Oh good, let's add more features instead of either optimizing things or
fixing things.
Rob
On 11/25/2010 8:56 AM, Opensource Obscure wrote:
> Thanks to BlakOpal today I saw these very cool images:
> http://twitpic.com/3a0vag/full
>
> http://picasaweb.google.com/Runitai/DeferredRendering#s
You're better off getting a new card, since the card doesn't support
dynamic shadows, not the other way around.
Rob
On 11/13/2010 3:35 AM, Laurent Bechir wrote:
> Hello,
>
> Anyone can tell me when Dynamic shadows will support ATI card, please ?
> I'm actually wondering what is the best if I wan
Most of the stuff included are probably minor UI fixes (low resolution
screws up layout, for example) and crash fixes. I haven't read the
changelog yet, though, so I don't really know.
Rob
On 11/4/2010 3:55 AM, Hitomi Tiponi wrote:
Is there a reason why 213435 seems identical to last week's 2
Too late for that. Your username doesn't look to be too damaging
anyway, and the password to your account isn't uploaded with the log.
If you don't feel like exposing your account, just create an account
along the lines of JIRATest with some random last name. Or, even
better, hook up an
Uh, try increasing your resolution? I can't see how anyone can
realistically use the UI when it's crunched down to that size.
On 11/1/2010 1:54 PM, Erin Mallory wrote:
okay, not sure exactly when or how this broke, but I only noticed this
today and this makes texture previewing and sorting very
How about "username (Loading...)", in order to queue people in as to why
their display names aren't showing up. Should relieve pressure on
support staff.
Rob
On 10/29/2010 8:47 PM, Erin Mallory wrote:
as a user, if there are network issues in SL I would like display name
enabled clients to N
As an epileptic, I agree. Thank God for Keppra (and the ability to
still go back to Snowglobe 1.x).
Rob
On 10/19/2010 7:24 AM, Erin Mallory wrote:
I'd also like to see some of the siezure causing issues addressed
(like disabling toasts).
___
Poli
Just spit out what you want, some of us are bored enough to add it to
our viewers.
Rob
On 10/18/2010 4:08 AM, Arthur Fermi wrote:
> I am liking that idea :) the catch for us, is we have zero skills in house
> for a viewer. We can build datacenters, large database projects, program in
> Perl,
There is no "we". The servers are proprietary; LL does this on their
own dime and time. From what I gather, there's a little bit of work
going towards that direction, but the mesh changes have their attention
for now, like car keys dangled in front of a toddler.
Rob
On 10/17/2010 12:40 PM,
This. Say Joe Everyguy wants to look for a rather hot conversation he
had with what he assumes was a very attractive-looking female
yesterday. With a text logfile, he just has to open the log in notepad
and CTRL+F for "VerySexy Lady". Since that was her display name at the
time, it's inclu
I CONTRIBUTED SOMETHING ;_;
Rob
On 10/15/2010 4:23 PM, Leyla Linden wrote:
The only difference is that
they'll include both display names and usernames, much like Rob
Nelson suggested.
- Leyla
___
Policies and (un)subscribe information avai
On 10/15/2010 2:04 AM, Lance Corrimal wrote:
> Am Freitag, 15. Oktober 2010, 10:00:44 schrieb Rob Nelson:
>>So basically, LL decided to go from simply changing the formatting of
>> their logs to (if what I am hearing is correct), of all things, LLSD XML
>> notatio
So basically, LL decided to go from simply changing the formatting of
their logs to (if what I am hearing is correct), of all things, LLSD XML
notation, possibly the worst formatting of log possible?
Has ANYONE over there at LL looked at the sheer amount of overhead LLSD
produces? We'll have
By the way, what happened to the rest of windlight that was supposed
to be implemented? The volumetric clouds, server-side settings sharing,
etc?
Is it possible for a dev to get approval to release the viewer-side
half-implemented versions of those so the community can finish them up?
Rob
There's a GUI editor, but last I checked, only LL employees and a
select few really know how to use it; The manual is still in some LL
wiki somewhere.
Rob
On 10/6/2010 3:56 PM, SuezanneC Baskerville wrote:
There's a bunch of xml files in the Second Life program folder, for
one example, floa
Here's another probable stupid question for you all.
During viewer startup in Snowglobe 1.5, I get spammed with "plugin_* has
crashed etc etc, please restart etc etc". I'd like to figure out why
this is happening. Unfortunately, all I'm getting from the
SecondLife.log is that the APR connec
ngerous packets to the
network. I've also placed a policy on viewer development where access
to economic functions must be approved by the user (via a warning dialog
or a settings checkbox), and TPV policies (such as checking for creator
permissions before accessing an object) have also bee
You could always have a cheesy minigame where you play a breakout
clone to get your avatar past a firewall to get to one of the servers.
