The Standalone builder in Rev is my biggest complaint in Rev.  While 
I would LOVE to have the SB remember my settings for each program, 
two of the features of the Rev SB make it unusable for me:


1.  That it chokes at my having the Ask/Answer stacks already 
embedded (I am working to change this but really don't have the time 
or inclination to redo every proggy I have to appease the IDE at this 
time).


2.  The password issue.  I keep certain stacks always password 
protected.  If someone ever stole my computer or gained access to the 
stacks for any reason, at least I know they would have *some* 
protection from prying eyes.  I would hate to have to remember at 
build time to protect them, if I forgot and sent them out unto the 
world naked, I would panic in a big way.


What I do wish an SB would do is:

1.  Remember my settings for each program

2.  On Mac, automatically do all the internal stuff so I wouldn't 
have to open the Contents folder at all to rename the engine, do 
icons, add stacks, swap pLists, swap that other text file.


Breakfast is calling, must go..

Shari
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Re: plist file error

2007-06-21 Thread Shari

pList is fixed.  It is creating the pList file properly again :-)

I do not know if it's the engine update build 471 that fixed it, or 
the notion I had to change the headers of the file to Revs newer 
headers and add some keys that Rev now uses that they didn't used to.


But she works :-)

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Macintosh UB standalone

2007-06-01 Thread Shari

Okay, I've tried this eight ways to Sunday, and the results are simple:

If I turn a stack into a Universal Standalone in Metacard 2.8.1 with 
the 2.8.1 MC IDE, on my MacPro Macintel OS 10.4.7:


It launches fine on the MacPro.
Fails to launch on my non-Macintel BW G-3 OSX 10.2.8


If I take the SAME stack, move it to the G-3, and turn it into a 
Standalone via Metacard 2.7.3, MC IDE 2.7.4, it runs fine on the G-3.


The stack is the same.  Only the engine and IDE are different.  Any 
suggestions?  Any known issues with Universal builds?


I was really hoping for one Mac build to fit all OSX Macs, and be 
Macintel native, too :-)


(Tariel, I will give your SS code a try as soon as I have this 
problemo ironed out, thank you!  :-)


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plist file error

2007-06-01 Thread Shari

Can you tell I'm working on standalones this week ;-)

FYI - I upgraded from MC to MC/Rev last summer, 
but never really got into it's nitty gritty until 
this week.  I put this off knowing it would be a 
bugger, and by golly it is!


Another OSX anomaly I've encountered is that 
2.8.1 doesn't create my plist file.  It creates a 
Metacard plist file, but mine, which is 
absolutely in the standalone replacing 
Metacard's, fails to show up in the Preferences 
folder.  I know my plist file is good (and am 
posting it below for the skeptics), so is this a 
known bug?


?xml version=1.0 encoding=UTF-8?
!DOCTYPE plist SYSTEM file://localhost/System/Library/DTDs/PropertyList.dtd
plist version=0.9
dict
keyCFBundleDevelopmentRegion/key
stringEnglish/string
keyCFBundleDocumentTypes/key
array
dict
keyCFBundleTypeExtensions/key
array
stringmc/string
/array
keyCFBundleTypeIconFile/key
stringData.icns/string
keyCFBundleTypeName/key
stringBlackjack File/string
keyCFBundleTypeOSTypes/key
array
stringMSTK /string
/array
keyCFBundleTypeRole/key
stringEditor/string
/dict
/array
keyCFBundleExecutable/key
stringGold/string
keyCFBundleIconFile/key
stringGold.icns/string
keyCFBundleIdentifier/key
stringcom.gypsyking.BlackjackGold/string
keyCFBundleInfoDictionaryVersion/key
string6.0/string
keyCFBundleLongVersionString/key
string1.2.6, Copyright 2002-2007 ¬Gypsy King Software/string
keyCFBundleName/key
stringBlackjack Gold/string
keyCFBundlePackageType/key
stringAPPL/string
keyCFBundleShortVersionString/key
string1.2.6/string
keyCFBundleSignature/key
stringbJg3/string
keyCFBundleVersion/key
string1.2.6/string
keyLFPrefersCarbon/key
true/
keyNSAppleScriptEnabled/key
stringYES/string
keyNSHumanReadableCopyright/key
	stringCopyright © 2002-2007, ¬Gypsy 
King Software, All Rights Reserved./string

/dict
/plist
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Re: The Aborted Plunge (Metacard to Revolution)

2007-05-31 Thread Shari
Right, it's built into the HC engine. MC and Rev don't do that, 
since their editors are just stacks. The script editor in HyperCard 
was a dialog resource built into the application and controlled 
specially by the app code.


--
Jacqueline Landman Gay


So that means any MC solution cannot take you from script to script to edit?

