[Nuke-users] ACOS in Blink Script bugged.

2014-06-16 Thread Mads Lund
A little headsup for people doing blink-scripts. The implementation of Acos in the Blink Script node have a bug, so if you go below acos(-0.5) blink will return as drastically incorrect value. I reported this bug a few weeks ago but have yet to receive a bug id. I the meantime i have found this

Re: [Nuke-users] Simple Pixel Shift with wraparound...

2014-06-22 Thread Mads Lund
If you were really lazy you could do it in a single node, with scale and all that but it would be a bit slower: set cut_paste_input [stack 0] version 8.0 v4 push $cut_paste_input Group { name Tile selected true xpos 297 ypos -127 addUserKnob {20 User} addUserKnob {41 Transform T

[Nuke-users] Blink Script Protected Kernel is not protected, do not use it to protect your code!

2014-09-19 Thread Mads Lund
To all you Blink Scripters (the node) out there who are putting some proprietary code into your blink scripts and expect that it is protected. When you view a blink script node inside Nuke, the code from protected blink script nodes is decrypted and stored as plaintext in memory meaning that you

Re: [Nuke-users] point cloud to particles

2014-11-15 Thread Mads Lund
You could use this to get the number of points in your pointcloud: http://www.hagbarth.net/nuke/GeoToPoints.nk just hit get number of vertecies However you don't really need to know the number to emit the way you want. Just set the emit_from to points and emit_order to uniformly this will make it

[Nuke-users] Nuke Studio - Managing render version folders.

2014-11-27 Thread Mads Lund
Hey guys. Nuke write nodes does not create folders by default. While its nice that in Nuke 9 it will bump the path folders to the same as the script version, it still doesn't create those folders, forcing the artists to create them by hand. (introducing human errors and what not) Back when we

Re: [Nuke-users] Nuke Studio - Managing render version folders.

2014-11-27 Thread Mads Lund
studio, but could you not write a a preRenderScript? Check if the path exists, otherwise create it. Den 27 nov 2014 17:21 skrev Mads Lund madshl...@gmail.com: Hey guys. Nuke write nodes does not create folders by default. While its nice that in Nuke 9 it will bump the path folders to the same

Re: [Nuke-users] Nuke Studio - Managing render version folders.

2014-11-27 Thread Mads Lund
? Check if the path exists, otherwise create it. Den 27 nov 2014 17:21 skrev Mads Lund madshl...@gmail.com: Hey guys. Nuke write nodes does not create folders by default. While its nice that in Nuke 9 it will bump the path folders to the same as the script version, it still doesn't create those

Re: [Nuke-users] Nuke Studio - Managing render version folders.

2014-11-28 Thread Mads Lund
not write a a preRenderScript? Check if the path exists, otherwise create it. Den 27 nov 2014 17:21 skrev Mads Lund madshl...@gmail.com: Hey guys. Nuke write nodes does not create folders by default. While its nice that in Nuke 9 it will bump the path folders to the same as the script version

Re: [Nuke-users] Nuke Studio - Managing render version folders.

2014-11-28 Thread Mads Lund
I ended up fixing it using the commandline python mode for nuke. In that way i can execute python code inside the scripts exported from Nuke Studio without having to open them in the UI. This method is fast and easy. On Fri, Nov 28, 2014 at 9:53 AM, Mads Lund madshl...@gmail.com wrote: Sadly

Re: [Nuke-users] Nuke Studio view overlay

2015-01-14 Thread Mads Lund
Be warned though. Sometimes the [metadata input/frame] in the text effect will not update correctly when scrupping the timeline, ending up showing 1 frame above or below. On Wed, Jan 14, 2015 at 9:10 PM, Robert Okker robert.ok...@darlings-post.com wrote: i've mentioned it a couple off time in

Re: [Nuke-users] geforce 980

2015-02-11 Thread Mads Lund
I run a GTX980 4gig on my Nuke Studio supervisor machine, and it performs quite well. On Wed, Feb 11, 2015 at 5:09 PM, Randy Little randyslit...@gmail.com wrote: Does anyone have experience with this and nuke? Randy S. Little http://www.rslittle.com/ http://www.imdb.com/name/nm2325729/

Re: [Nuke-users] Why does Overlay clamp the image?