Which then explodes.
On 9/23/2010 6:41 PM, Ponzu wrote:
Remember when at the keynote Philip said that Second Life should be
"fun" like the iPhone is fun? I
So I've got a recent-ish snowglobe source tree on Windows 7. It
compiles fine on Linux. However, on Windows it's a hellish nightmare,
and the wiki might as well be talking about compiling 1.23. I've asked
3 separate IRC channels with few positive results.
My current problem is with the lib
As I recall, all that lscript stuff was to compile the LSL bytecode
and give it to the server. It shouldn't be needed anymore since the
server compiles everything itself...
Rob
On 9/13/2010 4:32 PM, Kelly Linden wrote:
I'd love to see that syntax highlighting and hover tip code replaced,
we
in my Lua engine, and I'm out of my "coder's block".
Rob Nelson
On 9/10/2010 4:27 PM, dilly dobbs wrote:
I would like to know 2 things, as an observer. You continue to make
statements like 'TPV developers' as if you speak for them all.
Secondly, I distinctly r
And what venues can we use? The forums are almost as heavily
moderated as the mailing list, half of the time the blogs don't even
allow you to comment. I'd like to see a site moderated by a third party
that won't delete your account or add a moderation flag to your account
just for talking
erely changed the encryption method used when it
was discovered. I don't even know if they changed their KDU library to
comply yet, or if they're covering their bums still by making a storm of
apologetic blog posts while continuing the same old crap.
Rob Nelson
On 8/24/2010 1:50 P
(Replied offlist by accident.)
Funny how you allow Phox and crew to continue operating after they
purposefully leak info and attack a website, and then you ban me for
running a freakin' rental company to help pay a friend's bills.
Get your priorities straight and either enforce ALL of your ru
Babbage was apparently let go as well. Goodbye to C# scripting.
Rob
On Thu, 2010-06-10 at 11:16 -0400, Gigs wrote:
> Apparently Zero has been fired as well? I guess that means interop and
> all the standards stuff is dead.
> ___
> Policies and (un)sub
It may be quite fast, but I don't think it's GPL, so I can't really use
it. I'll have to come up with my own MacGyver'd implementation of LOD
and stitching after I finish the initial implementation.
Rob
On Thu, 2010-06-03 at 11:42 -0500, Jonathan Goodman wrote:
> It may be a bit late for this, bu
ate mode, which is both slow, and undesired. You will have to do
> some research into using proper vertex buffers to properly convert the
> code.
>
> On Wed, Jun 2, 2010 at 19:35, Rob Nelson
> wrote:
> I am almost to the point of going crazy. I was going to write
>
I am almost to the point of going crazy. I was going to write a
notecard to a Linden, but I've been knocked out of SL for reasons
unknown, so I'll have to ask here.
In my infinite lack of wisdom, I decided to start working on a project
where I replace the heightmap terrain in Second Life with one
I think the multitude of polls on the subject makes it clear that many,
many people just hate the UI but would be perfectly fine back-porting
some of the features (web-on-a-prim, tattoos, etc) to 1.x.
In fact, when I last used 2.0, I got what we epileptics call an "aura",
which is a warning sign
On Tue, 2010-05-04 at 20:48 -0300, Tigro Spottystripes wrote:
> -BEGIN PGP SIGNED MESSAGE-
> Hash: SHA512
>
> Is the internal browser considered the viewer itself or can it have it's
> own identifier?
>From what I remember, it uses something like Second Life Viewer/VERSION
(Mozilla 4.0...
The only way to reliably detect a client is if the client sends an MD5
hash of the executable to the login server, and that function was
removed ages ago from the login process due to ease of spoofing.
Requiring a unique login channel requires manual intervention to change
the login channel from t
As a person who is trying to patch (a now rather old version) of OpenSim
to handle voxel terrain, there's MANY, MANY flaws to the messaging
subsystem of both the viewer and the server.
For one, I wanted to tack on an additional UDP/TCP message to handle
voxelmap transmissions and modification.
This is a bad idea, as the TPV violators would merely migrate to a
non-blacklisted viewer.
On Thu, 2010-04-29 at 12:01 +0200, Henri Beauchamp wrote:
> On Thu, 29 Apr 2010 09:10:33 +, Opensource Obscure wrote:
>
> > On Thu, 29 Apr 2010 10:56:58 +0200, Henri Beauchamp wrote:
> >
> > > Instead
Unfortunately, don't expect much luck with this. I reported an inworld
store for a copybot (it even had the gall to say the developers ran it
past the LL legal team) and it's still there after more than 3 weeks.
Even if LL took down the inworld store, there's still a website, where
LL doesn't real
I'm personally working on Voxel terrain, got most of the opensim
framework down, trying to find a place to upload to the code to though.