One of the biggest issues I've had with list-based search scripts is 
that I often have dozens of hits spanning multiple stacks.  After 
changing the first three or four, I lose track of which link I 
clicked on and end up starting over.  Plus doing the whole manual 
Open, Edit, Save and Close script dozens of times :-)


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Re: The Aborted Plunge (Metacard to Revolution)

2007-05-31 Thread Shari
One way to keep track is to just keep an eye on the titlebar of the 
script editor, which will tell you where you're at. The search stack 
I wrote for myself also retains the selection of the script that's 
opened, so that also provides a clue. (Did I send you that one?)


I do, however, use the ss command in the message box to bring up 
my search stack. It's a handler in my custom backscript, which loads 
when MC is launched.


on ss
  palette searchScripts
end ss


I don't have it, no.

If it searches all substacks in a stack, I'd like to give it a whirl :-)

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OSX Universal standalone

2007-05-31 Thread Shari
I created a UB standalone for OSX.  It appears to run fine on my 
Macintel, however, it fails to launch on my B/W G-3 running Mac OSX 
10.2.8.


S. I want to make sure I understand the various OSX builds.

x86-32 = Macintel OSX only
Universal = all Mac OSX
PowerPC-32 = non-Macintel OSX

Is this correct?  Should Universal run on all flavors of Mac OSX?

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Re: The Aborted Plunge (Metacard to Revolution)

2007-05-30 Thread Shari
Concerning stack wide search, I guess like many of us,  I wrote my 
own a while ago. It's sort of enhanced control browser that shows 
the structure of multiple stacks of interest and their substacks at 
once and can search scripts across them, even searches the script of 
unplaced Bg Groups if any. The problem is that the interface is ugly 
and definitely not user friendly. Besides, anything like such stack 
would deviate from the philosophy of a lightweight IDE. it's more 
like personal tool.


I had something similar that somebody created.  It would list every 
object in a separate window.  I would start opening the objects to 
edit their scripts, but after the first few would forget where I left 
off in the list not uncommon to have dozens of objects with a 
particular word or phrase I wish to change :-)

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Re: The Aborted Plunge (Metacard to Revolution)

2007-05-29 Thread Shari
But why not do what a lot of us have done -- create something in Rev 
exclusively. When I decided to learn Rev, I just jumped in at the 
beginning and made a whole project in it. I set aside one stack that 
I forbid myself to open in MC. You learn it quick that way. :)



 I don't have the time to figure out how to appease it.


I'm sure it is something simple, but without knowing exactly how it 
errors and where, it's hard to know what's wrong. If you feel like 
it, send me a copy of the problem stack, and I'll take a look at it 
in Rev if you want. I'm curious what errors you are getting and why.




I have a newer project that I will probably do this with, or perhaps 
simpler projects.  The adventure game can probably live harmoniously 
in both, as I haven't done anything weird with it yet.  I have other 
projects that can probably live harmoniously in both.


But the happy stack is highly complex, so many stacks, so many 
objects, and parts of the code are even hard for me to understand (I 
did that as an anti-piracy preventer).  It even stumps the Script 
Debugger at times, so I don't use that either :-)


Thank you for the offer, Jacque.  You are very sweet :-)

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Re: The Aborted Plunge (Metacard to Revolution)

2007-05-29 Thread Shari
It hurt all of us, and none more so than Apple (yet I doubt they 
have anyone left with enough imagination to understand what it could 
have been; the world is bigger than Widgets).


I thought I heard rumor recently of some new thing Apple was working 
on.  I remember thinking that if they came out with any sort of xCode 
product, I wouldn't touch it with a 10 foot pole because I wouldn't 
want to be ditched again.  So yes, they did hurt themselves as well. 
I remember people were begging them to open source HC.  It could have 
lived on and been expanded.  In a way, it actually did, through all 
the efforts and hard work of Metacard.  MC is what HC should have 
become, but never did.



Long live the Revolution.


Hear, hear!  Long live the Revolution!


Historically the MC IDE project had maintained a mandate for minimal
change to preserve the things we liked about it.  As a baseline I think
that mandate still has some value, but I have to admit that it's too 
sparse to let me get my work done efficiently by itself, which is 
why I invested the time making devolution.


I've heard of Devolution and Galaxy, but really don't know what they 
are.  It is very confusing.  Are they alternate IDE's, replacing the 
Metacard IDE?  Or are they plugins to the MC IDE?


Even if your stacks could be moved back and forth without error, why 
bother with the extra work?


You hit upon the exact reason I thought it was worth looking into the 
Rev IDE.  With the thought of an eventual switchover.  But I just 
couldn't be happy in it, not now, not at this time.  It's too 
irritating.  (sad smile)



Remember, Rev has one-click builds because Ken and I have been using my
Standalone Ranger for so long we insisted on it. :)

Short-term:  My Standalone Ranger is a front-end to MC's Standalone
Builder, which lets you save the settings to a custom prop in the target
stack's first card (yes, I know it's  prop, but it's optional and you're
made aware of what it's doing; no behind-you-back property hijacking).
If you promise to provide feedback I can email it to you.