2015-01-28 Thread Mads Lund
, John Mangia j...@johnmangia.com wrote: Looks like the nuke screen algorithm has a low pass to allow for values over 1 to comp more naturally. You can see the difference if you expose down. On Wed, Jan 28, 2015 at 10:37 AM, Mads Lund madshl...@gmail.com wrote: Ahh ok, so the Screen operation

Re: [Nuke-users] Why does Overlay clamp the image?

2015-01-28 Thread Mads Lund
309 [UK] +972 (0)54 255 9765 [Israel] url: http://ronganbar.wordpress.com/ On Wed, Jan 28, 2015 at 2:15 PM, Mads Lund madshl...@gmail.com wrote: According to the documentation: • overlay - Image A brightens image B. Algorithm: multiply if B.5, screen if B.5 However Nuke also clamps

Re: [Nuke-users] Undo function in 9.0v3 not working

2015-01-29 Thread Mads Lund
We have issue with this aswell. However this only affects Roto, Rotopaint and Splinewarp for us. On Thu, Jan 29, 2015 at 9:47 AM, Charles Bedwell charles.bedw...@encorepost.com wrote: I thought this was fixed in 9.03. It was definitely an issue prior to this release. Perhaps try the 9.04

[Nuke-users] Equation of the Grade Node?

2015-01-10 Thread Mads Lund
Hey Guys. I find it super convenient that some of the node actually explains how they operate, so that you can re-create them in your expressions and blink scripts. However the equation descriped in the Gradenode does not match the actuall output of the node A =

Re: [Nuke-users] Equation of the Grade Node?

2015-01-10 Thread Mads Lund
black_clamp false name Grade6 selected true xpos -202 ypos 22 } Difference { inputs 2 output rgba.red name Difference1 selected true xpos -101 ypos 166 } On Sat, Jan 10, 2015 at 6:04 AM, Mads Lund madshl...@gmail.com wrote: Hey Guys. I find it super convenient that some

Re: [Nuke-users] Ananorphic VFX, any issues / consideration?

2015-10-27 Thread Mads Lund
and because of the lens breathing > nodal moves will be near impossible to get. > > Shoot reference for lens flares (mount torch on c-stand and pan tilt the > camera to get a feeling for the flares behaviour. > > Enjoy the cooler look ;) > > > > > On 10/26/2015

[Nuke-users] Ananorphic VFX, any issues / consideration?

2015-10-25 Thread Mads Lund
Going to start planning on a 4K anamorphic feature film. And I must say that I don't have too much experience working with anamorphic plates. Are there any issues that I should take note of or any other considerations? ___ Nuke-users mailing list

[Nuke-users] CUBE-Keyer for NukeStudio and Hiero - Comming soon.

2015-11-13 Thread Mads Lund
I know there are a few of you who have asked for this some time ago. http://www.hagbarth.net/?p=1021 Should be ready some time next week. ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/

[Nuke-users] OCIO Colorspace (nuke-default) clamping colors

2015-11-01 Thread Mads Lund
I can see that the OCIO Colorspace node, using the nuke-default config, clamps colors between 0-1 while the regular colorpsace node doesn't? Is it a bug or a feature? set cut_paste_input [stack 0] version 9.0 v7 BackdropNode { inputs 0 name BackdropNode1 tile_color 0x7171c600 label OCIO

Re: [Nuke-users] OCIO Colorspace (nuke-default) clamping colors

2015-11-02 Thread Mads Lund
gt;> Don't convert to a low-dynamic range colour space in the middle of your >> processing tree! >> >> r. >> >> >> Rangi Sutton | VFX Supervisor >> *CUTTING*EDGE | Brisbane Australia >> Studio +61 7 3013 6236 | Mobile +61 41 521 1280 &