Using Minecraft's generation algorithms, with the author's permission.
Fred Rookstown.
On Fri, 2010-04-23 at 13:26 -0700, Dzonatas Sol wrote:
> There does seem
The TPV has no differentiation between source code and binary. The GPL
requires sourcecode distribution anyway. He's in the wrong and I
suspect he knows it.
Also, to be quite frank, contracts that are designed to be displayed
whenever the user logs into a service should be written so it is clear
n't your only concerns please share them so some of us can
> deliver them by proxy for you since the time zone difference seems to
> be the biggest problem for you.
>
>
> Ron Festa
> Virtual Worlds Admin
> Division of Continuing Studies at Rutgers University
> PGP key
ote:
> Rob,
>
> I take it you weren't at the meeting yesterday?
>
> -- Joe
>
> On Wed, Apr 14, 2010 at 9:02 AM, Rob Nelson
> wrote:
> It's already reached a point where LL has told us, to our
> faces, that
> they ar
Yes, I begin sleep at 6:00AM and frequently sleep until 2:30PM.
On Wed, 2010-04-14 at 09:27 -0700, Joe Linden wrote:
> Rob,
>
> I take it you weren't at the meeting yesterday?
>
> -- Joe
>
> On Wed, Apr 14, 2010 at 9:02 AM, Rob Nelson
> wrote:
> It
It's already reached a point where LL has told us, to our faces, that
they are not going to change the policy, meaning our opinion doesn't
mean diddly to them. There's no use continuing to discussion, just as
there's no use continuing TPV development.
On Wed, 2010-04-14 at 07:52 -0500, Jonathan
Certain griefer viewers already bypass this form of profiling. I won't
detail how.
Fred Rookstown
On Mon, 2010-04-12 at 16:03 -0700, Erik Anderson wrote:
> Yah, but it might start looking a bit suspicious if it looks like
> you're using computers as one-time pads, always using a different
> syst
Ha.
Speaking of colorful, I remember my very first patch ever was a SQL
injection fix for OpenSim's grid services (back when OSG when run from
PHP scripts) that contained a bunch of cursewords I accidentally left in
the comments.
On Sun, 2010-04-04 at 22:46 +0100, Gareth Nelson wrote:
> Probabl
I have one for working on Voxel terrain (which will also completely
break compatibility with SL).
Lol, losing power.
On Fri, 2010-04-02 at 10:38 -0500, Argent Stonecutter wrote:
> Sounds like an "impure opensim" fork is needed.
>
> On 2010-04-02, at 08:19, Gareth Nelson wrote:
>
> > If these pe
Okay, I'm going to try this one last time.
When users sign into SL for the first time, they are asked to read and
agree to the Terms of Service agreement. Included in the ToS is the
Community Standards and now the TPV. *ALL OF THESE DOCUMENTS ARE
SUPPOSED TO BE READ AND AGREED TO BY THE END USER
How many times must it be said?
The problem isn't that there's people interpreting it. The problem is
that there's NO ROOM FOR INTERPRETATION.
Section 7a:
> If you are a Developer, you are responsible for all features,
functionality, code, and content of Third-Party Viewers that you develop
or
ailing list forever while LL steamrolls ahead. Don't
be one of the people they run over.
Rob Nelson ("Fred Rookstown")
Luna Viewer
http://luna.nexisonline.net
On Wed, 2010-03-31 at 23:40 +0200, Dirk Moerenhout wrote:
> I clearly quoted the TPVP and showed what is literally there in
As a person with computer forensics skills: We aren't supposed to
interpret the law and try and give legal advice, we're only supposed to
secure a crime scene after first responders have arrived, establish a
chain of evidence, and gather, index, and preserve evidence (both
exculpatory and incrimin
As an epileptic, let me do say that the viewer has caused "auras" (sort
of a buzzing in my head that warns me of an impending seizure) and has
caused migraines, particularly due to the GL rendering area getting
"squashed" by the sidebar. It's also very disorienting to people.
On Wed, 2010-03-24
Boy's right, too.
* FAQs are not legally binding.
* Comments on a mailing list are not legally binding.
* Policies attached to a Terms of Service agreement ARE legally binding
once we agree to them.
I am not going to do any further development of any type of software for
Second Life until I
Because of these ongoing problems, I have disabled the Luna Viewer's
ability to log into Second Life's grids (ADITI and AGNI), and encourage
other Open Source viewers to do the same.
As an opensource developer, I feel betrayed. Many of us have tried to
help your company with bug reports, patche
quirements, too.
If firefly is truly using Mono, then I do sincerely hope it fails. Mono
is way too slow to run plugins efficiently, and as seeing that the
viewer is already chock-full of slowness, I don't want any more overhead
added.