I would love to.  I'm getting ready to turn the Happy Stack into a 
standalone in the next couple weeks (or more likely on Thursday.) 
It's an update, and has been made into a standalone maybe 20 versions 
by now?  So it's an old pro.  If any stack could give your SR a 
workout, this stack would ;-)  If SR survived this project, I'd say 
it was built like a tank :-D



Agreed.  Ideally we'd get a volunteer to be the owner for the
mcDictionary project.  There's an earlier version in MC Yahoo Group
which grabs all the thousands of tiny XML files and puts them into a
stack which can take advantage of the performance and flexibility of the
object model.


I thought there was something like this in the works already?  I seem 
to recall hearing about it a year or two ago?  But I hadn't upgraded 
to Rev/MC yet, so couldn't partake of it.  I seem to recall talk of 
something where anyone could share pieces of code, that would become 
part of a universal dictionary of sorts for Rev/MC.



So I started sketching out it's successor, DarksIDE: a Rev plugin with
just one button:  Install MetaCard.  It would do all the steps we
currently do manually, from rebuilding the engine to downloading the 
IDE to importing the Dictionary content, putting everything into a 
new folder all tidy and ready to go.


This reminds me, does the Standalone Ranger also update the infoplist 
and pkginfo files on MacOSX so that we don't have to go into the 
Contents folder and do it manually?  Icons, too, by any chance?



I have asked several times since using MC about searching all scripts,
and never got a really good solution.  I MISS the Hypercard ss
function.  That was awesome!  It just took you to each instance,
let you change it, then moved on to the next one.


Was HC's script editor modal?  I'd thought it wasn't.  If not, how did
ss suspend while the script was being edited?


LOL!  I have no idea.  But no feature ever was missed more than this 
feature :-)


There are many who expound on the benefits of open source.  This is 
an opportunity to demonstrate those benefits, delivering an IDE 
which is to Rev what Firefox is to Internet Explorer.




Firefox?  Eh?  Vat iz dis?

Shari

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Re: The Aborted Plunge (Metacard to Revolution)

2007-05-28 Thread Shari

Richard,

The logic was two-fold the Metacard GUI is supported by 
volunteers.  Anything supported by volunteers eventually gets very 
stressed.  I have worked for volunteer organizations (the Atlanta 
Macintosh Users Group - I used to take the minutes of their 
meetings).  Our homeowner association is also this way.  Somebody 
volunteers, and for life, they have a non-paying job that nobody else 
will volunteer for.  So... what are the odds that my beloved GUI 
will be around for a very long time?  I pondered this question and 
figured that maybe, the time to contemplate a switch was NOT when I 
had no choice anymore.  Not when it was a do or die thing, forced by 
the retirement of my GUI.


I remember the disappearance of Hypercard, and the demise of that 
program hurt me.  I still have software that was in beta testing in 
HC, almost ready for release, that is still just sitting there.  It 
doesn't just smoothly transport into MC.  It requires a lot of 
changes and major rewrites, at least the stuff that I have created. 
The correlation being that something goes poof, and many changes are 
required to move to something else.


The second part of the logic was that yes, the Rev GUI has a few (and 
I do say few) things I seriously wish the MC GUI had.  One is the 
Search All Scripts function.  This is pretty major.  I cannot jump 
back and forth between the two GUI's to take advantage of one 
function or another, if my programs don't work in the Rev GUI.  The 
ability to set parameters for a standalone and have it remember my 
settings, so that every update I didn't have to do it again, would be 
nice.  In some ways it has better documentation as well, though in 
others it fails pretty seriously.  I'm sure there are other things I 
cannot think of at the moment.


I have asked several times since using MC about searching all 
scripts, and never got a really good solution.  I MISS the Hypercard 
ss function.  That was awesome!  It just took you to each instance, 
let you change it, then moved on to the next one.  At this time, I 
have no working solution at all.  And this bites me a lot when I need 
to change something throughout several stacks, and maybe dozens of 
scripts, hoping I don't miss something and thus create a bug.


I love the MC GUI.  It is hardy.  It doesn't clutter.  I am used to 
it :-)  And it doesn't throw up a gazillion illogical errors when I 
launch a happy stack :-)


I just thought that maybe, I should look into the Rev GUI without 
dismissing it so quickly, as I had done previously.  I thought 
perhaps it would take just a few small changes to appease it.  But 
after the quantity of errors I encountered, even after removing all 
embedded stacks, I am abandoning it once again.  I don't have the 
time to figure out how to appease it.  Obviously it is a project that 
would require days, not an hour or two, and I have a LOT of 
programming to do :-)


If I were to boil it down to the basic features I wish for:

1.  Search (and edit) all scripts in a stack, including substacks
2.  More advanced standalone saving
3.  More detailed info in the Help docs
  a.  Often the Help Index assumes you know something already, 
sometimes I want to learn something new, and the Help Index doesn't 
give me enough to even make the attempt, I must search thru the 
online archives in the hopes that somebody posted detailed code in 
answering somebody else's question.  Even a line or two of example 
code would be useful, but often isn't there.


Shari



Stepping back to look at the big picture, the meta-question implied 
by all of this seems to be: Why switch?