Re: [Nuke-users] LUE

2015-10-19 Thread Mads Lund
LUE is now available for download http://hagbarth.net/?p=1001 While I still have a few bugs to squeeze it is in a fairly good state. Den lørdag den 13. juni 2015 skrev Frank Rueter|OHUfx : > >>Aren't the mailing list and that forum the same thing? > Apparently not. Quite

Re: [Nuke-users] Windows startup lag

2015-10-10 Thread Mads Lund
Back when switched to a DDP network all of our nukes went super slow when trying to open read/write/save and open dialogs but just like others here, removing all old favorites solved the problem. We have that issue in Nuke Studio now however where it will freeze for 2-5 minutes at random.

Re: [Nuke-users] Nukepedia - nuBridge coming soon

2016-01-26 Thread Mads Lund
Amazing work there Frank. Can't wait to try it out. Den tirsdag den 26. januar 2016 skrev Frank Rueter|OHUfx : > With over 1000 tool in the database it's time for something like this: > http://www.nukepedia.com > > > > -- > [image: ohufxLogo 50x50] *vfx

[Nuke-users] Shared Workspaces.

2016-02-29 Thread Mads Lund
We want to make some shared workspaces for Nuke, Hiero and Studio, but it does not seem like Nuke will pick up anythin but the .nuke/Workspaces (we want to keep the nuke userfolder local). Is there a native way to have network shared workspaces? ___

Re: [Nuke-users] user knob arguments (colour, size….)

2016-03-19 Thread Mads Lund
Most of the custom tweaking is only available through the c++ api. Some of the things can be added via python but won't be picked up by the copy command so the node will reset if you copy paste it. Same goes for some custom knobs. Den torsdag den 17. marts 2016 skrev Info Mail Bag

[Nuke-users] Creating a custom renderer using blinscript

2016-03-30 Thread Mads Lund
I have created a little custom 3D renderer using the Blinkscript node to do super fast voxel and point rendering. And it works perfectly in Windows, however in Linux I get a issue if I write to the same outputbuffer twice or leave some of the outputbuffer empty. (Causes corrupt output data) Does

Re: [Nuke-users] Foundry support speed

2016-03-26 Thread Mads Lund
Over the past 1.5 year i have seen a decline in response time. Some times weeks, some times moths before I get a reply. And issues was not being followed up upon, so many bug reports was never registered. I raised this issue with a foundry employee some time ago, who told me there were aware and

[Nuke-users] Possible to use x and y in TCL expression?

2016-04-04 Thread Mads Lund
If you add a expression node and add the following: [lindex {1 2 3} 0] //it returns 1 but if you add: [lindex {1 2 3} x] //it fails. Is it possible to use x and y as a TCL variable in the expression node? ___ Nuke-users mailing list

Re: [Nuke-users] Creating a custom renderer using blinscript

2016-03-31 Thread Mads Lund
d be able to > initialise your output image to zero. You would also be able to use images > with integer data, for which atomic writes are supported. I know it's not > as convenient as a BlinkScript, but I think it would solve these problems. > > Regards, > Lucy > > On Wed, Mar

Re: [Nuke-users] c44 Matrix for Nuke 10

2016-07-13 Thread Mads Lund
http://community.thefoundry.co.uk/discussion/topic.aspx?f=189=124304 Den onsdag den 13. juli 2016 skrev Ben Woodhall : > Hi Rory, Howard, et al., > > Rory is after a version of c44Matrix for Nuke 10. Has anyone had a go at > compiling for Nuke 10 (or even Nuke 9)? >

[Nuke-users] Nuke Voxel Rendering preview.

2016-08-05 Thread Mads Lund
I try to not spam here too often, but I thought this might be interesting for some of you: http://hagbarth.net/?p=1319 ___ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/

Re: [Nuke-users] Nuke Voxel Rendering preview.

2016-08-06 Thread Mads Lund
min iPhone > > 6 aug. 2016 kl. 11:56 skrev Mads Lund <madshl...@gmail.com>: > > Xavier Martín a FX TD from MPC tested it out for me using a Houdini smoke > sim. He used the EXR export approach to get the voxel data into Nuke. Here > is the result: > https://www.youtube

Re: [Nuke-users] Nuke Voxel Rendering preview.