Rob Nelson
Luna Viewer
http://luna-viewer.googlecode.com/
On Tue, 2010-03-16 at 09:48 +0100, Anders Arnholm wrote:
>
> There been a nice illustration floating arounf the internet, showing the
> problems with DRM protections today, mostly on video media.
>
> http://www.techxav.com/wp-content/uploads/2010/02/piratelegal.jpg
I love the subtle :trollface:
And what about value of goods, something we learned in highschool
civics? The more stuff that is available, the less it's valued. If I
were to somehow make a system IRL that cloned pure gold by the
truckload, and set up enough plants to produce gold, would gold be worth
as much as it was before I
You're very, very delusional.
Fred Rookstown
On Sun, 2010-03-14 at 21:01 -0600, New Hax wrote:
> On 3/14/10, Carlo Wood wrote:
> >
> > Imho, SL would have have had better products if everything
> > had been free and open (no permission system). Then one could
> > learn from others and improve th
I agree; In fact, people have been trying to communicate with Lindens
in some meaningful way (as is required in Open Source projects) since
the beginning of the open-sourcing of the viewer, but it seems that
Linden Lab seems more inclined to dictate what changes WILL be done
rather than gathering
Sigh.
I've tackled this in my viewer with a plugin, and yet no one seems
interested in the plugin system I'm using; Everyone's hellbent on
binary plugins. Feel free to use the code, I haven't added the GPL2
headers yet.
http://code.google.com/p/luna-viewer/source/browse/trunk/indra/newview/lu
Hahaha, I remember back when Open Grid Services was written in PHP; I
still have it on my webserver somewhere. I think I submitted a patch to
you guys several years ago (regarding a SQL injection exploit) where I
accidentally left in a bunch of cursing and racial slurs.
If I contribute again, I
On Sun, 2010-03-07 at 18:19 -0800, Ricky wrote:
> So far, barring any LL concepts, we have (as far as I know so far!)
> two designs of plugin system:
> 1: Socket-based plugins - as suggested by Morgaine.
> 2: D-Bus or similar existing IPC tool.
> 3: C++ Dynamically Shared Objects - my suggestion.
While working on my viewer's object handling stuff, I happened across a
rather fundamental flaw in the SL viewer's architecture.
When one considers filesystem permissions or even database permissions,
you notice that permissions are generally attached to the object that a
user attempts to access,
Well, now that I've managed to (finally) find most of the UI drawing
stuff, it's highly possible that I'll have a working plugin framework
for editing LSL (and Lua) scripts from within the viewer within the next
year (after I refactor the Lua modules and get GL running).
Unfortunately, it looks l
load of advertising to draw the same people back when I'm not
even sure if LL isn't going to force us to rebrand everything again in
the future for an even more obscure reason.
Rob Nelson
Luna Viewer (http://luna-viewer.googlecode.com)
___
P
Two months to make changes? I was told we had 3 months.
On Fri, 2010-02-26 at 21:14 -0600, Soft Linden wrote:
> There's now a FAQ for the Linden Lab Policy on Third Party Viewers:
> http://bit.ly/caedse
>
> This addresses many of the questions and concerns made in
> opensource-dev and elsewhere.
lse jump through
hoops that the copybotters are going to ignore anyway. All you're doing
is making it harder for legitimate people to create content and
applications for your grid.
Also, are we going to see enforcement of this, or is it going to quietly
disappear after about a week like all of th
My estate's prototype land management/group invite bot was banned last
night ("Second Life cannot be accessed from this computer, please email
us at our non-working support email so we can laugh at you") but it
works this morning. Looks like they got too many support emails and had
to reverse that
>From my reading, you get banned in all four cases, since you
automatically take responsibility for the users' activities (Section 7
3PVP).
On Wed, 2010-02-24 at 07:08 +0200, Imaze Rhiano wrote:
> First I want to thank LL from efforts to create ethical guidelines for
> respectable viewers. Unfort
Thanks LL, you killed my viewer that I have developed alone for two
years and was probably a week away from releasing, due to one stupid
copyright enfarcement rule: No "Life" in the name. Do you realize how
much documentation, sourcecode, licensing, subdomains, bug trackers,
wiki, images, logos, g
> community uses regularly.
> >
> > The only thing that we would have to agree on would be the
> > set of messages that cross the socket interface, and the set
> > of functions and callbacks that the messages would engage in
> >
B-B-But what about Lua, which has already been implemented in FlexLife
(http://flexlife.nexisonline.net)? :(
Fred Rookstown
Lead Developer
On Thu, 2010-02-18 at 12:42 +, Morgaine wrote:
> I referred recently to Linden's internal project "Firefly" to add
> client-side scripting to SL viewers.
68 matches
Mail list logo