More specifically, what features in the Rev IDE make it interesting, 
and  what could be done to the MC IDE to exceed it?


My hunch is that for any compelling element in the Rev IDE we can 
find a way to support the same benefit in MC, with the added 
benefits MC has long provided in terms of flexibility, simplicity, 
and leaving custom props for custom use.


--
 Richard Gaskin
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Re: The Aborted Plunge (Metacard to Revolution)

2007-05-26 Thread Shari
/Answer issue, they were embedded because I changed the 
look slightly to be more in line with my program.


Shari



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Re: The Aborted Plunge (Metacard to Revolution)

2007-05-26 Thread Shari

What an elegant solution!  Simple, elegant, I love it!

Shari


I, too, changed the look of MC's ask and answer and embedded them in 
my standalones. I found a general solution to this problem that I've 
been happy with for a long time:


- Rename your custom ask/answer dialogs to something line MyAsk 
and MyAnswer and make them substacks of your standalone stack.

- In the startup handler of your standalone, put statements like:
 if not(there is a stack ask) then set the name of stack 
myAsk to ask


This means that while you're in the IDE, you'll see the Rev/MC ask 
and answer dialogs, but in your standalone your custom dialogs will 
appear. No conflicts. Ever!


t

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Califex Software, Inc.



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The Aborted Plunge (Metacard to Revolution)

2007-05-25 Thread Shari
, I LOVE YOU!

Shari

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beepLoudness

2007-05-24 Thread Shari
Eons ago (pre- the Rev/Metacard merger) there was a bug, where 
somehow the beepLoudness got balled up.  I think this was OSX only. 
The fix was to reset the beepLoudness and then make it beep.  I don't 
remember how long ago this bug began, or if and when it ended.  But 
the fix was simple:


on fixSoundLevel
  global gSoundLevel # the beepLoudness when the app was launched
  set the beepLoudness to 10
  beep
  set the beepLoudness to gSoundLevel
end fixSoundLevel

This code has lived in my app for many years.  But I suspect it is 
now causing difficulties.  Because almost every time I run the app, 
my system beep level gets reset to the lowest possible setting where 
I can't hear it.


So it is time to re-evaluate this piece of code.  I searched both the 
Metacard and Revolution archives, and there is no mention of the 
probably long-squashed bug.  Not even a tidbit.


Does anybody remember this issue?  I am assuming I no longer need 
this workaround as I found no mention anywhere.


Interestingly, if I get the beepLoudness from the msg box, it shows 
as 16777472.  According to the docs, it should be 0-100 or not work 
at all.


Shari


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Mouseup snatched away

2007-05-16 Thread Shari
I've encountered the strangest thing, and I have no idea when it 
crept in.  I have a frontscript that catches mouseUp.  But now, while 
in stack mode (the raw project before being turned into a 
standalone), Metacard catches the mouseUp before my frontscript as 
far as I can tell.  In checking the frontscripts, Metacard places one 
in front of mine, and the Metacard Menu Bar catches it as best I can 
tell.  It never gets to my mouseUp.


I left the mouseUp handlers blank and allowed the frontscript to 
handle them.  It would determine the target and act accordingly.


on mouseUp

end mouseUp

Now this used to work fine.  This is not a new project, and that 
particular set of code has worked without catch for quite a while. 
No troubles before.  I don't know when the troubles began as I 
haven't worked much on this project in the last few months.  I did 
upgrade from Metacard to Revolution, and am using the Metacard IDE. 
I don't know if this is when it broke.


I've had to go thru and try to find every single place of mouseUp and 
create handlers in each object, where before I didn't have to bother. 
Basically I just created:


on mouseUp
   someHandler
end mouseUp

This solved the problem.  But it is still perplexing.

I downloaded the latest IDE today in hopes of not having to change 
all the handlers, but nope.  Am I losing my marbles or has anyone 
else ever seen this?  I haven't updated to the newest engine, but am 
assuming it's more of an IDE thing.


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Locking contents of option buttons

2007-01-25 Thread Shari

Is it possible to lock the contents of an option button?

I have a stack with many cards, and many option buttons scattered 
throughout.  Some of the buttons are populated on openCard, and I 
want to idiot proof those particular buttons so that I don't 
inadvertently try to add something and ball up the works.


Is there an easy way?  Or will I need to create some mumbo jumbo for it?

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Re: Happy Time of Year

2006-12-23 Thread Shari

Hugh,

The U.S. is starting their battles in this arena as well.  Our 
megastore Walmart who stopped saying Merry Christmas, instead moving 
to Happy Holidays.  The majority of their customers were so unhappy 
that they had to put it back.  But it's the beginning of the 
ending... I'm sure the battle will rage on in years to come...


Following is a news story about the Bring Back of Christmas to Walmart.