2016-08-05 Thread Mads Lund
nvertion process is essentially just taking the points and mapping them into the voxel grid map. > On 5 August 2016 at 05:48, Mike Wong | ax.gmail <artix...@gmail.com> > wrote: > >> Awesome ! OpenVDB support ? >> >> On Fri, Aug 5, 2016 at 5:15 PM, Mads Lund <mad

[Nuke-users] [TCL] Evaluating String reference.

2016-08-25 Thread Mads Lund
I would usually do this in Python, but i need to do it in TCL, and my hardcore TCL is getting a bit rusty. I want to sample a transform node, ie *Transform01.translate.x* > but i want to be able to pick what transform node i sample from. So I have a pulldown list knob (called "NodeSelect") with

Re: [Nuke-users] [TCL] Evaluating String reference.

2016-08-25 Thread Mads Lund
ct].translate.x* > you are looking for? > > Mads Lund <madshl...@gmail.com> schrieb am Do., 25. Aug. 2016 um > 09:32 Uhr: > >> I would usually do this in Python, but i need to do it in TCL, and my >> hardcore TCL is getting a bit rusty. >> >> I want to s

Re: [Nuke-users] rotopaint blur settings

2016-09-12 Thread Mads Lund
Good to know. On Mon, Sep 12, 2016 at 9:21 AM, J Bills wrote: > Hey Jean-Luc > > the short of it - the command you're looking for is: > nuke.knobDefault("RotoPaint.toolbox", '''blur {{ blur ep1 8}}''') > > however, you want to gang up all of your RotoPaint defaults

[Nuke-users] VR - Oppinions?

2016-10-25 Thread Mads Lund
I have always been a bit sceptical about the whole "VR Video/Film" and was hoping some of the talks at VR on the Lot would bring something new to the table, but all the great experiences seem to revolve around gaming and interactivity, and that is also the area where i have been most involved in.

Re: [Nuke-users] Nukepedia down?

2016-11-23 Thread Mads Lund
rock n' roll dial up! On Tue, Nov 22, 2016 at 9:18 AM, Frank Rueter|OHUfx wrote: > Sorry guys. > Murphy's Law. The minute I hopped on a plane to Australia our disk space > filled up and crippled the data base connection. > Fixing it now via dial up :-D ... > > > > > On 22/11/16

Re: [Nuke-users] OT spam emails though the nuke users email list

2017-03-30 Thread Mads Lund
Gmail is throwing them directly into the spam folder.  On Thu, Mar 30, 2017 at 5:02 AM, Deke Kincaid wrote: > Email marketing@ as support@ can't do anything about it and just forward > it to marketing@ about 6 weeks after you email them. :) > > > On Wed, Mar 29, 2017 at

Re: [Nuke-users] curve expression between two points

2017-03-25 Thread Mads Lund
If you want the math then you can do smoothstep like this: *0.5 - 0.5 * cos( value * pi )* or Gaussian: *( 1- exp( -4 * pow(value,2)) ) * 1.018657* On Sat, Mar 25, 2017 at 4:34 AM, Frank Rueter|OHUfx wrote: > You mean like an ease in/out curve? > Try this: > smoothstep(0,100,x)

Re: [Nuke-users] GPU FFT?

2017-03-20 Thread Mads Lund
we did some CPU vs FFT tests aswell, but I can't remember the exact kernel size where FFT started to be more efficient, but it was rather low. On the flip side Convolve on the GPU seem to have some memory problems and (at least for us) cause some random out of memory issues, even on beefy cards.

Re: [Nuke-users] pfGlitchy - Student gizmo feedback

2017-03-06 Thread Mads Lund
Hey man, looks cool, keep up the good work! I am not at my computer at the moment, so i can't test it, but it is nice that you bring a little demo video along with the tool to introduce it. I guess the most "active" part of the community is the 'Nuke' facebook group. In the mailing lists you will