Shari


 BEGIN NEWS STORY 


Anti-PC backlash forces Walmart to bring back Christmas
By Philip Sherwell, Sunday Telegraph
Last Updated: 1:28am GMT 17/12/2006


For American shoppers, a once-familiar refrain is making a surprise comeback.
In a reversal of policy, the retail giant Walmart has told staff that 
they can greet customers with Merry Christmas rather than having to 
wish them, blandly, Happy Holidays.

advertisement
The country's largest private employer has also cocked a snook at 
political correctness by re-embracing Christmas in its advertising, 
restoring the word to its merchandise and piping carols through its 
stores.
It was forced into its rethink last year when the Catholic League, a 
powerful lobby group, organised a boycott because Walmart was 
promoting the Jewish holiday of Hannukah and the invented black 
festival of Kwanzaa, but not Christmas.
When the company told a meeting of 7,000 store managers in the autumn 
that it planned to refer to Christmas early and often, the room 
erupted with cheers, a spokesman said. We believed it was the right 
thing to do. Our customers and staff have told us they are very glad 
we did it.
Christmas has become an annual battleground in America's culture 
wars. Several years of over-zealous political correctness, combined 
with the constitutional separation of church and state, led to 
regular clashes over the use of Christmas symbols and phrases - even 
though 83 per cent of Americans identify themselves as Christian.
It took a consumer backlash and financial threat for Walmart to see 
seasonal sense. Hats off to Walmart, said Keira McCaffrey, the 
communications director of the Catholic League. They said they had 
learned their lessons from customers and they have listened.
She believes that the tide is slowly turning as frustrated Americans 
start to reclaim Christmas. At Seattle airport, officials reinstated 
14 plastic Christmas trees last week after they were inundated with 
calls complaining about their removal after a rabbi threatened to sue 
the airport.
Matt Blunt, the Missouri governor, declared: No state employee will 
be reprimanded or in any way disciplined for saying 'Merry 
Christmas'. But elsewhere, the Christmas lobby have suffered 
setbacks and several big stores still insist on the Happy Holidays 
greeting.
In Chicago, the distributors of the hit film, The Nativity Story, 
were told to remove their advertising from a Christmas market on 
government property, because it breached the separation between 
church and state. In the small New York state town of Warwick, a 
school faces legal action over its annual Breakfast with Santa 
fund-raiser after a parent complained that the popular event, held on 
a Saturday and completely optional, offends non-Christians because it 
includes a visit from Santa Claus. The headmaster's offer to dress up 
as Frosty the Snowman failed to deter an attorney's threatening 
letter.
Christian organisations promoting public displays of Christmas this 
year have drawn solace from a new consumer poll that found 95 per 
cent of Americans were not upset by Merry Christmas - but 46 per 
cent took offence at Happy Holidays.



 END NEWS STORY 



Thank you, Alain. I only wish I had the nerve to take the credit... 
Unfortunately I cannot. For those of us living in the UK where 
'Happy  Christmas',
school nativity plays or anything celebrating our own culture that 
is seen to be
at the expense of minority groups, is subject to a fear of moral 
condemnation at best and potential legal action at worst, this may 
be the  writing on the

wall. Most cards I have received this year no longer say Happy  Christmas but
Seasons Greetings or similar amophous sentiments. This pandering  to supposed
sensitivities (which are vehemently disclaimed by the leaders of  those for
whom it it intended, in fact) saddens me. No, actually it angers me.  A lot.

end rant

/H



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Re: Happy Time of Year

2006-12-23 Thread Shari

Dave,

The nicest cards I receive are any cards where somebody took the time 
to write a letter in it.  As most of my cards come from out of town, 
people I do not see in person, that note or letter is full of great 
meaning to me.


Whether the card itself says Merry Christmas or Happy Holidays or 
Happy Saint Patty's Day doesn't matter, if the person writes a letter 
in it :-D


As for your neighbors who sent a goat to Malawi, which was a very 
happy heartfelt gesture, did they truly save enough money on not 
sending cards to buy a whole goat?  Are cards and postage that 
expensive?  Or do they know that many people?  Or are goats that 
cheap?


Shari





The nicest card I've received this year had Happy Holiday on it. But 
it was written in crayon by the little girls next door, and had a 
nice picture of reindeer on the front (or perhaps it was a cat).


Happy Tesco
Dave



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Re: Happy Time of Year

2006-12-23 Thread Shari
One of the biggest companies fanning the flames of this battle has 
been Fox News, who made a catchy slogan out of War On Christmas 
and has devoted a lot of airtime to rallying anger around that, but 
whose web site ironically offers holiday ornaments and not 
Christmas ornaments.


This is funny!  Are there any other widespread uses for ornaments, 
besides putting them on the Christmas Tree?  So now, will Christmas 
Trees be renamed to Holiday Trees?


What of Santa Claus?  He's more politically uncorrect than any other 
part of Christmas:


http://en.wikipedia.org/wiki/Origins_of_Santa_Claus

http://www.twbookmark.com/books/72/0316366110/chapter_excerpt362.html

Note:  I love Christmas.  It's the time of year that I can thank my 
husband for being such an incredibly wonderful man.  Our tree is 
always full of presents for him, things I know he wants but probably 
wouldn't ever buy for himself.  My favorite part of Christmas is 
buying presents for him, and watching him open them :-D  This brings 
me great joy.  Because he so deserves to feel special, and cherished, 
and thought of.  And yes, he gets lots of footrubs all throughout the 
year.  But Christmas, no footrubs, just lots of presents :-D


And THAT, I know, is totally politically incorrect!  Women aren't 
supposed to give men footrubs any more... I know I read that 
somewhere


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Re: Unknown Publisher warnings

2006-12-11 Thread Shari

Tereza,

I've never done it.  I had just researched it once upon a time for 
the same reason that you enquired.  How to get rid of that warning. 
Once I saw the price tag, I backed off.


You've asked some very good questions.  I wouldn't want something 
where I had to incorporate some externally created code into my 
projects.  I don't trust code that I cannot see or understand.  Who 
knows what else it might be doing, besides what it claims to be doing.


Does that sound a bit over the top?

:-D

Shari

Evidently, this rigamarole is part of the security apparatus for IE 
7! And all I'm doing is running my app from my own Mac Mini server 
on my own local network!


So how does it work with a Rev/MC application? What is it that you 
(the Rev/MC developer) do? How is it applied to, or included in, an 
exe? Does it expire every year on published software (it's a yearly 
license, $100-$400 per year for the developer - but it is 
incorporated (somehow) in the code of an application - and I presume 
that once digitally signed, the application stays signed 
forever; but why would a developer have to keep renewing? or is that 
just the price of keeping with the program?) Either way, it feels to 
me like extortion!


Not that I could afford it,

t

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Unknown Publisher warnings

2006-12-09 Thread Shari
Does anyone know how to make the Win XP Security Warning (Unknown 
Publisher) go away?


Yes, but there's a price tag.  This fellow explains it pretty well:

http://www.michaellawson.com/?p=14

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Re: UB standalones - update

2006-12-06 Thread Shari
I did once create a test UB standalone using engine 2.7.3 and MC IDE 
2.6.  I built it on an Intel.  It did launch.


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Metacard on Windows

2006-09-24 Thread Shari
Okay, I've got Metacard 2.7.3 up and running on Windows, along with 
the Runtime engine for Windows.  (Thank you Ken and Jacqueline.)


I created a Windows standalone and encountered a teensy problemo.

This is from an existing project, which Metacard used to like.

But the new incarnation did not like the icons (ico) files!

So...

What does it want me to do with them to make it happy?  I remember I 
had to find a very specific little shareware program to create the 
ico files that made it happy before.  I even paid the shareware fee 
for it :-)


I do have Photoshop on my Mac.  And the above-mentioned shareware 
program called QTam Bitmap to Icon on my Windows.


Anybody?

Shari
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COOL Quicktime discovery!

2006-09-24 Thread Shari
I've created a Windows standalone from an existing file.  There are 
custom Quicktime visual effects that work on Mac, but did not work on 
Windows.  So I accepted that for Windows, they don't get the cool 
visuals that Mac got.


The new incarnation of Metacard/Revolution lets the custom visual 
effects work on Windows!


I wasn't expecting this!

Cool!

Now, will it fix a bug I've been battling for two weeks?  This is the 
BIG question.  I've got a fella in Germany who has a problem.  We've 
tried everything to fix it, and I am baffled.  The game works on 
computers all over the world, including several European countries, 
so I figured it was something specific to his computer.


The game creates a folder in the Program Files/Common Files folder of 
Windows, and put a text file into that folder.  But it did not do 
this for him, so I assumed it was a permissions issue.  He says that 
he is admin of his computer, and he checked the permissions and said 
they were good.  So I thought perhaps it was a language issue.  That 
his Program Files folder is Programme Files or something to that 
effect.  And years ago I had dealt with this issue as well.  But for 
him, it was not creating this text file as it needed.


I've compiled the game using the new Metacard engine in the hopes 
that it will solve the problem.  Am hoping the new engine can go 
where the old one could not.  Cross your fingers...


Shari
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Re: Metacard on Windows

2006-09-24 Thread Shari

Thankee :-)  No doubt I skipped past a lot of things :-D



Since you went from 2.4.3 to current, you skipped past the point where
Windows icons can be 32-bit and be generated by any icon-making program. :-)

I would recommend getting either Iconographer (for OS X, makes OS X .icns
and Windows .ico icons), or get a good Windows icon editor, like Axialis
IconWorkshop, and there are even plugins for Photoshop.

Anyway, a search for icon editor in Google will give you dozens of options
(in addition to my recommendations above).

Ken Ray
Sons of Thunder Software



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Licensing Metacard

2006-09-23 Thread Shari

Are there special issues with licensing Metacard on Windows?

I've installed Revolution and Metacard on OSX, and input my license 
key for both, and they appear to be licensed.  Although for Metacard, 
I cannot verify the license.  It doesn't seem to show up anywhere. 
But everything is functional, so I'm assuming it's good.


I've got Revolution working and licensed on Windows.  But am trying 
to create the Metacard version.  When I attempt to input my license 
key, it claims it is invalid.  I know I am entering it correctly.


What am I missing?

Shari
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Genu-Ine IDE issue

2006-09-17 Thread Shari

For once, I have a genuine IDE related post :-)

I have found two * bugs * in the IDE.

In case anyone is interested, I am using the Metacard IDE exclusively 
at the moment.  It makes my life much simpler and I have a lot of 
work to do.


There is, however, a point of annoyance that occurs every day at the 
beginning of the day.  I launch Metacard, and choose Open Stack from 
the File menu.


And the window does not open to the same folder I was working in 
yesterday.  My old Metacard handled this like a pro, as I will 
demonstrate below.


The way I work is that a project has a  folder full of text files, 
stacks, etc, and the folder is named:


100 Creator 9-17-06

As I go thru the day, I will save copies of this folder several 
times.  So the up-a-level folder named Creator will be full of 
folders with the above name, and appended Copy 1, Copy 2, etc.  The 
stack I want to open is within this (the above) folder, which is the 
working copy.


Tomorrow morning, I will moved all copies (Copy 1, Copy 2, etc) of 
the folder to a Saves folder, and make a copy of the above folder 
(which is the most updated version of it, no copies appended to the 
name) and move it to Saves.  Then I will rename the folder:


100 Creator 9-18-06

I will launch Metacard and attempt to open a stack within this folder.

Obviously the folder has been renamed, which confuses Metacard 2.7. 
It doesn't put any of the folders or stacks from the project into the 
selection window.  And it does not even allow me to click thru a 
heirachy from the windows in column view to search for the project. 
I cannot use the column windows in Open Stack to go up a folder, or 
use a scrollbar to move the heirarchy windows to the main folder that 
houses the project.  I must use the option button at the top of the 
window.


It did not used to confuse Metacard.  As a test I just launched the 
old Metacard 2.4.3.  I have not opened any files with 2.4.3 from 
this project in quite some time.  But when I choose Open Stack, it 
goes straight to the folder 100 Creator 9-17-06, and gives me a list 
of stacks within that folder to open!  It doesn't get confused about 
the name change of the folder.  (The stack itself has not had a name 
change.  Just the folder it is in.)


So this worked once upon a time in Metacard.  And doesn't work now.

I couldn't begin to guess what version of MC broke it, as my leap was 
a pretty dramatic one :-)


This represents two separate issues.

1.  MC IDE bug:  That Open Stack in MC 2.7 on Mac OSX 10.4.7 does not 
allow me to use the column view to drill upward thru the levels to 
find something.  I must use the Option button above the column 
windows to drill upward.  I tested this with the Rev IDE and the 
column views work properly.  I can properly drill upward with the Rev 
IDE.


2.  IDE or ENGINE bug:  That Open Stack in MC 2.7 cannot find the 
most recent project opened once it has been renamed, which was a 
feature that used to work okey dokey in MC.  I also tried with the 
Rev IDE as I know that I at least opened the project in Rev a couple 
times.  Same thing.  So this may be an engine issue or it may be an 
IDE issue.  Dunno which.


Shari
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MC vs Rev docs

2006-09-08 Thread Shari
I think I'm getting the hang of this.  One reason I had wanted to 
work in the Rev IDE was because it appeared to have more listings in 
the Index docs.  So I had thought that all those extra listings that 
were not in the MC docs, existed in the engine, but were not 
documented in MC.


If I'm understanding this, then I am half right.  The extra items 
exist, but as Rev handlers in the Rev IDE.  It means that those 
things can be done within MC if you want to write the handlers or 
swipe the handlers from the Rev IDE.


In other words, the MC Index docs are complete.  They are not missing 
anything as I had originally thought (excepting some of the 
documentation to explain how the menu items work in Rev, such as the 
detailed info re the standalone builder... I already know how to do 
this in MC so I don't need the Rev docs unless I'm working in Rev...)


So this reasoning for working with the Rev IDE just went blooey. 
I think I'll work in MC today :-)


A side note... I noticed on the Rev list that folks are talking about 
the dontUseQT.  My existing project sets that.  The only platform 
that I've created a standalone for is Macintel.  And it works there 
(as the folks said on the other list).  I don't intend to put out a 
new Windows version at this time.  Ain't broke...  :-D


But when I do, I sure hope this isn't a stumbling block!  I had 
wanted to force MC to use the internal built in visual effects, as my 
own custom ones weren't working in my Windows test.  So I let Mac 
have the ones I created, and Windows could use MC's built in ones. 
But it wasn't using them, so I set dontUseQT to force Windows to 
ignore QT and use MC's built in effects.


Shari
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Script editor buttons

2006-09-08 Thread Shari
I miss the buttons at the bottom of the script editor window that 
allowed me to Save Script and Close Script with the click of one 
button.


From what I can tell, now it is two moves.  Apply, then Close, in a 
menu.  No more buttons at the bottom.  I've noticed it in both IDEs.


Am I missing something simple?

Shari
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Re: MC vs Rev docs

2006-09-08 Thread Shari

you sure want to:

...
set the dontuseQTEffects to true ## sic!
...

instead of dontuseQT! :-)


Yes Klaus.   I edited for brevity :-)  Probably not the best idea in 
a forum that can be searched by people with questions :-)


Shari
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Re: script colorization

2006-09-08 Thread Shari

Dunno, I never use script colorization.

I didn't touch the one in MC because it seemed the alternatives 
discussed here were still in progress at the time, but if we can 
pick the final one it might be nice to fold it in.


--
 Richard Gaskin
 Managing Editor, revJournal


Best

Klaus Major


I don't colorize either.

Shari
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Re: Script editor buttons

2006-09-08 Thread Shari
you can still use the ENTER key as a shortcut for Apply and close 
in both IDEs


Nifty!  Thanks!

Shari
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The MC IDE - let it live long!

2006-09-04 Thread Shari

To the many folks who keep the MC IDE alive...

THANK YOU!

As much as I'm trying to work mostly in the Rev IDE, to learn, to 
grow, to expand my horizons...


Having the MC IDE nearby is a godsend.  The Control Browser 
particularly.  Reee-ally like the MC Control Browser.


Right now the MC IDE will let me create a Macintel build.  The Rev 
IDE won't let me.


The ability to go into the Control Browser and move things up or down 
a notch.  Nice :-)  MC doesn't mind if the object is in a group, it 
let's me move it up a layer, down a layer, even right out of the 
group.  I wanted to dissect a group, move objects out of the group 
and then create a new smaller group.  And in trying to do it in Rev, 
lost a lot of data.  Maybe there was a way to do it, but I did not 
find a way to move the object out of a group and maintain it's data. 
(Cut, paste did it, but all data was lost from the fld.  Rev wouldn't 
let me set the layer to leave the grouping.  I may just not know the 
trick...)


In the end I did not dissect the group, even though it should have 
been.  Bet I coulda done it in MC :-)  I might still try...


Shari


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The Engine or the IDE?

2006-09-04 Thread Shari

Okay gurus... I'm a little confused (again).

I'm using revDeleteFolder which worked in the standalone.  Right now 
I'm in the original stack before it gets turned into the standalone, 
and I'm in MC 2.7.


revDeleteFolder is making it very unhappy.

Are the revXXX's specific to the Rev IDE?  They seem to be supported 
in the engine itself, so why would this work in the standalone but 
not a stack opened with the MC IDE?  If the MC IDE uses the same 
engine as Rev itself?


It throws up an error Can't Find Handler or something to that effect. 
S, I am confused.


Shari


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revDeleteFolder updated

2006-09-04 Thread Shari
Title: revDeleteFolder updated


Now it isn't happy in the standalone either. Maybe it was
only happy when I was in the Rev IDE before creating the
standalone?

Hey... maybe it needs a special library?

I haven't successfully been able to use Rev to build a
standalone, so if there is a library it needs, I'll need to manually
add it.

Any idears?

The exact error is:

stdDev: error in _expression_
Image: bad pixmap id
proc token: revDeleteFolder

The handler is used to delete the desktop alias, which I needed
to add to as it apparently broke on Macintel. (My handler worked
okey dokey on non-Macintel-OSX and Windows.) I got the handler
additive from the list archives:

put specialFolderPath(desktop) into theFile
put /NameOfAlias after theFile
 if there is a folder theFile then
 revDeleteFolder theFile
 end if


TIA
Shari
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deleting Macintel desktop aliases

2006-09-04 Thread Shari

The good news: it will work the good ol' MC way ;-)
...
  if there is a folder theFile then
delete theFile
  end if
...


Apparently Macintel desktop aliases are cranky buggers to delete.  I 
have tried every combo I can think of in MC.


delete folder theFile # if there is a folder theFile
delete file theFile # if there is a file theFile
delete theFile # if there is a folder theFile, if there is a file theFile

The only thing that had worked is the revDeleteFolder, and apparently 
it doesn't work in MC or an MC standalone.  It worked perfectly in 
Rev.


As for revXXX things... I still do not understand.  The engine is the 
same regardless, right?  The only difference between Rev 2.7 and MC 
2.7 is the IDE, the user interface.  So there must be libraries or 
stacks that contain the special revXXX items, that I could add to my 
stack to make them work?


Shari
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Re: deleting Macintel desktop aliases

2006-09-04 Thread Shari

Yes, there are rev libraries you could work with (revDeleteFolder is in the
script of btn RevCommon of group RevLibraries of the first card of the
stack file revlibrary.rev in the Toolset folder) , or you could copy the
code you need from the Rev library (for example, 'revDeleteFolder' is in the
revCommon backscript (open the message box in Rev, click on the Backscripts
button).


Ken,

I am definitely going to try your stsDeleteFolder solution first :-)

But I do have another question about these special revThings.  Or 
maybe just an observation.  Similar to needing the libUrl stack if 
there are any internet type handlers, if there are any revXXX 
functions, special stacks will always need to be included in the 
build.


Is this correct?

Shari
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